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Playstation 3 Development Underway

At least in the United Kingdom, developers are already being handed development hardware for Sony's next-gen platform in anticipation of its debut at E3. From the article: "Sony plans to show the next-generation PlayStation off in public for the first time at its pre-E3 conference in Los Angeles in May, where it will almost certainly debut within a few hours of the public unveilings of Nintendo's Revolution and Microsoft's next-gen Xbox."

105 comments

  1. Too Fast? by Nos. · · Score: 5, Insightful

    I wonder at what point next-gen consoles will begin to not create the positive hype that seems to currently surround them. I'm not a huge console gamer, but at some point people will no longer be willing to shell out the money to move to the newest console until a time when the price of the console has dropped well below its initial levels. Even in the PC world, the percentage of people that will rush out to pick up the newest video card seems to be dropping. There isn't quite the anticipation that there once was.

    1. Re:Too Fast? by Crimsane · · Score: 5, Funny

      In most cases I would agree with you, but I would give an exception to the PS3.

      As a geek and longtime gamer, I'd let go of one of Natalie Portman's breasts to hold onto a cell processor right about now.

    2. Re:Too Fast? by Anonymous Coward · · Score: 0

      Drop silicone for silicon, hmmm...

    3. Re:Too Fast? by NanoGator · · Score: 1

      "Even in the PC world, the percentage of people that will rush out to pick up the newest video card seems to be dropping. There isn't quite the anticipation that there once was."

      Well, to be fair, what games are demanding to be run (and with good cause) on new hardware? With PC games, that's a serious issue. With console games, it's a given that new games will come along and take advanate of the hardware.

      We have 3 or 4 generations to go, at least before new consoles start losing their appeal. Earlier I would have said 1 or 2, but then San Andreas landed in my lap.

      --
      "Derp de derp."
    4. Re:Too Fast? by Anonymous Coward · · Score: 0

      WTF? If she's got implants, I'd hate to see what she looked like before.

    5. Re:Too Fast? by MikeyNg · · Score: 1

      It's all about the "must have". Half-Life 2 and/or Doom 3 was supposed to push the envelope of technology so people would have to upgrade in order to play. Now, whether or not that actually happened depends on who you ask, of course.

      It also seems like the advances in each generation of video card is also declining. Look at the iterations from DX8 to DX9 to wherever we're at now. You essentially needed a new card to really take advantage of the latest version of DX. It doesn't seem like there have any advances on the software side that have precipitated a need on the hardware side.

      Consoles can expand into the HD realm, which it appears this generation is doing. There may also be HD-DVD or Blu-ray implementations as well. (Expect the Nintendo and Sony ones to do it, although not the Microsoft one) Moving into a 720p with 5.1 standard is where home entertainment seems to be heading at the moment, and consoles have to follow suit.

      --
      Where the wind blows, the tumbleweed goes.
    6. Re:Too Fast? by Anonymous Coward · · Score: 0

      More like switching from software to hardware.

    7. Re:Too Fast? by bigman2003 · · Score: 2, Informative

      "There isn't quite the anticipation that there once was."

      Well, that's conjecture really. Your two points are based on your own opinion, not necessarily the reality of the marketplace. The video cards for instance...

      Read this story about video card sales (Nvidia specifically). Nvidia had it's biggest (fiscal) year ever, even though it lost market leadership to ATI.

      So, if the former number one company had its biggest year ever...and the former number two company has an even BIGGER year- then obviously the market is GROWING. This assumes that the video card market is currently a two-horse race, which it is.

      --
      No reason to lie.
    8. Re:Too Fast? by h8macs · · Score: 1

      I would personally attribute it to less "wow" factor. For awhile there we had some real innovation. Sure video manufacturers always innovate, however the leaps and bounds are less pronounced. Now it seems as if it's merely window dressing.

      Can we make images look even better than a digital display? Sure.... and then?

      Can we keep piling on memory and shrinking the proc components? Sure.... and how long till we reach our limit?

      2 slots for video? For speed!? Only if it runs at least 2 heads.... That is the only reason I would take up 2 slots for video. uh... one will suffice thanks.

      Just give me a simple 64-128MB AGP card I can use in X.

      --
      :-( --- argh. Despair, I owe again. :-b
    9. Re:Too Fast? by theVP · · Score: 1

      You're 100% right to be concerned. Some of the older guys here might remember the video game crash back in the early 80's. Atari sold out a lemon system that had horrible-ass games compared to what you could play in the arcade. As a result, they threw out a newer console not too much longer after that, with better specs. But the generation of people they were selling to were used to living with most of their appliances without ever replacing them, such as TV's, radios, etc. People didn't buy the new system, and they stopped buying atari games. The video game market looked horrible, and it looked like the PC was going to be the only gaming platform at all.

      To shorten up on the short history lesson, Nintendo showed up with a system that was so innovational, cool, and powerful, that the masses of Americans had to have it. I think we all know what it was called.....

      To make my point: I think we've come to a point in time where the average consumer is now used to throwing away old appliance for newer, better appliance. I also think that these three new consoles are going to be so incredibly powerful and innovational that I think they'll be a huge success. I think people have had Xbox's, PS2's, and GC's long enough. While all three are still currently good systems, I think people are ready for a change. The ONLY thing I'm concerned about is the price of the consoles. The Sony PSP didn't impress me price-wise, and has me geared for some horrible price for their new console. The nex-gen Xbox's specs are so far out of this universe that I sincerely doubt I'll be able to afford it until its 5 years old. The Nintendo Revolution, however....looks like it might be the bargain buy console yet again.....

      I wasn't disappointed with the GC.

      --
      "No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54
    10. Re:Too Fast? by UES · · Score: 1

      Short answer: Never.

      Long answer: That will happen as soon as the majority of console and console game purchases are made by a casual end user, not a parent or otaku.

      Although there are a lot of adult gamers, there are many more children (mommy buy me that) and fanboys (can't wait even a week for a PSP, have to get it NOW). Why are games $50+ on release? Both of these purchasing groups don't care much about price points (my kid isn't going to be the only one without Game Boy/I'll pay anything to play Halo 2 early). Why do games drop to $19.99? That's when the casual gamers buy.

