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WoW Board Game, Shadowrun 4.0, and City of Heroes RPG

Among the many announcements made at the GAMA Trade show this week, one of the most exciting is the revelation that Shadowrun 4.0 is on the horizon, to be released at this year's Gen Con game fair. Other news includes a World of Warcraft board game, an "Ultimate" version of Rifts, the Production Schedule for Dungeons and Dragons for 2005, a City of Heroes Table-Top RPG, and a 10th Anniversary Settlers of Catan edition. From the Shadowrun Website: "The core mechanics are completely revised to be simpler and more streamlined for quicker, easier and more consistent play. Matrix 2.0! An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards."

44 comments

  1. unfortunately by Fo0eY · · Score: 5, Funny

    before playing the new WoW board game, you must wait in line for d10 * 10 minutes

    and beware! one wrong roll of the dice and you will be dropped from the game and must wait in line again

    hours, and hours, and hours of fun for all ages! =)

    1. Re:unfortunately by gl4ss · · Score: 1

      and you'll need to wait d10*d6 * days to be able to buy the game, despite you having everything needed for playing the game already and having trialed it know what it is about and given your credit card number to blizzard already as well.

      --
      world was created 5 seconds before this post as it is.
    2. Re:unfortunately by Anonymous Coward · · Score: 2, Interesting

      And even then, it's still more fun than the FFXI boardgame.

      It comes with 20 sculpted blue crabs, which represent the monsters you'll be fighting.

      To start play, you need to roll 1d10.
      - On 10, you find a WHM who you can group with. (Healer)
      - On 9, you find either a BLM or RNG, your choice. (Damage dealer)
      - On 8, you find either a PLD or NIN, your choice. (Tank)
      - On 7, you find either a BRD or RDM, your choice. (Dispel/Refresh Bitch)
      - On 6 or 5, you find either a WAR, THF, DRK, MNK, SMN, or SAM, your choice. (Cannon Fodder)
      - On 4, you find a BST looking for a group, for some reason. (Soloer)
      - On 3 or 2, you find there are five DRGs are looking for a group. But they're a DRG, so who cares? (Who cares?)
      - On 1, a party member gets fed up with waiting and leaves. (Care Bear)

      Repeat this process until you finally have a balanced six-member group.

      Then roll 1d6.
      - On 6, 5, or 4, everyone is all set. Head out.
      - On a 3, someone is too cheap to pay for a chocobo, so you have to drop them.
      - On a 2, someone is missing their chocobo license for some reason, so you have to drop them.
      - On a 1, someone is missing a teleport crystal that they should have gotten ages ago so you have to drop them.

      If you had to drop anyone, go back to the previous step.

      Finally, you can start fighting crabs. Roll a 1d10.
      - On 10, you kill the crab and get 140XP.
      - On 9, 8, 7, 6, or 5, your damage dealers miss due to poor gear. Roll again.
      - On 4, your RDM or BRD doesn't have Dispel or Magic Finale and you all die.
      - On 3, your healer decides to go AFK without telling anyone, and you all die.
      - On 2, your tank decides to go AFK without telling anyone, and you all die.
      - On 1, you party too close to Chinese gil farmers who train the entire zone onto your party and laugh as you all die.

      Once you gain 20,000 XP, you gain a level and move on to the Gil Farming section!...

    3. Re:unfortunately by Elranzer · · Score: 1

      Awesome. Funny. The best part is that what you've described is a better concept for a game than what Square Enix actually programmed as FFXI.

  2. Shadowrun by zaddikim · · Score: 3, Interesting

    was the one gaming system I played the most of, including Palladium and D&D. Hell, I didn't even think it was still around. Time to break out my 'decker I guess!

    --
    Keen idea man lynches
    1. Re:Shadowrun by Khamura · · Score: 2, Interesting

      I am looking forward to the new edition as well. Considering that FanPro is doing it this time, I wouldn't be too surprised to see the old system overhauled completely. I think they already did this with Mechwarrior? But my sources may be off.

