3D Virtualization Edges Toward the Mainstream
Roland Piquepaille writes "With recent improvements in graphic cards and in powerful Linux-based PC clusters, virtual 3D prototypes are rapidly replacing actual physical prototypes in a wide range of industries, including early adopters such as aerospace or car companies. But now, software designers are also incorporating sound and tactile feedbacks to their Virtual Reality (VR) systems for real product development. In this long article, Desktop Engineering gives several examples of these new VR developments. But even if PC clusters and off-the-shelf graphic cards are cheap, a state-of-the-art VR facility such as an immersive CAVE can still cost more than one million dollars, because you need to build the viewing facility and buy expensive projection systems. However, costs are still decreasing and virtual prototyping is reaching the mainstream stage. This overview contains selected excepts and comments."
Medical and high end design have seemed to be the exclusive realm of good VR, where is the promised VR for the masses that's beyound 800x600 res?
God, I thought with michael gone his trashy "news stories" would be gone, too. Thanks timothy for supporting this idiot.
First post. Yay. Roland sucks >:-(
Sig Nature
Please, people, let's not feed him. We've got enough whores 'round here already.
Cheers,
b&
All but God can prove this sentence true.
Roland is a blog spamming link whore.
End this nightmare now! Ban him from submitting to Slashdot. The people demand it.
Hey, Taco, in case you ever read this (ha ha, right), what if we gather some subscription points to have him banned? What's your price?
Just look at the first 10 or so comments on this story. Slashdot readers clearly want him gone. Editors, LISTEN.
First and only professional Slashdot troll
Only 1 of the first 8 posts didn't have something negative to say about Piquepaille.
Why is that? Slashdot editors, take notice.
What about VRML? Develop more web sites as VRML!! That will show them!
A bullet sounds the same in every language. So stick a fucking sock in it...
VR is cool but don't forget that you can get a similar rapid prototype benefit from 3D printers.
I think this technology will really take off once it can produce shapes using latex, gel, or rubber. And you can go into a booth and have something made anonymously. Once people figure out there are sexual applications to this ... well, the "Make-A-Dildo" software will be more popular than TurboTax in March. I'm only half kidding.
I always liked CaveUT: http://www.planetjeff.net/ut/CaveUT.html
a CAVE system that uses the UnrealEngine (even UT2004)
While it's great that this technology is now so much easier to implement in larger companies, manufacturers, etc. ("I see a broad extension of the technology for multiple purposes, including data sharing inside companies and with suppliers. Everyone, everywhere will have access to excellent visualization that has ever-better graphics." ) but what research is being done in terms of the recreational applications for this VR? ie. Holodecks.
Feed the machine: http://sarak.ca
i just want to know at what point will this come to the masses so i can finally live out the american dream of killing my idiot boss.....
Just make sure your VR has a low latency. If people in a VR world turn but the world does not turn fast enough, a lot of them will vomit.
Monstar L
we have yet to figure out how we are going to get the objects (people) in/on the holodeck to talk, as if they were real.
I did go to the movies once in the late 1940's and associated the strong perfume that some lady wore with the female character on the screen. It kinda enhanced the experience, even though women wore tall hats to the movies back then, and you really didn't see the whole screen.
I for one welcome our virtual reality overlords
And in other news, something else totally obvious happened and no one cared about that either.
I can see myself take a shotgun to supporters of EU patents in life-like 3D? Where do I sign up??
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This seems to be a general trend in most advanced Vis/Graphics fields.
The costs associated with building a CAVE aren't really changing, it's still "about $1,000,000", but the amount that the money gets you is increasing at a huge rate.
Cheap clusters, better screens, more hardware. It's all becoming commodity as people keep pushing the edge.
I guess it's just moore's law applied on a broader scale, but I still find it interesting that most Universities and research labs aren't choosing to build "same tech but better price", instead going for "same price but better tech".
Don Lancaster, electronics guru and writer has for a long time championed development of the 'Santa Claus' machine. Such a machine would produce anything on demand. It's a long way off but when/if it gets here it will radically change the economy.
www.tinaja.com/santa01.html
Given all the different materials that most things are made of, it would be nearly impossible to make such a machine now. On the other hand, with some radical design work, products could be created with only one or two raw materials. For instance, could you rapid prototype a coffee maker? Not the way they are built now, you couldn't. Could you design a coffee maker that only uses two raw materials? I bet you could.
