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Humor in Games?

commiesubverter writes "Slate.com has an article up about humor in games. It's a decent summary of where the gaming industry has been and is going with its humor. From the article: 'Comedy is typically marginalized into background sight gags and interstitial cut scenes. Even games that generally strive to be funny incorporate humor into window dressing: In Grand Theft Auto, you can sow mayhem while listening to a mock-NPR that's broadcasting a roundtable discussion on violence.'"

78 of 345 comments (clear)

  1. Monkey Island by Anonymous Coward · · Score: 5, Insightful

    Nothing beats the Monkey Island series!

    1. Re:Monkey Island by Per+Wigren · · Score: 3, Funny

      You fight like a dairy farmer.

      --
      My other account has a 3-digit UID.
    2. Re:Monkey Island by accelleron · · Score: 5, Insightful

      I particularly like the first three Monkey Island games (the ones based on the SCUMM engine).

      P.S. For all the geeks with a Pocket PC (what self-respecting geek is without one?), there's ScummVM ( http://www.scummvm.org/downloads.php ), which I've been using for MI 1-3 and great old games like DOTT (Day of The Tentacle for the newbie geeks). I highly recommend it.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    3. Re:Monkey Island by DrEldarion · · Score: 2, Insightful

      I'd have to argue with you and say that the Space Quest series was funnier, IMO.

    4. Re:Monkey Island by accelleron · · Score: 2, Funny

      I'm not even going to dignify this with a reply.

      Oh, wait... nevermind.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
  2. Misguided article by Ignorant+Aardvark · · Score: 5, Interesting

    I play games because they're fun, and not for any other reason. Recently I've been playing GTA:SA, and I can see why WCTR is window dressing - because it gets old. It only has so much content, and after that, it becomes stale and repetitive. To make a good game that is genuinely funny the whole way through would take a LOT of work - and frankly, I'm not even sure it would be possible. It's much easier to make a game fun by allowing you to run over pedestrians or what not - this stays fun for awhile. But once you've heard a joke once, it's pretty much used up.

    1. Re:Misguided article by Anonymous Coward · · Score: 2, Insightful

      To make a good game that is genuinely funny the whole way through would take a LOT of work - and frankly, I'm not even sure it would be possible.

      Sigh, youngsters nowadays are so deprived. You've never played "Monkey Island" I suppose?

    2. Re:Misguided article by beacher · · Score: 4, Funny

      Talk about making up your own fun... Here's a shot from lineage. heheheheh

    3. Re:Misguided article by wadam · · Score: 3, Informative

      And don't forget the Spellcasting 101 / 201 / 301 series. I have fond memories of moments where I was laughing so hard that I had to take a break.

      Adam.

    4. Re:Misguided article by wo1verin3 · · Score: 3, Insightful

      Don't forget Leisure Suit Larry 1 through 7. The new LSL Magna Cum Laude is horrible however, very disappointing.

    5. Re:Misguided article by danila · · Score: 2, Insightful

      I haven't played these ones, but I don't suppose they were very interactive, free-roaming do-what-you-like games like GTA, were they? You can make a traditional quest funny, that's right, but the truth is noone wants to play quests anymore (or so it appears from the sales charts).

      Frankly, one could make a GTA with all cut-scenes remade as comedy, not gangsta/mob films, but they they would be so out of sync with the gameplay itself. Jokes are something you create, not something that emerges from the gameplay (unless you are talking about "once-in-a-while" accidental funny moments that could happen even in Quake).

      So a comedy game requires that you script it from the beginning to the end and that no traditional gameplay is possible. Because if you allow driving a car in a comedy game, you need to make it funny too, regardless of where you go. If you don't, there will be conflicting expectations from the gamer - do I want the driving to be cool (then why do I need all the jokes) or do I want it to be funny (then someone needs to create a lot of them)?

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    6. Re:Misguided article by Zorilla · · Score: 2, Interesting

      That reminde me of clip involving Madden 2004.