      But, you have to generate a ton of hype to get these purchasing groups in the door. Parents don't follow gaming journalism, but they respond to what their kid tells them is cool. Otaku want the latest and greatest and will pay a heavy premium, even if it is buggy and not ready for primetime.

      Adult casual gamers wait for a more realistic price point.

      If any of you doubt my theory, I invite you to hang out at your local EB Games or Gamestop next Saturday afternoon and observe who walks in the door and HOW they buy things.

    11. Re:Too Fast? by Anonymous Coward · · Score: 0

      As a geek and longtime gamer, I'd let go of one of Natalie Portman's breasts to hold onto a cell processor right about now.

      Because, of course, there's no chance Sony are hyping this up at all! It REALLY IS going to be able to render in realtime whatever the last big special-effects movie was, just like the PS1 could do Jurassic Park and the PS2's Emotion Engine could do the Phantom Menace!

      ...incidentally, what happened to the Emotion Engine? I stopped hearing anyone talking about it shortly after the Dreamcast was killed off by Sony's FUD and lies.

      Nope, I'm taking every bit of Sony hype with a triple pinch of salt, this time round. Fool me once...

    12. Re:Too Fast? by Elranzer · · Score: 1

      ...incidentally, what happened to the Emotion Engine?

      It was just a MIPS processor, a faster version of what the N64 had.

      By the way, Sony said the movie that the PS2 could render games in realtime like was Toy Story. I imagine they will say the PS3 can render.... The Incredibles, maybe? (Although we already know how "good" the PS2 can render The Incredibles already)

      (On a side note, Nintendo is boasting their system will render games something like Cars...)

  2. Sorry your console is out of date... by WebHostingGuy · · Score: 0, Troll

    but I just bought it five minutes ago...

    Is it me or does it seem consoles are coming out faster than linux distribution upgrades?

    It seems to me that if game companies spent more time on developing the games rather than bringing out a new console model every year they might reap more profit. Or maybe just concentrate on an upgradeable model.

    --
    Quality Hosting e3 Servers
    1. Re:Sorry your console is out of date... by KDR_11k · · Score: 2, Interesting

      They're just announced and probably 1-2 years away. Even more if you happen to live in the less favoured regions of the world. Enough time to get some mileage out of your current system.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Sorry your console is out of date... by ArsonSmith · · Score: 4, Interesting

      I think you meant years not minutes. I've had my PS2 for around that long. And yes I even updated my Debian Linux distribution twice in that time.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    3. Re:Sorry your console is out of date... by incom · · Score: 3, Informative

      PS2 came out in 2000, ps3 comes out in mid 2006(approx.), so that a 6 year lifespan.
      Gamecube came out in 2001, revolution comes out in late 2006(approx.), so thats 5 year lifespan.
      Xbox came out in 2001, xbox2 comes out in late 2005(approx), so thats a 4 year lifespan. Other than the xbox, those seem pretty good intervals.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    4. Re:Sorry your console is out of date... by oGMo · · Score: 4, Informative

      The 5-6 year lifespan on consoles is fairly typical, too. A brief timeline of consoles shows you have the NES at 6, SNES at 5, PS1 at 5. The trend continues, as you have noted, with the Cube and the PS2.

      Of course, if you look at some of the other, "runner-up" consoles... say, Sega's... you'll find them often being released in 3-4 year increments.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    5. Re:Sorry your console is out of date... by superpulpsicle · · Score: 1

      In reality, PS3 is not exactly happening in 2006. Only those willing to pay the whopping $400 will actually have one. People are willing to wait longer and longer after launch for a console.

      Personally I got my PS2 in 2002, and it was released in 2000. I know people waiting for the PS3 launch before investing in a PS2. That way you can rack in a ton of games for virtually nothing.

  3. I don't get it by dauthur · · Score: 5, Funny

    What's with all of this Playstation stuff? I've still got my NES.

    1. Re:I don't get it by Anonymous Coward · · Score: 0

      AMEN BROTHER!

    2. Re:I don't get it by Anonymous Coward · · Score: 0

      That's because you like playing the same games over and over again. There's no point in getting new Nintendo hardware because they just rehash the same set of games for each revision, so perhaps that's why you think there's no point in other consoles either.

    3. Re:I don't get it by yamcha666 · · Score: 1

      Man, you must have a real big lung capacity to still be able to get one of them cartridges to work after all these years!

    4. Re:I don't get it by dauthur · · Score: 1

      Oh you don't even know! Golf balls and gardenhoses shudder in fear in my presence.

  4. NetBSD by SA+Stevens · · Score: 2, Funny

    Okay. Who can port NetBSD to the 'development hardware' first?

    1. Re:NetBSD by Anonymous Coward · · Score: 0

      Operation Caged Panda is underway. Estimated time to completion: 2 weeks.

  5. not any time soon by Ender+Ryan · · Score: 4, Insightful
    That hasn't even BEGUN to happen with consoles. Console generations are generally at least 5 years apart, whereas new high-end video cards are released like ever single year.

    People jump to upgrade graphics cards based on the games they want to play. Several notable games have caused huge surges in card sales.

    With PC games in general waning in popularity, and with current cheap cards being able to play the top games well enough, it's no wonder people aren't jumping to buy the latest and greatest all the time.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:not any time soon by Bios_Hakr · · Score: 4, Insightful

      When's the last time the resolution on your TV changed?

      For years, the PC monitor has had a resolution that cards couldn't max. That's starting to change.

      Especially with LCDs that top at 1280.

      But even with HDTV, the current consoles do just fine. A next-gen console has to offer something truly remarkable.

      Look at a PS game and then a PS2 game. Compare GT2 to GT4. But the differences between GT3 and GT4 are almost unnoticable.

      So, what will the PS3 offer? More CPUs to dedicate taskings between AI, graphics, and physics? Maybe another for sound? Then you add complexity to the developers's job. The games will become very expensive with the testing required to debug locking issues.

      Things I'd like to see:

      HDTV support.

      Better surround-sound.

      Better data caching to reduce load times.

      Support for a PC monitor.

      Headphone jack built in.

      Wireless controller standard built in.

      Standardised MP3 support for in-game audio.

      There are tons of other things they could add. But will they? Or will the PS3 be a PS2 with marginally better graphics?

