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Half-Life 2 Finally Activated

Thomas Scovell writes "After over half a decade of development, stolen source code debacle, a promised deadline that was missed by a year, and a feud between the developer and the publisher that is still in court, Half-Life 2 has finally started to activate for those who have purchased online via Steam online or who grabbed the boxed version at the retailers that let it slip early. Go play!" Reviews are available via Gamespot, Gamespy, HomeLAN Fed, and IGN.

16 of 736 comments (clear)

  1. Yeeeeehaaaaaa! by d2_m_viant · · Score: 5, Funny

    Yeeeeeehaaaaaa!

    So much for the rest of this college semester. Between this and Halo2, I'll be lucky if I even come in contact with a female during the next 3 months...

    1. Re:Yeeeeehaaaaaa! by thatJoshGuy · · Score: 5, Funny

      You're posting to Slashdot dude, like there was a chance of that happening anyway.

    2. Re:Yeeeeehaaaaaa! by Kwaichang · · Score: 5, Funny

      So much for the rest of this college semester. Between this and Halo2, I'll be lucky if I even come in contact with a female during the next 3 months... Good to see you have your priorities straight.

  2. Re:No net connection by Anonymous Coward · · Score: 5, Interesting

    You still can't play it without connecting to steam during the installation.

  3. Activation went off without a hitch by NotAnotherReboot · · Score: 5, Informative

    I started up Steam precisely at 3:00AM, and had it tell me it was 'unlocking' (decrpyting) the files for the game. Minutes later, I was in game.

    I played about 45 minutes when I swore to myself that all I would do is the intro. The game is just plain amazing, and runs pretty damn well on my computer with detail turned up (this is a 1.5 year old laptop).

  4. why $49.99? by vaylen · · Score: 5, Insightful

    I don't understand why downloading it through Steam costs $49.99 when you can get it from places like http://www.yesasia.com/ for $39.99. I thought using Steam was going to cut out the middle man and save the buyer money while also increasing Valve's profits. So much for their great idea of direct downloading...

    --

    1. Re:why $49.99? by gonzoxl5 · · Score: 5, Interesting

      I'm sure there are elements of the contract with Vivendi that prohibit Valve undercutting the retail price when distributing via steam.

      The same type of restrictions stopped valve from activating clients purchased via Steam before the in-store release date

      However, that doesn't stop me disagreeing with the previous poster about the price of the game.

      I personally think that $49.99 is a pretty good price for a game like this irrespective of the distribution medium.

  5. Re:No net connection by RonnyJ · · Score: 5, Funny
    So this game is unplayable if i have no internet connection ?

    I'm not quite sure how you've got first post then ;)

  6. I've been playing... by mtrisk · · Score: 5, Informative

    I was on #halflife2 on IRC for the countdown. Then I started playing. In the hour that I have played Half-Life 2, the only thing I can say is that I am in complete awe.

    First off, If you've played CS:Source, you don't even know the half of it. Half-Life 2 is one hell of a single player. It manages to scare you in broad daylight. It scares you not just by monsters, but by the dystopia/authoritarian thing going on. It's really freaking scary.

    The voices, facial movements, physics, "Civil Protectorate", it's all awesome. After just one hour, I've forgiven Valve. Half-Life 2 is just as revolutionary as the original Half-Life was. You really have to play it to believe it. I can't even begin to describe in words the euphoria and the terror it strikes in your heart.

    Not bad for a company's second game.

    --

    Without a proper flamewar, Anonymous was undecided on what shell to run.
  7. Re:It Doesnt Work!!! by VC · · Score: 5, Informative

    Replying to my own post incase anyone else has this same problem:

    Apparently steam didnt download all the files. What files are missing varies from machine to machine. Valve is working on a fix.

  8. Finally by JakeD409 · · Score: 5, Funny

    I feel like I am truly alive for the first time ever. It's like my life itself was finally fully activated at midnight PST on November 16th, 2004. Infanthood, toddlerhood, preschool, elementary school, middle school, puberty, high school, these were just pre-loads.

  9. Opening.... by fishmasta · · Score: 5, Funny

    And the opening train ride took less than 10 minutes! Thank you, Valve!

    1. Re:Opening.... by Zorilla · · Score: 5, Funny

      Don't worry - I'm sure my brother will find a way to fall off the first tram ride without saving.

      --

      It would be cool if it didn't suck.
  10. Why lord why... by FluffyPanda · · Score: 5, Funny

    ...did they have to release HL2 on my girlfriend's birthday.

    Now I'll be looking over a candle in a romantic restaurant picturing gordon freeman's beardy mug.

    I wonder if macdonalds would do...

  11. Re:No net connection by Builder · · Score: 5, Informative

    Actually, what a 1st world country centric view you have. Many people I know have PC's at home, but only have Internet access from the office. That is how they post to /. :)

    Even dialup is still VERY expensive in a lot of countries when you factor in ISP costs, minimum term contracts and metered phone calls. And believe it or not, millions of gamers live in these countries. So yeah, millions of gamers out in the cold sounds about right :)

  12. Re:Steam Must Die by grangerg · · Score: 5, Informative

    I'm sort of in the same boat; extremely frustrated. I, however, have not been able to play yet. I have been able to waste my entire afternoon and I'm not happy in the slightest.

    My first problem came attempting to install it. I made the mistake of de-selecting Counter-Strike; the install fails on disc 4 if you do. It can't find "hl2.ico1". Well, Duh! It's on disc 5 retard! After waiting for the forums on steampowered.com, I found the problem was that I had chosen to not install Counter-Strike. Wasted time: about an hour and a half.

    Next, I fired up Steam to create an account. Oh, my living hell! Who coded that thing? What requires 100% CPU time? Was someone at Valve experimenting with spin-locks? It seems like every click means a 2-minute wait while it pegs the CPU---then it finally does something. Another hour and a half---maybe 2---wasted.

    Finally, after it decided to create my account, it got stuck validating my CD-key. I let it attempt to validate for---I kid you not---1:45 before I killed the stupid thing. Thereafter, I get the

    Error:Steam error: SteamProcessCall(Login)(0xab0002,0x15efc04,0x15efd 0c) failed with error 200: Failed to find Master AuthenticationServer
    error in the logs. I guess the servers finally melted down. The scary part is, when they come back online, will I have to call customer support to fix my account? I shudder to think there are more suprises like this waiting.

    The forums at steampowered.com are now officially offline and I have yet to find anywhere else (well, through Google at least) with help. It seems the entire support/authentication system has melted.

    It is now almost 7 hours since I bought Half-Life 2 and I still cannot play it. I'm just now barely getting myself back to the state where I don't want to kill/maim/destroy something; I'm extremely dissatisfied with Steam. It was not up to the task, and has left a bad taste in my mouth. I hope Valve can fix this soon, but the damage is done.