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Atari Profits Down, Closing Two Studios

Gamespot has the word that Atari has reported a drop in profits for the third quarter. Earnings were down roughly $30 million compared to the same period last year. As a result, they are closing the company's Santa Monica and Beverly, MA studios. From the article: "In an e-mail sent to employees shortly before today's earnings call with analysts, new Atari CEO and president Jim Capparro outlined his plan to 'move Marketing and the coordination of Product Development and Production to New York, where those functions will be in close proximity to our center of operations.'"

59 comments

  1. Atari? by Anonymous Coward · · Score: 0

    Are they still alive? I thought they shared the fate of Commodore. Have they released any computer since Atari ST? It was an amazing machine, I loved that baby! Rock solid windowing environment, graphical editors and everything in the times of MS-DOS. Some say it was even better than Mac at that time.

    1. Re:Atari? by shadowzero313 · · Score: 0

      Infogrames bought the Atari name a while ago. But the original company stalled out a few years ago.

    2. Re:Atari? by robnauta · · Score: 5, Informative
      In 1984 Atari was divided into Atari Games and Atari Corp. The Corp made the ST, this article talks about Atari Games.

      Atari History Recap

      1971 Nolan Bushnell designed the first commercial arcade video game called "Computer Space", but it was not a big success.

      1972 Atari Inc. was founded by Nolan Bushnell from a $250 investment. Pong arcade game becomes a smash hit.

      1976 Atari Inc. was sold by Bushnell to Warner Inc. for $28 million.

      1980 Atari Inc. posted record sales, $2 billion profits annually. Atari occupied 80 offices in Sunnyvale, California.

      1983 Decline of video games and irresponsible spending by Atari Inc. resulted in record losses ($536 million, up to $2 million daily).

      1984 Warner divided Atari Inc. to Atari Games (arcade games), and Atari Corporation (Home division). Atari Corp. was sold to Jack Tramiel.

      1985 Atari Corp. released Atari ST home computer.

      1989 Atari Corp. released Atari Lynx, the world's first color hand-held video game system.

      1993 Atari Games became Time-Warner Interactive.

      1993 Atari Corp. released Atari Jaguar, the world's first 64-bit home video game system.

      1996 Time-Warner Interactive (Atari Games) was sold to WMS.

      1996 Atari Corp. merged with JTS Corporation.

      1998 Atari Corp. software and hardware rights were sold to Hasbro Inc. for only 5 million dollars.

    3. Re:Atari? by joranbelar · · Score: 1
      You forgot the most "important" recent development: In 2000, Hasbro sold the Atari name to French development studio Infogrames, who then proceeded to call themselves "Atari", in a somewhat blatant attempt to appropriate the company's image and appeal to the "old school" crowd.

      The Atari people speak of today is simply not the same company you're thinking of -- that company is dead, and some see it as a travesty that its corpse has been exhumed and made the puppet of a new startup desperate to garner some street cred with the geek crowd. (wait...is that an oxymoron?)

      But, judge for yourself, of course. Here's a timeline

    4. Re:Atari? by Dot.Com.CEO · · Score: 1

      Infogrames is no startup. They have been making games since the late 80s, appropriately enough the Atari ST was their major platform (along with the Amiga).

      --
      Mother is the best bet and don't let Satan draw you too fast.
    5. Re:Atari? by X0563511 · · Score: 1

      Er, it the other way around. Infogrames is gone, Atari has ownership of their titles.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    6. Re:Atari? by Anonymous Coward · · Score: 0

      Considering the new Atari is headed by Nolan Bushnell as well I'd say there's at least some connection.

    7. Re:Atari? by Torvo · · Score: 1

      No. Infogrames SA is the parent company in France. Its US face was called Infogrames. In December of 1999, they bought Hasbro Interactive which owned the Atari name and logo. In FY2003, Infogrames fully adopted the Atari name and logo as there was more brand recognition associated with "Atari" and the figure of Mt. Fuji than there was with the name "Infogrames" and the armadillo logo.

