Gamecube MMORPG Back From the Dead
Drakken writes "GamesAreFun.com is reporting that Chunsoft has updated their Homeland website with three new movies, two of them showing off online play. For awhile, Homeland (a GameCube MMORPG) was thought to be cancelled, but it seems it's alive again. This is significant because Homeland will be only the second-ever online GameCube game, making use of the GC's broadband adapter." Probably a JP only release.
The biggest problem with Nintendo that I have seen is the fact that they think they know what gamers want, but they don't. Gamers want online gameplay. Nintendo says "we are sure that gamers aren't ready for this yet" but look at how many people play online with a Ps2 and Xbox? Xbox Live is mad, if GameCube had good online games with something along the lines of Xbox live I think they'd be doing a lot better.
Nintendo has said that they are sticking to what gamers want, but they don't know. I know several people who bought an Xbox soley so they could play a console online, a few of those people would have bought GameCubes for online play if it would have had it.
the Political Inquirer
I've got a GC, I'd love to play it online. Hello, Nintendo? You there? helllooooo....online Zelda? I f this homelad game is made into engrish, I'll buy it, and the GC adapter. Looks neat. Sort of like an online Zelda (in a windwaker sort of way).
/* oops I accidentally made a comment, sorry */
I was at g3 several years ago, on my only game developer job interview. I kept ranting and raving about how big online gaming would be, and how theres a monopoly that needs to be capped in it(which amazingly no one has achieved yet). Anyway its funny I didn't get hired by 919 sports though because that company just had half their company split into Verant who was making Everquest. It didn't dawn on me until later why I was getting blank and cold stares from the people in 919. For a game company to still not see the multibillion online market is beyond me.
God spoke to me.
To me, it seems Nintendo thinks the hurdle is more technological than econmical, despite what they say. To play the Nintendo games that people want online, such as Mario Kart or Samsh Bros., you really can't suffer any lag. Many can attest, the slightest mismovement in Smash Bros. will cost a precious point. By waiting another generation of consoles, Nintendo is ensuring a qaulity service instead of one seemingly slapped together at the last minute.
The Gamecube has two games online:
Phantasy Star Online Episode 1 & 2
Phantasy Star Online Episode 3 - CARD Revolution.
Assuming you count the two different PSO games as being separate games. You could count it as 1.5 games instead or something I suppose.
10 PRINT "LOOK AROUND YOU ";
20 GOTO 10
In my experience, online play is playing against 13-year-old punks who spout off a continuous stream of racial slurs, insulting comments about my sexuality, and other profanity.
I'd much rather just play with myself.
Nintendo likes to put out games that are quality. I know that when I go out and buy a game for the Gamecube that it is far less of a crap shoot than with other systems. The problem though is that they have completely opted out of some genres of gaming that I am interested in. For example the Dance Dance Revolution (DDR) style game which are fun (yes, you can admit it) but the only game they have in that style is Donka Konga... wich has a set of bongos. Where am I going to put bongos in my apartment?
They also completely skip the strategy genre. This is primarily dependent on the fact that it's a console, and strategy games historically haven't done well. I feel though that there are enough buttons on the controllers now to allow strategy games to be fun to play. Maybe I'm crazy go nuts.
Nintendo's skipping of the MMORPG genre is a bit weird though. This would seem like a natural source of long lasting revenue stream. It could possibly be related to the number of consoles on the market, possibly it's not enough to make the endeavor profitable on the Gamecube which is has not sold as well as the PS2. What I don't understand is why a software company can't make a cross platform MMORPG. Perhaps part of the problem is that patching on the game discs is impossible since they are read only. You have to get the game righ straight out of the door.
The Generation
I'd say something witty here, but I'm not that bright.
This game is going to be awesome.
YOU'RE the one with the horrible graphics and stupid gameplay.
Why do you assume there's going to be a monthly fee? The article says there won't be..
Of note is that there won't be any online fee, a big plus for those interested in playing online.
Ditto, Ditto and Ditto.
If the next Nintendo console doesn't have nice online support like the XBox, I will be switching cnosoles.
Forget the whales - save the babies.
Have you seen the screenshots and graphics on that game? You realize it's being made in Japan? I'm not sure I WANT that on a Gamecube...perhaps a DS...
But even then, it's oriented more toward asian players which tend to not mind the treadmill so much so I don't think the american playerbase at least will be too interested in the first place (just look at the Lineage games census).
Homeland is not a MMORPG. You run a server, on your gamecube, and up to 30 people play with you, on your server. It's also not the 2nd online game for the Cube, it's the third. Phantasy Star Online 1+2, Phantasy Star Online 3: Card Revolution, and this game.
It would be nice if one single freaking thing in this story had been correct.