Xbox 360 & Next-Gen Live Specifications Leaked
Tim Grube writes "Gaming Horizon is reporting that the Xbox Live 360 specifications and console specifications have been leaked. Xbox Live on the next generation is said to have two version, a free one and a subscriber one. The Xbox 360 iself will have a DVD-RW, be Wi-Fi Ready, contain 3 USB ports, and have 512 GDDR3 RAM."
Neither of those two, nor the new Nintendo (also IBM chips) will be using G5's, the Cell is certainly not a G5, and this article also refers to a custom chip.
live specs are at the bottom. Sorry for the KH post. It seems I need more characters per line.
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
Custom ATI Graphics Processor
- 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture
Memory
-512 MB GDDR3 RAM
- 700 MNz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
Xbox Live, 2 types:
Xbox Live Silver (no subscription required) and Xbox Live Gold (subscription benefits)
Features for Gold service
* Also for Silver # Also for Offline
- Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to MMOs (additional fees may apply) *
- Free Xbox Live weekends *
- Multiplayer online gameplay
- Avatar for gamer profile * #
- Motto for gamer profile * #
- Personalized look for Xbox System Guide * #
- Offline achievments * #
- Online achievements *
- Access to other players' Gamer cards via Live *
- Cumulative gamer score * #
- Location/language profile * #
- Reputation *
- Enahnced matchmaking using above
- Skill level matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent players list *
- Free and premium download game content *
- Free and premium downloadable movies, music, tv *
- Downloadable demos/trailers *
- Microtransactions *
- Custom playlist in every game * #
- Play music from portable devices * #
- View images from digital camera * #
- Strem media from Windows XP * #
- Interactive screen savers * #
- Track info for CDs * #
- Communication with voice, video or text *
Nouvelles de jeux et technologies en français. TC
Here is a thread from early March regarding the "World's First Physics Processing Unit"...
One man's Funny is another man's Offtopic.
Support for DVD-R/RW does NOT means a DVD-RW drive.
A dumb xbox fanboy. Gee, never seen one of those before...
You are kidding right? You couldn't be further from the truth. I don't own an xbox, I never planned to buy one, and I also don't plan on buying an xbox 360 (Though it's media capabilities might entice me). I'm strictly a PC gamer, and dislike console games in general. I'm really not sure how I could be an XBox fanboy.
Dual dual core machines in the 2.5 to 3ghz range or so are on the way for Apple and will most likely ship before the first xbox 360 hits the shelves.
The XB360 clocks in at 3.2, if these specs are real, not "2.5 to 3ghz". In addition, the XB360 is supposed to have THREE processors (cores), not two. If the posted specs are real it still puts Apple's fastest to shame.
And second the CPU in the xbox 360 isn't a 970 and can't be compared to it by clock speed. It doesn't take a developer with access to the hardware to know that.
It might as well be. As far as I can tell, each core in the XBOX360 should be significantly faster than a seperate PPC970. It looks to be about the same, but with something like HyperThreading added to each core. If you have information that says that the cores are slower clock-for-clock, feel free to share it, but for now it looks like each core should be faster.
The xbox 360 is weak. Sorry to burst your fanboy bubble. This is what happens when your previous effort goes in the red for 3 and a half billion dollars and the higher ups at your company slash your budget.I do hope next time you make a post like this you will make certain you know what the hell you are talking about before you make a fool of yourself. It helps to actually RTFA.
And not only is it weak, it is going to be weak by a wide margin compared to the PS3 and Revolution. This is going to be ugly for MS...
Right, do you have proof? Or are you one of those idiots who thinks that Cell must be faster simply because it has more cores, without any consideration for speed per core? I guess you're also forgetting the fact that the XB360 will be out a heck of a lot earlier than the PS3 or Revolution, possibly as much as a year earlier. So you're pretty stupid to suggest that the relative performance even matters at this point. Give any company a year of extra development time and they can put out something faster than what they have now, certainly.
My post can be summed up with an acronym STFU&RTFA