The Future of Star Wars Gaming
Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."
Starting with a new xmas special with full cg!
New and original ideas surrender, film at 11
I've played a good number of Star Wars games over the years, from X-Wing to Dark Forces to Jedi Knight. There have been some great ones and some not-so-great ones. The best are the ones where you're given a role within the Star Wars universe... Jedi Knight 2 is still one of my favorite games because it was the first time since I was a kid (make-believe... before I had a computer, you know?) that I felt immersed in a game. Instead of just playing a game, I was really feeling involved. That was the fun part. Not a lot of games can do that for me nowadays.
That round board game Chewie and C3P0 are playing in a new hope. To hell with the RTS, FPS, MMORPG, and whatever else I forgot.
An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
That they're taking SWG away from Sony Online Entertainment and giving it to someone competent enough to create a playable game instead of a big 3D chat room where you have the ability to simulate killing ugly giraffe things if you want?
Star Wars games are like Russian Roulette with 5 bullets; You may get a lucky and get a good game, say SW: Knights of the Old Republic or Rogue Squadron; but most of the time you will get the bullet, AKA Star Wars Battlefront or SW: Rebel Assault I and II
but I have high hopes for KOTOR 2 coming out..
-- Note: These Comments are Generated by ME! Not You! ME!
Just sell me Tie Fighter (hell, even X-Wing) again, but with a graphics engine that takes advantage of modern graphics cards. Come on LucasArts, you've done it twice already. It's in the spirit of the multiple re-releases of the movies anyway.
That being said, Mercenaries could have potential, assuming it really is free-form like GTA. The Mechwarrior: Mercenaries games were almost exactly the same as the regular versions, except your inventory had prices listed in it. Did Mechwarrior 4:Mercs even have that much? I don't remember now.
Do it again, but do it right this time!
I liked the concept of the game, but when playing it there was no real strategy element to it. You could "command" your troops, but they wouldn't listen or do what you told them to.
Here's what to do LucasArts: Go get a copy of Battlezone II: combat commander. Replace humans/scions with rebels/imperials, and you've got a winner.
Oh, and you need much bigger maps if you're going to include vehicles like X-Wings or Tie fighters. Every two seconds you run into the imaginary wall at the end of the map. While you're at it, you might want to think of actually giving the player a reason to get into an X-Wing (ie; some sort of aerial battle)
Battlefront so could have been the game I've been waiting for since I realized Activision are too pinheaded to make another Battlezone title.
Oh yeah, more flight/shooter games. More Rogue Squadron (take out that run around on the ground crap), and more Starfighter titles. Make the quality of the Starfighter titles match the quality of the Rogue titles, too.
There's no reason to have made Jedi Starfighter suck just to match the suckiness of the prequel films.
Star Wars is such fertile grounds for really good video game ideas. So why don't you actually execute some of them, start to finish. Star Wars games are perpetually "almost" good, it seems.
I don't need no instructions to know how to rock!!!!
A good SW MMORPG will be nearly impossible just because of this dilemma.
Murphy was an optimist.
LucasArts? Worst Game Maker? Huh?
LucasArts' recent offerings have been improving. Jedi Academy and Jedi Outcast were fine games (though Academy had a marvelously short single player game). Battlefront is an excellent game. Star Wars Episode 3: The Game looks incredible.
LA is certainly not the worst game maker. Not the best, definitely, but certainly nowhere near worst.
"We will have new live-action and animated TV shows over the next few years."
New Fan: How did the original trilogy die?
Oldi-Fan: An old director, who was a pupil of mine until he turned to evil, helped the Empire edit and destroy the original trilogy. He betrayed and murdered your trilogy.
People in Soviet Russia, however, appear to be afflicted with amusing juxtapositions of the aforementioned situation
Since lucasarts abandoned their best genre, adventure games, I see no reason to buy their crap anymore. Most of it is simply rehashed experiences that Ive already played, but now with BETTAR GRAPHIX WOO.
:(
Give me a break.
Release Sam and Max 2, or a new Monkey Island, or tie fighter 2 (the first was just so damn good) and maybe MAYBE I'll give you another look.
Im still bitter about the whole sam and max thing. I was so looking forward to that
no
I want to:
- Jack X-wings.
- Go tagging around Mos Isley.
- Pimp out droid hos.
- Sell midichlori-crack to children.
- Pop caps into ewok ass.
- Collect a bevy of Sith Dominas who will rape Jar Jar repeatedly in the ass with strap-on light sabers.
- Two words: Yoda tossing.
- Have non-consensual sex with the space princess or reasonably priced sex slave of my choice.
- Roll everything I see up into a big Katamari ball, and bounce it off young Anakin's head.
- Four words: My fist, Jedi face.
- And, oh, I dunno... sex and stuff.
--- Ban humanity.
What about a new game based off of GTA3? Think about it, Star Wars is the best galaxy ever to be a badass in...
If only GL would go for something like that