No Online/LAN Co-op for Halo 2
BlueMoon writes "It has now been confirmed that Halo 2 will not include support for co-op mode on Xbox LIVE or LAN play. The co-op mode will remain for offline play only. Bungie made all attempts to implement it however with the complexity of the game it was simply impossible to have a worthwhile co-op experience." You may not be able to play together, but as consolation, check out the Halo 2 Ads pointed out by an anonymous reader.
....it's good to play together....
Karma: Chameleon (mostly due to the fact that you come and go).
That is what gets me - they say the state of the game makes the network take too much of a hit...
Much state in these games is down to pointless detail... since when can a game like this not be online - coop?
Sounds really dumb, or more accurately, a way of making you spend more on halo -2- online but with some stupid name that doesn't make it sound like you are paying twice for something.
Mark my words - they will release a pay-for addon for this... it was all in the plan.
Give up on Xbox and Halo. [my 0.02]
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Well, you have to give Bungie some credit. They at least tried to implement it into Xbox, but complexity got in the way.
Anyways, when I played Halo, I had more fun playing with many people in the room, and with one people as my partner going thru the game. I am sure that actually being side by side would be a better experience than talking via a mic.
You guys still get Co-op in Offline mode, and I am sure everyone will still enjoy for the great game that it is.
The Galatic Freedom Force marches on! Defend!
Bandwidth to our homes isn't fast enough because the rich must become richer before we progress technologically any further. Also they totally let a convicted monopoly abuse their "free market" so they can maintain proper control over the huddled massed.
Demand proper network play for Halo 2!
I don't get it, Bungie never said they'd have online or LAN co-op, just the same type of co-op that the original had. There was a lot of speculation but never a word from Bungie promising this (or even mentioning it, as far as I know). Why is this such big news?
I know that halo 2 wont have online co-op thats ok i think that the amount of players that would try this feature would just make it suck. but will it have system link co-op because lets face it who likes to play co-op split screen
What more likely happened is they designed the engine in such a way that on-line, or even LAN co-op would require too much state being sent back and forth. Really their levels aren't that big, nor are there that many enemies that sending AI state would be a huge issue, I mean multiplayer games generally have support for at least 32-64 players simulataneously, and you wouldn't even suffer from bad lag on a couple of them (or maybe all of them if your connection sucks?). Perfect example, Serious Sam often has well in excess of 50+ enemies on the playing field, but it can somehow manage to send the state of those players.
The more likely story is they picked up where they left off with the Halo 1 code and tweaked it to add in the new features and bump the graphics up a notch. Co-op over the wire wasn't supported then, isn't supported now and most likely will never be supported in the Halo series.
Bungie was a much better studio pre-MS.
This news is just further confirmation that M$ and Halo are lame.
Kill Zone will reign supreme!
Parent is supposed to be some kind of troll, right?
Lord knows, the Republicans are a bunch of complete and total idiots, but this particular problem isn't their fault.
Looks like this will put a damper on thoughts on using Halo 2's engine for redvsblue for awhile, unless Rooster Teeth get provided a special release that does have LAN play enabled, or can switch the screen to show only one player's POV even with four playing at once.
It would also limit them to having only three characters on screen at once without adjusting it in post (one player is the camera).
It's possible Bungie could give them a special version, but then Bungie could have also given them a versio of Halo that disabled the camera player fidgeting with his gun which can ruin otherwise perfectly good takes, or even so they wouldn't need to letterbox it and eliminate the target circle.
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
This is the most horrible news of my day, my roomate who plays only tiger and madden was pumped for this feature. We played split-screen co-op on Halo and it was awesome, the only thing it needed was LAN co-op, just with 2 people... no reason for more. Full Spectrum Warrior does co-op over Live (but not over LAN) so why can't Halo2 !?!?!?!
They're liars. It's not too hard if you design it properly. It's all about marketing a 'new' game for more revenue - even though it's most likely the same game / code as the first one with new levels and updated graphics.
I actually bought Halo for the PC, discovered that they don't allow Co-OP -at all- for the PC, and took it back. I won't be buying this one for the same reason. I'd rather play Unreal Tournament.
"One encouraging detail regarding Halo 2's offline co-op mode is widescreen support. Being that Halo 2 fully supports 16:9 aspect ratio, the game will automatically play in a vertical split-screen so both players will essentially have a full screen to look at."
No one has commented on this part of the article yet. Although I already knew H2 would support widescreen, this is the first time that I personally have seen reference to VERTICAL SPLITSCREEN. This is just fucking awesome news for anyone with an HDTV. Jesus Christ I am wetting my pants to play this game.
Other developers should take note of this 16:9 action. Although some games do support widescreen, most do not. But even the ones that do, rarely do they provide for VERTICAL splitcreen. Hat's off to Bungie on this front!
BWHAHAHAHAHAHA!
I mean, the only way it becomes (almost) impossible instead of hard is when you don't account for it as you plan and revise.
When the submitter says "worthwhile," that decodes as there being too much lag to support network co-op. Is this a consequence of being too lax with one's networking code?
The other possibility is that the Xbox hardware isn't powerful enough. But if they can implement deathmatch, et al., why not co-op?
Co-op makes for a good time, and it should get more respect than it does from developers and gamers.
I have it on good authority that the single player/co-op mode has one of the WORST endings - possibly one of the worst in gaming history (that, or it will rank way up there).
Games I expected to have a bad ending generally don't - Doom3 had quite the stylish ending despite my worst fears. But now that I think about it - I doubt there will be a great ending to Halo 2 (Maybe a bonus for beating it in legendary mode - the assgrab scene was pretty damn funny.)
Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
Free Flat Screen HERE!
I belive that the true hard core halo fans won't care. I certainly know that all my friends care about is the multiplayer. I have never touched single player, or co-op play.
A true statement, and a no brainer. Hmmm... On the one hand I could get 0wnxored by a 14 yr. old pimply-faced teen whose only goal in life is to ruin my fun.... or on the other hand, I could team up with a buddy and frag some baddies without the competition and poor sportsmanship.
If I wanted to ownz or be ownzed against other people, I would have stuck to playing Magic:tg or Marvel Vs. Capcom...
The moment a game engine that can support an AI as good as Halo and more than 4 players online is developed, I'd go buy stock in the company that made it even if the graphics are budgetware. Hell just look at Battlefield 1942/Vietnam. Theres 64 player online co-op mode supported, but the AI is a retarded piece of shit in everything but flying airplanes, the graphics have aged horribly, and theres no real 'wow' factor that hasn't been done better by someone else. You want 64 player online co-op, play that game(s) and tell me its a better experience than 2 player co-op Halo.
i understand that there's no on-line or lan co-op i just want to know if more of my friends can play the story with me