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GameSpy Attempting to Dump Mac Gamers

An anonymous reader writes "Inside Mac Games reports that GameSpy is trying to license its way out of supporting the Mac." From the article: "The impact of GameSpy's pricing tactics could be devastating to the Mac gaming market. A number of recent games on the Mac such as Battlefield 1942, Medal of Honor: Breakthrough, Neverwinter Nights, and others use GameSpy."

14 of 137 comments (clear)

  1. Gamespy, where have you gone? by O_Sleep · · Score: 5, Interesting

    I remember really liking this company in the Quake1 days. The *world.com sites where great community sites. They were the source for mods, skins, console commands, quakemovies, etc.

    Then they switched and became a really unappealing, money grubbing company. I even bought one of their for-life gamespy 3d licenses which they want me to upgrade. They switched to a for pay product and I don't think they put any money into the old one.

    Use to be a great source as well for downloads, now it's waiting in line for a public ftp server. Why haven't they embraced torrents?

    What happened at this company?

  2. sad day for gaming by biggyfries · · Score: 5, Interesting
    This is a sad day for gaming in general. To drop support of a viable platform for monetary reasons is ir purely a financial move on GameSpy's part. They basically dont want to spend the time and/or money supporting a platform--granted, that platform is small, but that is still your customerbase youre fucking with.

    Yes, i know platforms range--ps2, xbox, gamecube, DS, cellular, etc. PC and Mac run on the same TCP protocol, just different internal programming (just like all platforms, after i think about it).,br>

    If they are dropping supprot for a (fledging?) platform, then they might as well do it for Gamecube (Network adapter? whats that?), or even PS2, since it seems that it does not have the same online userbase as the xbox.

    why isnt there a competitor to GameSpy? At least, one that is just as popular?

    1. Re:sad day for gaming by IpalindromeI · · Score: 4, Funny

      This is a sad day for gaming in general. To drop support of a viable platform for monetary reasons is ir purely a financial move on GameSpy's part.

      I, too, long for the old days when companies didn't have to think about their costs or profits. When they did whatever would make slashdot users happy. Whatever happened to those days?

      --

      --
      Promoting critical thinking since 1994.
    2. Re:sad day for gaming by BrookHarty · · Score: 4, Insightful

      Gamespy is a company, and needs to stay profitable, and supporting a customerbase that is costing it more money than it stands to make isnt a good financial move for any company.

      Bullshit. Gamespy use to have free versions, and gave the SDK's away so they could lock companies in. Now that they are Bigger, they cant afford to offer the SDKs You always develop the SDK and give it away for free, you make your money on the license later.

      And building on OSX is much easier now, if you have a standard platform, you can cross develop a customer client that works on both. One of the nice things about OSX is games run in OpenGL on top of a unix based OS. (Can you say Linux port anyone?)

      BTW, what is an alternative? Could All Seeing Eye be the replacement?

  3. Nice example by El_Muerte_TDS · · Score: 5, Insightful

    This is a nice example why vendor lock-in and closed source _can_ be bad for business.

  4. Lucky day for Mac gamers? by Anonymous Coward · · Score: 5, Funny

    Lucky bastards. I wish they would drop the PC support too.

  5. Re:So? by FLAGGR · · Score: 4, Interesting

    Thats not the point of the article. Some games depend on gamespy internally, and if they don't work out of the box now, then that makes the Mac platform even less appealing.

  6. Re:In other words, Multiplayer Mac Games are Dead by falcon5768 · · Score: 4, Informative
    ^ which is a funny statment to make since MPOG use on the mac is GROWING not shrinking.

    Right now there are more games I can think of that are MPOGs then are not on the mac side, including just about ever FPS out there minus Counterstrike. A statement like this can only come from someone who has no knowlage of the Macintosh platform... for one thing how do you know those Battle.NET people ARNT mac users.... Mac and PC users run on the same system (I know, I played Starcraft and DiabloII all the time with my friend who runs a PC) and Starcraft has a OSX client as does DiabloII.

