MMORPG Vendetta Online Released
floop writes "Vendetta Online, a MMORPG trader/shooter with decent PvP action, came out of beta on Nov. 1st for Linux, Mac and Windows. I've found pirating hapless n00bs and hunting other pirates being the 2 most fun aspects of the game so far. It has an engrossing back story and pretty screenshots. The guys putting this out are a small operation, and this is their first project. "
i need to get some work done you know!
seriously though.. how does it fit for an 'old' elite addict?
basically what i'm asking: is it a decent "elite online" so to speak.
world was created 5 seconds before this post as it is.
Tux on the box
Same price for all platforms
Fastpaced game action with PvP
Skillbased combat system, not "most expensive stuff wins"
Fastpaced, no "point, click, wait"
Minimal grinding (no hoursof waiting for the minings)
Developer contact. Several player ideas have been implemented, some within days
Developers actually ingame
Unfortunately addictive
I didn't do this, now did I?
So is this essentially... Escape Velocity in MMORPG form? That would kick so much ass, half the world wouldn't be able to sit down for weeks.
Work is punishment for failing to procrastinate effectively.
I'm one of those people with a job that takes up a lot of time. MMORPGs would be great if I didn't have to worry about paying for time I won't use. I wouldn't mind paying if I could guarantee I'd be making use of that time. Does anyone know if it is possible for me to pay for a month, disappear for a month, and come back again and still have the same character?
I have 3656.9 Bogomips. How many Bogomips do you have?
I dabbled in the beta series since the ~3.0 release of Vendetta TEST. Damn...this has come a good long way.
Kudos.
I think I might come back, unless RL sucks me out.
"Evil will always triumph because good is dumb." -- Dark Helmet
I've been betatesting this game for, um, a few years now. It's the greatest game ever. Here's some reasons:
If you're not playing this game already, you're missing out on a great game. So GO JOIN!
My Systems
...for well over a year.
Vendetta is truely a multi-player team game. While you can play it by yourself, the real fun kicks in when there are a few dozen ships from different factions in the same sector and they are at war. That and either killing pirates or being one.
I expect that early on, people will not love the game. As enough people rise in power and wealth, the newer members will also benifit. Looking at how large the Vendetta universe is, I expect that it could handle 10,000 players at the same time without a problem -- and probably beyond 100,000. A couple thousand playing at the same time would probably be when things start getting interesting.
There are promises of improvements to the universe over time. I'd be very interested in how the community grows and the changes impact the players in the next 3-6 months.
A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
I just started a 14 day trial of Eve Online... It's not bad but it takes sooooo long to get anything done. I like the idea of Vendetta, so I'll check it out.
I always wanted to play a game where you could fly multi crew ships... Is this implemented in Vendetta yet?
Unfortunately, this game has one primary failing. It requires an online subscription.
Of course they should be able to afford to support Linux gaming when they get a monthly subscription from Linux users.
I want one time purchase games for Linux off the shelf.
I doubt I will ever pay for a game that requires a monthly subscription (again) after having several bad experiences and realising that some months I get a lot of time to play and some months I have no time to play at all.
How does ping come into play in Vendetta? Separate "combat universes" for europe/asia/africa/america(s) or depending on where I am connecting to and somehow the server <-> server backbones sort it out?
Never played a SpaceSim online but I know FPS beyond 90ping are somewhat unplayable, I would hate to be pirated in the street of malacca where the local thugs know most ppl cross here with a bad ping.
I've seen about everything they've done so far.. the stations you dock at give you this feel of a gigantic civilization, and since the game has gone live there is a continuous hustle and bustle of people. One of my favorite things is the defense of the cargo ships. Two nations are at war, and get their supplies from a third, so people from the warring factions try and steal the other's cargo. Its really intense.
ok.. so heads you lose tails I win. right?
From those screenshots it looks like somebody finally went and made a decent game with the Freelancer engine. I'm pretty sure they used a different one, but it looks similar.2 -06&res=l
*sigh* Freelancer was so disappointing. Look, we have an absolutely enormous world for you to play in, and, erm, no roleplaying elements... and the combat is point-and-click... and most of the world is empty space... and only three ships viable for high-level use... but hey it sure looks pretty http://www.penny-arcade.com/view.php3?date=2000-1
-sig removed for tax purposes-
That's a fine idea, but until the other ~50% of the people with decent video cards, the ATi crowd, gets some reasonable linux driver support they won't buy them.
I had a 9600XT that would never, and I mean NEVER work right in Mandrake. I sold it and bought a Geforce FX 5900XT so I could actually use my Linux install to play games, and now I'm gonna try this out on it! Should be cool!
This game is what was missing in Freelancer, even though it was "open-ended" there was only so much you could do that was fun, it got old fast.
... and I might just sign up and spend some money on it in a few weeks. Glad to see it mentioned here.
The game doesn't try to be a sim in any way, and the graphics are horrid for the requirements. If you're looking for a space flight sim instead of Duck Dodgers Online, I would recommend Jumpgate instead, which can be found at http://www.jossh.com/
Either I'm being dumb, but I can't find the list of minimum specs for the game anywhere on the website. The most obvious place, the "technical" FAQ, sure doesn't have it, and if the download for the free trial does, it's after the registration form that I can't be bothered to fill in until I know if it's even worth my time to do so.
Having read through part 8 or 9 of the backstory last night, it looks fairly interesting...
"The urge to save humanity is almost always a false front for the urge to rule." --H.L. Mencken
This is my opinion after playing for ruffly 6 hours: First, They offered a limited "Trial peroid" This
requires absolutly no funds from you. This removes the hesitance of worrying if the game is worth actually
paying for.
The client is just a tad over 100MB. The game is huge. Would I think that is possible after seeing all of
these mega came corps. putting out equal quality/size games yet they require 3-5CD's?
The game play is interesting. A combination of Jumpgate/Space&Beyond. Personally I like it more than both.
Space&beyond was run missions OVER and OVER. It lacked content/fun. Jumpgate took forever to do ANYTHING.
This game is fast paced. I'm almost 2 2 1 1 certs outta 4 possible in each. This is in 6 hours and the
first 3 trying to figure out how stuff works.
So far I would give it a 7 outta 10 for above average graphics. Fun/fast play.
just been playing EVN the last few weeks, and now switched to vendetta ... and yes! EV online it is! more difficult than EV imho (combat especially), but much faster, too ... ie trade (and other) missions can't be done like in EVN by hyperjumping ten dozen systems in a row without having to put yourself in harms way ... quite the opposite! constant threat by bots and other players of being raided and losing your precious cargo! it think this game absolutely rocks! it also seems to be much more stable and lagless than other MMORPG's i used to play like shadowbane ... and the more content they add (and they plan to do that often it seems), the more freaking awesome it will become. also, a very nice and helpful community, and (so far) you're not under constant threat getting ganked by griefers, which is a good thing(tm).