Meridian 59 Offers Free Trial
Psychochild writes "I'm the owner of the online RPG Meridian 59. We've been working hard on updating the game since relaunching it in 2002, rewriting the rendering engine to take advantage of 3D hardware acceleration, adding modern features like mouselook and rebindable keys, fixing bugs, and adding new content. We're currently offering a free trial of Meridian 59 for those interested in learning more about the game and the independent developers now running it."
Alot of the Everquest beta people came from Meridian 59 from what I remember. I haven't gotten around to trying it out at the time, this seems like a good opportunity to check it out.
You have got to be kidding me. A MMORPG with like 10 players gets on Slashdot by posting what is basically an ad here? There are a dozen TEXT MUDS more popular than this game. What is it doing on Slashdot with a blatant advertisement?
I've been a "59er" for some time now, and you have to give it up for these guys. They work tirelessly to add new features to this great game. A small round of applause please.
apterous.org
Meridian 59 is soo old. It was a 3d MMORPG back when I had a 486 and a video card with 1MB of RAM. Only 16MB of system ram. At this point they are probably so far behind the game compared to EQ and others. They should totally work on getting their game out on Linux and Mac. It would definitely get them some of the $ they need without worrying about too much competition in those departments.
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I'd play, but billing and account support has been so terrible.
I signed up on the re-release by the new developers... took a break, and was still billed by their billing company they use... took like 3 months of extra billing to finally have them stop!
Now, I attempt to return to the game, where they never remove accounts, and cannot get a response on getting my account info back.
to bad...
This probably isn't the best place for newbie feedback, but hey, anything goes :-)
:-) I gave up after a few minutes of roaming around, not knowing how to find something to fight so I could use my acid hands on it.
:-)
I tried playing for a few minutes, and after SWG I must admit the low-end graphics did bug me a bit. I realize graphics aren't the main course but an upgrade sure would help catch a new user's eye.
I was disappointed by the character creation... in the sense that I had no idea whether I was going to create a useless character, a limited character, an uber character... It just didn't feel personal. It was almost a little too open-ended, too customizable, so I was afraid of making too much of a mixed character. Then I was also afraid of creating too specific a character. Maybe I should have just tried a few different ones to get started; but I do think some pre-configured templates would be very useful to a new player.
The initial gameplay feel was a cross between Spear Of Destiny and Aethra's Chronicles. Aethra, btw, had character classes you could choose from, but you could also mix and match a bit, and choose which skills to develop
The one thing that did catch me was that nearly as soon as I logged on, an admin offered his assistance (he could tell I was new... maybe the way I kept strafing left and right or bumping into doors game me away?). I didn't meet many people, but the people I did meet were very friendly and helpful.
So I won't make a final jugement; I really didn't give it enough play time tonite.
I'll probably try again before the month is up
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Eh, good a place as any to give comments. Allow me to respond....
:)
I realize graphics aren't the main course but an upgrade sure would help catch a new user's eye.
Funny enough, we did give the game a pretty major upgrade. Take a look at these screenshots and you'll see what the game was like before the most recent upgrade. It's an improvement, but we know we're not going to compete in terms of eye candy with the other games coming out. We did the rendering engine update in order to not look quite so hopelessly outdated.
But, honestly, we've focused on making the game fun to play. M59 might not be better than sex, but it is a quite fun game to play. And, if a game isn't fun what's the point? Good graphics doesn't make up for a boring game.
I was disappointed by the character creation... in the sense that I had no idea whether I was going to create a useless character, a limited character, an uber character...
A novel complaint. I, on the other hand, personally hate class-based systems because they are too restrictive. Perhaps you're too battered down by other games where it's easy to make a lame character. We've worked to make the current M59 system into something you can really make nearly any type of character with without much fear of making a "gimp" character. Decide what you want to do and learn it! The only thing I don't particularly like about M59's system is that you have to pick your stats at character creation and they're relatively inflexible. Unfortunately, that was a design decision made before I started working on the game. After learning the system (which is what the trial is for, right?), it's easy to make a wide variety of characters. Make a character that fits your playstyle and ability, instead of making a character that is pigeonholed into a specific role.
The one thing that did catch me was that nearly as soon as I logged on, an admin offered his assistance (he could tell I was new... maybe the way I kept strafing left and right or bumping into doors game me away?). I didn't meet many people, but the people I did meet were very friendly and helpful.
We've been making sure people feel welcomed into the game. The server's only been up a few days, and we're trying to get the word out best we can, but things will be thin the first few days. But, I enjoy talking to players so I'll often greet newbies on the regular servers as well.
One thing to keep in mind is that M59 focuses a lot more on a smaller, tighter community. You'll get to know most of the people that play on your server, and you'll know many people by reputation. This is really a cool aspect of the game that often gets lost in other "massive" games. I like being known for my actions, even though it makes it harder for me to play an "unknown" mortal character.
Anyway, the server will be around for a month. It's a fun game if you give it a chance. It's not initially pretty and we aren't a clone of other games, so often people overlook the game. But, if you give it a real chance, you might find something you've been missing.
Have fun,
Brian "Psychochild" Green
MMO developer's blog