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PSP Hacks and the Mainstream

pasm writes "The BBC is running article about how "DIY software and hardware experts have been quick to embrace Sony's PlayStation Portable console." Today I have witnessed some colleagues playing a wireless racing game with imported ones in the office. It seems that this will be the gadget of the year for both gamers and programmers with a neat idea and time on their hands."

9 of 251 comments (clear)

  1. Hacks gone Mainstream? by wlan0 · · Score: 4, Interesting

    I don't they ever will, since many people are too afraid that they will break them. I know some computer savvy people who are, even after having built several computers.

  2. PSP as Wifi detector? by crypto55 · · Score: 5, Interesting

    I know that there are a bunch of handheld devices available that can scan for wifi networks, but they cost ~$40 for a reasonable model that can detect network security settings. Has anyone heard of using a PSP for this task?

    --
    Due to financial difficulties, the light at the end of the tunnel has been turned off.
  3. Imagine how many they'd sell... by havaloc · · Score: 3, Interesting

    ...if the PSP was even more open. They could open up development, allowing downloads to memory stick permitting 3rd party games to be developed (think Palm) . I think this constant tendency of Sony shoving down our throats things like Memory Stick and ATRAC have really hurt them, instead of enhancing their bottom line like they think it would.

    Before you say that allowing anyone to develop for the platform would hurt sales, I say to you that people still buy commercial games in droves.

    1. Re:Imagine how many they'd sell... by Stone316 · · Score: 3, Interesting
      Personally, I think Sony hit the nail on the head with the PSP allowing it to do other things like watch movies, etc.

      Personally, while I think they are cool, i'm not going to buy one unless they open it up more. If i can record TV shows on my PC and then burn them on a UMD disc to watch later on the PSP (say i'm at the doctor, or waiting for the wife shopping, etc) then i'd definately pick on up. But i'm not going to go out and buy a ton of proprietary memory sticks and constantly have to be reformating it to watch a show.

      There is a huge potential for the PSP but I don't think sony will take advantage of it. They have already said that their business practices have hurt them in the past... we can always hope they come around.

      --
      "Thanks to the remote control I have the attention span of a gerbil."
    2. Re:Imagine how many they'd sell... by radish · · Score: 3, Interesting

      But i'm not going to go out and buy a ton of proprietary memory sticks

      You have to buy exactly one memory stick. Which is not proprietary as the readers, devices and cards are manufactured by more than one company, just like (say) SecureDigital. It's just less popular, and right now, a bit more expensive.

      MS is much better for ripped content than UMD, for one thing the battery life is better. For another, there are no plans for writable UMDs, and even if there were, the drives would certainly cost more than a MS.

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      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    3. Re:Imagine how many they'd sell... by Jace+of+Fuse! · · Score: 3, Interesting

      For another, there are no plans for writable UMDs, and even if there were, the drives would certainly cost more than a MS.

      The DRIVES would, but the MEDIA would not.

      There probably isn't any more than $2 worth of materials and workmanship going into a single UMD. Blanks would probably be about that price.

      I'd pay $500 for a UMD writer WAY before I'd pay for $500 worth of memory sticks.

      And for your information, the Memory Stick format IS proprietary, Sony controls the format, and the third party manufactured Memory Sticks have been less popular (as you pointed out) for exactly that reason. Even though 3rd parties (reluctantly) make Memory Sticks, they do so under strict conditions set out by Sony.

      The Memory Stick and it's relatives are not at all industry accepted standards. I would have much rather liked to have seen any of the other existing memory formats used.

      I think the biggest reason Sony has always loved to force Memory Stick down people's throat is because it can be used to employ some kind of DRM, but I believe many of the other formats can as well, so once again this is just Sony being their usual prick selves.

      --

      "Everything you know is wrong. (And stupid.)"

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  4. Programming SDK...? by __aaclcg7560 · · Score: 3, Interesting

    So is Sony going to release a programming SDK to the general public? And which programming languages are supported?

    If Sony wants to make a deep impact against Nintendo, they should open up the PSP as wide as possible to "non-traditional" programmers. Especially considering how much the ding-dang-thing cost.

  5. What Sony should do - but won't by Dark+Paladin · · Score: 5, Interesting

    When it came down to the choice between getting a DS or a PSP now, the choice became the PSP. Granted, I'll get a DS later for other games that I'm interested in and the rumored Palm Pilot module - but it was the usefulness of the PSP *now* that interested me.

    I've been using it to watch movies on planes and trains, which is more convienient than even watching it on my 12" powerbook. But I can see where more can be done.

    With 512 MB RAM, there's plenty of space for both my saved games, little videos (2 hours of video is about 300 MB or so), and other apps. Where's a *real* web browser that could be hacked from Mozilla, or a mail reader program so I can check up on the go?

    Evidently, you can have "games" that run off the memory stick directly (or so it tells me when I'm in the Game menu section an it looks at either the disk or the memory stick), so why not just make those applications?

    I know, I could get a blackberry for some specific tags, but if Sony *really* wants the PSP to take off, they should release some sort of light development kit (either free or say $50). Let developers see what a portible wi-fi system with a good screen can run. Could Skype run on it? Maybe, maybe not - but let developers give it a shot.

    With a large developer market that's not constrained with having to worry about having a large development start up (like those for the official PSP games), the PSP could become a choice machine for all sorts of things, which would drive attachment sales and, via a sort of "halo" effect, to PSP games. It would be a win-win for everyone.

    But - Sony probably won't do it. Fear evidently keeps the managers in line - fear of this station. In this case, it's this gigantic Death Star circling around called "loss of control". Of all the things Sony fears, it's that Loss of Control. After all, if *they* can't control which applications get made for the system, what if someone makes money on Sony's device without Sony getting a cut. What if someone comes out with an iTunes client that can play protected AAC files and potentially take away money from Sony's ATRAC based store? What if monkeys come flying out of the asses of developers that Sony can't make money on! The horror!

    Sony *could* make the PSP the device of choice that way. Right now, I like the basic hacks that have come out for it, but if the DS gets that Palm Pilot add-on (with extensible memory via a MMC chip or something), then it might swing me to the dual screened little player, since there are a lot of Palm apps out there I could potentially run (like my eBook reader) and a video client could probably run on the DS pretty well. It wouldn't look as good as on my DS, but if it's "good enough" for my train to/from work needs, then it will be an easy buy.

    Sony has a chance here to break out. But I'm going to bet they won't take it because of their own fear.

    Of course, this is just my opinion. I could be wrong.

  6. Why bother with PSP when GP32 is open already! by ptcheezer · · Score: 3, Interesting

    The Gamepark 32 is already a fantastic little portable gaming device and you don't have to worry about unauthorized uses of SDKs and whatnot -it's all open!