Richard Garriott on Richard Garriott
bippy writes "I had a chance to shoot Richard "Lord British" Garriott a short list of questions for Kotaku. In the five question Q&A Garriott talks about his house, his favorite games and what he thinks the next big thing will be in MMOG."
I would have liked that answer to be fleshed out more. Unless he is trying to not give away the secrets of his next project...
A Multiplayer Strategy Game for Mac OS X, Windows, and Linux
There were only 4 questions, and the last two had one sentence answers. So, to sum it up for those who don't want to RTFA, he thinks Abe's Odd World is the most creative game that he didn't make, and the next big thing in gaming will be physics simulation.
Richard never mentions MMOG once. I was excited to see what he had to say about it, and... nothing.
This is one of those "thanks, but no thanks" interviews.
... his favorite games and what he thinks the next big thing will be in MMOG.
he didnt ever actually ask what his 'favourite' game was, only the most creative one. yawn. and the question says the next big thing in 'gaming', not MMOG. which presumably is why he said physics cause i cant see a whole lot of real time physics being put into MMORPGs at the moment.
way to waste five questions. still, i wanna see more of his house.
Yes, the interviewer is pathetic, and the choice and wording of the questions is a waste of both gariott's time and ours.
:-)
Why not pose some REAL questions here?
Here's my go. Richard, if you're reading this, endulge us
1. Is single-player CRPG'ing a dead-end as far as you're concerned (and does your future lie in MMO) or do you see yourself involved in future major single-player titles?
2. Are we going to see any future CRPG-games you are involved in with an ultima-*like* atmosphere? (never mind the brand) and are they going single-player or MMO?
3. Are we going to see any future CRPG-games you're involved in with vast illinear worlds like Ultima 6/7 or Morrowind and are they going single-player or MMO?
4. What's your favourite *CRPG* game you were not involved in?
5. What's the coolest thing in the CRPG market you're looking forward to? (Other than Half-Life 2 you're obviously playing same as we all, judging by that 'physics engine' bit)
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Maybe if we hadn't pirated so many copies of Ultima with Ye Olde Commodore 64 and Hole Punch (to double our disk capacity) He'd have TWO awesome castles to gloat about! :) Of course, it's the mark of a TRUE Ubergeek that he built a bimbo-free version of the Playboy Mansion.
"Wow. Now THAT'S a lot of angry Indians." - Lt. Col. George Armstrong Custer
I do not fit into people neat little boxes
We haven't had the right kind of knife till now!
HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
Ultima 1-7 were nothing but the same game with better animations. They had the same interaction, etc.
I deduce you've never played any of them, or at least, not in close proximity and not recently. You certainly wouldn't say that if you'd ever compared them side by side.
Summary: the earlier games are vastly different from Ultima 7. 1, 2, and 3 are similar to one another but far more primitive than the later games, and very different in style: 1 includes laser guns and a space-ship, while 2 is set on a recognisable Earth! 4 and 5 are the next level up; 4 is particularly innovative in its gameplay, and it's my second favourite of the series (after Serpent Isle). But they're all far less interactive, and far less story-driven, than 6 and 7.
Were you to show 1 and 7 to someone unfamiliar with the series, they probably wouldn't guess there was any connection at all. They're about as similar as Catacomb Abyss is to Halflife 2.