Doom 3 Announced for Mac
thelemmings writes "Aspyr today announced that it will (finally) publish Doom 3 for the Macintosh. The game is scheduled for release Q1 2005 and the system requirements indicate that a G5 processor will be required, which seems quite surprising as it will leave iBooks and Powerbooks owners on the side of the road. Too bad iD Software didn't release a free OSX client like they previously did for linux version of the game."
Did try to look up things on the web, but seems all the things I find point at old info saying basically linux Nil, Mac close to Nil.
The funny party is still some companies release these games, so there must be a market... Maybe..
...indicate that a G5 processor will be required, which seems quite surprising as it will leave iBooks and Powerbooks owners on the side of the road.
Given the horsepower required by Doom 3, it's no surprise. Don't forget, you also need world-class video to run the game well.
Being that the gameplay sucks, it really doesn't matter.
Of course, the Linux client is an x86 binary, so running Linux on your mac won't help. That is, until we get really good binary translators, which might just happen, given the work that's being done for JVM bytecode and .NET IL.
Please correct me if I got my facts wrong.
And say the reason you need a G5 is because Aspyr can't be bothered optimising for G4 systems. Simple solution - require G5's.
Man watching 6 MSCE's around a sun box, looks alot like the opening scene's of 2001:space odyssey...
Could it be that Aspyr/id only made the Doom3 client for Mac with 64 bit code? Would that be the reason to require a "G5 or better"?
I wish my lawn was emo, so it would cut itself.
..can I play this with my PowerBook which has only one-button (touchpad)mouse?
As a hardcore powerbook/iBook gamer I can assure you that the main obstacle is the touchpad itself. Touchpad is fine for GUI, but its nearly useless in 3D gaming. For my gaming pleasures, I always carry a tiny USB mouse with my iBook.
Well the PC system requirements are almost exactly the same. A 1.5 GHz P4, 384MB RAM, and a 64MB video card (Radeon 8500/Geforce3+) are required. The game might run on a 1.25GHz G4 but I doubt id/Activision/Aspyr really wants to support questions on why the game runs bad. Hardly anything that needs justification.
If only they released a free client like on Linux? It's not free, you still need to buy the game and then download the linux client.
Doom 3...on a Mac?
Where's the surprise? Wolfenstein 3D was commercially ported for Mac. Doom I was commercially ported for Mac. Doom II was commercially ported for Mac. Quake was commercially ported for Mac. Quake II was commercially ported for Mac. Quake III was commercially ported for Mac. Return To Castle Wolfenstein was commercially ported for Mac. What's, exactly, so surprising in Doom III being commercially ported for Mac?
Because it's compiled that way?
We're gonna know for sure when it hits the shelves (of our favorite torrent trackers).
I already finished Doom3 over a month ago.
Remind me again how your having already finished the game will diminish
another's gaming experience
*sigh* back to work...
Umm... the iMac G5's have GeForce FX cards in them.. a furhter 2 generations ahead of the GeForce 3.
Am I missing something here?
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
The slogan I saw years ago that I kinda' live by, "Macs for Productivity and PCs for Games..." If you want to play games you get a windows machine. If you want to get some work done without screwing with your OS all day, you get a mac. I own 4 macs and NO PCs. I guess I changed my moto a while back cause now I have a gamecube and PS2 for that. I use my powerbook all day, it's nice to just play games on a HUGE TV with an awesome stereo without having to muck around with virus', booting, rebuilding, maintaining another computer, etc...
Give me a break. This whole bullshit line about how Mac users are more creative and in touch with their Macs in some autoerotic manner is the number one thing that turns me off of Macs.
Stop it! Stop it! Stop perpetuating the bullshit "you just don't get our wonderful MacTopia sad little non-Mac people" elitist attitude.
I used Macs. For YEARS. Macs were the number one reason I got out of graphic design. Two words for you: font management. Two more words: extension conflicts.
Mac killed my inner child.
And yes I know and use OSX and realize that it is much better than the OS9. The one thing that hasn't changed is these ooky posts by beret bearing, black turtleneck wearing, Steve Jobs fanboys that actually believe the marketing tripe that Apple shovels at them.
To imply that only Mac users use computers for "Real creative energy, education, art, video, music." is such a load of elitist crap. Seeing as every post about Doom 3 on Slashdot had a Mac user posting "where is the Mac version" - I guess there is some portion of your MacTopian populace that wants to play "another lamer's destructive FPS violence simulator".
Sometimes my arms bend back.
I know a lot of folks like to pirate games, and I'm not going to pass judgment there. But one note is that Mac games companies need volume to succeed and to want to port games. If you are going to run a game on a Mac, please reward the publisher for their work, so that the publishers do not go out of business or start producing shoddy work. Similarly, when you buy a printer or whatever, make sure to send in the registration card (even if you fake the address, etc.) so that they know that Mac users do buy the hardware, to keep development of drivers active. Samsung was pretty surprised when a lot of people freaked out when they said they weren't going to make drivers for 10.4, thinking nobody used their kit... (I am still begging them to reconsider...)
"Computer Science is no more about computers than astronomy is about telescopes."
-E. W. Dijkstra