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    2. Re:not any time soon by lubricated · · Score: 1

      I only have a ps2 so replies are taken from my knowledge

      > HDTV support.
      already there, it's more of a function of what games support it.

      > Better surround-sound.
      some games support dts(gtaIII vc) however i think it could be better because they don't support dts dynamically, but the do suport PL II very well. I think the next generation will have this wrapped up.

      > Better data caching to reduce load times.
      this is my biggest pet peeve. Or they could just put in a faster drive.

      > Support for a PC monitor.
      what's the point?

      > Headphone jack built in.
      why? most people would just plug in their headphones to their tv, or reciever.

      > Wireless controller standard built in.
      I hope not.
      1. you never loose a wired controller
      2. wireless control latencies are still more poor than my reflexes.

      > Standardised MP3 support for in-game audio.
      well then you have the problem that you need a harddrive, and of course this drives the cost up. Harddrives and video cards are the two items that haven't gotten cheaper over the years(video cards have gotten more expensive!).

      > There are tons of other things they could add. But will they? Or will the PS3 be a PS2 with marginally better graphics?

      I doubt it. There isn't demand.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    3. Re:not any time soon by drxray · · Score: 1

      You forgot keyboard and mouse support!

      Though, when you add that this hypothetical PS3 console we're talking about starts to sound like a PC...

      --
      Slashdot - Mutual Assured Discussion
    4. Re:not any time soon by grumpygrodyguy · · Score: 1

      Things I'd like to see:

      Please don't forget 2048X768 so we can have two 1024X768 screens in splitscreen...I.e. a 4X3 tv source and a 4X3 desktop for web/email etc side-by-side in splitscreen. Widescreen gaming and movies is great, but it's only half the potention of widescreen displays.

      Most HDTV displays can barely display PC text in splitscreen because everything is horizontally squashed =(. Sadly no manufacturer has addressed this issue yet, and it's one of the mail reasons for wanting a widescreen LC panel.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    5. Re:not any time soon by Anonymous Coward · · Score: 0
      Support for a PC monitor.
      It's called, "Dreamcast." VGA box all the way.

      Better data caching to reduce load times.
      It's called, "GameCube." Load times? What load times?

      Headphone jack built in.
      It's called, "First model Genesis." It didn't have stereo A/V cables, you had to use the jack on the console for stereo. Later models had stereo A/V cables but no headphone jack.

    6. Re:not any time soon by drewmca · · Score: 1

      It's called "can't really play 3 consoles at once, can we?"

    7. Re:not any time soon by WasterDave · · Score: 2, Interesting

      The games will become very expensive with the testing required to debug locking issues.

      No, I don't think so. Generally speaking games developers go to the shops and buy a game engine these days, and even if the cost of such things doubles it's still going to be fairly small compared to the art costs and the ludicrous quantities of hype.

      Had you suggested that games will become more buggy, of course, I'd have to agree :)

      Dave

      --
      I write a blog now, you should be afraid.
    8. Re:not any time soon by MatthewNewberg · · Score: 3, Insightful

      TV resolution doesn't effect quality that much considering the current state of graphics. Much can be still be done even at normal TV resolutions. Sure HD is going to help quality, but resolution is only part of the graphics rendering problem, there are a lot of things (like lighting, bumpmapping, reflection) that developers are just now jumping into.

      The P3 is going to offer a lot more processing power in order to add new AI, new Physics, new levels of graphic detail, bigger worlds, better sound, more realistic sound. With more memory, faster processors, and better development tools(Cell Programming). Developers will hopefully not need to spend so much time tweaky every single last bit of performance out of the rather complicated PS2 system. If you really play games, the $300-$500 dollars is going to be completely worth it.

      And Yes, I am waiting for the p3 to have good surround sound for in game audio.

    9. Re:not any time soon by Anonymous Coward · · Score: 3, Informative

      > Support for a PC monitor.
      what's the point?


      An HDTV costs ~5 times as much as a CRT PC monitor, or ~3 times as much as a PC LCD. HDTVs are very hard to find in Europe. Finally, they're huge, and student apartments aren't.

      Never used a wavebird? I didn't notice any latency, and I'm usually pretty sensitive to it.

      Hard drive prices have come down, at least where I am. Right now I can order the cheapest (30GB ATA133) for under £25. 18 months ago that would have been £50 for a similar drive. I agree about the video cards...

    10. Re:not any time soon by Anonymous Coward · · Score: 0

      Since the Playstation 2 has had two USB ports on the front since launch, there have already been games that support a USB mouse & keyboard - such as Half-Life. Heck, there was even an official Linux port at one time, which included a keyboard, mouse and cable to connect a VGA monitor (with resolutions up to 1024x768 supported). So supporting these things is entirely up to the developer.

      Some other PC perhierals, like the Logitech Formula Force racing wheel, can also be used on the PS2 - if the game supports them (ie: racing games like the Gran Turismo series).

    11. Re:not any time soon by DeadScreenSky · · Score: 3, Informative

      (I am assuming you are referring to the current console generation in general, not just the PS2.)

      > HDTV support.
      Done. Xbox, GC, and to a lesser extent the PS2 all support HDTV to some degree. So did the Dreamcast (via VGA). HDTV will get much better in this generation, of course. (Xbox2 will have all games support at least 720p, for example, which was something you only occasionally saw with Xbox1 games.)

      > Better surround-sound.
      Done. Xbox1 features ingame DTS. Good luck getting that on the PC nowadays with what happened to Soundstorm. This is an area where the PC actually needs to catch up...

      > Better data caching to reduce load times.
      Pretty much done. The PS2 has definite problems with load times, though many games are getting good at hiding it. But the Xbox and GC both feature very quick load times generally.

      > Support for a PC monitor.
      Done. Only the PS2 doesn't do this natively for most games. Consoles have done this since Dreamcast.

      > Headphone jack built in.
      ??? Consoles used to do this (ex: Sega Genesis). I really don't see any demand for this. Unless you meant more a headphone + mic adaptor, which is standard for Xbox2 controllers (and is easily accomplished on the Xbox1 and PS2 - both Gamecube and Dreamcast also had mic adaptors).

      > Wireless controller standard built in.
      Supposedly that's coming. I actually really don't want this (vibration support seems to get left out, and wireless mic audio is pretty bad in my experience), but I am apparently in a minority on this. I am perfectly happy with the Xbox1's extra long cables and special 'trip-guard'.