      --

      It would be cool if it didn't suck.
    7. Re:Misguided article by secolactico · · Score: 2, Interesting

      The new LSL Magna Cum Laude is horrible however

      I'll say. You go from one boring mini-game to another mini-game and back to the first mini-game... Like playing a boring "Strip Simon Says".

      --
      No sig
    8. Re:Misguided article by WWWWolf · · Score: 5, Funny

      Here's a whole page devoted to this... uh... art form.

    9. Re:Misguided article by Sage+Gaspar · · Score: 2, Interesting

      That's... not true at all.

      First, there's always going to be a market for more traditional games. They are still releasing new entries in the Myst series, a new (good) graphic adventure slips out once a year or so, etc. Hell, even side-scrolling shoot-em-ups still get made.

      Secondly, comedy is possible even if a game's primary goal is not comedy. I would use GTA as an example of this. Sure, you have your main mission arcs where the more serious events happen, but in between you're listening to hillarious sound bytes on radio stations and getting missions from the most absurd caricatures of cops/drug dealers/gangsters/lawyers/etc (and let's not forget Love Fist) to do things like steal combines from a hippy commune to help fund a spaced out pothead called The Truth. Hell, half the comedy in the game is just the ridiculous violent overkill that is possible (i.e., running over hippies with a combine).

      So yes, you can have "cool driving" with funny comedy, and there is a point to having both - just as the best movies aren't usually straight-up drama or gags every second.

    10. Re:Misguided article by cje · · Score: 2, Informative

      Recently I've been playing GTA:SA, and I can see why WCTR is window dressing - because it gets old. It only has so much content, and after that, it becomes stale and repetitive.

      Keep playing, then. One of the differences between GTA: VC and GTA: SA is that the radio content is dynamic -- especially WCTR. As you progress through the game, the contents of the shows change (i.e., you hear new episodes of "He Said, She Said") and the news that gets reported changes in accordance with the missions that you've done. News travels fast in SA .. you can frame an annoying DA with drugs, watch him get hauled away by the cops, turn on your radio, and hear it on the news immediately. :)

      (Incidentally, hearing Richard Burns mock the attendees of a Former Child Actors Convention in Las Venturas is very, very funny.)

      --
      We're going down, in a spiral to the ground
    11. Re:Misguided article by parliboy · · Score: 2, Interesting

      You know, considering the current market, and considering that they didn't run with Al Lowe (which was nonetheless a mistake), I thought the humor in MCL was a really good attempt. The gameplay was totally not fun, but the way it was depicted was, at times, inspired. If you stayed in it long enough to play the sendoff to Grease's "Summer Nights", you know that the new writers had some respect for what the game should have been about.

      "Went to her room, she begged me to stay"
      "We made love, now I am gay"
      "College life turned her into a dyke
      "But uh-oh, those lesbian nights"

      But still, at the end of the day, it's not Larry.

      --
      "You're never ready, just less unprepared."
    12. Re:Misguided article by wheresdrew · · Score: 2, Funny
      Talk about making up your own fun...

      Is it just me, or is that image funnier when you realize the Korean reads "Harrison Ford" for the character on the left and "Vishnu" for the one getting...ummm..."handled?"

  3. Lucasarts Adventures by Xpilot · · Score: 4, Insightful

    I remember countless adventures from Lucasarts where the principle element is pure comedy. From Monkey Island to Day of the Tentacle to Sam and Max, these classic games were both funny and fun. They don't make many games like those any more ever since FPS's became popular (and hence, more profitable for the majority of game studios to develop).

    --
    "Backups are for wimps. Real men upload their data to an FTP site and have everyone else mirror it." -- Linus Torvalds
    1. Re:Lucasarts Adventures by Lisandro · · Score: 4, Insightful

      Agreed. If one game genre got humor right, it was graphic adventures. Monkey Island, Maniac Mansion, DOTT, Grim Fandango, Simon the Sorcerer, even titles like Full Throttle. It always work well in such games, probably because most graphic adventures had great "scripts" to begin with.

