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HL2's Alyx as Playable Character, MMOG Updates, Women in Games Survey

A good week for MMOG gamers, as Star Wars Galaxies Patch 13.0 goes into effect, revamping the Galactic Civil War and making way for the Combat Upgrade. World of Warcraft players, likewise, should be happy to learn about future game developments in upcoming patches. There are a lot of folks in that last category, as Blizzard stated this week that they've sold more than 800,000 copies of WoW, making Warcraft the largest U.S. based MMOG. If you're interested in learning more about MMOG stats, SirBruce's mmogchart.com has recently been updated with new information. Speaking of learning, registration will begin soon for the academically inclined Games+Learning+Society conference to be held in Madison, Wisconsin. If the concept intrigues you there are only 200 passes to go around, so you'd best sign up early. Gamespot's weekly Rumor Control article certainly intrigues, and this week states that Half-Life 2's Alyx is likely to be a playable character in an upcoming expansion to the hit game. A female protagonist would be a nice change of pace. Women in games in general are a good thing, and GameGirlAdvance has a lengthy survey for women gamers and women in the games industry to fill out.

66 comments

  1. Alyx not viewable?! by Anonymous Coward · · Score: 2, Funny

    She was the best thing to look at in Half-Life 2, even though see needed more "physics" in some areas.

  2. geez.. by gl4ss · · Score: 3, Interesting

    now rumor control turns into rumor spread.

    ""Despite the rumors, Valve has not announced any plans for a Half-Life 2 expansion." That said, given that the shooter was the top-selling PC game of 2004 and Valve has already expanded it with a Deathmatch mode, it's likely only a matter of time before it gets an expansion. And given the appearance of an "Alyx Gun" in the game's development kit and game developers' propensity for foxy female leads, Alyx would be a very plausible protagonist indeed."

    so.. they got information stating otherwise but they still say that it's probably true, and that you'll probably play alyx.

    which doesn't matter you know. with the style of hl2 the character won't speak and only place where you might get a look at her is the mirrors. so if you think alyx is sexy you'd better hope that she's NOT the main character.

    --
    world was created 5 seconds before this post as it is.
    1. Re:geez.. by game+kid · · Score: 3, Interesting

      The worst part is that Gordon Freeman isn't even reflected in mirrors (though it's probably by-design; they wanted to give the illusion that you, not some skinny guy with glasse--oh wait, it was me). I too doubt she'll be easy to see in a expansion, but then I doubt they'll make any Alyx expansion for months, if not years.

      Side note: I checked Steam for the first time in a while...

      Along with the two new maps, there are a number of fixes to the bots in Counter-Strike, an enhancement to the radar to display your current location in the map, and a fix for Half-Life 2: Deathmatch where players are disguising themselves as headcrabs, filing cabinets, and other invalid models.

      God that must have been hilarious, trying to toss toilets (and votes) at a file cabinet to make them stop. I do think the engine and games are far too open in terms of allowing these things.

      --
      You can hold down the "B" button for continuous firing.
    2. Re:geez.. by eyeye · · Score: 1

      Can you even play in a mode (in single player) where you can see your own character, if not then its totally irrelevant what sex they are supposed to be.

      --
      Bush and Blair ate my sig!
    3. Re:geez.. by Anonymous Coward · · Score: 2, Funny
      The worst part is that Gordon Freeman isn't even reflected in mirrors (though it's probably by-design; they wanted to give the illusion that you, not some skinny guy with glasse--oh wait, it was me).
      No, no, no. There's a much simpler explanation. Gordon Freeman is a vampire.
    4. Re:geez.. by Ford+Prefect · · Score: 3, Interesting

      God that must have been hilarious, trying to toss toilets (and votes) at a file cabinet to make them stop. I do think the engine and games are far too open in terms of allowing these things.

      To prove that I know far too much about Half-Life mapping - there's a monster_furniture entity for the original's single-player game. You get to see it crush a headcrab, in the guise of a filing cabinet... ;-)

      But I wouldn't take the presence of anything in a game's data files as indicative of that content as being functional or due for completion. Half-Life: Source, for example, has a few too many datafiles in it, including skins for a female scientist and numerous extra enemies, as well as a working model of Gordon Freeman as the hyper-beardy, ultra-low-polygon 'doctor.mdl'.