      > Standardised MP3 support for in-game audio.
      Xbox1 can do this now with various MS software. I believe it transcodes the MP3 to WMA, but it is basically done. Xbox2 takes this further (games apparently have to support custom soundtracks now).

      So current consoles should actually be meeting your standards pretty adequetely. :D So I will be shocked if the next-gen doesn't do the same...

      (Most of the known next-gen features are Xbox2 specific, but Sony will have to meet most of them to keep the PS3 competitive. Odds are they will even one-up MS in some areas, due to extra prep time if nothing else.)

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    12. Re:not any time soon by zero_offset · · Score: 1

      Look at a PS game and then a PS2 game. Compare GT2 to GT4. But the differences between GT3 and GT4 are almost unnoticable.

      The improvement from GT2 to GT3 was vast, but GT4 is still significantly better than GT3. Try it on a very large rear- or front-projection display, perhaps. I go the xbox route myself, but I bought a friend a PS2 with GT3 for xmas and frankly I was extremely disappointed, whereas I am routinely impressed (or at least satisfied) with the image quality in GT4. There is a big difference.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

    13. Re:not any time soon by JFMulder · · Score: 3, Interesting

      If you think TV resolution doesn't matter, try playing any game wih component out on a widescreen 32 inch TV. Even with that 'small' a TV, you can see jaggies. The only game I didn't notice them much was when I played SoulCalibur2 in 720p on the Xbox. That and fullscene antialiasing is going to make for a great visual experience for the next generation of games. I can't wait for my console to use the full potential of my TV.

      Interrestingly, isn't it odd that people pay 2000$ displays to play wit their 300$ console while PC gamers pay 300$ to play with their 2000$ machine?

    14. Re:not any time soon by Anonymous Coward · · Score: 0

      >Standardised MP3 support for in-game audio.this just adds to the weight of processing, mp3 obviously takes a hell of alot more processor than RAW audio.

    15. Re:not any time soon by samdu · · Score: 2, Informative

      > Wireless controller standard built in.
      I hope not.
      1. you never loose a wired controller
      2. wireless control latencies are still more poor than my reflexes.


      1. You should keep track of things better. :)
      2. Clearly you haven't tried the Logitech Wireless Action Controller. There simply is no lag. It's a wonderful controller, second only to the OEM Dual Shock 2. If Sony can manage to create a wireless controller with the technical accumen of the Logitech WAC and the form factor of the DS II, they'd have just about a perfect controller. They'll have to supply controller ports for backwards compatibility, though. Not many people will be willing to shell out for another driving wheel if they just bought one for GT4.

      > Standardised MP3 support for in-game audio.
      well then you have the problem that you need a harddrive, and of course this drives the cost up. Harddrives and video cards are the two items that haven't gotten cheaper over the years(video cards have gotten more expensive!).


      Hard drives most certainly have gotten cheaper over time. But you don't necessarily need one for MP3 playback, though. A Memory Stick should work just fine.

      > Better data caching to reduce load times.
      this is my biggest pet peeve. Or they could just put in a faster drive.


      Supposedly the drive in the newer "Slim" PS2 is faster, but I'm not sure I've been able to notice a difference. It does support DVD-/+R, though. Some games actually make much better use of cacheing than others, exhibiting almost no load time at all once the initial game is loaded. Hopefully this can be refined even further.

      > Better surround-sound.
      some games support dts(gtaIII vc) however i think it could be better because they don't support dts dynamically, but the do suport PL II very well. I think the next generation will have this wrapped up.


      I'm right there with you on this one. Dolby Digital support would really be nice. The difference between PL II and true 5.1 Dolby Digital, even on an optical connection, is like night and day. Other than evolutionary (or hopefully revolutionary) graphics, this is the thing I'm looking most forward to in the next PS. Should be a no brainer, though.

    16. Re:not any time soon by Elranzer · · Score: 1

      I think he mentioned standardized MP3 for audio not like the Xbox, where you load up your MP3's to the HDD and can use them in-game, but I mean for developers to use MP3 in their own games (on the disc), instead of having to resort to MIDI which current gen games still use.

    17. Re:not any time soon by dfj225 · · Score: 1

      I, for one, would like to see a headphone jack on future consoles. If you have to share a room with others, say a sleeping roommate or someone else who is watching TV, it makes things much more civil if one person can use headphones. I really wish my TV or my Xbox had a headphone jack to use.

      --
      SIGFAULT
    18. Re:not any time soon by Kehvarl · · Score: 1

      The headphone thing, and wirelessw controller bit seem like perfect applications for some bluetooth devices. have corded controlelr ports for people who want them, but have a bluetooth module built in.

    19. Re:not any time soon by Anonymous Coward · · Score: 0

      Interrestingly, isn't it odd that people pay 2000$ displays to play wit their 300$ console while PC gamers pay 300$ to play with their 2000$ machine?

      Considering what a $300 computer monitor can do and how good it can look, no, not at all odd.

    20. Re:not any time soon by MikeBabcock · · Score: 1

      We're talking next-generation here, lets see some 7.1 or 9.1 DTS support instead.

      According to this article DTS will be in the PS3, but we'll just have to see what kind of channel support there is.

      Don't forget, you can output Dolby Digital Mono as well (my satellite receiver gives me one of my TV stations as DD Mono - center speaker only).

      --
      - Michael T. Babcock (Yes, I blog)
    21. Re:not any time soon by superpulpsicle · · Score: 1

      Damn Right! 9.1 surround sound output to a real digital receiver, that's the way it should be in PS3.

      Though my ALL TIME request is bring back a light zapper. NES and Sega Master system are the only console ever to come bundled with guns straight from the original console manufacturers. What sup with all these 3rd party garbage nowadays.

  6. Hrmm by Ianoo · · Score: 4, Funny

    Playstation 3 - IBM Processor.
    X-Box Next - IBM Processor.
    Nintendo Revolution - IBM Processor.

    Is anyone noticing a pattern here?

    1. Re:Hrmm by Ender+Ryan · · Score: 1
      I dunno! You think IBM is dead in the water about now?!

      Heh. Whew, they're really going to clean up it seems.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
    2. Re:Hrmm by Anonymous Coward · · Score: 0


      Consoles are finally using commodity processors, again.