    2. Re:Lucasarts Adventures by grumbel · · Score: 2, Insightful

      The good thing of the adventure genre is that they not only have humor, they can also get quite serious with other emotions (fear, hate, love, whatever). From all the genres out there adventure games are really the only one so far that is really well suited to tell a movie-like story, all other genres kind of boil down with some action levels here, some cutscene there, but they don't give you much good feel of being really into the story.

      There are of course some games like 'DeusEx' or 'Beyond Good&Evil' which manage to make a good cross between adventure game elements (dialogs, use of inventory, walking around at your home with being threatend by monsters, etc) and action elements, however its kind of sad that there are not more of such games around. The gaming world has really lost a lot after the dead of the adventure genre and only slowly the elements they provided are coming back into the games world.

    3. Re:Lucasarts Adventures by westlake · · Score: 2, Insightful

      The Longest Journey has some fine comic moments and the game sold well enough to warrant a sequel. Fallout, Planescape: Torment and others used humor effectively in strong, story-oriented RPGs.

  4. Games are not funny by Timesprout · · Score: 4, Insightful

    For the simple reason that the first couple of times you play it a joke is amusing, the 200th time you play, its a worn out fucking nuisance.

    --
    Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
    What truth?
    There is no dupe
    1. Re:Games are not funny by Nevenmrgan · · Score: 3, Insightful

      Do you have any idea how many times I've seen the Parrot Sketch? The Cheese Shop Sketch? MST3K's treatment of "Manos, Hands of Fate"? 'The Producers'? Because I don't. I just know they're hella funny every time.

    2. Re:Games are not funny by imsabbel · · Score: 3, Insightful

      The reason is that you dont "play" it anymore after the first time, but walk through it while watching the gags. You know how to beat the puzzles, so the humor doesnt became a annoying distraction.

      One reason that those old lucasarts adventures were so "successfully funny" was IMHO that there was no dead and no death end in the game. Whatever you did/tried, you couldnt die, and so you would check out cool stuff plus didnt have to endure the same stuff again and again...

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  5. No One Lives Forever by Anonymous Coward · · Score: 5, Informative

    I've only played the sequel and that has to be the funnies FPS I've played. Some of the conversations between the guards were priceless, and the overall goofiness was highly entertaining.

    1. Re:No One Lives Forever by Inexile2002 · · Score: 4, Insightful

      The writing and voice acting in that game were priceless. Every gaurd you snuck up on was in the middle of a hilarious conversation. Dozens and dozens of times I found myself sitting in a shadow waiting for them to finish before I killed them. (Strange sentence.) The cut scenes, general camp of the game and some of the in game details were well done too. All in all, probably the best combination of comdey in an action game that I've seen. (Also one of the most amazing games I've ever played. Why this didn't do better I'll never understand.)

    2. Re:No One Lives Forever by jnd3 · · Score: 2, Interesting

      Tron 2.0 (by the same company that did NOLF) had some good humor as well ... enemies known as "Resource Hogs" would often carry names like "lookout.exe" and "wordwin.exe" and other assorted plays on Microsoft programs. Definitely more "geeky" humor, but still good.

      LucasArts' Armed & Dangerous is pretty fun slapstick as well -- from the tea-brewing robot to shark launchers and topsy-turvy bombs -- and the cutscenes are just a hoot. And to top it off, it's hit the $10 bin.

  6. Humor in games in the past 20 years by BrotherZeoff · · Score: 5, Interesting

    Actually I thought that a lot of the earlier games were firmly tongue in cheek.

    Infocom's Zork and Enchanter series had a lot of gags. Planetfall and Hitchhiker's Guide were, too.

    Bard's Tale, as the aticle mentioned. But Keef the Thief and Escape from Hell were funnier. There were quite a few funny cut scenes in one of the Duke Nukem games--I remember Duke ripped off a defeated alien's head and, uh, took care of business down its throat...

    I think gaming used to be geekier and have more self-depracating and sarcastic humor. Later, console systems opened gaming up to a younger and less geeky population, and games became more fast-paced and serious.

    These days, it seems that Blizzard is keeping up the humor tradition more than most other publishers.

    1. Re:Humor in games in the past 20 years by dabigpaybackski · · Score: 4, Funny
      Dude: Fallout 2.

      "Now SHOW ME THE MUMMY!"