      I've no idea which existing character any expansion pack for HL2 might follow, if any. But poking around the entrails of game datafiles is unlikely to reveal anything much, even if it is the infamous 'Alyxgun', capable of morphing from handgun to SMG to sniper rifle...

      --
      Tedious Bloggy Stuff - hooray?
    5. Re:geez.. by Anonymous Coward · · Score: 0

      I can't wait for the Half Life / Bloodrayne crossover. Daphyrs with Headcrabs. Alien Nazis. Throwing people with your harpoon to have Dog catch them. Corey Haim and Corey Feldman cameo as the spunky kids. High gloss bump mapping and levels that seem to go on forever and ever...

  3. Valve says they don't have plans for that... by game+kid · · Score: 3, Insightful

    ...and judging from Half-Life 2's late, heavily-delayed release, even if they had plans it would take quite a while. I'm not holding my breath.

    --
    You can hold down the "B" button for continuous firing.
    1. Re:Valve says they don't have plans for that... by timothv · · Score: 1

      Now that they have Steam and Source completed it could take them less than a year.

    2. Re:Valve says they don't have plans for that... by JWhiton · · Score: 2, Interesting

      I don't remember how long the span of time was between Half-Life and its first expansion, Opposing Force, but I remember that they contracted another company, Gearbox, to do it. They could conceivably do the same thing with this expansion - give another company the engine and let them focus entirely on content while Valve does whatever other projects it wants to. This could lead to a quicker turn-around for any expansion, as the contracting company would only have to focus on making content and not on whatever other stuff Valve is doing.

    3. Re:Valve says they don't have plans for that... by myc_lykaon · · Score: 1

      Damn - are you suggesting that when I do get to play Alyx it will be an Alyx with false teeth, sagging buns and a wig? Eeeeeewwww!

  4. Welcome back Quickies! by brejc8 · · Score: 3, Insightful

    I think it's great to have a few quickies rather than one full thing (no phun intended).
    It is much nicer to browse through 20 little interesting and concise nit bits than one big story.

    1. Re:Welcome back Quickies! by DrunkenTerror · · Score: 1

      I agree, and I'd also like to see the return of slashback. It seems like doing a few follow-ups to big stories is too much work for CT and his crew... Maybe Zonker's growing momentum can kickstart a new round of get-off-yer-ass-an-do-somethingness within the bloated editor corps.

    2. Re:Welcome back Quickies! by TRS-80 · · Score: 1

      The topic search reveals this is the first quickies in over 2 years. I wouldn't hope too much, Zonker seems to just do game news (which is ideally suited to quickies).

    3. Re:Welcome back Quickies! by Mortanius · · Score: 1

      I would love to see Slashback return, if only to follow up on the deal with the Coming February 9th showing up in the Halo 2 credits on legendary. I've been poking around but haven't found anything about that.

      If someone can put me out of my misery, please do.

  5. Female protagonists by Jorkapp · · Score: 2, Informative

    Alyx being the protagonist wouldn't be the first time Valve has put a female into a protagonist role. In the PS2 version of Half-Life, the Co-op mission had both players as females.

    --
    Frink: Nice try floyd, but you were designed for scrubbing, and scrubbing is what you shall do.
  6. bah by nomadic · · Score: 4, Insightful

    A female protagonist would be a nice change of pace.

    What are you talking about? Games frequently have female protagonists these days.

    1. Re:bah by MMaestro · · Score: 1

      These days? How about all throughout gaming history? There was Jill in Resident Evil, Lara Croft (how could we forget her?), Samus (arguably the oldest and still used female character), and if you want you can include Ms. Pacman.

    2. Re:bah by Yosho · · Score: 4, Insightful

      Games frequently have female protagonists these days.

      But when are we going to have one who's not a scantily clad, walking set of breasts?

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    3. Re:bah by Repton · · Score: 1

      The Longest Journey?

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    4. Re:bah by Anonymous Coward · · Score: 0

      Ms.Pacman

    5. Re:bah by hunterx11 · · Score: 1

      Joanna Dark?

