Cell Architecture Explained
IdiotOnMyLeft writes "OSNews features an article written by Nicholas Blachford about the new processor developed by IBM and Sony for their Playstation 3 console. The article goes deep inside the Cell architecture and describes why it is a revolutionary step forwards in technology and until now, the most serious threat to x86. '5 dual core Opterons directly connected via HyperTransport should be able to achieve a similar level of performance in stream processing - as a single Cell. The PlayStation 3 is expected to have have 4 Cells.'"
Yeah, but can my inkjet print them?
Be relentless!
a DBZ reference: "Part 4: Cell Vs the PC"
listen to the wise old man:
With great power comes loads of software
http://www.livejournal.com/users/metricmusic
Well, perhaps "cool!" is not the correct response...
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Warning: Slashdot may contain traces of nuts.
* 4.6 GHz
* 1.3v
* 85 Celcius operation with heat sink
In toasters.. ovens..
End Communication.
i didn't understand any of the document, but damn it looks fast
Nothing costs nothing
Fairly straightforward I would have thought; use lots of thick stone, big locks, and don't forget the bars on the window.
~~~~~ BigLig2? You mean there's another one of me?
Stopping China from getting them? Aren't they made in China?
Jaysyn
There is a war going on for your mind.
Nicholas Blachford is an idiot. Do not read any of his articles. Just to give you the best of Nicholas, read his antigravity article and visit his web site:
;)
http://www.blachford.info/quantum/gravity.html
Also, look at the nose pictures of him
http://www.blachford.info/other/me.html
Seriously, the guy has burned most of his sane braincells.
For serious laugh, read his article series 'building the next generation' from osnews. I really got good laughs from that 4 part series.
Also, it didn't take long to spot a totally idiotic statement from todays slashdotted article:
> Parallel programming is usually complex but in this case the OS will look at the
> resources it has and distribute tasks accordingly, this process does not
> involve re-programming.
Here Nicholas misses the core problem of parallel programming. The program algorithms _always_ have to made parallel. The OS can't do it.
It is all a big misundertanding between Sony and IBM.
IBM told Sony it was going to "Sell" its PC busines. Sony has been telling everyone about IBM's "Cell" PC ever since.
Seriously though: For all we know, the PS3 may have four cells. (One CPU core, and three "APU" cells.) One APU for the boobs, one APU for animated low polygon count "hair", and one for inane dialog.
Maybe the new splice() based pipes in Linux can be used to move data between APUs.
Ever notice how much in common the Gamecube and the Mac Mini have in common?