      --
      "OH SHIT, THERE'S A HORSE IN THE HOSPITAL!"
    2. Re:Humor in games in the past 20 years by kmcg83 · · Score: 2, Interesting

      You want the funny?

      Alexander Seropian (founder of Bungie) has recently created a new company called Wideload Games. It's geared towards making quality humor games, like their most recent announcement: a game based on the Halo engine about a zombie, and his passion... for brains.

  7. What about games by antifoidulus · · Score: 4, Funny

    where how the user plays creates the comedy? I laugh my ass off when I am playing Monkey Ball with friends because of some of the wonderfully random ways you can kill your monkey. The best comedy is usually unscripted, and the best games usually provide lots of unscripted comedy(whicih is also another reason why I don't play 1 player games or games on the internet, too boring)

    1. Re:What about games by AEton · · Score: 4, Funny

      I laugh my ass off when I am playing Monkey Ball with friends because of some of the wonderfully random ways you can kill your monkey.

      Usually before I kill my monkey I make sure there aren't other people around. Common courtesy, you know.

      But whatever works for your friends, sounds great!

      --
      We recently had heard in the office over one of the Yellow Machine that's made by Anthology Solutions.
  8. Monkey Island is still good for a laugh but by fussili · · Score: 5, Funny

    ... if you want an FPS which will make you laugh check out Giants: Citizen Kabuto. Absolutely hilarious plot as a bunch of Cockney Aliens end up on a planet with a magic using race of merfolk and a 300 foot tall beast.

    The cutscenes are brilliant but the comedy is left out of the action with the exception of the various cockney aliens chiming in with progress reports and saying things like "Oooh my leg!".

    And as for comedy being annoying upon repetition. I could play Monkey Island till Guybrush Threepwood actuall becomes a mighty pirate.

    Come on people! Bob, Float, Drift? What's NOT to love about that series!?

  9. Who wants to see Mario do slapstick over and over? by BetterThanCaesar · · Score: 4, Insightful

    Maybe the reason games are low on humour is because most jokes are only funny once or twice, whereas a game needs to be playable many, many times. If playing the game a second time is like watching reruns of Fresh Prince in Bel-Air, I'd rather not.

    Of course, there is comedy that will always be funny, such as Monty Python, but who dares create a complete game hoping that all or most of the comedy will last?

    The Incredible Machines and Day of the Tentacle are two of my favourite old games with lots humour. But I think the reason I still like them is because I haven't played them for a long time.

    --
    "Stop failing the Turing test!" -- Dilbert
  10. Games should be fun by RealProgrammer · · Score: 3, Insightful

    ... so why does humor seem like a distraction? Maybe it's because the game designers aren't comedians, they're geeks? Geeks can be funny, as seen on these very pages, but to step out and design a game that tries to be funny is way too risky. What if someone buys the game and doesn't laugh? Bad news.

    Comedy takes a certain mindset. You have to program the user with a setup, then redirect them to the punch line. That's a different plot than blowing up an alien mother ship or whatever.

    Comedy is usually only funny once. By the time the designer has seen it for the six hundredth time, it's not funny to them any more. By the time the user has seen the gag a few times, they're bored with it. By contrast, I still pull out Doom 2 now and then.

    --
    sigs, as if you care.
    1. Re:Games should be fun by 0racle · · Score: 4, Insightful

      I know its been said, but you do know that the programmers don't write the story except in the smallest of game projects right? Just like the actor doesn't usually write their lines, there is a professional writer or team of writers making this up.

      Good comedy is not funny just once. How often will you throw in a comedy into the vcr/dvd you've seen a hundred times and laugh just as hard as you did the first time? If it was well written and done write, you'll do it every time. Most games do not fall into the well written category.

