The Chewbacca Awards
1up.com is doing a comprehensive run-down of Star Wars video gaming. From the reprehensible Masters of Teras Kasi fighting game to the sublime story of the original Knights of the Old Republic, they have it all. From the article: "Whatever the case, nothing puts us quite in the mood for a pre-movie celebration like diving in and playing some good Star Wars videogames. With roughly 80 such games having come and gone over the past 20-some years, we figured now would be the perfect time to single out the best and worst that this beloved franchise has to offer."
There should be a whole article on X-Wing and TIE Fighter. The only thing pulling me back into the Star Wars universe are those games - they were very engaging and really brought the player into the universe. And unlike most Star Wars games, they were good!
X-Wing Alliance was a pretty good entry in the series (and the last). I wish they would come out with a game for modern hardware, but it doesn't seem likely.
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
That was a terribly uninteresting roundup. But then, the best Star Wars movie came out over 20 years ago - so I'm not sure what I was supposed to expect by clicking the article link.
schild
editor, f13.net
The only really competative question to be addressed by the article was... not addressed by the article. Which is to say, they failed to answer the burning question, 'Which was worse, Force Commander or Rebellion?'
I have yet to enjoy one starwar games in any console generation. They always seem to just take a successful formula that's popular at the time... apply the Starwars theme to it. So I am amazed there is no Grand Theft Auto type Starwar games thus far.
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I'd say they were spot on with their placement of Shadows of the Empire as the best action game. I loved that game so much. I wish I still had my N64.
I don't think it's quite fair for them to name best and worst in categories that only have two games in them. I mean, usually, one of those games is going to be clearly the better of the two, but that doesn't mean the second one is bad. They remembered to include that caveat in the RPG category, but they resorted to bashing and ridiculous exaggerations in the MMO category.
Specialization is for insects. -Heinlein
with people dumping on Masters of Teras Kasi. It wasn't that bad a game. People act like it's the PS1's equivalent of E.T. or something. There were plenty of worse fighters in that generation. Any one who thinks Masters of Teras Kasi is bad needs to dig up a copy of Criticom to see how truly awful a game can be.
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Master of Teras Kasi? Any relation to Teräs Käsi? ("hand of steel" in Finnish) ä = ä
The aim of science is not to open the door to infinite wisdom, but to set a limit to infinite error.
-Bertolt Brecht
Yes. KoToR II was a great game.. until the endgame. Man I was disapointed. KoToR I is considered on of my favorite RPGs next to Planescape, BG, and Final Fantasy VI, VII, and X.
.. empty.
There is a mod project going on right now to sort of "finish" the ending using assets that were "deleted" yet not implemented or finished in the final game. I look forward to their completion so I can play KoToR II and not feel
As far as that mod project, I forget the URL.. google it or scan the Obsidian forums for it.
I wish SWG would just die. Their complaint about there not being Jedi accessible to players is exactly how it should be based upon the time period. Now, from how it sounds, I guess just running through Mos Eisley on the right server you can see/hear numerous lightsabers being used. Launch bugs still exist, performance is abysmal and the run back and forth to get the same kill lair but in a diff. location mission is a joke.
The SNES platformers also were really weak when compared to really good games of the same genre (Super Metroid being the most obvious).
Of *ALL* the Star Wars games, the only above average ones are *both* KotOR games, JO, the X-Wing/TIE games and the first couple Rogue Squadron games. Yea KotOR II's story dies before the end but the game mechanics are still excellent.
I played a lot of Galactic Battlegrounds back in the day, but it's just Age of Empires II in a Star Wars theme. Not terribly unique. Empire at War so far has potential to be something special.
No sig for you!!
I'm surprised they haven't tried remaking this game. It was a turn-based strategy 3x game with battles played out in 3D -- isn't that all the rage now? The concept was solid, and it had a lot of cool elements -- not only did you build a variety of rebel fleets, ships, ground forces, etc. to fight the empire from planet to planet, but the game also had all the special characters you could send on missions and such. Some could even become force sensitive!
It was a great idea that was sadly completely buried behind a horribly designed, low-res graphical interface that made it almost impossible to do anything. Had the game come out two years earlier minus a couple of features, it would have been great. And if they remade it today with modern graphics, a slick UI, and updated gameplay, it could be awesome.
Bruce
Yet more proof that 1Up is dominated by 'snes kiddies.' (People who have never played a console before the 16-bit generation.) The oldest game they list is from 1992.
The Star Wars arcade game by Atari was absolutely incredible. It is, by far, the best Star Wars action game ever. Heck, its one of the best action games ever.
They could've also mentioned The Empire Strikes Back on Atari 2600. That was a fun defender-type game on a system that couldn't handle defender that well.
Some of the categories seem stupid, too. Whats the point of an RPG category when there are two RPGs? A fighting category when there's one fighter? A better system would have been to group the games into three categories: Action (including platformers, the action-oriented flight combat games, FPS, fighting, and racing), Simulation (since there are a pile of Star Wars space sims, this deserves a seperate category from action), and Thinking (the RPGs, strategy games, board games, and that godawful Episode 1 adventure game).
And for the record, the best Star Wars game of all time is TIE Fighter. Somehow X-Wing VS TIE Fighter just didn't do it for me. But Atari Star Wars is the a close second. KOTOR1 is in third.
I find their definition of "comprehensive" disturbing.
Out of curiosity, did Obsidian ever comment on the ending? What the hell were they thinking?
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
Posting just to say I agree.
That game and Trojka going under(I want another Vampire: Bloodlines!) top my list of disasters in the gaming world.
"" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
Their excuse for not picking a best fighting game is weak, since in any group of games, there's always a "best" game even if the whole group of games is horrible. Apparently they acknowledge this, since shortly afterwards they give the Best MMORPG award to Jump to Lightspeed.
Of course, it was pretty obvious that this list was crap when they picked X-Wing vs. TIE Fighter as the best space sim.
Rob
It was a battlechess-type game for DOS or early Windows, which I loved unconditionally. When one piece took another, a short cutscene portraying the characters fighting to the death played. The various animations made it all worthwile. I especially loved R2D2 or C3PO killing the Emperor or Vader. Great stuff.
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1. TIE Fighter 2. TIE: X-Wing/X-Wing Alliance 4. X-Wing vs. TIE Fighter
I love Battlefront. Ya it's more of the same, but that shouldn't discredit it. In fact, I play it more than Halo 2.
Any Star Wars fan (or fanatic) should love it because of the ability to play any character or use any vehicle. It's what I've always wanted in a Star Wars game since playing ESB on the Atari 2600 (the first Star Wars game).
The Hoth battle is worth the price of admission alone. The most underrated game of 2004 IMO.
Political correctness is the newest form of slavery.
"We're contractually obligated to get this game out the door so LucasArts can have it on shelves by December."
Hopefully they'll have time to do the next one right. One year is NOT a lot of time to develop a full RPG, even if you use BioWare's engine.
*Rouge* Leader
Final Fantasy isn't an RPG. Please remember that before sounding link an idiot in front of everyone again.