      But what you have is management left over from the bad old days of GT Interactive (remember their very shady finances that saw the light of day when they bought Microprose?) who have managed to stick around, probably because no one else would dare or bother to employ them, and a handful of French guys who have only ever worked for one company.

    8. Re:Atari? by Anonymous Coward · · Score: 0

      You misspelled "uWink." HTH.

  2. attempts business math by shadowzero313 · · Score: 0

    We made 30 mil less in income, but we only lost 4 mil in profits, we're still well in the black, so we half to close two whole offices since we lost income. Sounds like a great plan. *cough*

  3. Don't discount'em yet by Knights+who+say+'INT · · Score: 1

    Apple had three quarters of negative profit once, and they have risen again.

    Of course, they better have pretty good plans to get back to the scene. Let's see.

    1. Re:Don't discount'em yet by Anonymous Coward · · Score: 0
      Wow - that was a completely boring and pointless comment. Don't post here anymore - you're not adding anything to the discussion.

      I mean seriously, you just posted that nonsense for the sake of posting something.

      Your comment basically amounts to: Companies have turned around in the past. But they need a "pretty good" plan to do so. I do not know if they have a plan. I am a douche.

      I really hate you.

    2. Re:Don't discount'em yet by imr · · Score: 1

      You stopped reading the news at the first letter?
      It's A-tari not A-pple the subject! Come on!

    3. Re:Don't discount'em yet by Luigi30 · · Score: 1

      Atari made negative profits for about 20 quarters in a row. Beat that.

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  4. How fast... by Anonymous Coward · · Score: 0

    ...before EA tries to buy Atari?

  5. Get out of hardware by Mr.Dippy · · Score: 1

    They really need to do what Sega did and stop making hardware and focus specifically on software. What? They already did that? Man, I guess they are screwed.

    --


    -Dipster
  6. I'm Confused by robbway · · Score: 1

    Ubi Soft, a French and French-Canadian company is preventing EA in America from closing their child companies for budget reasons.

    Infogrames, the old name for the French company that bought ATARI (and adopted its name) is now closing down their child companies for budget reasons.

    I'm not completely sure, but I think "la bouilloire est noire."

  7. Geeze by KingBahamut · · Score: 2, Funny

    I hope it doesnt affect the release of any of their titles. Dragonshard ive been waiting on for a while.

    --
    "God of Rock, thank you for this chance to kick ass. "
  8. Where are the games? by stpitner · · Score: 2, Interesting

    It's sad to see what is going on with Atari (fond memories of playing the Atari 5200...) but seriously, what games have they put out recently that constitutes them to be able to do well? The games they list as their top sellers is not like any of them were anything close to the best thing ever. The classic games, while great to have, where's the new stuff? Roller Coaster Tycoon 3 was the only name that I really recognized as something that I know people enjoy.

    Their profits are going to continue dropping as long as they keep putting out mediocre games. I don't see how closing 2 studios will help them make better games. Hopefully whatever projects those two offices were working on are not going to be something that is missed.

    1. Re:Where are the games? by shadowzero313 · · Score: 0

      Unreal 3 is in progress, it should be published by Atari since UT2004 was. UT2004 was IMO the best FPS released in 2004 for online play, and it still is very popular. But I don't know what else they've got planned, beyond more D&D games and more DBZ games.

    2. Re:Where are the games? by stpitner · · Score: 1

      Ok, you have me there. UT2004 is a really good game. Hopefully they can keep up the effort and beat the expectations people have for Unreal 3. They are going to need this game and then some to keep it going, though. Otherwise this could be an example of what happens if a company makes a lot of continuing sequels without as many original games? Only time will tell.

    3. Re:Where are the games? by KDR_11k · · Score: 1

      Atari and Epic split over monetary issues, Bushnell said Epic didn't want to fit into Atari's profit plans. I think they're going with Midway or something now.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Where are the games? by Anonymous Coward · · Score: 0

      First, Atari != the old Atari people know and love. Infogrames bought the naming rights for "Atari" and figured they could get an audience by using the more recognizeable name Atari.