      --
      Graduate of the LeRoy Funkified Badass School of Soul.
    2. Re:Shadowrun by Rethcir · · Score: 1

      Anyone play the SNES Shadowrun game? Actually it was wicked good.. had the best conversation engine of probably any RPG i've played to date. Combat encounters were random but not on a different screen - a paradigm the FF series is only now adapting. Unfortunately it was a bit short.. it felt like there were a lot of stats and things built into the game that were unused.. too bad there never was a sequel. Also, too bad the battery in my cartridge of it died so I can't trust the save game to stay extant.

    3. Re:Shadowrun by CrashPoint · · Score: 0

      I preferred the Genesis game. Practically every aspect of that game was handled better- combat, conversation, equipment, Matrix runs, etc. Plus it had a mission-generation system that nicely fit the mercenary theme of Shadowrun.

    4. Re:Shadowrun by Anonymous Coward · · Score: 0

      Except that they reduced the Matrix to a game of Minesweeper, and I got stuck for literally DAYS because I could not find a goddamned 2-by-1 pixel scalpel with which to pry open a crypt door. One notes that I had a CROWBAR in my possession, but this was useless(!!).

      The brilliant conversation engine also relies on you making a deliberate (or more-likely accidental) pun on "ice" vs "ICE" to further the storyline. One notes that FF2 experimented with exactly the same engine & it was happily abandoned afterward.

      And it was obvious that toward the end of the SNES SR, they just got lazy - I mean, that naga was ridiculous & the ending was practically one screen of text.

      Still, I liked the level design and they did a neat job of "adapting"/butchering the game mechanics to classic video RPG leveling-up.

  3. wizards? by Lord_Dweomer · · Score: 2, Informative
    "An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards."

    Right, cuz thats what made deckers so cool....they were just like D&D wizards. BZZZT! WRONG!

    Shadowrun == D&D. And its players like it because of that.

    --
    Buy Steampunk Clothing Online!
    1. Re:wizards? by chihiro · · Score: 1

      Indeed. I always preferred Cyberpunk myself. In an industry where the more dedicated roleplayers tend to buy LESS product than novices, aiming for the munchkin market is probably a wise idea...

      --
      Memes don't exist. Spread the Word.
    2. Re:wizards? by Erik+Fish · · Score: 1

      Have you even played Shadowrun? It is nothing like D&D. There are no classes or levels and combat is much more deadly (just to name a few of the larger differences). If you want a new asshole try going to Dumpshock and making that "SR players enjoy it because it's like D&D" claim.

    3. Re:wizards? by Lord_Dweomer · · Score: 1
      Have you even read my post? I was stating precisely what you said, that SR players play it because its not like D&D.

      --
      Buy Steampunk Clothing Online!
    4. Re:wizards? by Tofino · · Score: 1

      Do you understand what "Shadowrun == D&D" means? It's directly from your post. I think you meant "!=".

    5. Re:wizards? by Erik+Fish · · Score: 1

      So were you trying to say that you think 4th edition is going to be like D&D?

      Or did you mean that the ad makes 4th edition sound like its going to be similar to D&D?

      I can't agree in either case. I also wouldn't think any worse of FanPro for trying to sell SR4 to the D&D crowd (in the ads of course, the game itself had better be pure SR). There is a huge D20-centric mentality in the RPG hobby that can make even well-established games like SR a hard sell (especially to the younger crowd who know nothing but D&D 3E).

  4. A picture is more valuable than a thousand words by MacroRex · · Score: 4, Informative

    And a comic is more valuable than a thousand jokes.

  5. Obligatory webcomic link by MachDelta · · Score: 0, Redundant

    Ctrl Alt Del on the WoW boardgame.

  6. I can see the COH RPG now... by Anonymous Coward · · Score: 5, Funny

    - Everyone does nothing for 20 minutes while everyone picks the costume they like.

    - Hero1 shouts out across the table "LFG" (looking for group.

    - Hero1 proceeds to tell Hero2,3+4 they are on his team.

    - Hero3 tells him to get screwed as he doesn't accept blind invites.

    - Hero4 asks what are we doing? Hero1 replies "We are going to get loads of XP!", Hero2 replies "I don't know I am busy buying stuff".

    - Hero1 stands around doing nothing for 20 minutes except letting off his powers to show off the effects to the newer heros, meanwhile a woman is getting mugged 20 feet away from him.