The bottom line is that if the machinery gets cheap enough, then the cost of labor drops to zero. China and India lose their cheap labor advantage. The American economy becomes competitive again.
There is a holy grail here. It is a rapid prototyping machine that can build itself. Once somebody builds that, it WILL turn the economy on its ear.
Here's a link to the article without supporting the whore, errr Roland Piquepaille
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I interned with a group at NASA Langley which is working to use mostly off the shelf components to build a portable cave. They already have a more than working prototype, or did when I was there 2 years ago. Unfortunatly I do not remember prices, but I know for sure this was maxing at around $30,000. I don't have time to go hunting now, but here is a good jumping point: http://develop.larc.nasa.gov/projects/ Just google for nasa develop and cave
So what if people vomit in a low latency VR environment. It has nothing to do with the damn story!
I worked 3 years in a VR Laboratory. We had
a CAVE installed and alot of software
applications to do projects for cutomers
including assembly simulation on cars,
process planning and visualization for factorys,
fancy 3d freehand designing (researchers play
with money and time) and FEM Analysis Visualisation.
What they say today is what they said 3 years ago.
VR is comming stong! LAMOs!
The truth is that most of the time VR ppl
spend time doodeling around with graphics.
Everybody likes them, and its cool to see
your project visualized in 3D.
But in all these years there wasnt a single
projet where the use of VR was necessary.
Not for engineering and production. VR is
almost always used for presentation purposes.
Okay good point: You can use your virtual
reality product tour to impress your costumers
nothing more nothing less.
And they way ppl advertise the use of VR plays
exactly the same game.
This is partially a shameless plug, but there is also some incredible things we can do with VR in terms of social science/psychology research.
just image any research where you have to record video/audio and then hire a bunch of psych 1 students to encode what they see for analysis (which is EXREMELY BIASED). now with VR, we can just record the position/orientation of the subject and use statistical methods (i.e. SPSS+MatLab) to crunch numbers (completely unbiased). Where I work, we have come up with some exciting discoveries.
I don't want to write a book here, so check out http://vhil.stanford.edu/
I browse without sigs, which annoys me when idiots (many) PASTE thier sigs into the comments (I have wondered to myself how much people get away with in thier sigs...). Keep it in the sig, and let me decide to see it, otherwise ifyou paste it as part of you comment (not sig) then it is offtopic for you, or over-rated or even troll.
:-)
I hate ipod-sig-whores. Check out my sig though, I think you will like it!
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Mod parent up - I think all piqupailles articles should have a link IN THE SUBMISSION to original documents without his windshield wiping commentary. Plus a warning that visiting a link supports this guys site.
/. is part of the OSDN.
/. articles)
I just wondered why the link didn't work, then I remembered my own sig! hahhaha lol
All slashdot articles which features the OSDN have a cool and transparent littled ditty that
I asked the advertisers to suspend his account for copyright infringment, to thier credit they did seem to investigate, but were lenient. Perhaps if we all email them they will take heed.
I am also sure that the other sites have no given explicit reuse right to him, and they are no happy with him taking the ad revenue for thier content.
(and he has the nerve for chastising other people for copy/pasting his rss feed headers, and even whoring his own link under another alias...)
Example:
I saw something interesting today:
"5 pages copy paste"
and also this which was totally rad, because like, you know:
"7 pages copy paste"
Oh, like, you know, I took some content off foolamentlemonbitedustbar website (no url link)
ALL CONTENT TOTALLY COPYRIGHT ME PLEASE VISIT SPONSORS (not that it matters, I earn my keep from posting
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1383 words, by a freelance writer. Support her by reading her own work, not some abridged version. (don't click second link, it is just a traffic drive - if he wants to tell us what he thinks he can post a /. reply and click some /. ads)
Read article un-abridged (it is getting better, the real link was first in the story)
Guidelines for moderating sigs: If it is a sig that contains non-abusive content, ignore it. If the sig ISN'T actually a sig (cannot be turned off) then give it a -1 offtopic/over-rated/troll as applicable.
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There's a simple solution for Firefox users:
Adblock
combined with
This
will remove any of his ads, along with a ton of others.
The cost of projection systems is dropping as well. Here is one example:
http://www.visbox.com/
I worked in an industry that used VR, you can probably guess which one if I say its not for entertainment. What we found was that for simulation elements and "gaming" it worked well, but for command and control type functions it was too much information to process and a flat 2D model worked better, the 3D model lead to things being missed as they were out of scope and also on periferal vision elements being given too much weight over the central image (the human eye reacts better to movement at the edges, its where the tigers are coming from).
