The Perfect Halo 3
Via Joystiq, How Stuff Works has a look at what they'd like to see in the Perfect Halo 3. From the article: "I have mixed feelings about that. Right now, I'm playing through the Halo 2 campaign again on Legendary, and I have to tell you, it's as fresh as the first day. It even still has that new game smell. All this Halo 3 talk does have me thinking, though: If I ruled the universe, what would I cram into Halo 3? So I took the time to compose this little wish list for your consideration."
An Ending.
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The bots is a wonderful idea. One of the best things about 007 Nightfire is you can program a bunch of bots, put them on maximum, and then have you and a few freinds go into a battle to the death against the game. Sure you have multiplayer, but what about for those large maps that need atleast 8 people to play but you have only 4 freinds? I am suprised with all of the AI work Bungie has put in they dont expand it just a little bit more so the bots can play on their own. Look at NightFire, the bots dont even need to be that great or play like realistic humans. They just need to be good enough to pose a chalange and have enough of them going around to overwhelm your freinds. Oh and do one thing, remove the sword and rocket launchers from games that dont require them. If its a sword fight then its ok to have the sword. if there are vehicles then its ok to have a rocket launcher. But the entire point of online should not be a race to the sword or big rocket launcher. Its a gun fight and not a panzy slicing, freindly killing match of losers.
It just sounds like a bunch of "omg it wold be so cool if we could do [this] and [this] and [this] omg lol and fly on air" (almost sounds like it, too) that any 11 year old does. Only they front page it on their website which has nothing to do with things like that (it is their website, but it's kind of lame how they use their semi-popularity to go and flaunt their poorly written fanboyism opinions). Then gets front paged on here as news. :)
If I ruled the universe, what would I cram into Halo 3?
For pete's sake how about a PC version? I have a really fast PC and video card and a *mouse* that puts those X box controllers to total shame!
Not having a PC version really ticks me off. I bought an X box just for Halo 2 and I never use it anymore but regularly play Halo 1 multiplayer on my PC.
Anyone would think that the aparently shite ending of Halo (1 and 2) is a new thing. I've been playing and completing games from the C64 era, and you would be lucky if your game ended the credits.
Ohh I've killed the uber-badass guy, now what is my rewards. Ohh fancy credits and a nice jingle.
It's not new, and indeed still goes on. Half-life 1 and 2, sucked onto a flying train. Roll credits.
Quake 3 (not really a single player game). Kill final guy... very small animation, roll credits.
I could go on.
At least with Halo you get a cliffhanger ending (the favourite of many a naff soap opera) and the idea that the halo universe is still going on.
CJC
I saw this on the 14th and discussed this on a gaming site I belong too so /. is a little behind.
My wish list:
Flamethrower big hell yeah.
Live co-op would be great but I think it will be that never fullfilled wish due to network lag.
ATV is cool. Bigger maps wouln't be as bad w/ atv w/ a SMG built in. Allow someone to stand on back and fire one weapon.
I like the ability to move turrets and use jackal shields.
Battery drain on sword during Live play - hopefully fixed in H2.
AI bots in matches.
Lean MC lean around that rock to fire.
Lose the super jumping and no damage drops.
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This is my favorite game and the replay value on it is than any others I have combined. The music, voice acting & story is interesting enough. The animation and play balance works for me. If you don't like it, it doesn't bother me. If you don't like the controllers don't use them get a SmartJoyFrag and do that realistic mouse-click, space bar or arrow keys finger shuffle. I use my pc/laptops for work and all my consoles for play.
Playing H2 online w/ friends by far is the best expereice I had w/ online gaming. After we get bored w/ matchmaking then we play custom games to amuse us.
....... Thus ends my attempt at wit or whatever
er... like double welding and having each trigger shoot each weapon? which is now being copied by every shooter game and their cousin? or like the idea of only carrying two weapons at a time so you actually have to strategize which weapons to use? which has also been copied by several games?
Halo is not over rated, is the best fps for consoles, simplified to extremes yet fun and "movielike", dont compare it to tribes, ut2004, or battlefield is something very different.
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You mean like Rise of the Triad did about 10 years ago?
Now I'm sure there were games before it that I just can't recall, but what about Counterstrike?
Halo is nothing original. That does not mean it's a bad game, but it doesn't make it revolutionary by any means. It is severely overrated, but that is probably because for most console-only players, who never played games like Quake and Half Life, it seems original.
I dunno who it is
but it prolly is fhqwhgads.
Serious Sam only has a "dual pistols" weapon. There's a difference between having one weapon dual and two different weapons that work independant of each other.
Akimbo Quake (dunno which Quake version that started with) predates Halo by far, allowed you to wield two different weapons and fire them independently. Another example is Terracide, which had three weapon slots you could mount any gun into and fire individually. The Quad Damage mod for Quake 3 allowed for quadruple weapons(!). I'm going to ignore Descent here because the primary and secondary slot loaded different weapon types and you couldn't mount e.g. the laser and the fusion cannon at once.
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If the submitter had just linked to the printable version or you clicked on the link from thier link, you wouldn't have to!
precisely. Those are some of the few "big things" about it too. There are plenty of smaller attributes to Halo that people don't consider, like how they've slowed down the action considerably compared to other fps games. Or that the energy shield element makes the learning curve so incredibly flexible. There are too many things that set this game apart from other fps games, that to dissect it according to the rest of the genre is ridiculous.
"No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54