      --
      English is easier said than done.
    6. Re:bah by Anonymous Coward · · Score: 4, Insightful

      The majority of females leads will not be scantily clad walking sets of breasts when the majority of male leads aren't muscle bound walking death machines, that's when.

    7. Re:bah by Scherf · · Score: 1

      Beyond Good An Evil?

    8. Re:bah by Wyatt+Earp · · Score: 1

      Ms. Pacman.

    9. Re:bah by kafka47 · · Score: 2, Funny
      But when are we going to have one who's not a scantily clad, walking set of breasts?

      And why would we want this?

    10. Re:bah by leland242 · · Score: 1

      Samus...

    11. Re:bah by Anonymous Coward · · Score: 0


      <!--#inc lude virtual="repressed_male_sexuality.html"-->
      <!--#i nclude virtual="mother_over_shoulder.html"-->
      <!--#inclu de virtual="poorly_reasoned_conclusion.html"-->

    12. Re:bah by WWWWolf · · Score: 1
      But when are we going to have one who's not a scantily clad, walking set of breasts?

      Oh, somewhere around 1986. Keep waiting!

    13. Re:bah by Zorilla · · Score: 1

      s/breasts/shoulderpads

      Damn 80s fashions...

      --

      It would be cool if it didn't suck.
    14. Re:bah by Anonymous Coward · · Score: 0

      I agree 100%, full nudity should be a standard in vido games!!!

    15. Re:bah by patio11 · · Score: 1

      HL is pretty good on both counts: Gordon Freeman, MIT graduate materials physicist (with glasses!), and Alyx, the only female in a video game who has EVER been genuinely attractive (as opposed to having more silica compounds in her body than the average island nation has on its beaches).

  7. The SWG changes look nice by hsoft · · Score: 3, Interesting

    The galactic war new system looks nice, might be a good reason to give it another chance. Can any SWG player tell me if the galactic war is actually fun? The last time I played, I didn't feel like I was in the middle of a galatic war *at all*. Did it change?

    --
    perception is reality
    1. Re:The SWG changes look nice by luigi22_ · · Score: 2, Interesting

      Well, it really feels more like a war is going, as opposed to a gang jumping on top of a single guy every now and then.

      If you don't mind people farming factional NPCs to their heart's content, then you'll be fine.

      I suggest you wait a few more months before coming back, as that's when the REALLY big patches will be coming in.

      --
      On /., first you get the karma, then you get the power, then you get the women.
    2. Re:The SWG changes look nice by xTown · · Score: 2, Informative

      The NPCs at faction bases have been given a major difficulty bump. I took my TKM/Master Riflesman out to a Rebel base to farm, like I did a lot before the patch, and instead of mowing them down, I nearly got killed. The tough NPCs are about on a par with the NPCs on the Corellian Corvette.

      It is an interesting change, I'll give it that. If you're Imperial, you want to avoid Rebel-controlled cities, and vice-versa. Opposite-faction NPCs will shoot you on sight, whether you're PvP-enabled (overt) or not (covert). (You can go to "on-leave" status, but a scan by opposing faction NPCs can out you and leave you open to attack.)

  8. in other news EQ2 plans to add 'sidekicking' by Harlockjds · · Score: 4, Informative

    a la City of heroes. Side kicking (aka the ability to change one's level to play with friends that are at a lower or higher level) is one of the better invasions in City of heroes and I'm glad to see it is working it's way into other games (plus it will give eq2 players who power leveled to 50 the chance to go back and see what all they missed)

    http://eqiiforums.station.sony.com/eq2/board/mes sa ge?board.id=pround&message.id=1506

    1. Re:in other news EQ2 plans to add 'sidekicking' by Winterblink · · Score: 1

      ... and probably thus continuing the Everquest II tradition of poorly implementing other games' features. Come on SOE, lets see some innovation here.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:in other news EQ2 plans to add 'sidekicking' by Anonymous Coward · · Score: 0
      You're running off at the mouth again; take some ex-lax for that verbal diarrhea.

      Blizzard Fanboi alert!

    3. Re:in other news EQ2 plans to add 'sidekicking' by Winterblink · · Score: 1

      Strangely, I've actually played both quite substantially before forming an opinion of either as compared to the other. EQ2 looks great and is a pretty decent game, but doesn't do much that's new or interesting. WoW is probably the better bang for the buck, but that's just my opinion.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    4. Re:in other news EQ2 plans to add 'sidekicking' by Harlockjds · · Score: 1

      yes and WoW has been perfect in takeing other companies ideas...