So great that its getting cheaper, but please god can all those "cool a VR desktop" people just have a think for a second. Maybe zoom out (ala the Mac and Looking Glass) to get your windows, or rotate (looking glass) but a full VR would be dreadful, we found users getting lost and disoriented as they tried to navigate unstructured information (and most people's directory structures are very unstructured).
An Eye for an Eye will make the whole world blind - Gandhi
He gets money from the amount of slashdot visitor's clicking his links. The blog hosting place pays him based on how many unique hits he gets. They can charge advertisers saying "Well look he gets x amount of hits a month! His site is very popular!" He's basically making money off the slashdot effect.
As the lead developer on a PACS system (this involves capture images for radiological diagnostics) we have been working to evolve a lot of these technologies and adapt them more towards desktop use. MRI in particular captures image data with volumetric depth and allows for relatively easy conversion to 3d volumetric models. Add some basic surface analysis and you get texture modelling of 3d surfaces in realtime, for instance Terarecon's Aquarius stations (http://www.terarecon.com) have the capability to use live data captured from a patient still in an MRI bore to allow the extraction of live models (as in watch your heart beat), and future versions will be able to 'live-simulate' heart attacks, etc. Terarecon is a competitor of ours, but their site has some cool examples =)
For us, VR is an inevitablity, but CAVE environments are impractical. Today, we use high end (5MP) flat panels to lay out diagnostic workstations in something similar to the 'Minority Report' layout, minus the panel transparency. This guy (article author) is looking at VR applications essentially in researched industrial design, which is cool and all, but what's important to note is that in order for someone other than a labrat to be comfortable with the environment it has to become a lot more comfortable to the average guy. That is, VR needs to emulate life a lot better than it does today in its interfaces. Convincing a non-techie to put on ANYTHING (glove, helmet,etc.) ain't gonna happen for a workspace that will be used 12 hours a day by one person. The important thing missing still is ergonomics and practicality.
The cool thing though, is that TRUE VR is very close to reality today, that is to say that we can very accurately (to the mm, soon to be to the micron) recreate a simulated space within you today, and use that data to effectively represent you on a computer. Its actually kinda creepy since when you texture a skull study it really looks like the person you scanned heh. I keep meaning to scan me and turn me into a Doom3 model (muahahaha).
Anyway, good article, but not so relevant to the real world just yet IMHO. The best hope for entertainment VR is indeed still the CAVE systems. I dunno where they got 400k from, I can build a cave for around 20k, including everything. Maybe they included the cost of the building too or something.
Just my 2cents -- chitlenz
Imagination is the silver lining of Intelligence.
Lighting designers have been doing this for some time as well. Programs such as Martin's Show Designer let the designer come up with the entire show on his/her home computer, saving enourmous amounts of money. When the show goes live, all the designer has to do is save a file and transfer it to the board and the show will look exactly as advertised! I also believe sound engineers are starting to use this technology as well to determine the acoustic properties of venues.
...Had this been an actual emergency, we would have fled in terror, and you would not have been informed.
www.geowall.org
For those who are interested, keep your eyes on Duke University's web page over the next month or so. Our six-sided, fully-immersive VR environment is being installed during this time.
While I don't like Roland's scheme either, from what I've seen recently he has changed and has started putting the direct links in his submission, with the link to his blog only appearing lower in the blurb.
Sigs are for the weak.
These are people with an agenda. Editors, ignore them. The silent majority enjoys the story, reads the summary, looks at pictures and follows the links. But people who enjoy the story do not feel the need to post messages supporting Roland, they just move on.
Future Wiki -- If you don't think about the future, you cannot have one.
Anyone willing to chip in a few $? :)
Don't speak for us please. I am what would be called the 'silent majority', and after reading up on him, I hate this 'Roland' person too.
Also, slashdot and other 'blog'-type sites say they want to be taken as serious journalists like newspapers. In which case, newspapers have 'advertisement' above adverts, especially ones which are of the same format as normal articles, so slashdot should do the same for stories like this. If you want to be considered the same as the professionals then act accordingly. Yes, this also goes for the picture-adverts above the comments.
Relax... This is slashdot, nobody RTFA anyway. :)