Half-Life 2 Under Linux Review
as writes "TransGaming Technologies, a developer of software portability products that allow game developers and publishers to develop games for one system and deploy them across multiple platforms, has released version 4.2 of their Wine fork Cedega on 7 December 2004. The new version of Cedega 4.2 offers support for Valve's bleeding edge action shooter Half-Life 2. linuX-gamers.net has tested Half-Life 2 with Cedega 4.2 and has written a short review of the game under Linux."
Sounds like with a one more update or so, HL2 on Linux will be just fine.
I'm waiting to install it in about 9 months:
1) A good video card will be cheap by then
2) Bugs in the video card drivers that HL2 triggers will be worked out.
3) Bugs in HL2 and Steam will be worked out - load time problems might be fixed.
4) The few bugs remain in WINE will be worked out.
1 though 3 apply to out Windows owing friends as well.
I took the same stratagy in the 90's for all of Origin's Ultima games - if you waited a year or so, you'd have a fast enough computer and all the bugs would be gone.
Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.
Brand new video drivers have to be downloaded.
There are loading issues.
The graphics are not loaded correctly.
Gameplay and frame rate drop for an unknown reason.
Turning down the graphics settings do little to fix the frame rate.
Attempts to modify the video settings results in HL2 locking up.
Different drivers do not work.
Textures and lightmaps do not always work.
Sound does not work properly.
Loading screens are very long despite high system specs.
I don't know about you, but it sounds like there are some serious problems with the Linux version.
One likely cause of some of his graphics problems (framerate) is the use of an nVidia 5xxx card. I've played with a 5600, and it seems to be emulating dx9 in software, but saying the card is dx8. Generally it's just very slow.
I tried setting the mat_dxlevel command line arg to 80 for reasonable performance, and later to 70 for a nice high framerate. This does cancel out a lot of the pretty shaders, but to be honest I really didn't notice them all that much before turning them off, and haven't missed them since.
it's hardly bleeding edgier than any new game(unless you mean that it bled out of the box).
though, I wonder, does this mean that the activation works as well?
world was created 5 seconds before this post as it is.
1) Steam is bad, yes, but the shiny Half-life 2 box was so pretty I overcame my compunction.
2) I'd already installed Cedega 4.2 from CVS, so I don't know how new users would do it. Good luck.
3) Half-life 2 didn't load the first time.
4) The game loaded the second time, but I don't know how long because I took a nap.
5) I changed the resolution and the game locked up.
6) I couldn't see the cut scenes, so I skipped them.
7) Graphics were rough, framerate was low, sound skipped. It was a fine experience.
8) Hacking my video card settings hung my machine.
9) I'm a little bit disappointed.
That's about it. Have fun.
Curmudgeon Gamer: Not happy
Computer games can be more buggy becuase they have the option to release a patch for anything thats wrong with the game...with a console system, this just doesn't happen. Therefore computer games seem to be of lesser quality. Lets hope that console systems do not start using a patch system or all games will be released with bugs that were not fixed before the develop freeze.
-Mike
How does using the game with Cedega register as a Linux sale??? The games publishers aren't going to get any feedback that it was a Linux sale at all... they'll just see it as an ms-windows sale and thus won't have any incentive to port it to Linux. Using Cedega to run new games isn't doing Linux gaming any good. You should be boycotting the game and telling the publishers exactly why you are doing this.
When an exciting game is announced by a publisher, take the trouble to go to the website and check if it will be available for Linux. If not, let them know you're not happy by using the feedback provided. If they don't know they're losing customers, they'll think everybody is happy.
Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
I always thought it was supposed to refer to "things so new they don't work properly." Which, given the bug reports (stuttering, crashing) for HL2 and the hoop-jumping required and general lukewarm success in running it on linux make the phrase seem like a better fit.
This would seem to confirm that definition, but wikipedia isn't exactly the most authoritative source in the universe.
I was always under the impression that "bleeding-edge" meant that something was not only new, but so new that it didn't work reliably.
For instance, 64-bit computing (on an A64, not talking about Alpha etc.) is bleeding-edge: there are no drivers for anything.
Imagine that, a game that works with some big problems running on a Operating System that the games was not designed for!