      --
      "I use a Mac because I'm just better than you are."
  11. Scripted comedy... no thanks by ldm · · Score: 5, Insightful

    Surely this depends on what you personally find amusing? I have fond memories of Dungeon Keeper & DK2, which I thought were wickedly funny... torture, anyone? Similarly, Carmageddon & Carmageddon 2 had me laughing out loud as zombies exploded around me whilst pulling off utterly insane stunts. A whole bunch of LucasArts games (Sam & Max, Day Of The Tentacle, etc) are funny. Grand Theft Auto's gouranga bonus. Simply playing Unreal Tournament and for example, jumping at an oppenent, emptying a weapon at them, completely missing, and they pick you off with one shot... I find that funny (or maybe I suck at UT ;)). Max Payne. Countless sub/side games in countless titles.

    Maybe I'm just twisted.

    I don't think traditional comedy will work in games... you tend to get in-jokes in games, which is ok because those playing the games will usually get it. Jokes that are scripted and get forced at you again and again as you replay, whilst they may have been funny the first few times, they almost certainly aren't after a few dozen.

    In my opinion, scripted humour can not replace gameplay touches that allow the player to make their own fun.

  12. Comment removed by account_deleted · · Score: 5, Informative

    Comment removed based on user account deletion

  13. Grim Fandango by Anaphiel · · Score: 3, Interesting
    Possibly the most consistantly funny game I've played, with a very sophisticated sense of humor.

    "Run you pigeons, it's Robert Frost!"

    1. Re:Grim Fandango by FuzzyBad-Mofo · · Score: 2, Funny

      Great game!

      Hector LeMans : Oh Manny... so cynical... What happened to you, Manny, that caused you to lose your sense of hope, your love of life?
      Manuel Calavera : I died.

  14. Who needs intentional humor by mfivis · · Score: 5, Funny

    Someone set us up the bomb
    or
    The President has been kidnapped by ninjas. Are you a bad enough dude to rescue the President?

    1. Re:Who needs intentional humor by Zorilla · · Score: 4, Informative

      I guess it's linky time. There's an entire website dedicated to weird video game quotes, even many that aren't even Japanese:

      Zany Video Game Quotes

      --

      It would be cool if it didn't suck.
  15. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  16. My favorite in game humor... Warcraft/Starcraft by Anonymous Coward · · Score: 5, Funny

    Everyone knows if you click the people in Warcraft/Starcraft enough, you get some funny jokes, but my favorite was in WC3.

    "I'll attract the enemy with my human mating call. I'm so wasted! I'm so wasted!" -- The Dryad

    1. Re:My favorite in game humor... Warcraft/Starcraft by GrouchoMarx · · Score: 2, Funny

      Even better was the shareware version of Warcraft II. My favorites:

      Human Footman: "In the full version, I'm much funnier."

      Orc Peon: "You go buy full version now." "You buy full version.. pleeeease???" "You buy full version or I sing. Yah yah yah yah..."

      Keeping the orc from singing was reason enough to buy the full game, methinks. ;-) Or I ended up buying it, at any rate.

      --

      --GrouchoMarx
      Card-carrying member of the EFF, FSF, and ACLU. Are you?

    2. Re:My favorite in game humor... Warcraft/Starcraft by CTachyon · · Score: 4, Funny

      "Once you head down the dark path, forever will it dominate your destiny... and you get dental." -- The Acolyte

      The Dryad had some of the funniest lines, though. "I dont reveal much on the minimap. *sniff* It's all my fault."

      --
      Range Voting: preference intensity matters
    3. Re:My favorite in game humor... Warcraft/Starcraft by chrysrobyn · · Score: 4, Funny

      Everyone knows if you click the people in Warcraft/Starcraft enough, you get some funny jokes, but my favorite was in WC3

      "I love the dead. Frequently." -- WC3 Necromancer

  17. Not any more by tarnin · · Score: 4, Insightful

    Straight up comedy games ala the original Lucasarts ones wont work now. A lot of those were filled with injokes and specifically geeky jokes. Now that the demographic has changed to the non-geek and general populace they don't work. Not only do they not work, but to create a game that would the humor would have to be so broad as to be either unfunny or work once.

    I have seen some humor left but it is either background, in jokes, or specific. Case in point, alot of the quest givers in WoW have some funny stuff to say and the voice emotes are a riot but the game itself is pretty serious.

