Halo 2 Expansion?
Gamespot has coverage of the appearance on an official Korean Xbox site of a "Halo 2 X-Pack". The possible expansion is another possible way for Bungie and Microsoft to get the heavily foreshadowed ending to fans of the series. From the article: "Such a Halo 2 expansion could be a twofold boon for Microsoft, adding another incentive for gamers to join its online service and squeezing further dollars from the nearly 7 million gamers who already have Halo 2."
You could believe the blurb, or you could go to Bungie.net and read the latest "What's Update," which deals with this rumor. While not expressly saying so, Frankie (Bungie representative) implies that the rumored disc is the way Bungie/MS will be distributing the next set of downloadable content (bug fixes, cheat fixes, and some new multiplayer levels have all been (expressly) confirmed).
~UP
Eat the Path.
Too late, I realized that I left something out of the last sentence; I should have added "to non-Xbox Live subscribers" before the period. Sorry!
~UP
Eat the Path.
Leaving off an end the way they did only enforces this belief. Would Da Vinci forget about finishing off the Mona Lisa? No, he'd get it done. Now we have an expansion on the way....pump pump pump.
This is bullshit, ill have played H2 and the shortness was the first complaint. You could almost assume this is a ploy of MS. If they get away with expansions for H2 where is it going to stop.
Anyone who reads the "Weekly update" section of Bungie's website knows what's going on here. The game multiplayer aspect of the game has a few bugs in it, and Bungie has been working for months on ways to fix those bugs without totally ruining gameplay. Why not quietly update their buggy product, give you a few new maps and multiplayer modes, and make YOU carry the costs?
Of course this is going to start a whole bunch of people discussing whether Bungie (or MS) should release products that aren't finished, or are "Buggy." And to those folks I say: Sod off. If we were to wait for every game to be absolutely perfect before shipping, we'd still be stuck waiting for our PS2 Viewtiful Joe demo discs!
"Next week, we're going to have a major announcement about the details of our new maps. Right now, there are some dates, details and ideas out there that are actually wrong, so please take everything you read between now and then with a grain of salt. We can't talk about how and when the new maps will be released, we'll leave that to the smart folks who actually do all the logistical work for this stuff - marketing and PR, but we can tell you this much - our entire plan is designed to make new content available for everybody, those with Xbox Live and those without Xbox Live. We hope in the end, everyone will be satisfied."
If they do do an expansion, it'll probably throw in a few new weapons (we are missing the flamethrower, after all), a new campaign, some rebalancing, and hopefully the ability to dual wield swords!
Yeah, I know its redundant, since one sword is deadly enough, but TWO ENERGY SWORDS!
Beyond the Polygons : Because 50,000 polygo
This isn't true, if you watch the Limited Edition DVD and another interview that was released shortly after E3 2002, they started work on halo 2 almost straight after the release of halo 1, which took a little time to work out it was a money train. They said they wanted to tell more of the story. They didn't leave off the end, they couldn't fit it in. They wanted to tell the story as well as possible and to do this, the needed more content than could be created by the release date and could fit on the disk. The expansion isn't really an expansion, it is a way of distributing the downloadable content and game fixes to those who don't have xbox live.
Now I can shoot the same four enemies over and over in different repetitive hallways.
PS . . . What the alphabet would look like if Q and R were eliminated --- Mitch Hedberg
Actually, I liked the original Halo more. Dual Wielding didn't come in handy most of the time, because you couldn't throw sticky grenades, the most useful weapon in the game (well, at least in multiplayer ;). ;)
Also, the levels and storyline didn't pack as much of a punch. Remember the night level where you first met the fludd? Remember how you were like "What the hell are those little freaks?!?!" Halo 2 didn't have that moody feel. All it's levels were more focused on tactical combat, and the storyline was just rambling and kind of confusing.
The sword is probably the greatest thing about Halo 2, but I'm not sure it quite makes up for nerfing the pistol.
Of course, I like Diablo more than Diablo 2, so don't listen to me.
Don't have many friends, do you? Don't have a Live subscription eh?
:-) Not for the single player campaign (which was good, but nothing truly remarkable), but for the multiplayer, which is (I do firmly believe) the finest console FPS experience made to date (with the arguable exception of Halo 1).
Halo 2 will be a constant fixture in my/my friends' Xbox for years to come. At least, until Halo 3 comes out
Lastly, according to Bungie, it's not stated but hinted that the Halo X-Pack disk will have the downloadable content that Live subscribers will get for free. This way if you don't subscribe to Live you won't be left out in the cold. You could also sign up for a free trial or borrow a friend's Live account but this will mean you don't have to.
My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
I have to disagree with you on your assesment of halo 1 levels. Remember the last few levels, especially the library? The library has to be the worst level design in history. Then the one right after it was just running through an earlier level in reverse. Its obvious that the game was rushed out the door and level design took a back seat to other matters.
are they going to fix the nasty texture and graphics pop in? i hadn't seen scenes get drawn during gameplay like that since the c64.
Now we have leet-speak grammar nazis? Only on Slashdot!
I'd say the slowness WAS the novelty of Halo. It made it accessible to console players and non-FPS gamers (while putting off experienced players). The vehicles were also nice - you can't play VCTF in Doom...
Slashdot - Mutual Assured Discussion
Great, Another reason for my roomate to not come out of his room for three weeks.
"The beast in me is caged by frail and fragile bars" - Johnny Cash
... just further affirms to the game industry that it's totally ok to half-ass the ending to a game so it can be shuffled out the door early. Don't help them set the precedence that they can make more money by selling the finishing touches later that should have been included in the first place.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn