Final Fantasy VII: Advent Children Preview
Daemon writes "Daeya.org has put up the first part of a preview of the new Final Fantasy movie. Final Fantasy VII: Advent Children will be released in DVD format. The story takes place two years after Earth was saved from Meteor at the end of Final Fantasy VII." Great report, but it's very spoiler heavy. Be warned.
Maybe it's just me, but I still think it sounds strange to have a Final Fantasy VII - I guess the first one wasn't so final after all.
No good deed goes unpunished. - Avon, Blake's 7
That will buy this for the hot chicks in it? :)
feh. stuff.
this is one movie im really looking forward to, i just hope I don't have to wait for PSP to come out and get it on a little UMD...
It's a movie, not a sequel to the video game.
>All Content are Copyrighted to Daeya.org and
>Square-Enix and may not be duplicated anywhere
> else without written consent of Daeya.org.
I bet this Daeya.org would be burnt down by a lawyer's megaflare summoned by SquareEnix in a few days.
Yes, and 10, and 11, and soon to be 12...
Firstly, Advent Children is a film, not a game. Secondly, the Final Fantasy series has no continuity; FF2 was sequal of FF, FF3 is not a sequal of FF2, etc. (with the exception of FFX-2, a direct sequal to FF10). This movie takes place after the events in FF7, but is in no way tied to the other games.
How's my typing? Call 1-800-eta-shut
He can't tell the difference, he's mad, he just said so himself...
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
This isn't just a spoiler, it's someone retelling the entire movie!
:shrug:
Why? Doesn't anyone think that this place will have their arse sued off for giving all this away?
The numbering system was originally confusing because of the Japanese releases that never made it to America and Squaresoft's attempt to cover this up. Now that Square-Enix is throwing out actual sequels they can't just bump the number up, they have to append additional junk to the title like in X-2.
My feeling is that the franchise is getting out of hand these days and is becoming diluted, there will still be tons of fanboys out there but Square-Enix is losing some because of the growing ridiculousness of what's been happening in recent years.
-- Reality is for people who lack imagination.
Mainstream American audiences don't like anything that is really heavy on fantasy or sci fi, generally speaking, unless it has one of two things: spectacular visuals or has a plot that might as well be a fantasy/sci-fi take on modern day issues. LOTR and SW e 4-6 had the former, old Star Trek had the latter.
Don't get me wrong, I am salivating at the thought of getting my grubby mits on this after looking at the shots taken from it, and I was there opening night for Final Fantasy the movie. Just don't be surprised if this never gets anywhere in America. Imagination and the average American tend to be something akin to mortal enemies.
Click here or a puppy gets stomped!
a movie version of Final Fantasy II? IMHO FFII had the best plot of all the FFs, and it doesn't have all the anime-esque/techno stuff tossed into it (I'm sorry, I could never get very into FFVII VIII or X). Seriously, Cecil and his battle with his inner demons (and emerging as a paladin), Rydia the summoner, great quest, airships, dwarves, elemental demons, the death of Palum and Porum early on in the flick (shocker!), it would be awesome!! Hell, I was so into that game when I was 12/13 I was depressed for a week after finishing it.
And PLEASE PLEASE, no long, weird, poorly translated speeches about the nature of the human soul or philosophy, a-la Ghost in the Shell.
With the first link, the chain is forged.
I still curse the name Sephiroth to this day!! Damn him for what he did to Aeris!! I spent all that time getting her levels up...then wham! Sword thru the gut....the fire of a thousand suns doesn't begin to descirbe my anger.
No, the stories aren't *that* good. The thing is that the FF games are *character* driven, and much of the richness of the games is created by side characters and NPCs, not just the main characters. FF7 works as much because of Barrett and Red 13 and Yuffie and Cid as it does because of Cloud, Aeris, Tifa and Sephiroth. And all those characters work well together because we spent hundreds of hours with them, building them up, nuancing their personalities with skills and materia and jobs and some choices (at one point, the exchange between Barrett and Cloud is based on who you form a party with.)
A film has 2 hours to do all that. It can't. Character, in film, is created more by appearence, gesture and style than by dialogue.
Most good films are not *that* character driven - the characters, when compelling, are more story-driven. Final Fantasy and other epic RPGs have more in common with literary epics than with cinematic ones, in terms of how we get pulled into caring about them.
I've repeated this enough that it's gotten tiresome, but I'll say it again: the best videogame that was ever made into a movie was never a videogame per se: it was Run Lola Run.
- Official Square Enix website
- IMDB entry
- ff7ac.net (fansite)
- ff7-2.com (fansite)
There's also www.adventchildren.net, but that one's not entirely working for me at the moment.In God We Trust, Others We Monitor
Maybe because this was produced primarily for a Japanese market by a Japanese company and only then translated to English for export?
Why does a script have to be originally written in English? Is English superior to all other languages? Is Japanese deficient and worth avoiding? Of course not, linguists tell us that all languages are essentially equal. Instead, what matters is the quality of the translation. Some Square-Enix things have been translated quite well, others have not.
Don't forget about Wing Commander. Ho-ly shite...
Informatus Technologicus
Well, at least it's better than something like
"Street Fighter the movie", or "Street Fighter the Movie the Game" or -heaven forbid- "Street Fighter the Movie the Game the Movie".
Between Advent Children and all the other Final Fantasy VII sequels that have been announced, it's good to see Square Enix acknowledging their most popular FF to date. Before Crisis - Final Fantasy VII is their entry into Mobile phone gaming. And then you also have Final Fantasy: Dirge of Cerberus, their PS2 sequel which focuses on one of the supporting characters in the game, Vincent Valentine.
For those of you who haven't played the original game yet, you should go out and get a copy. It's available for $20 under the classics banner, and boasts one of the most unique battle systems in an RPG. The "materia"-system offers so much flexibility, and let's you really customize your game. I love the materia-combos that can be created.
AnimeNEXT anime convention
Was at the screening as well, best 10 bucks spent in a while, though still kinda crappy that it was only a piece of the movie. They said it was work in progress and that it'll end up being about 60-80 minutes long when complete. They actually had guests from Sqaure-Enix to talk about the movie, and that the whole thing was using bleeding-edge digital technology (even the projector and screen was new just for the screening).
The detail was amazing -- you could even see the freckles on some characters' faces. You can't really tell at all that it's CG and not real actors. Almost all the main FF7 cast was in the preview, and some really cool action scenes. Makes you wish they remade the game based on the movie. Vincent moves extremely quick and swiftly, almost like a vampire. Barret's gun arm transforms into other things like liquid metal. Aeris is in the film, but you barely see her face (at least in the preview). Red XIII actually does have a tail on fire. Cid has his polearm and is quite good at swift at keeping enemies at bay. Tifa seems to be in charge of the Strife Delivery service, and she gets her 10 seconds of fighting fame before getting overpowered by the crazy antagonist. They also had a flashback with Cloud's friend from SOLDIER in that flashback in the game. The Turks are also in the movie.
BTW, the 30 minutes included the opening and end credits, so in reality, it was only like 20 minutes.