Yes, Transgaming has done a great job with Cedega and their work using Wine
No, it is not perfect and has a lot of problems...especially with games that have been available for only a month
Why did someone do this review? To look 'cool'?
Let's have a review next of running Windows Longhorn in VMWare...at least that would make more sense
"Some things have to be believed to be seen." - Ralph Hodgson
Actually, patching does happen on consoles. It happens quite a bit on the Xbox, so I hear, and it happens a bit on the PS2. FFXI has a patching system, but it's an MMORPG (also on the PC), so that's kinda expected. SOCOM II, however, has had two patches and I also believe that StarWars: Battlefront has had two patches as well.
I recently suffered a fatal hard drive crash and decided to use the opportunity to start using FC full time. FC has been great but I sure would like to play HL without booting to the windows partition I also created just for gaming.
I guess I'm just part of the ongoing problem but my desire to play the game outweighed my urge to send a message to the game publishers.
Can something be bleeding edge when it goes through as many delays as HL2 did?
I know that I was bleeding on the edge of my chair waiting for it for so long that I practically amputated both legs. Good thing I don't need legs to play it.
If he doesn't like the original HL platform jumping in the first one, he is really gonna hate the ending in HL2. No spoilers though.
It isn't a lie if you belive it.
Yes you hook up your PS2 and play some HL2... oh wait.
This article is aimed at people who want to play a specific Windows game on a different OS.
We all know that consoles play games made for them just fine. We all know that its easier to put a PS2 disk in and turn it on then it is to install a computer game - even a Windows one!
Inspite of how much it may suck, there is a small niche for people who want to run some games on Linux versus running a dual boot setup, having a windows box OR playing console games. This article and the Cedega product is aimed at that niche.
Sometimes my arms bend back.
I've tried winex about half a dozen times over the last three or so years, and every time my conclusion has been that it's more trouble than it's worth.
Games generally push the limits of affordable technology. If a cutting-edge game is designed solely for windows, it usually pushes the limits of memory, CPU, and graphics to such an extreme that it's barely playable on a typical gaming PC. HL2 is no exception. If you take that barely playable game and then run it through an additional layer of overhead (winex) then it's going to be less than "barely playable." How could it not be?
Doom3 is cutting edge, yet it works great in Linux. The powers that be at Id were nice enough to devote sufficient resources to insuring that a native Linux version existed. Maybe it was done out of respect for the community that makes the high-availability servers possible that host the multiplayer doom (and quake, and RTCW) games. Whatever the reason, Id deserves the Linux gaming community's support.
The makers of HL2 seem to have shown very little desire to support Linux. They don't want the Linux gaming community's business. I can accept that, and move on. If the game is so friggin great, I'll suck it up, buy Windows XP home for $100 or so, install it on a 10G partition, and play the damn game. It probably won't take any longer to get going, or cost much less (if any) in the long run.
It doesn't explain HOW much this happens. This is also an issue in the Windows version (it still happens to me even with the latest patches).
Regardless of those issues this game has one major drawback: 'Loading..'
Once again, these issues are also present in Windows. It takes ages to load, sometimes up to 2 minutes...
I hate Steam. I hate the user agreement. But it is quite simply the best game I've ever played.
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I was always under the impression that it referenced a pricetag as well. ie the new ATI Radeon 1 billion would be cutting edge with 256MB of RAM for $200. The bleeding edge version would have 1Gigoram and sell for more than my last computer.
Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
Cedega 4.2 isn't in CVS, winex-cvs is a compleatly different thing to cedega, dispite what transgaming put on the box.
Don't forget their commercial workers not OSS freaks and there having a whole lot of problems trying to fit OSS into their world.
using marked gzips, not releasing code to the CVS, asking gentoo to remove the wine-cvs ebuild, not passing back to vanila wine like they intended to do.
I use Cedega because it is the only option for games, but any patches I make will be against wine vanilla and not Cedega untill they go proper OSS.
thank God the internet isn't a human right.
Quake was compiled using djgpp, a dos port of GCC, so they've been using GNU for a very long time.
thank God the internet isn't a human right.
cutting edge is on the for-front of technology.
Bleeding edge is still in the alpha stages and usually catching up.
Just replace bleeding edge with the word buggy and it makes a hell of a lot more sence.
thank God the internet isn't a human right.