      They used to be custom chips. You'd occasionally see a Z80 or 6502 in there, bust mostly custom stuff.

      My guess is that it's just too darn expensive and just not required to have your own custom stuff these days.

    3. Re:Hrmm by Anonymous Coward · · Score: 0

      I for one welcome our old processor manufacturing overlords?

    4. Re:Hrmm by Anonymous Coward · · Score: 1, Informative

      these are custom processors, just IBM is doing the custom job on all 3 of them.

  7. Me neither. by game+kid · · Score: 1

    (plays old Mario song in agreement) I don't really like 3D games as much either*. There are many more secrets in many 2D games**. Maybe it's because I get ADD and don't like a simple linear storyline. Or because it's harder to add regions to a 3D world that'd effectively hide said secrets. Or something.

    Obviously, teh 3D looks better though.

    *besides the Final Fantasies and Starfoxes of the gaming world. And perhaps Half-Life 2. But not Counter-Strike as much.

    **there's a lot in both FF7 and 10, from what I remember.

    --
    You can hold down the "B" button for continuous firing.
    1. Re:Me neither. by PedanticSpellingTrol · · Score: 1

      Metroid Prime roundly proved that it's possible to do a 3D adventure platformer and do it RIGHT.

    2. Re:Me neither. by Monkelectric · · Score: 1

      Maybe its just being an adult now ... but as a HUGE fan of the original metroid, I found Prime while a great game from a lot of standpoints -- impossible to play. I got through a lot of the game. I find being sent from one portion of the map to another to be tedious and a placeholder for *real* content. I know thats what the original game did -- but thats becuase thats all the original game COULD do with 256k of program/video space. I still had some fun with the game, but I absolutely gave up when it told me I needed to go completely across the world ithat would take an HOUR.

      --

      Religion is a gateway psychosis. -- Dave Foley

  8. I'll take a stab at it by Gamelore · · Score: 2, Insightful

    Sony's next-gen consoles don't have stupid names?

    1. Re:I'll take a stab at it by NanoGator · · Score: 1

      "Sony's next-gen consoles don't have stupid names?"

      You don't think "Playstation" sounds stupid?

      --
      "Derp de derp."
    2. Re:I'll take a stab at it by Suddenly_Dead · · Score: 1

      It's a form of fanboyism, a typical thing done by immature console users to help justify their brand decisions and blah blah blah.

      (Personally I think they all sound stupid. I even own and like an Xbox and think that it sounds stupid. The name currently that I don't mind is the Gamecube, because it's so zany. (OMG! A cube with games!))

    3. Re:I'll take a stab at it by gimpynerd · · Score: 1

      Personally I think the name "XBox" is bland and unoriginal. Like Microsoft couldn't think of anything better so they were like "hey X is a cool letter and it is a box...so XBOX!"

    4. Re:I'll take a stab at it by Alkaiser · · Score: 1

      Seriously...those are all weak. I think this is why everyone refers to them by their abbrviations...they're less embarassing that way.

      But look at the competition...I mean...PHANTOM?!

      --
      Netjak.com independent reviews of domestic & import video ga
    5. Re:I'll take a stab at it by Anonymous Coward · · Score: 0

      I refer to all three as X CubeStation. It's just easier.

      Phantom is a scam and N-Gage is stillborn.

    6. Re:I'll take a stab at it by Anonymous Coward · · Score: 0

      Legend has it that Xbox came from when MS was secretly developing their console and so they were the "X" factor in the next console war. And since it's a box, therefore, Xbox.

    7. Re:I'll take a stab at it by Anonymous Coward · · Score: 0

      hmm it uses direct X..... its a box.. hmmm

    8. Re:I'll take a stab at it by amliebsch · · Score: 1
      Like Microsoft couldn't think of anything better

      If legend is true, this is exactly what happened. Gates had envinsioned an MS console that was basically a "DirectX Box" that game programmers could use to target the DirectX platform. This eventually got shortened to "X Box" in in-house communications. The marketing department couldn't really come up with anything better except to remove the space, so they went with that. Be thankful for that bit of serendipity, though, or else we'd probably be using a "Microsoft Game Console 2000 Home Edition".

      --
      If you don't know where you are going, you will wind up somewhere else.
  9. They didn't have them yet?! by vasqzr · · Score: 1


    When did Microsoft ship out the PowerPC-based Xbox 2 (or whatever its called) dev kits?

    1. Re:They didn't have them yet?! by incom · · Score: 1

      You mean the G5's? Sure they had prototype xbox2 OS on them, but it's hardly an amazing feat to get something like that out early.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  10. Wow... by s4m7 · · Score: 3, Funny

    from TFA:

    "they're more advanced than the PowerMac kits [Microsoft] has given us [for Xenon] - they're still prototypes, but they're closer to what'll be in the final console... The graphics chip isn't there, say, but we can get a pretty good idea by taking an NVIDIA 6800 and saying, okay, it'll be like this but faster."

    This seems a far cry from what Sony was promising us just after the release of the PS2... I can't seem to find the old press release but i remember them talking about integrating some kind of organic or biomechanical components into the processor and that the spare cycles from net-connected PS3's not in use would be available as some kind of grid computing enhancement. Way to deliver, Sony!!!

    --
    This comment is fully compliant with RFC 527.
    1. Re:Wow... by jaybird144 · · Score: 2

      The "Cell" processors that will be used in the PS3 are not named that because they have biomechanical components, but rather because they run in parallel (I *think* the PS3 is going to have 6 of them, but I'm not looking at the place I read that as I type this) to create the core processing system, like cells do in living things. I don't know anything about the grid computing idea, though you may simply be referring to the connectivity between the individual Cell processors.

    2. Re:Wow... by AaronBrethorst · · Score: 2, Interesting

      The grid computing thing was a bullshit story Sony passed around a year or two back about how the Cell would be so powerful that you could render ::cough:: Toy Story 2 in real time and still have spare cycles to sell to reasearchers curing cancer. You'd be able to harness the power of unused CPU cycles in gamers' machines around the world into some kind of vast distributed computing system blah blah blah. Typical Sony pre-release stuff.