  9. A new game? by JorDan+Clock · · Score: 2, Insightful

    According to the British edition of PC Gamer magazine, Valve's Doug Lombardi is quoted as saying, "At the moment we're working on a game where you play as Alyx and her well-known robot dog."

    Perhaps they're working on a completely different game, such as that side-scrolling game based on Half-Life. Codename: Gordon wasn't it?

    No one says it has to be part of a Half-Life 2 expansion.

  10. Look at the past to see the future? by bigbigbison · · Score: 2, Insightful

    If we look at the first HL expansion packs, we had one featuring a soldier and one featuring Barney. Even though the original Blue Shift expansion pack started life as headed for the Dreamcast, I would think that a Barney expansion pack would make sense for HL2. While an Alyx one would make sense with how she is used in the game, might there be a chance that there would be an expansion pack that follows the spirit of Opposing Force and features a soldier?

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
    1. Re:Look at the past to see the future? by randomdef · · Score: 2, Funny

      so basicly you want an expansion with barney and some nameless solider, again, exactly like HL1? i'm putting you on EA sports creative team.

    2. Re:Look at the past to see the future? by bigbigbison · · Score: 1

      I never said anything about what I WANTED, but what I think they will do.
      Personally, I don't really have any interest in ANY HL2 expansion packs.
      And for the record, the soldier's name was Adrian Sheppard.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
  11. NOLF 1 & 2 ? by saarbruck · · Score: 2
    A female protagonist would be a nice change of pace.

    You should give No One Lives Forever and NOLF 2: A Spy in H.A.R.M.'s Way a try. These are fun, award-winning games featuring a female lead in a James Bond/Austin Powers series of super-spy adventures.

    --
    I am the very model of a modern major general!
  12. holy crap by Anonymous Coward · · Score: 0

    it's the first quicky in 3 years

  13. When will we get new figures... by Anonymous Coward · · Score: 2, Interesting

    It's nice to see the new figures on World of Warcraft bump it out of the traditional MMORPG chart and into the "truely massive" chart. Now I can finally put those Final Fuckfest XI whiners in their place when they try and claim it as "most popular MMORPG" using that chart. Well, except I can't, because it's been bumped off the chart...

    I really appreciate the work SirBruce does on that chart. I've gone looking for figures and the gaming companies make it damned hard to figure out unless they're actively on top. Square-Penix (I swear that was a typo, but it's too good to fix) hasn't updated the figures for almost eight months now. It's really weird, since they had a new release in a new area since then, you'd think they'd be trumpetting new players - but no. I'm wondering how many accounts they lost - I'll bet it's enough to drop them even further down the list.

    If Final Fuckfest XI manages to drop below EverQuest, I'm going to laugh SO hard. SOE may suck, but they're nothing compared to the massive suckage that is Square's customer disservice. If you go away for three months, POOF! Kiss your characters good buy. Not even SOE is dumb enough to pull that shit. (Then there's the "1 char to an account" crap that SOE won't do but Square got away with.)

    It really was saddening to see FFXI be the "number 1" US MMORPG. I'm really glad to see it finally get its come-uppance from the far, far superior World of Warcraft. It managed to hit double the number of FFXI peak subscribers in three months. Congrats, Blizzard!

    1. Re:When will we get new figures... by Lil-Bondy · · Score: 0

      although your comment was rather mean towards square-soft (they may well deserve it), i have to agree that their recent games have defininetly been going downhill, i lost interest when they released FFIX, if your looking for a good "square" game, youd probly have to go as far back as FFVII (my favorite game). Blizzard does deserve alot of credit with WoW, but you have to admit, the "down" time is rather a problem, in fact, they had their "game-of-the-year" revoked from penny arcade because of it (previous /. post), im not willing to pay for it untill it becomes stable. but i have been a fan of both square and blizzard (im a fan of most great game creaters). so my opinion is rather a neutral one...