      Second, there have been a few games they've released over the past few years. Civ 3, Neverwinter Nights, UT2K4, Temple of Elemental Evil, Pirates...they've had a few.

    5. Re:Where are the games? by Orne · · Score: 1

      Back when I heard they (Infogrammes ne Atari) were the publisher for NWN, I bought a mess of their stock back in 2002 when it was about $5.50 a share...

      Unfortunately, it hasnt seen those days since...

  9. Restructuring not result of revenue decrease by aralin · · Score: 4, Informative
    The blurb is a little wrong here, the restructuring and closing of two studios is a result of new, more responsible management that took reins this quarter. Atari used to have some pretty hopeless projects, its only good if the management will concentrate on the good and cut the bad.

    The revenue and profit decrease was a result of delaying one game, until its ready and not rushing it to market as happened in the past. It seems to be a sign of the new management trying a new way and build the brand name, instead of just trying to maximaze short term profits.

    Besides, the profits for this quarter, although being slightly down year over year, have still beat the average analyst estimates.

    The conference call yesterday has been by many characterized as a breath of fresh air, because after years of shady business, there seems to be open and honest management at top of the company, that is forward and plays it straight with the investors.

    Despite the fact I have more confidence in the new management, the short term outlook for the company is not any good, at least for a quarter or two. Long term, they will hopefully turn it around.

    --
    If programs would be read like poetry, most programmers would be Vogons.
  10. Let us not forget... by Anonymous Coward · · Score: 0

    ...that they localized and published Ikaruga, by far the best hard-core shumup in recent memory.

  11. Told you so by FictionPimp · · Score: 2, Informative

    Ha! and their customer support laughed at me when I said my boycott would hurt them. They just didn't realize how many games I buy a quarter!

    Seriously though, I really hope good game makers like bioware stop distributing via atari. They use sub standard disks, paper sleeves, and their support sucks. Not to mention their use of very crappy copy protection that doesn't work on a lot of dvd/cd rom drives (like sony drives). Or my favorite "You must uninstall disk emulation software to play this game". Yea right, I'll get right on that.

    I hope the big guys do so bad that more small studios start showing up, with online distribution models. These mega companys are going to kill pc gaming.

    1. Re:Told you so by landopowered · · Score: 2, Interesting

      If you boycott Atari, you are in effect boycotting the small guys. Very few video game developers have the resources to pay employees for a 2+ year game cycle and then self publish their game using an online distribution model. Valve has enough clout to pursue such methods but they are in the minority. Atari pays small independant developers to develop games. Otherwise those small independant developers would have to turn to another publisher or stop making games altogether. If Atari goes down you're just making the other publishers even LARGER monopolies. And you'll have a whole truckload of movies to games like Harry Potter and the horrendous Lord of the Rings games by EA.

    2. Re:Told you so by FictionPimp · · Score: 1

      Thats why I hope game studio's start looking into online distrubtion. Bittorrent comes to mind as a perfect way to distrubute software. But yes, it does suck that their is no way to support the little guy without enforcing the horrible business practices of atari. I've taken to buying most of my games second hand, that way if i'm gonna take it in the butt, at least i'll have some vasaline.

    3. Re:Told you so by NSash · · Score: 1

      Why should I care about supporting the little guy when the little guy is an asshole?

  12. No more of my money by grotgrot · · Score: 3, Interesting

    I bought Pirates! recently (published by Atari), and discovered that they make it assume that anyone using a CD emulator (in my case Daemon Tools) is an unsound person and refuse to let the game run. A few minutes on the Internet and the workaround is to change permissions on one registry key. (Note you just have to have a CD emulator installed, not even trying to run the software via it.)

    Since they think so lowly of me, I decided to return the favour and never buy another Atari product. I even emailed them and told them why. What goes around comes around. And it isn't like there aren't enough games from other publishers to spend my money on.

    And of course the game has been extensively cracked and copied anyway.

    1. Re:No more of my money by grumpygrodyguy · · Score: 1

      Since they think so lowly of me, I decided to return the favour and never buy another Atari product. I even emailed them and told them why.

