GTA3 and Vice City now Online Multiplayer
glengineer writes "A deep bow and an "I'm not worthy" to Kent Simon, at the University of Kentucky, Ed Lyons in London, and Chris McArthur in Canada who have made the dream come true for GTA fanatics like me - GTA3 and Vice City online multiplayer! Now I can streetrace and play Liberty City Survivor with real people, not just use the "crazy pedestrians" cheat. Rockstar would be nuts not to hire these guys. So, anyone up for a deathmatch? Meet me at the Malibu Club in Vice, or the construction site on Staunton Island."
GTA online won't work. it's far too easy to die in GTA to some bastard in a fast car, unless you've got a rocketlauncher you arn't going to stop that little kid who repeatedly runs you over outside the hospital.
I like muppets.
Maybe someone should note that the mod is for GTA3. The original Grand Theft Auto had multiplayer right out of the box. I can't remember if it was LAN only or if internet play was possible as well. But then that was a PC only game, right.
I wonder if precious features such as multiplayer will get rarer, now that many hit titles are ported from various consoles to proper computers. In this case the game was released with the unfinished multiplayer code and some dedicated people are getting it to work. Why did the original programmers give up at what appears to be more than half way through?
Ubuntu is an African word meaning 'I can't configure Debian'
Rockstar would be nuts not to hire these guys.
Or, given the current US corporate attitude,
"Rockstar would be nuts not to sue these guys."
Seriously people, learn some fucking
When I visited Eastern Europe this past fall, I learned the truth to a myth. The rest of the world doesn't know anymore about the United States than the United States knows about the rest of the world. Turns out, Europeans are pretty "me-centric" too. Many of them only know about the immediately specific area around them. I was amazed at how hypocritical this type of attitude is.
I also found that after I introduced myself, nobody cared what specific-city (or state) I was from. I was, "the American dude."
The idea of a GTA3 death match is nice and all, but what about an MMORPG based GTA3? Obviously, lots of the way the game works would need to change; Larger cities, leveling up, etc. but it seems like an interesting idea to me anyhow. This coming from someone who has never played an MMORPG before, but perhaps this would be the title to pull the monthly fees from my pocket....
It's the second biggest country on the fucking planet!
Please ignore China, Russia, and maybe Brazil and Australia.
It would be cool if it didn't suck.
I can't imagine that what they've done doesnt break some copyright law somewhere
They're not circumventing a copyright-protection device, so they're not violating the DMCA.
Possibly, they could be violating the End-User License Agreement on the game, if it includes an anti-reverse-engineering clause. Although it's anyone's guess as to if they'd be able to enforce it.
what are the odds Rockstar sues?
"Very, very, small" Seems like a good guess to me.
Why would they?
1) These guys don't have any money.
2) They're not making any money off it.
3) Rockstar isn't losing any money off it, more likely the opposite.
Doesn't seem like they'd get much in damages. Hardly enough to outweigh the lawyer costs and PR damages.
Besides, there are only upsides to people doing this stuff. It extends the life of the game and generates more interest and sales. Game developers know this. The general trend in the last 10 years has been towards accomodizing people who want to mod games, not sueing them.
It's not like this is a trademark issue, where you have to go after people or you risk losing it.
Possibly because they realise (like a lot of people who develop games) that adding multiplayer isn't just a case of adding some network and client/server code (and testing it, of course).
Your game should be fun - as some people have pointed out, the mechanics of GTA mean it's not that fun in multiplayer - too many things people can do to be annoying, etc. Maybe they tried it out (the reason some of the code is in there, I guess) but found that it just wasn't fun without changing the gameplay mechanics of the game in some serious ways.
GTA probably(!) cost a lot to develop, and they didn't want to add on the cost of properly implementing multiplayer, changing game mechanics, and testing it all (it would be expensive to test).
You don't know all that much about geography do you?
When Argumentum ad Hominem falls short, try Argumentum ad Matrem
Unless Rockstar planned to release this feature as an expansion to the existing PC games. ..which is just pure speculation on your part. And even if they did, the damages would have to be pure speculation, since this 'expansion' hasn't materialized.
The burden of proving damages is on plaintiff, not on the defendant.
most Americans think Vancouver, WA
There's a Vancouver in Washington? I guess I'm not part of your "most" since when I hear Vancouver I immediately think of BC.
I wouldn't say I'm a bad gambler but the last time I went to Vegas I even lost a buck on the soda machine.
Gotta appreciate the relative morality...
In-game fantasy rape is immoral, but in-game fantasy murder is a great wholesome pastime.
Even better, real-life public endangerment and the possiblity of actually killing someone in an accident are great times... "Man those were the days..."
"Unheard of means only it's undreamed of yet,
Impossible means not yet done." ~~ Julia Ecklar
You wouldn't accept a newspaper that duplicated articles on different pages would you? Yeah, you could say that a newspaper is paid for, but remember that we all pay for Slashdot in some way (subs, time, ad impressions etc.). If someone was surfing late at night, sees the 'Next story ready soon' blurb and decides to go to bed after reading it, it's a bit of a kick in the balls if they've read it a couple of hours ago.
It's not like Slashdot is some tin pot operation, it's a globally famous service approaching a million members. It's for these reasons, also including spelling mistakes in summaries and titles (yes, titles!) that people are irritated at every occurance. I never post these complaints myself, but I can sympathise with those who do.
How about this: we'll stop complaining when you can employ editors that can proofread and carry out a little research, ok?
Mother, do you think they'll like this sig?