    One thing that people fail to mention is the switch in humor in the games has worked. People are buying these games or subscribing to the serives in record numbers even in this declining economy. Weither or not any of us agree with humor in games in its current incarnation it moot really. Pander to the lowest common denominator and make lots of money. Sad but true.

  18. Agreed. by antdude · · Score: 2, Interesting
    Both No One Lives Forever and its sequel (not Contract Jack) made me laugh a lot. The dialogs and the humor.

    Examples:
    1. "Are you insulting my monkey?!" --a moroccan civilians line"
    2. "Do not be apprehensive about this apprehension!" --the HARM guards in Morroco
    3. Cate: "Spare yourself the suffering and you might walk out of here with clean underpants."
      Harm Guard: "Too late for that!"
    4. Cate: Who is your favorite historical character?
      Baron Dumas: Hmm...I would have to say....er....Beowulf.
      Cate: Ah... I was thinking of historical rather than fictional individuals.
      Baron Dumas: Beowulf is a historal character.
      Cate: You mean the Beowulf who slew Grendel and is mother?
      Baron Dumas: Ah, yes: thats the one.
      Cate: He's a FICTIONAL character.
      Baron Dumas: YES, I know that, but there was also an HISTORICAL one.
      Cate: The Beowulf who fought the dragon?
      Baron Dumas: Indeed.
      Cate: But there AREN'T any dragons. Unless you count the dinosaurs of course, but there weren't any of those wondering around during the time that Beowulf WOULD have lived, had he been a REAL person instead of a fictional one.
      Baron Dumas: Are you quite sure?
      Cate: Yes.
      Baron Dumas: I see...
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  19. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  20. Agreed. Some quotes as examples... by antdude · · Score: 3, Informative
    Both No One Lives Forever and its sequel (not Contract Jack) made me laugh a lot. The dialogs, cutscenes, etc.

    WARNING: SPOILERS IF YOU HAVEN'T PLAYED THE GAMES!!

    Examples:
    1. "Are you insulting my monkey?!" --a moroccan civilians line"
    2. "Do not be apprehensive about this apprehension!" --the HARM guards in Morroco
    3. Cate: "Spare yourself the suffering and you might walk out of here with clean underpants."
      Harm Guard: "Too late for that!"
    4. Cate: Who is your favorite historical character?
      Baron Dumas: Hmm...I would have to say....er....Beowulf.
      Cate: Ah... I was thinking of historical rather than fictional individuals.
      Baron Dumas: Beowulf is a historal character.
      Cate: You mean the Beowulf who slew Grendel and is mother?
      Baron Dumas: Ah, yes: thats the one.
      Cate: He's a FICTIONAL character.
      Baron Dumas: YES, I know that, but there was also an HISTORICAL one.
      Cate: The Beowulf who fought the dragon?
      Baron Dumas: Indeed.
      Cate: But there AREN'T any dragons. Unless you count the dinosaurs of course, but there weren't any of those wondering around during the time that Beowulf WOULD have lived, had he been a REAL person instead of a fictional one.
      Baron Dumas: Are you quite sure?
      Cate: Yes.
      Baron Dumas: I see...
    5. Funny scenes with the HARM's director keeps getting nagged by his mother thru the entire NOLF2 game.
    6. "Bend over and kiss yer potatahs goodbye!" --combat taunts
    7. Two words: Human cubes
    8. Many more funny scenes in this thread.

      Thanks to NOLF Girl for a lot of these. ;)
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  21. Slapstick, FPS-style by No+Such+Agency · · Score: 2, Insightful

    Tons of interactive user-created violent slapstick occurs in FPS/action games, especially during multiplayer. Everything from some guy rocket-jumping and exploding on impact, to accidentally driving the Hellbender off a cliff when two other teammates are riding on top is FUNNY. It's just very unsophisticated humor, which is part of what the article is complaining about.

    Sadly, I always sucked at the funniest games - even Monkey Island had me reaching for a walkthrough every ten minutes or so, because while the game is brilliant, it's a little *too* brilliant for me to solve half the puzzles on my own. And being frustrated, or "cheating" are not so much fun even when you can appreciate the game's humour.

