Nethack 20 Years Old Today
An Anonymous Reader wrote in to mention that, according to an informational page about the venerable game Hack, today is Hack's 20th birthday. From the page: "In December 1984 I distributed Hack 1.0 in the newsgroup net.sources.... [T]here were 15 pieces, all sent out on 17-Dec-84." From the reader: "This was the first widespread distribution of the game, which was created by Jay Fenlason a couple of years previously. Nethack's history continues here. You can download this descendant of Rogue from its home page, or connect to a nethack server. Many nethack veterans try their hand at Slash'EM, a.k.a., "nethack on amphetamines". Here's to another 20 years of training your dog to rip off shopkeepers."
I've only been playing for a few years, but Nethack has become one of my favorite games.
:)
Here's hoping for a new release soon.
Quidquid latine dictum sit, altum sonatur.
It just seems less clunky to me, somehow.
So a game created "a couple of years" before 1984 is twenty years old today?
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I tried to launch nethack on my gentoo box and it required a X server, what happened to the command line ascii version?
I must be the worst Nethack player ever - I've been through various states of addiction to it for 16 years and have still to ever get past the 14th level of the dungeon
Slashdot: News for Nerds, Stuff that matters only to them
challenging / hard: try finishing the game, it's very hard, you die all the time
addictive: there's always some new aspect you learn. it takes a lot of experience to get used to the interchange of items in the game.
the random generator makes every game new, so you won't be bored going through the same room/fighting the same monsters.
hard to learn: tons of commands, tons of items. the guidebook is the best place to learn how to play.
gives me creeps: scary monsters, millions of ways to die, sudden death, your pet eats dead monsters occasionally.
I was 6 when it was released, so could someone please give a basic rundown of what Hack and its many variants are?
If you mod me down, I shall become less powerful than you could possibly imagine.
> I once created an "engineer" class that was a combination warrior and mage
Whoo hoo! Brains AND braun in the same person? Aren't you violating the basic law of the common belief system? Before you know it, engineers will start getting laid, and that would really make the world a weird place...
I run a server for both games on wckg.net. The main server for tomenet is europe.tomenet.net. They are both fun. `8r)
Gonzo Granzeau
"Nothing the god of biomechanics wouldn't let you into heaven for.." -Roy Batty
When people ask about the difficulty of nethack and SLASH'EM, they are usually told the following (on rgrn). Commercial games want you to win. Nethack doesn't care either way. SLASH'EM wants you DEAD.
The indiscriminate use of vulgar language is the linguistic crutch of the inarticulate motherfucker
Best. Game. Ever.
- IP
Nethack also worked on SO MANY platforms, I heard about it on a bbs, and was able to download a copy for my atari ST. I also had a shell account at work that I compiled it on (we had vt 100 terminals on our desk back then). I looked on the downloads page, and there are unofficial versions for things like a psion and zaurus, and official versions for dos, all windows releases, atari, amiga, os/2, mac, windows ce, and linux. People will port it to any platform. Back then it was the best dungeon game you could play, and once you are hooked on it there is no turning back. I had never played a game that seemed so simple (kill bad things, get treasure, escape) that could become so complex. My nethack buddy always compared it to chess, in that you have to try to think ahead always. Do you really want to drink that unidentified potion in the gnomish mines and risk hallucination ? etc etc..
Nethack players are used to the rest of the world 'not getting it', but we love showing the door to newbies, knowing that there is a certain kind of nerd that lives for things like this.
Funny story, one of the network administrators was at my desktop helping me with something, and I had to explain the Nethack icon on my desktop to her... I saw she was looking at it very nervously....muahahahahaha
music lover since 1969
I was utterly obsessed with Nethack until I managed an ascension. I ascended a second character trying some conduct challenges, but it just wasn't as fun. Nethack's magic is in its mystery.
Elbereth
It's cheating, but creative cheating.
I laughed at the weak who considered themselves good because they lacked claws.