      --
      No, but I used to work for Microsoft.
    3. Re:Wow... by Anonymous Coward · · Score: 0

      I can't seem to find the old press release but i remember them talking about integrating some kind of organic or biomechanical components into the processor and that the spare cycles from net-connected PS3's not in use would be available as some kind of grid computing enhancement.

      Ah, Sony marketing. Looks like gold, smells like bullshit.

    4. Re:Wow... by buffer-overflowed · · Score: 1

      It's not funny, it's true. This was actually being spread around a few years back. I presume by Sony.

      I really don't get why people still buy Sony in the console realm when there are two competitors with FAR better systems and FAR better in house development(if you factor in third parties while making these decisions you're making the classic Sega/N64 mistake and it WILL bite you on the ass one of these days). Even if one of them is the company I STILL haven't forgiven for ME and NT4.

      The XBox can take a bullet, the Cube can be dragged behind a truck. Both will still play. Own a PS2 for a year with gas heat and as a smoker, and say buh-bye wallet.

      Yes, I'm bitter. Go through 3 identical consoles in 2 years and you'd be bitter too. Sony = crap.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    5. Re:Wow... by Elranzer · · Score: 1

      It's because way before the Cell was really announced and revealed, Sony said the PS3 would use "nanotechnology," which in actuality is used in organic technology such as eye implants or micro-pacemakers. They also said somethings like the PS3 wouldn't be a conventional set-top device but something small that could be put in any device, like a TV. They were really nuts back then (2002 ~ 2003). I guess they realized they started sounding like Nintendo.

    6. Re:Wow... by be-fan · · Score: 1

      What the hell? Sony never said that. They did say that Cell could be put in things like TVs (which is true). That's different from saying that you could put a PS3 in a TV!

      --
      A deep unwavering belief is a sure sign you're missing something...
  11. Where's the CELL!? by jericho4.0 · · Score: 2, Interesting
    Unfortuantly, this article doesn't mention if the dev kits actually include a running Cell processor or not. Given the extraordinary promisses made regarding the Cell's performance, it kind of seems like it would have to have a real cell.(As compared to the Xbox2 dev kits, shipping with G5s). AFAIK, we've never actually seen real hardware yet.

    This is going to be the most interesting E3 ever, or I'll never fall for the hype again, damit.

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    1. Re:Where's the CELL!? by Master_T · · Score: 1
      Sony's hand is being forced by the XBOX Next. don't expect The ps3 to debut until a fair amount of time after the XBOX 2. But they have to make noise to keep peoples attention.

      Microsoft currently gets a lot of attention because they have let out the most info about their system. Sony and Nintendo aren't holding out on giving us specs to be secretive. They need to get the public's eye and hold it. They just don't have specs ready yet. The ones at E3 will probably be subject to change for all we know.

  12. Already? by Doomstalk · · Score: 1

    With the launch slated to happen within the next year or two, I don't think "already" is the correct choice of word. Hell, considering what development times are now, I'd almost say they're a bit late.

  13. Mod parent down. by Anonymous Coward · · Score: 1, Insightful

    Playstation is a stupid name. It is just harder to see when it's been around 10 years.

    1. Re:Mod parent down. by Elranzer · · Score: 1

      PlayStation is a pun, it's supossed to be opposite of a WorkStation. I don't think it's a dumb name.

      However, I do think it's getting a bit boring to just keep adding numbers to the system's name. PlayStation, PlayStation2, PlayStation3... I think it's because Sony seems to think the PlayStation name is too valuable, and synonymous with "video game." Sorry Sony, but you've got a long way to go, "playing Nintendo" is still synonymous with "playing video games." But then again, these are the same people who think the PSP is "the most beautiful thing in the world."

      If all other companies were doing this, we'd currently be using the NES 5, MasterSystem 4 (Dreamcast), PlayStation3 and Xbox 2. Think of how boring that would be.

      Besides that, if all new systems were the old system name with a number after it, people would start thinking it was *optional* to upgrade to the new system to play the new games, since they'll think of the, like video cards (GeForce3, GeForce4, etc) which can play new games just looking worse ...

      "Xbox 2? That's ok, I don't mind playing the newset Xbox games with slightly worse graphics. Saves me money."

    2. Re:Mod parent down. by be-fan · · Score: 1

      "playing Nintendo" is still synonymous with "playing video games.

      In what alternate reality? Maybe for old-timers like us, but kids these days don't know what a Nintendo is. By far the most common thing I hear is "do you wanna play XBox?" or "do you wanna play Playstation?"

      --
      A deep unwavering belief is a sure sign you're missing something...
    3. Re:Mod parent down. by MikeBabcock · · Score: 1

      s/Playstation/PS2/

      --
      - Michael T. Babcock (Yes, I blog)
  14. This is one time... by Master_T · · Score: 1
    ...where I think a new generations is maybe a tad soon. However, the advances in graphic engines and GPU's even since the XBOX was introduced are huge. Look at DOOM 3 and HL2 and then look at your PS2. They are nothing in comparison. The PS2 is in its prime of game development, and it will soon be around the time they have nothing left to do with it, (after FFXII, Grand Turismo 4 and a few other choice upcoming titles-- Phantasy star universe anyone?) there will be not much left to speak of for the system. We have God of War and GTA 4 and MGS 3 and Xenosaga 2 and 3 FF games on the system and not to mention countless other quality titles. Really it is about time for Sony to move on. They are technologically inferior to their counterparts. and they are revealing their system after XBOX next and conceivably after revolution as well. Xbox is prematurely forcing hands, however the PS2 is the oldest of the current generation of machines.

    It is probably about time to see the new machines revealed and hyped, but I expect the next generation to last longer than this one did. The PS2 and GC and XBOX (at least to my knowledge, well maybe they XBOX...) weren't at the cutting edge of game technology when they were introduced, this time around they will be (Cell processors etc.). IT at least gives me hope for a longer system life next time around.

    On a side note it is interesting that the newest of the consoles, the XBOX is the one quickest to jump on the new hardware train.

    1. Re:This is one time... by hibiki_r · · Score: 4, Interesting

      Maybe you weren't paying much attention when Sony made the 'Rendering Toy Story in real time' claims. That sounded pretty revolutionary and cutting edge back in 2000. Unfortunately, it was all a big lie.