    Im sorry but your statment stinks of the same mentality of people who continue to keep the Mac down as a viable platform for gaming. A person who grew up on windows, only used windows and has no clue of the advantages to running a mac system, a linux system or the fact that all computers when the programmer knows what they are doing can run the same program with minimal effort done in changing the code, something Blizzard has done from day one, and still something that most PC heads cant grasp because they cant see past their own blinded shortsidedness.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  7. Re:First post. by mahdi13 · · Score: 5, Insightful

    This is one of the things holding the America's Army Mac port back, the GameSpy license needed renewing but they are now asking WAY too much for it. And since the in-game browser is run off GameSpy it makes the game useless.

    GameSpy was a great thing...8 years ago. Started by a Navy man that wanted a quick and easy way to find and connect to Quake servers, but it turned into a mega-corp somewhere and adopted many MS techniques of crush and conquer. FilePlanet use to be great for game downloads, but now I can't get anything even with a logon (I'm not paying them for that crap when there are many other download sites available).

    This affects more then just Macs, it affects everything they touch. Soon you'll need to logon to read the news at planetquake.com or even need to PAY them to read the news.

    People need to stop relying on GameSpy and show them we are not going to put up with their crap...unfortunately most people WILL put of with their crap because they are too lazy or narrow minded to find something else.

    --
    "Some things have to be believed to be seen." - Ralph Hodgson
  8. Re:In other words, Multiplayer Mac Games are Dead by PygmySurfer · · Score: 4, Informative

    I can jump on Battle Net and get my Starcraft fix in any time of the week and there are always lots of games (although more eastern hemisphere guys are on when it's after midnight in the states)--and that game is almost seven years old! This is because there are lots of people who like to play. Compare that to a Mac game that might sell a few hundred thousand units. The numbers just aren't there.

    You DO realize Starcraft (and all Blizzard games) is available for the Mac, right? You could be playing against Mac gamers every time you log on to battle.net, for all you know.

  9. I guess I should be affected by this somehow.... by Selecter · · Score: 5, Interesting
    But I'm not.

    I own both a Dual 1.8 G5 and find the Mac to be a superior platform over Windows for everything I do in computing.....EXCEPT gaming. For that, I have my 3000+ homemade box.

    As I get older, I dont game as much or as often. I expect there's a lot more like me in the same boat, they used to be hardcore gamers back in their 20's but I'm a lot more interested in producing and making videos and music these days.

    Mac beats the PC hands down for that. ( for me )

  10. Gamespy as cybersquatter: who needs 'em? by Zhe+Mappel · · Score: 4, Interesting
    It was never a good idea to rely on a third party such as Gamespy to provide a branded in-game browser. For one, that reliance drives up development costs for licensing fees. For another, it leaves you in a pickle when Gamespy decides to take its ball and go home.

    In the PC world, hardcore gamers avoid Gamespy like the plague (and we don't bother to read its crappy ad-driven "content" online, either).

    Apple can easily remedy the problem we're discussing by making a gaming browser part of OS X. No need to let a third party squat on what should be a seamless interchange between client and server, managed by the OS.

  11. What the developers say about it by rodik · · Score: 5, Informative

    Brad Oliver of Aspyr Media that (among others) does mac ports of popular titles has commented on the issue in the Inside Mac Games forums, right here: http://www.insidemacgames.com/forum/viewtopic.php? p=192796&highlight=#192796

  12. Something I'll be interested to see... by 59Bassman · · Score: 4, Interesting
    is whether PC users who regularly play with Mac users do anything to try to support their Mac brethren.

    Years ago I played a MMO flight sim called "Warbirds" (It's still around I think, but it's a shadow of its former self). When they went from version 1 to version 2 (3D models), they didn't release the Mac version concurrently. Version 2 had its own troubles, but it was just gorgeous. The models were beautiful. However, we spent several months staying in the old V1 arenas because a significant number of our squadmates were Mac jockeys. It wasn't fair to leave them behind, so we tried to keep them involved.

    I wonder if current clans with Mac members will try to do something similar to support them.