    --
    Freedom: "I won't!"
  22. sierra by Triv · · Score: 4, Funny
    Old-school sierra games were designed for comedy and problem solving. Well, some of them were, anyway. The Space Quest series was designed to be funny, and Leisure Suit Larry wouldn't've won any awards for its gameplay.

    Triv

  23. Space Quest! by A+Boy+and+His+Blob · · Score: 3, Insightful

    Space Quest and the Quest for Glory series are what really got me into gaming. Some of the later Icon based Sierra games were half-way decent, but in my mind the text-input games were the ones that really shined.

  24. Duke Nukem 3D by turgid · · Score: 4, Interesting
    May years ago there was a DOS game called Duke Nukem 3D, which was very similar to Doom in many ways.

    One of the things I found very funny was that you could actually "use" the toilets in the game. If you walked up to one of the urinals and pressed the "use" button, Duke would do a wee wee and flush the toilet.

    One day I was playing it over a direct modem connection with a friend. He shot me in the face with a rocket. I jumped up and backwards, breaking my chair in the process.

    I don't have time to play games nowadays, and I don't have Windows, so my choice is severely limited anyway. Xbill is about my limit now.

    1. Re:Duke Nukem 3D by Dicky · · Score: 3, Informative
      Dude.

      Duke Nukem 3d for Linux. With TCP/IP networking.

      Name a time. And tell your wife that yes, you do have time.

      --
      Paranoia isn't an infectious condition, it's a way of life
    2. Re:Duke Nukem 3D by Zathras26 · · Score: 2, Informative

      I remember that. *grin*

      Or how about the scenes in the strip joints? You could go up to the strippers and tip them, and they'd show you their boobs.

    3. Re:Duke Nukem 3D by Zathras26 · · Score: 3, Informative

      The picture quality in FHM and Maxim for boobs is better than it was in Duke Nukem 3D, but in Duke Nukem Forever, the boobs are much more realistic. ;-)

  25. Re:This would be fun.. by tepples · · Score: 2, Funny

    Well at least he whom you call a "towelhead" knows where his towel is.

  26. Minesweeper by Anne_Nonymous · · Score: 4, Funny

    That wacky Minesweeper game just cracks me up!

  27. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  28. ok, I'll say it if nobody else will by nomadic · · Score: 4, Funny

    You fight like a dairy farmer.

    How appropriate, you fight like a cow.

  29. Unscripted is the best comedy by hugg · · Score: 3, Insightful

    The author of the article probably has not experienced "emergent comedy" in a game. Take the Sims, for instance as a recent example -- it's funny when your party guests get stuck in a corner, fall asleep and urinate all over themselves. No, but being a writer for Slate, the author probably has only gone to real parties of this type.

    What do you bet a producer somewhere is reading this and saying "A-ha! If unscripted comedy is funny ... Let's make a reality show game!!" Which would then, of course, be designed with a linear storyline :)

  30. System Shock by dr+bacardi · · Score: 2, Interesting

    The first one... the elevators played, well, elevator music. "The Girl from Ipanema" specifically.

  31. Re:Yegads! by junkgrep · · Score: 2, Funny

    You couldn't even re-bind the keys to the standard ASD+mouse configuration.

  32. Re:Based on bottom (the UK comedy) by youngerpants · · Score: 2, Informative

    Actually it was based on the previous television program "The Young Ones"

    Once again Ade Edmondson was the complete bastard as punk Vivian. The "How to be a Complete Bastard" bit came up origionaly for the Young Ones Batchelor Boys book (and later a book of its own, then the board game, then the spectrum/ C64 game)

  33. Re:This would be fun.. by HarveyBirdman · · Score: 3, Insightful
    It's reassuring to know that racial prejudice and blind bigotry are still thriving in the good old US of A.

    That's OK. They'll come out with a special Eurepean version where you run over Jews. It'll be a big seller in France.

    Go ahead. Accuse me of generalizing about whole nations based on the bigoted words of a few. I dare you.