    - Hero2 starts complaining why isn't he getting XP, hes been standing around for ages waiting for xp and his team shouldn't be so lazy.

    - Hero4 says screw this and goes off to another table to level up.

    1. Re:I can see the COH RPG now... by TyfStar · · Score: 1

      Woah.. there for a minute I thought this was a description of WoW... and then I thought it was EQ.
      But, it definitely wasn't DAoC. That would be along the lines of
      H1: Okay, let's all meet at the instance
      H2: Alright, OMW.
      H3: Wow, that's going to take me a while to run there.
      H2: Okay, I'm here. Let's go
      H1: Still waiting for H3
      H3: Still coming.
      H1&2: waiting for about 30 mins
      H3: Almost there... gaack
      H3: NM, just died
      H1&2: Okay, we're going to go in & try it
      H3: Running back
      H1&2: Gaacck
      H3: Okay, I'm here
      H1&2: That was way too difficult! We're going to have to lvl up for a while.
      H3: Son of a ....

      now THAT could be DAOC, EQ, WoW, or CoH. And yes, I'm an MMORPG slut. And soon, I'll be an MMORPG board game slut! But I will never, EVER be a D&D geek slut.

      --

      "There is a reason Linux is free"

      ~me~

    2. Re:I can see the COH RPG now... by 88NoSoup4U88 · · Score: 1

      Haha, such a good description of -any- MMORPG :)

    3. Re:I can see the COH RPG now... by Meagermanx · · Score: 1

      strangely, all the problems you just described are absent from tabletop board games and rampant in MMORPGs, and yet you treat D&D as if it is crap.
      Just sayin'.

    4. Re:I can see the COH RPG now... by Anonymous Coward · · Score: 0

      D&D has the same kinds of nightmares going on.

      Used to play D&D/AD&D as well as a few other RPGs.

      Some instances of stupidity I have come across.

      - Player dies near the start of the game through stupidty. For the next 10 minutes continues to beg, plead then threaten me to let me bring him back to life. The threats got serious and he got thrown out of the house.

      - I had a couple (girl/boy) playing in the same game and one part they are at the inn. The guy says "We want a double room!" and she says "Look we have talked about this before I'm not going to sleep with you". Then an argument started between the two of them about thier personal issues.

      - I had one campaign that required a large group and I was currently running two groups of people in seperate games. I got them to meet up through two seperate games. When they met up for the first time both teams proceeded to kick the snot out of each other. The most powerful guy out of the lot could of taken the lot on except for someone on the other team rolling a 100 on a dice which meant instant kill. A literal fist fight broke out over this.

      - One guy new to the game proceeded to heckle me for no reason saying "Your making this stuff up as you go along!"

    5. Re:I can see the COH RPG now... by Meagermanx · · Score: 1

      Nonono. Different kind of nightmares. Your problems are with the players being stupid and fighting. The MMO problems are about getting organized and balanced and in the same spot.

  7. Catan! by funkhauser · · Score: 1

    Anyone else here find the new edition of Settlers of Catan a lot more exciting than a WoW board game? Mmm. Settlers.

    1. Re:Catan! by chihiro · · Score: 1

      Oh yes! The 3D version looks top! Seems also to includes the cities and knights edition. The little figure which is presumably the robber is very amusing...

      --
      Memes don't exist. Spread the Word.
    2. Re:Catan! by funkhauser · · Score: 1

      Yeah, the robber looks great. I just wonder how it's going to fit on those mountains without tipping over...

  8. Shadowrun by Dachannien · · Score: 4, Insightful

    Interesting that FanPro says they're revising Shadowrun to be "simpler and more streamlined for quicker, easier and more consistent play". My RPG group tried Shadowrun (at my suggestion/insistence, as I'd played it back in my teen years), and it lasted less than a year because the game system was too cumbersome. There were so many things to remember that we spent more time flipping through the rules than we did playing the game. Each additional subgame system (Matrix, vehicles, magic) had its own vastly different rules, to the point where we had real trouble remembering all those details, even with cheat sheets.