      --
      Anyone who is capable of getting themselves made President should on no account be allowed to do the job. - HHGTTG
  14. World of Warcraft - Priorities! by Shihar · · Score: 2, Informative

    I think WoW needs to get their priorities straight. I am browsing Slashdot because I am looking at a 30 minute line to get into my server. Just let people transfer servers, increase their capacity, just do SOMETHING. All of that great content and what not doesn't do me any good if I can't even log in.

    1. Re:World of Warcraft - Priorities! by gl4ss · · Score: 0

      that's not bad at all, at least you'll get to play eventually.

      i got hooked with the european version, via a trial key(available with the collectors edition version). my flatmates play it a lot which is the sole reason really for me liking it enough to think it being worth the purchase.

      now the trial has ended, and i got a 31 level character that i just can't fucking play. why not? because they have fucked up the logistics at one point or another of the delivery chain. i can't find the full version anywhere so i could upgrade my account to a real one - and i just can't click on the web "bill me you motherfuckers". you know, i kind of thought that i would be able to do it via web because they _required_ a payment method when i signed up for the trial(yes they leave you to believe when shopping around for it that you would be able to buy the prepaid time cards and play with them... but whats the fscking point when you can't create an account without debit/credit card at this point at all).

      it makes me feel like steam is actually quite a good system - and that's fscking bad, but at least steam lets me buy things. i can buy a non-online game online but not an online game!

      for your information, the server i played on had barely any problems with waiting to get to play, at worst it was 1-3 minutes.

      if you want something REAL sad to look at.. take a look at blizzards support forums, at least the european one's are real sad to look at. 24/7 support? sure, if you by that mean that you'll need to wait for couple of days for an answer(which will probably be that it's a problem with your hardware even if everything else works correctly, even if the bug was just introduced with the latest patch).

      seriously at this point it doesn't look very bright for the future of wow, when they _need_ the upgrades to pvp to keep the game worthwhile, and when they can't fix even current issues and don't even admit that some of the quest bugs exist(and what good is ingame support if it takes over a day to get an answer anyways?).

      but my real gist is this: what good is a trial that you can't in practice turn into the full thing when it runs out? don't they want my money?

      i'm also starting to be real skeptic of the announced/promised upgrades. they just don't feel realistic at this point, with the current server system(you'd find real hard time finding even armies for battlegrounds and even harder time for the server to keep up with them in the promised scale). i'm also incresingly skeptical about them ending some of the questlines ever(like creating paladins mount quest.. or ending up rogues ravenholdt guild quest line). it just doesn't feel like they'll ever get to it with so much issues at hand. did they have the beta anyways as free advertising or as a real test of the system? and if so wtf there are quest bugs that have been in the system since beta...

      --
      world was created 5 seconds before this post as it is.
    2. Re:World of Warcraft - Priorities! by lotsotech · · Score: 1

      Since day one I've only been in one queue and it was something like 6 people. If you're spending hours in queues you could have had another character on a lower population server at a decent level by now.

    3. Re:World of Warcraft - Priorities! by Shihar · · Score: 1

      I know I could have another character, but I think the point you missed is that I want to have a character with my friends. If I wanted to play the game solo, I wouldn't waste my time with an MMORPG. In case you have not noticed, MMORPGs absolutely suck when it comes to the RPG part. The only thing that makes an MMORPG worth while is PvP and socializing. Seeing as how PvP in WoW is worthless, it seems pretty stupid to decapitate the last worth while piece of the game.

      They need to fix the servers. Period.

  15. WoW alternative? by Lil-Bondy · · Score: 0

    If you are looking for an alternative to WoW, try rose online, it may look like a simple kiddy mmorpg, but believe it or not, but it has economics involved, supply and demand, if a certain town is running out of a certain material, then the price for that material goes up. there is a possibility of taking over a world or all seven (there are seven worlds), therefore giving you power to change many aspects of the game, as a player. unfortunately it is still in BETA testing, you can download it at www.roseon.com (its around 350mg, it has to update weekly aswell, around another 350mg, so expect a long wait when updating) for now, the game is free, i believe eventually it will be a pay-to-play game, but for now it is an excellent alterative to WoW for those who do not wish to pay. for more information (very interesting, especially the "taking over the world" thing) goto http://www.roseon.com

    --
    Anyone who is capable of getting themselves made President should on no account be allowed to do the job. - HHGTTG
  16. Expansion Pack by Torgo's+Pizza · · Score: 4, Funny

    I eagerly await the "Plot" and "Story" expansion packs for Half-Life 2.