    --
    --- Ban humanity.
  34. Sierra's Space Quest by DoorFrame · · Score: 5, Insightful

    Space Quest by Sierra was a funny game. You're travelling around in the crazy future universe that's kind of an odd combination of every future universe you've seen in movies and films. You'll occasionally see a Star Wars ship thrown on a trash dump or a reference to a Star Trek charachter.

    The games were also very self referential. In one game (SP3) you had to save thinly veiled versions of the two guys who wrote the game. In another (SQ4) you travelled back in forth in time within the Space Quest series jumping from the original game into a game that hasn't yet been made like Space Quest 14).

    My favorite line came from a moment when you asked to "get" a ladder and the game responded. "You get the ladder and put it in your pocket... Ouch."

    Ah, the memories. That's some good abandonware.

    1. Re:Sierra's Space Quest by chickygrrl · · Score: 3, Funny

      My favorite game response for the the Space Quest series was in SQ2 (I think), when you change out of your space suit. My friend and I tried to wear the normal set of clothes by typing "get naked" and the game responded "I'll get naked if you get naked. You go first."

  35. Add to that most LucasArts adventures by upside · · Score: 2, Interesting

    ...and Sierra Online. Gutbusting fun in Day of the Tentacle, Leisure Suit Larry, Zack McCracken etc etc. Those were the days.

    --
    I'm sorry if I haven't offended anyone
  36. "Go for the eyes Boo! Go for the Eyes! RUSK!" by Genady · · Score: 2, Funny
    Ah Minsc, how I miss you. Minsc had to be the most endearing, humerous character in a video game I've seen to date. His 'Misncisms' should be put in a coffee table book and sold.


    "Evil around every corner. Careful you don't step in any."

    "Sword, meet evil. EVIL MEAT MY SWORD!"

    "I trust those who prey on children no farther than they can be thrown, even if I manage to throw them pretty far!"

    "What? Boo is outraged! See his fury! It's small, so look close. Trust me, it's there."

    "I would hate being forgotten in a bottle. It might depend somewhat on the type of bottle, but overall I expect the effect would be similar."

    "Boo will have clean wood shavings, you evil bastards!"

    "Fool me once, shame on you. Fool me twice, watch it! I'm huge!"
    --


    What if it is just turtles all the way down?
  37. Grand Theft Auto is funnier than that by Taco+John · · Score: 2, Interesting

    As you go alone in Grand Theft Auto, it gets a lot funnier. I would say a huge percentage of the jokes are inside jokes from the previous games. Catalina in San Andreas is a lot funnier as a character when you realize you killed her in GTA:3. So for a newcomer to the series, some of the jokes might not be all that funny.

  38. What about Minsc? by code_nerd · · Score: 2, Interesting

    I cannot believe no one has mentioned my favorite brain-addled barbarian and his Minature Giant Space Hamster, Boo! The voice acting in Baldur's Gate I and II was hilarious.

    "Butt kicking for goodness!"

  39. King's Quest by MrByte420 · · Score: 2, Insightful

    The first thing I thought of when I saw this was the old king's quest games - I miss the old school sierra pythonesque humor.

    --
    If religous zealots don't believe in Evolution, then why are they so worried about bird flu?
  40. What about Worms? by FooAtWFU · · Score: 4, Insightful

    Worms! If the idea of a worm with a bazooka isn't funny enough, you can blow up the other team with a sheep or banana bomb or the Holy Hand Grenade... not to mention the insane chain-reactions where you meant to kill the other guy's worm but ended up blowing up about three or four of your own instead, and then he finishes you off with the Prod.

    --
    The World Wide Web is dying. Soon, we shall have only the Internet.
  41. Peasant's Quest by Sir+Pallas · · Score: 2, Informative

    ..is raw comedy: #1, because it's raw; #2, because it's comedy. The guys at Videlectrix really knew what they were doing when they put this together. (Check out the trailer too.) Haldo!

  42. earthworm jim? by radarsat1 · · Score: 2, Informative

    an article on humour in games that doesn't mention Earthworm Jim!??

    A game where you get to fight lawyers with briefcases and jump into toilet-warps...