      A new console will cost up to $300 or so. Even if the console manufacturers take a, let's say, $100 loss on each console sold in the first year, it's still only $400 worth of hardware, built by the same companies that make computer processors and GPUs. The best we can hope for at a console launch is the same amount of raw power of a high end PC.

      If you were an ATI or nVidia executive, and you could manufacture a video card for a console manufacturer for, let's say, $200. Wouldn't you try to sell the same base components in the PC market for 2x the price? I know I would.

    2. Re:This is one time... by Master_T · · Score: 1

      You make a good point. But my (albeit limited) understanding of the hardware is that just doesn't magically transfer to the PC market. Console hardware is much different. I could be wrong. it happens a lot.

    3. Re:This is one time... by wyldeone · · Score: 1

      That is untrue. When the PS3 comes out it will have graphics beyond anything that is available for the PC market. That will change soon after, of course, but it will have revolutionary graphics for a short while. It definitely will not be outdated before it leaves the gate.

      --
      In the beginning the universe was created. This made a lot of people very angry and is widely considered as a bad move.
    4. Re:This is one time... by 91degrees · · Score: 1

      If you were an ATI or nVidia executive, and you could manufacture a video card for a console manufacturer for, let's say, $200. Wouldn't you try to sell the same base components in the PC market for 2x the price? I know I would.

      It's all about projected sales. Some big customers can demand a period of exclusivity if they make a large enough order. Guillemot (Hercules) often do this, and I'm sure Sony have the buying power to do the same. PS3 is a much bigger market than hardcore PC gamer.

    5. Re:This is one time... by be-fan · · Score: 1

      As I recall, Son never made "rendering toy store in real time" claims. Some damned journalists said that, based on the performance specs of the EE.

      --
      A deep unwavering belief is a sure sign you're missing something...
    6. Re:This is one time... by Anonymous Coward · · Score: 0

      I hear it will be able to accurately and perfectly replicate a multi-dimensional model of the Solar System, including all the perturbations caused by gravity and the like! It shall be truly amazing!

  15. But how hard will it be to develop for? by Anonymous Coward · · Score: 0

    Lets face it the PS2 was one of the hardest and thus most expencive products to program for in the video game space for a while. Xbox was the esiest while the GC came in somewhere in-between. Unless the Cell trifecta have come up with a brilliant way to make it easy to complie and program for cell we will be seeing videogames selling for atleast 10 dollars over current price, plus the cost of the additional eye candy. Thats right I could see a high end PS3 game selling for 70 dollars because of the Cell and of course since distributers like to keep prices equal across platforms you will see xbox 2 and Revoltion prices going up. Microsoft and Nintendo atleast understand that people have to program for these platforms. Sony however thinks its the platform that sells and flooding the market with a bunch of games is the key. Nintendo's method is to give you a traditional platform and a vary high quality of select games. Microsoft gives you a snapshot of current gaming hardware and makes it so the programers and artists are in charge. While Sony won against 3DO with their swamp the market with lots of games. We saw that the PS2 did not fare so well and lost market share percent. It looks like Sony is set to tourture the devlopers again with their PS3, and if so Microsft may vary well win this round. Heck even Nintendo may be able to overtake Sony with how many developers they have been bleeding over the years.

    1. Re:But how hard will it be to develop for? by Mandoric · · Score: 3, Insightful

      Sony's made a -lot- of noise about providing mature dev tools; not being a dev I can't say how much of these are accurate, but one of the top rumors is that the multiple processors will be abstractable.

      That said, their key advantage in "dev friendliness" this generation won't be so much what they're doing as what everyone else is doing.

      While the XBox was effectively a PC in a gaudy box last generation, the Xenon is slated to be a tri-processor PowerPC; this will be much more difficult to port to from PC (as it's no longer the same arch) and develop for in general (as not only are there multiple processors, but they're occasionally pressed into service as graphics coprocessors too).

      The Revolution is, well, an enigma. It may well be the simplest machine to develop for, as there's been no reports of it having multiple CPUs; on the other hand, they've got what they consider a big UI secret that might make things all wonky.

      Not to mention, it's Microsoft rather than Sony that have been pushing the idea of $55 or $60 games.

      As for "did not fare so well" and "loss of market share percentage", I call bullshit. XBox had a decent run in the US and Europe, GC in the US and Japan, but similar patterns occured with the N64 and Saturn last gen.

    2. Re:But how hard will it be to develop for? by lemnik · · Score: 1

      Considering Linux is already ported to Cell, I'd say this shouldn't be a very difficult platform to develop for. Most of your development can happen fairly normally, and you graphics dev, well thats though OpenGL 2 ES (or something of the sort) so thats easy enough.

      I would like to see a language dedicated to the platform so that I could really take advantage of the Cell, but who knows.

      I really don't see a problem for developing on the PS3.

    3. Re:But how hard will it be to develop for? by papaver1 · · Score: 1

      The revolution looks like it will be comming out as a next next gen console.

    4. Re:But how hard will it be to develop for? by Anonymous Coward · · Score: 0

      Its clear that Microsoft is trying to rush out first and play the hardware card.

      Sony will show off the PS3 and probably claim it can do more than it really will in the end.

      And Nintendo will be discounted until they show off their new system.

      Most gamers think only in terms of graphics, and it will be interesting to see how Microsoft and Sony fair out by this time next year, but it would be a mistake to dismiss Nintendo.

  16. Yep, memories are short... by DeadScreenSky · · Score: 3, Insightful

    The same was true of Xbox1. It basically has an early Geforce4 in it (weaker than what eventually was released as a Geforce4 on PC, IIRC). This was released while the PC market was still making due with the cutting-edge Geforce3. Nevermind how many years it was before PC games were really written for that level of hardware...

    But yeah, early footage of next-gen console games (like Heavenly Sword) destroys any coming game I've seen for the PC. Unreal3 engine tech is impressive, but I want to see games with release dates. That Heavenly Sword footage shows the kind of graphics the consoles are getting this year (and it will probably look even better, since that footage is of the game more than a year age).

    And a lot of the "high end PC games look better than console games always" argument is silly anyway when you look at the games. Panzer Dragoon Orta, Phantom Dust, Amped 2, Team Ninja's games, etc. all look just as good (and arguably better if you don't hold resolution to be the most important visual factor) than the best looking PC games. Writing to a unchanging dedicated gaming platform gives amazing performance benefits.