    1. Re:Expansion Pack by Xentor · · Score: 1

      They're included, as part of the "Stop banging the door with your cro-bar, and listen to the dialog" feature.

      --
      "The amount of intelligence on this planet is a constant. The population is growing." -Cole's Axiom
  17. MOD PARENT UP. by Anonymous Coward · · Score: 0

    insightful

  18. Priorities! by JavaLord · · Score: 1

    I think WoW needs to get their priorities straight. I am browsing Slashdot because I am looking at a 30 minute line to get into my server. Just let people transfer servers, increase their capacity, just do SOMETHING. All of that great content and what not doesn't do me any good if I can't even log in.

    Agreed, my server is medium pop and it's been borked for the past week. All kinds of wierd shit has been happening since the last patch they made to 'fix' Auction House lag. I think their code introduced a new bug. People were having problems like all the NPC's dissapearing, corpses disappearing, etc.

    It looks like they are going to put in the honor system as well, that will lead to nothing but low level players griefing the high level players. PvP is healthy on my PvP server, and I don't see the need to tinker with it. Yes, I have been ganked a few times by high level characters, but that is the fun of the game. If anything they should take out the 'automatically miss if you are 5 levels lower' code in PvP, so low level characters could zerg a high level character and kill him.

    The Hero classes should be put in sooner rather than later. Just making another instance isn't going to appease the horde of people that are around level 30-40 and will be at 60 soon (ie the ones who got the game around xmas and actually have day jobs/school).

    The other stuff is all icing on the cake, they should focus on making the servers stable before worrying about appeasing the carebears and the whiners.

    1. Re:Priorities! by Xentor · · Score: 1

      Well, I think I can speak on this one... All seven of my characters are on Argent Dawn, arguably one of the five most crowded servers for several reasons:

      1) It's been there since the beginning

      2) At launch, it was one of only two RP servers in the eastern US (Before they merged the geographical lists together)

      3) Since it's the first server on the list, we get hundreds of people making level 1's on our realm, just to whine when their server is down.

      That said, I really can't complain much. If I try to login during a peak time, when a bunch of other realms are down, it might be a 15-30 minute wait. Normally, there's no queue at all.

      Also, just yesterday, Blizzard brought a handful of new realms online. If they give us a way to transfer characters to low-population realms, things could balance out.

      (For reference, my characters are level 41, 35, 23, 20, 17, 14, and 13, though the 14 should hit 15 or 16 tonight. Yes, I'm bragging. Nyah.)

      --
      "The amount of intelligence on this planet is a constant. The population is growing." -Cole's Axiom
    2. Re:Priorities! by Metapsyborg · · Score: 1
      Just making another instance isn't going to appease the horde of people that are around level 30-40 and will be at 60 soon (ie the ones who got the game around xmas and actually have day jobs/school).

      (For reference, my characters are level 41, 35, 23, 20, 17, 14, and 13, though the 14 should hit 15 or 16 tonight. Yes, I'm bragging. Nyah.)

      That's the problem with WoW. The creators made an MMO that was easy and "isn't a grind" because that's what everyone wants, supposedly. So people are gonna get maxed out characters real fast, then the forum whining will commence (not that it isn't there for all MMOs).
      Personally, I find this type of game a little...hedonistic. Very little effort for large rewards. It's probably related to the reason why I hate AFK powerlevelling in MMOs. This is, of course, my opinion, but I think that WoW is going to have a fast turn-over time.

      I say, thank heavens! Let WoW absorb all the weekend warriors while I get to enjoy a true MMO that's not pussified.

      --
      (\(\
      (^.^) INFECTED
      (")")
    3. Re:Priorities! by Anonymous Coward · · Score: 0

      Let WoW absorb all the weekend warriors while I get to enjoy a true MMO that's not pussified.

      Yeah, we wouldn't want to pussify your MMO by making it accessable for people with Jobs or those that actually go to school and do their work.

      At my level (ie 33) it takes 5-6 hours to level up, if I purely grind/quest and don't gank and that is plenty of time. Well, maybe it's not to you. I suggest you get a job.