  9. Of course... by Fitzghon · · Score: 0, Redundant

    They will stop selling the WoW boardgame after they have too many copies out for their servers to handle...

    Fitzghon

  10. mo' money? by RedHat+Rocky · · Score: 1

    By the blasted 7, as cool as the 3D Catan looks (suddenly I see a use for my modeling talents), considering the base Catan set is still $40-$50, how much do you suppose that thing is going to retail for?

    Scary, and yet oh so tempting!

    --
    Anything is possible given time and money.
  11. Ah, GAMA... by Xaroth · · Score: 2, Insightful

    We didn't get to go personally this year, but our new game is nonetheless being demoed to distributors out there on our behalf. Next year we should be ready in time, though. Something about the game coming to print a mere two weeks prior to the show.

    What disturbs me a little bit, being a newly formed independent game design company, is the seemingly increasing reliance on (movie/video game/whatever) property licensing within the traditional game industry. Ever since Monopoly opened the doors to having a million licensors/licensees, it seems to me that there has been more and more rehashes of the exact same games, only with new window dressing.

    While I suppose that there is a logical fit with some of them (a Star Wars-themed Trivial Pursuit was a brilliant idea, as was the LotR Risk), others just plain don't make sense. A NASCAR-themed Monopoly? NASCAR, whatever you may think of it, is about speed and there is NOTHING fast-paced about Monopoly - neverminding the whole concept of renting spaces as a racecar.

    My point being that it makes it feel a little bit like the time will soon come when a game not created on an established license will have difficulty gaining a foothold in the market. I suppose that just means I have to get in quick on starting my own powerhouse games now so that later it can be ME that's licensing my properties to others. Moohahaha!

    </ramble>

  12. It's nice they're going to upgrade the Matrix by Pinkoir · · Score: 3, Informative

    Matrix 2.0! An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards.

    When I first played Shadowrun back in the early nineties the way they concieved the Matrix was consistent with all the SF around. A really big, fancy VR network. This new version will be a nice change since the adoption of ubiquitous wireless functionality in everything under the sun really will turn Deckers into Real-Time digital mages (as opposed to the nasty game mechanics you used to have where the Decker player basically had to show up 4 hours before everybody else to get all his solo matrix shit out of the way).

    For a Sci-Fi look at how it would be read the Man-Machine Interface graphic novel by Masamune Shirow. It's almost enough to make me want to play SR again.

    -Pinkoir

    1. Re:It's nice they're going to upgrade the Matrix by CrashPoint · · Score: 1, Interesting

      It sounds a bit like they took a page from CyberGeneration, the followup to Cyberpunk published in the mid-90's. Basically they handled it by stating that most areas were on a WiFi-esque extension of the Internet that caused programs and data to manifest as three-dimensional images in the real world. Pity they couldn't come up with a better name for it than "Virtuality".

    2. Re:It's nice they're going to upgrade the Matrix by swdunlop · · Score: 1

      Right. Between the Decker drooling on himself in the matrix, and the magically-active drooling himself in astral, part of the run was more baby-sitting than actually doing anything. =)

    3. Re:It's nice they're going to upgrade the Matrix by Dachannien · · Score: 1

      For a Sci-Fi look at how it would be read the Man-Machine Interface graphic novel by Masamune Shirow. It's almost enough to make me want to play SR again.

      Probably more accessible to folks is the TV series Ghost in the Shell: Stand Alone Complex which also features a future where lots of people are cyberized in some way, and many of those people can wirelessly access the Net directly with their brains. It airs on the weekends on Cartoon Network, though they're already up to episode 19 or so.

      I played Shadowrun back in the early 90s as well, and (as I mention in another post around here) a different group of friends and I picked it up for a little while. They already had changed the look of the Matrix from being a series of functional interconnected nodes that needed to be traversed to accomplish a goal into a single VR entity which the decker operated within. That change was almost certainly done to help prevent a decker's player from, as you say, needing to show up four hours early. It helped some, but I definitely think this next change will help much more if they do it right.

    4. Re:It's nice they're going to upgrade the Matrix by Anonymous Coward · · Score: 0

      Don't forget the Rigger drooling on himself in the van!

