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Guild Wars Launches

NCSoft's newest edition to their ever expanding stable of games, Guild Wars, has launched in North America and Europe. From what I saw while in-game things seem to be working well from a technical standpoint. Commentary from the player base is already available from the fine souls at f13.net and Grimwell.com. More specific commentary comes from AFKGamer, who has commentary about the title a few days ahead of time, and on day one of play.

6 of 71 comments (clear)

  1. WoW killer by proc_tarry · · Score: 4, Interesting

    Bought my copy today. Reading the WoW VN boards gives the impression that the players are scared that GW will be better than WoW. Given that WoW has a poor endgame, a real level grind to 60 & non-implemented Battlegrounds; and GW already has a PvP oriented endgame, I think it's going to steal quite a bit of Blizzards business.

    It'll probably take mine.

    1. Re:WoW killer by eviltypeguy · · Score: 2, Interesting

      I have never, ever, ever, felt like it was a grind to get to level 60 in World of Warcraft. If anything, I've felt like it's leveled me too fast, and I barely play 10 hours a week. (At level 52, almost 53 already)...

      Guild Wars so far has nothing to offer me as far as I can see...

  2. Got it... Playing it... by jweric · · Score: 3, Interesting
    I think that it is great what NCsoft did... beta testing a game like this. And when you first start playing, you can feel that everything is well tested and hard to find bugs. The instant you start playing, you can tell you're going to have fun. Thus far, I am having a whole lot of it. I started playing during the second beta test like most people. And so far... I find it hard to put down. I have been waiting for this game for a while... and the wait was well worth it. I only hope that they can keep up with the expansions... I am leveling rather fast and see no sign of slowing down.

    But note: I am going to play this game to completion. For those of you neh sayers that claim that this game is going to be too short... Try to collect all of the skills. And good luck trying to... each profession has 75 for a grand total of 450. All I have to say is: Settle in... GW is here to stay! See you on the servers!

  3. Ok, I'm buying Guild wars for real, for one reason by CrazyJim1 · · Score: 3, Interesting

    Its like other MMORPGS, but only takes 5 seconds to log on. Thats right, no stupid logo screens, no loading screens, just instantly in the game.

  4. Re:You must stick to the path! (steep cliff) by Needanewnick · · Score: 3, Interesting

    Wish I had the mod points.
    Far too often do people call a design choice they don't like or understand 'An easy way out' or 'Stupid' or some other way of saying 'its not what I would have done, so its wrong'.

    Except they didn't do anything.

    For me, playing guild wars has been like Looking at all the things that other mmogs have tried doing but failed... except done in a way that works. It really looks like the designers have played other games that would be considered competitors and aggressively looked at what pissed players off the most and tried very hard not to include those aspects of the games. (Things like level grinding, mean death penalties ect...) All the while creating a unique and thoroughly fun gaming experience.

    I really think this game shows what can happen when people who like games, and know about games... make games.

    Well that's my two bits, feel free to disagree with me. (I can't believe I just wrote that :)

  5. Re:Ok, I'm buying Guild wars for real, for one rea by Meetch · · Score: 3, Interesting
    More so, I'd say it's refreshing that updates are on-the-fly and in the background. It does not appear that the server(s) need be down at all for patches! They just trickle updates to your client as they are committed...

    This has always been the number one problem in Australia with EQ - a 6 hour downtime for patching during Australian prime time, followed by minimum 5 minutes, sometimes half an hour of downloading, and then your P4 3GHz PC takes its time logging you in. Then you're on for half an hour, there's a little network problem, and you come back (after another couple of minutes) to find you've just died and you're not exactly sure which way you were running when you were disconnected...

    Or better still, like a friend of mine - sitting on the boat, and during a bit of lag ending up stranded on an island that the boat passed through, with some pretty mean looking goblins eyeing you over. Care to spend an hour or three swimming out of trouble - if you can avoid the sharks??? And no, despite petitioning, there was no divine assistance offered to the victim of a bug.

    At least on GW if you suffer from a bug (I got stuck under the stairs I should have bee on during the last beta weekend), you can close the client, log back in and 5 seconds later ... it's like the bug never happened.

    If you want continuity, to me it looks like GW will provide it. I'm checking the funds, and most likely buying a key tonight.