    4. Re:Priorities! by Shihar · · Score: 1

      I think WoW made the wisest decision they have ever made by making the game quick to level up in. High school kids and people out of work just don't understand how much games like Everquest SUCKS for people who can't play all day long. If the game was any harder, I wouldn't be giving them my money. I want to put in a few hours a week and feel like I am actually moving somewhere. If that pisses off the kiddies with too much time on their hands, good.

      If the people with 12 hours a day to blow on video games out number the people with jobs and wives who don't take kindly to spending 12 hours a day on video games, you would have a point. What you miss though is that the people who burn out because they got too high are the minority. Further, they are also the most likely people to be broke. Appealing to people with jobs and a pay check where $15 a month is considered pocket change and not life and death is the way to go.

      You can try and disagree, but I think WoW's player numbers speak for themselves. The number of people that can get addicted to MMORPGs such that they treat it like a drug is miniscule compared to the number of people with a few hours a week that just want to blow off steam. Appealing to MMORPG addicts might make your message boards quiter, but it won't do anything good for your bottom line.

    5. Re:Priorities! by Metapsyborg · · Score: 1
      Your melodramatic tone is amusing. Basically, you are not a gamer but still want to play a MMORPG. According to you, anyone who spends more than 2 hours a day on a game is one of either "High school kids [or] people out of work."

      Amusing, but I don't think that statement is very accurate. I know I work 8 hours a day in an office building, and make more than enough money to live comfortably. If I'm in an MMO "phase" I can get 7-8 hours of playtime a day out of my schedule.

      From what I've seen this argument boils down to two viewpoints: "I work/have a wife/have kids/don't have freetime, therefore I want to advance fast and easy through a game" and "you should have to work for everything in the game, if it was just handed to you what fun would that be?"

      I'm pretty sure you're in the first category; you're "too busy" to dedicate time to the game, so the game should be made easier to fit you. Well, now you have a place: WoW.

      Many people play WoW, it is a popular game; that's because it gives you things. Death? No debt, just have to run a bit. Go ahead, try killing that powerful enemy as many times as you have patience for. Advancement? "everyone knows people play MMOs for character development, so let's just give people levels extremely fast!"

      Things like this take the competition and sense of achievement out of a game. Now, I'm not gonna say that WoW will fail, obviously the reverse is true, but that doesn't mean that it's a truly good game. Perhaps it deserves notice for making MMORPGs more accessible to average people (which could be a bad thing; I know I don't like dealing with clueless players who "don't have the time" to learn how to play properly and courteously), but it isn't anything special beyond that.

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    6. Re:Priorities! by Xentor · · Score: 1

      Just remember, the game doesn't end at 60... Once you max out your level, there's still:

      1) Dungeon raids: 40-player groups questing to destroy insanely-powerful monsters

      2) Battlegrounds (Soon): Basically take an RTS and stick it into an MMORPG

      3) Hero classes (In development): Something past level 60

      4) PvP Raids... So you hit 60. Think you're ready to take down Thrall and claim dominance over the Orc capital?

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      "The amount of intelligence on this planet is a constant. The population is growing." -Cole's Axiom
  19. Voice actors on g4tv.com (the show) by dayeight · · Score: 2, Informative

    The episode of G4TV.com (dumb show name) airing right now has Hal Robins the voice of Dr. Kliener as a guest (and the lady who did Alyx's voice on the phone.) One of the hosts asked about the exspansion pack and while Alyx hadn't heard anything, Hal (who is super weird) says that he has been asked to do more voicework for Valve.

    Sounds confirmed to me.

  20. Unused models by SeanDuggan · · Score: 1

    .... as well as a working model of Gordon Freeman as the hyper-beardy, ultra-low-polygon 'doctor.mdl'.
    Maybe this is what's used for the other games where you get glimpses of Freeman on trams and running into portals?

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    1. Re:Unused models by Ford+Prefect · · Score: 1

      Maybe this is what's used for the other games where you get glimpses of Freeman on trams and running into portals?

      Nope, it's this version of Gordon, screenshot courtesy of the Half-Life Nostalgia Project.

      Yes, some of the old Half-Life content is unintentionally hilarious. :-)

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