      While I agree with you, I'm also pretty sure you enjoyed playing Sid Meier's Pirates. I just played it for the first time 3 days ago and I absolutely loved it, a very good treatment of the original imo.

      So I guess my point is, instead of sending letters to Atari...maybe send one to Sid asking him to change publishers?

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    2. Re:No more of my money by grotgrot · · Score: 1

      Yes, I enjoy the game. Sid gets the whatever tiny percentage of the $50 it cost me at the store. The only feedback mechanism I could find was at Atari's website and I provided them that feedback. Ultimately Sid bears responsibility for the publisher he picked and that publisher bears responsibility to consider feedback and tell the developer. I have done way more than most to tell them what is going on. The ball is in their court now.

    3. Re:No more of my money by WhatAmIDoingHere · · Score: 1

      Odd, I downloaded it and both installed and played it using d-tools.

      Another example of a superior product going to the "pirates"

      --
      Not a Twitter sockpuppet... but I wish I was.
  13. Cool. by mrseigen · · Score: 2, Interesting

    Good riddance to bad rubbish. They've taken the Atari name and dragged it through the muck more than Atari itself did (and with the Tramiels, that took some serious work).

  14. Don't forget... by shoptroll · · Score: 1

    They are also losing Epic Games as a major studio that they were publishing for. With Unreal Championship 2 on the horizon, that can't help the situation.

    --
    Insert Sig Here
    1. Re:Don't forget... by Pxtl · · Score: 1

      They're losing Epic? Since when? Damn, when UT2k4 came with Atari stickers in the box, I put one squarely on the box because of that game.

      Speaking of Epic, did anyone else see the travesty that was done to the proud OMF game? OMF:BG was the clunkiest PC game I ever played.

    2. Re:Don't forget... by shoptroll · · Score: 1

      Epic's switching publishers, they're with Midway now I think... Or will be starting with the publishing of Unreal Championship 2...

      What the heck is OMF?

      --
      Insert Sig Here
    3. Re:Don't forget... by Minna+Kirai · · Score: 1

      What the heck is OMF?

      Keep on studying, and eventually you too may master the intricacies of Google.

  15. New York??! by Anonymous Coward · · Score: 1, Insightful

    First, it would really help if their center of operations WASN'T in New York. The rent there alone (and salary requirements for employees due to the high rents) makes it hard to run a company in the black!

    1. Re:New York??! by Anonymous Coward · · Score: 0

      And the rent/cost of living in Silicon Valley is that much better?

    2. Re:New York??! by xgamer04 · · Score: 1

      I didn't realize New York City and Silicon Valley were the only two cities in the world where video game companies were allowed to have offices...

      --
      When you look at the state of the world, how can you not become a radical, liberal anarchist?
    3. Re:New York??! by mink · · Score: 1

      They could move to Ohio.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  16. Used to work @ Beverly studio by Asmor · · Score: 1

    Hey, I used to work at the Beverly office. Quality assurance tester. It was my dream job. Even on the bad days it was good. I helped test Terminator 3: War of the Machines (and trust me when I say that despite its crappiness, it was a lot worse when we had it... not that it would have been released had the choice been up to us) among other things.

    Yeah, and 12/19/03, 6 days before Xmas, without warning they let all the temps go, which made up about 40 of the 60 or so testers there. They fired the rest a couple weeks later.

    Burn in hell, Atari, burn in hell.

    1. Re:Used to work @ Beverly studio by analog_line · · Score: 1

      I heard that the Beverly offices were only a QA center and no software actually got developed there? I know someone who's father worked there about a year ago and that's what he implied.

      Not sure I'd call a QA location a "studio" per se. Unless they mean studio in the sense of studio apartment.

      So it's just been an administrative shell for a year? Makes sense to close it down if nothing at all happens there.

    2. Re:Used to work @ Beverly studio by Asmor · · Score: 1

      AFAIK, there was only accounting and such in the building aside from QA. I'm positive not a single line of code was written there.