    Even if you want to argue that some PC game does look better than Panzer Dragoon Orta or GT4 (aesthetic tastes certainly vary), you probably won't find one in most of the genres that the consoles provide. Where are the beautiful PC fighting games? 3D action games (a la Ninja Gaiden and God of War)? Platformers (Ratchet & Clank)? Rail shooters (Rez, Panzer Dragoon Orta)? Etc.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    1. Re:Yep, memories are short... by Anonymous Coward · · Score: 0

      How come, then, for ever XBOX game brought over to the computer (or released for the computer at the same time or before), the PC version always looks better than the XBOX version?

      I think you are really overhyping the graphical abilities of things here.

      And the game footage you linked to is just a prototype, and besides the fact there are ways to make things look even better than that, it really doesn't look any bit of a higher level of graphical detail than what is out today.

    2. Re:Yep, memories are short... by DeadScreenSky · · Score: 1

      How come, then, for ever XBOX game brought over to the computer (or released for the computer at the same time or before), the PC version always looks better than the XBOX version?

      Because if it was ported to the PC it obviously never took particularly strong advantage of the console hardware to begin with. (The big exception probably being Halo 1, but that game has never looked all that great to begin with.)

      Seriously, just go play Phantom Dust, Amped 2, DOA2U, Ninja Gaiden, Panzer Dragoon Orta, Rallisport Challenge 2 (which looks far better than Rallisport Challenge 1, which was ported to the PC), Kindgom Under Fire: the Crusaders, Otogi 2, etc. on a VGA monitor or HDTV. These games easily meet (or even exceed) the best graphics you can find on the PC.

      And the game footage you linked to is just a prototype, and besides the fact there are ways to make things look even better than that, it really doesn't look any bit of a higher level of graphical detail than what is out today.

      Then you are apparently legally blind, so why you are talking about graphics at all is beyond me. Tell me of a PC game coming out this year with Heavenly Sword's level of high graphical detail (note the piles of bodies left on the ground after the battle), huge armies of models on the screen at once (each of which is better than the best of Doom3 or HL2), massive environments, and all filled with the real-time dynamic lighting on display. Just check out the real-time soft shadows that the army gives off - this is amazing stuff.

      But maybe the video footage was too blurry for you to make out the detail. Here's some clear screenshots of the ingame graphics. And here's a video of the game's facial animation system, which shows just how detailed the character models are.

      And of course it is a prototype. The Xbox2 hasn't come out yet, so it's not like we can look at the actual games for it right now. If for reason you think this ingame footage is faked (which negates your argument that it doesn't look at all that good), you'll just have to wait to presumably see it at E3 in a couple months. It's also pretty old footage now, so it should be looking much better anyway at this point. This is just preview footage like you see for every upcoming console or PC game...

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    3. Re:Yep, memories are short... by tetromino · · Score: 1

      But yeah, early footage of next-gen console games (like Heavenly Sword) destroys any coming game I've seen for the PC.

      Well... I looked at the screenshots and frankly I wasn't impressed. Look at character shadows, for instance. (I mean shadows from players and monsters, not just from terrain features). In the first screenshot, it looks like characters cast no shadows; and in the second screenshot the shadows are completely wrong (try matching shadows to the monsters: the leg and arm positions are completely off, the monsters seem to be floating above the ground, etc.) By contrast, Doom3 has nearly perfect shadows. Considering that Doom3 runs on my Geforce 4200, I would have expected HS to do a bit better.
      Second, water. HL2 has exceptional water rendering; HS looks to be all-desert (except for a bit of wet in the third screenshot), but if it handled water properly, you would be sure it would have featured prominently in the screenies.
      Third, the polygon count on monsters and characters doesn't look too high, compared to HL2 or Doom3.
      So, just in terms of graphics quality, HS looks to be nothing exceptional, judging by current PC games. Considering that Xbox Next will have exceptional graphics performance, I am actually amazed that HS graphics are so lackluster.

  17. Cheap consoles - expensive games by Zo0ok · · Score: 1

    I dont agree with you. In this market the consoles themselves are heavily underpriced. The producors take that loss, expecting to make money from the games (or royalties for the games). You get the newest console for a very nice price - and the games are priced about the same as for your old (less powerful) console.

    In the PC-world you pay full price for your newest graphics adapter.

    I'd say the gaming console market is very upgrade-friendly for consumers, compared to most other consumer electronic markets!

  18. You forgot... by Anonymous Coward · · Score: 0

    Apple - IBM Processor

    Wish I had IBM stock right about now.

  19. Re:Duhh! by Anonymous Coward · · Score: 0

    shure they all custom versions based on powerpc core.
    powerpc everwere ;-)

  20. Yes i see a pattern by Anonymous Coward · · Score: 0

    all these peaple dont want to realize how lame therre x86 base computers reaslly are.
    so they all talk about the name of the console...
    never under estamate the power of stuped peaple.
    there the majority.... example (intel,bush,microsoft)

  21. your totally wrong.. by Anonymous Coward · · Score: 0

    to look back at the history.
    and all the new consoles and name changes atari came up with was confusing the general public...
    i cant wait for a ps7 with a ibm powerpc ???? with 23 cores of the 128-bit-verson-powerpc manufacuted on 30nm process...

  22. not in your head that 4 sure.. by Anonymous Coward · · Score: 0

    they can use any powerpc based system for a dev kit,(gamecube,powermac,pegasus,xbox2) there would just be a variance in performance on which kit they picked. but its probably a dual-power5 server p5-510 cost $5000

  23. CELL will be everywhere, running modified Linux by Anonymous Coward · · Score: 0

    A friend of mine who is involved in the development process confirmed that SONY and IBM are absolutely serious with their plans to have the CELL processor in anything from DVD players to supercomputers and that it will run a modified version of Linux that is completely open source. He does not tell me anything new that's not already in the news but he keeps emphasizing these facts.

    1. Re:CELL will be everywhere, running modified Linux by Anonymous Coward · · Score: 0

      This is correct. Sony has been talking about this for some time now. Their focus with the Cell processor is definitely on all consumer devices. This will give Linux another huge boost and isolate Microsoft even further.