  13. Just in time for Shadowrun for Xbox 2?? by Anonymous Coward · · Score: 0

    Hearing rumors that Shadowrun for Xenon will make jaws drop at the next E3...

  14. I'll believe a Shadowrun improvement when I see it by analog_line · · Score: 4, Informative

    Let me qualify the subject line with the fact that I'm a great fan of the Shadowrun universe. I'm hoping and praying that Microsoft gets off it's rear and lets someone produce a Shadowun MMORPG, because it would certainly have my gaming dollars.

    That said, the Shadowrun 3rd edition rules are the most convoluted and obscure RPG rules I've ever had to work with. That's not to say that they're worse than earlier versions of the Shadowrun rules. The first and second editions are even worse, and can be broken in so many ways (as a bored game store owner friend of mine went into hideous detail about one night). However, unless you know the relevant rulebooks inside and out, you are going to have a devil of a time finding the relevant rules. FASA has a horrible reputation for piss poor editing in its books. In some of the older FASA releases, page references are wildly wrong, or completely nonexistant (one popular and hard to find book has all page references as "Page: xx") or even mentioning rules that just plain don't exist.

    I ran a Shadowrun campaign for, I believe about a year, approximately a year ago. Page references were just wrong on more than one occasion. Rule sections were unclear. Whole categories of (at least in my game) often happening situations were completely untouched upon, or mentioned only in passing. I'm not averse to house rules, but i like to at least try to see what the game system's rule for a situation is, and see if it made sense. There were so many normal types of situations that even the advanced rulebooks (like Matrix, etc) didn't even mention. I had to develop house rules for all kinds of normal situations. My play group spent hours flipping through sourcebooks trying to find something, ANYTHING that made sense.

    I wish the FanPro people well on this. I'll probably pick up the 4th edition rules to support people making stuff for the Shadowrun universe, but any further purchases, and whether I bother running a Shadowrun campaign ever again I've got a lot of doubt about.

  15. Re:I'll believe a Shadowrun improvement when I see by Anonymous Coward · · Score: 1, Interesting

    I for one do not believe in the creation of simplified rules for any RPG by Fanpro. DSA, which is quite important in Germany and belongs also to Fanpro is horrible complicated in the forth Edition. And when I take a look at the Shadowrun Homepage, I see the "Errata" Button rising its ugly head (which is the toombstone of modern roleplaying in my opinion.)

  16. And the Queue Dance is even better! by mindaktiviti · · Score: 1

    Queue Dance

    Usually I'm not too much into Gwen Stefani but after waiting until the queue got to 0 it really grew on me. :P

    (As previously posted on slashdot)

  17. Re:I'll believe a Shadowrun improvement when I see by Dachannien · · Score: 1

    Whole categories of (at least in my game) often happening situations were completely untouched upon, or mentioned only in passing.

    Mod parent up! This is exactly what we ran into when we played, and it drove us to extreme madness, especially after having been coddled by the extremely polished 3rd edition D&D before we picked up Shadowrun. Of course, WotC decided 3.0 D&D wasn't good enough, so they released a 3.5 that really does seem to address a lot of issues with 3.0 - our group has found ourselves using bits of the 3.5 rules more and more recently. FanPro has their work cut out for them in this case, though....

  18. Holy Crap... Settlers Pictures by sbszine · · Score: 2, Interesting

    Check out the pictures of the new Settlers game... the hexes are fully painted sculpted 3D pieces the size of your hand!

    --

    Vino, gyno, and techno -Bruce Sterling

  19. Re:I'll believe a Shadowrun improvement when I see by BDZ · · Score: 1

    Replying to this so late that no one is likely to read it...none-the-less, I completely agree about a Shadowrun MMORPG. I'd be there. I've never been a player in SR, but I ran a campaign for years with first, then second and briefly third edition rules. Some things were so convoluted it was easier to come up with streamlined house rules to keep the gaming flowing at a nice pace. I hope 4th. edition rules are less cumbersome. I might go seeking players for a new campaign then.

  20. City of Heroes tabletop RPG press release by Anonymous Coward · · Score: 0

    What kind of link-hating Luddite puts up a press release in PDF format?