    3. Re:Used to work @ Beverly studio by Anonymous Coward · · Score: 0

      There was no code, although there was some design work done (Axis and Allies, particularly - Richard Harris worked in the building until he left). There was also some production staff, tech writing, art, marketing, and sales staff there. QA was only about a quarter of the total space that the place occupied.

  17. Have you played Atari today? by JavaLord · · Score: 2, Funny

    I guess not! (I'm also guessing that nobody gets this post...)

  18. Cursed? by Mean_Nishka · · Score: 1

    Could it just be that the name Atari is just a curse? I'm sure Infogrames must be wondering if the purchase of the Atari name was a smart business decision :).

    1. Re:Cursed? by SlainteMhath · · Score: 1

      The Atari name may be cursed, but I think this is a symptom of the lingering indigestion caused by the GT Interactive acquisition.

    2. Re:Cursed? by Anonymous Coward · · Score: 0



      Maybe they could try making some great and innovative games, just for something different...

      Infogrammes changed their name to Atari because they were in serious trouble, and didn't really want people to know they are still Infogrammes.

      The original Atari went bust because management in different countries didn't talk to each other (when they closed down they discovered they had a warehouse full of 16mHz 68000 CPU's).

      It was often said that Atari sold computers despite their marketing rather than because of it...

      I think Infogrammes management might have been subconciously rating their own abilities when they decided to rename themselves Atari :)

  19. Eeeek... Will Driv3r get affected. by JPyObjC+Dude · · Score: 1

    I hope that Driv3r PC and potentially Driv4r don't get effected by this.

    I simply loved D1 & 2 and it would be a shame to see those games disapear. If I had to depend on driving with Need for speed or similar games, I'd rather take up full contact basket weaving :|

    1. Re:Eeeek... Will Driv3r get affected. by superpulpsicle · · Score: 1

      Driv3r IS one of the biggest reason why atari is in such a shit hole. It spanned something like 4 years in development. The play time is said to last a total of 12 short hours. It costed a budget of $$$millions.

      Another major budget flop was Enter the Matrix. How about the poor selling Terminator 3. The list goes on.

      Atari is literally being carried by UT2004, Dragonball Z series, Backyard game series.

    2. Re:Eeeek... Will Driv3r get affected. by Scorchio · · Score: 1

      Unlikely. IIRC, the driver series is developed by Reflections in Newcastle-upon-Tyne, England. Despite Driv3r being a bit of a let-down and linked to all kinds of controversy over paid-for reviews, it's still a strong brand and I'd be surprised if there wasn't a D4 already well into development.

    3. Re:Eeeek... Will Driv3r get affected. by JPyObjC+Dude · · Score: 1

      The only reason Driv3r was so expensive is that the developers are pushing the xbox and PS2 to the raw limits of what they can do.

      The physics from Driver 1 and 2 were brilliant. I hope that the main developers continue along their physics purist vain.

      Sure it's expensive, but sure beats denting up my honda in toronto traffic :]

  20. I *told* them! by Anonymous Coward · · Score: 0

    I told management that releasing that ET game was a mistake. But would they listen? Nooooooooo. Now see where it's got them!

  21. Lord Vader by Anonymous Coward · · Score: 0

    Once they announce they are firing Nolan Bushnell, the circle will be complete.

  22. Gulf between views of the industry by Scorchio · · Score: 1
    Here, we read:
    [The games] industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter.

    And yet on the other other hand, we have all these studio closures. It's only a few days since I heard of the demise of the Ion Storm studio in Austin, TX. I'm not sure who the future looks bright for, but it certainly doesn't appear to be game developers. My condolences to all those families who are affected by these closures.
  23. Not Atari by Anonymous Coward · · Score: 1, Insightful

    This is just some new company that had the name Atari stuck on it after the trademarks were bought (and the logo stuck randomly on games this new company had nothing to do with creating or distributing).

    This is basically an abuse of consumer trust and loyalty. They're hoping to appeal to people familiar with the Atari brand name but ignorant of the original company's demise, or its million successors. Because it was the first video game company, the name still has resonance -- despite being used for this tactic repeatedly. But if this keeps up, the name Atari won't mean anything soon.