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The Xbox 360 Unveiled

You may or may not have caught the Xbox 360 unveiling on MTV Thursday night, but the internet will provide. A plethora of sites have photos, videos, commentary, specifications, and interviews about the new system. Your fellow readers have pulled together to provide links to: 1up.com, Joystiq, Gamespot, The BBC, CNN, NYT, Gamespy, Team Xbox, Voodoo Extreme, Anandtech, and eToyChest. The official Xbox 360 site opened last night as well for word straight from the source. For more official images Ourcolony.net has been 'solved', and now features an OurColony specific video preview. Finally, for commentary on the event, the Video Game Ombudsman provides an alternative to the press releases. From the post: "Kyle Orland (9:28:42 PM): The future of gaming is a girl in a blue dress? Dan Dormer (9:28:47 PM): The future of gaming is a girl with a bag? Kyle Orland (9:28:57 PM): She's the Xbox! OMG!"

92 of 675 comments (clear)

  1. But. by Bananatree3 · · Score: 3, Interesting
    Will it run Linux?

    Seriously, I would really love to see Tux scream on this thing!

    1. Re:But. by BeyondALL · · Score: 3, Funny

      But, another interesting question: Will it Run Longhorn? The spec is quite good, and it would be nice to have a full OS for all my multimedia needs..

      --
      "If you keep an open mind people will throw a lot of garbage in it."
    2. Re:But. by Anonymous Coward · · Score: 2, Funny
      I thought the average SD reader was supposed to be intelligent?
      Compact Flash readers are smarter :)
    3. Re:But. by scottme · · Score: 3, Insightful

      Nah. It's only got a 20GB hard drive, which is either a case of cost engineering or someone's idea of a joke.

    4. Re:But. by MKalus · · Score: 3, Funny

      Oh that would be spiffy, then I could finally run Windows on my PowerMac!!!!!!!

      Just what I am waiting for, this Mac OS X thing just isn't all it is cracked up to be. I am always happy when I can work at XP here at work (although it looks like Mac OS X for some reason).

      --
      If you want to e-mail me, use my PGP Key.
  2. PowerPC CPU? by skrysakj · · Score: 2, Interesting

    Maybe this is why Apple wasn't able to sell machines with a CPU
    faster than 3.0 Ghz. Microsoft had made a deal with IBM to buy them, leaving
    Apple to wait? Can anyone confirm or deny this? How "custom" were these
    CPUs? Were they so custom that they did not effect the supply of G5's to Apple?

    1. Re:PowerPC CPU? by TummyX · · Score: 2, Informative

      From the article:


      The heart of the system itself is made up of a custom-designed IBM PowerPC-based CPU with 3 symmetrical cores crunching data at 3.2GHz each (for a total of 6 hardware threads) at any one time.

    2. Re:PowerPC CPU? by stilltron · · Score: 3, Interesting

      How can MS put this much PowerPC processing power in such a small formfactor? Is MS banking on IBM being able to produce these chips at a smaller nanometer process by the release date (is the xBox360 vaporware?). Is seems like Apple is having problems putting out a machine three times the size with 2/3 the processing power without using a liquid cooling solution. There has to be more to the story.

    3. Re:PowerPC CPU? by Breakfast+Pants · · Score: 4, Insightful

      Microsoft can garuntee that it will buy x amount of these processors for this thing over the course of its life. Apple can garuntee that it can buy y amount of these processors and constantly stop buying as much as they move up to higher and higher specs as time passes. Now the kicker, Microsoft's x is bigger than Apple's y. Much bigger.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    4. Re:PowerPC CPU? by Astatine · · Score: 5, Interesting

      I would go out on a limb and suggest these PowerPC cores are very different from -- and very stripped-down compared to -- the PowerPC 970 series used in the Mac G5s. They probably closely resemble the general purpose core within the Cell, and are probably in-order execution only. Otherwise the CPU would be too big to make it economical to manufacture: for instance, the dual core AMD64 chips recently announced have >200 million transistors and the cheapest ones are likely to cost about as much each as the launch price of the Xbox360 console, imagine the cost of a chip with three of those cores on it.

      The Xbox360 CPU will probably be very fast performing well-defined number cruching tasks with little branching and logic (e.g. physics processing), but bad at game logic (e.g. AI), compared to current general purpose PPC or AMD64 hardware.

      I expect the Xbox360 will look very nice as a gaming platform to begin with, but will be quickly outstripped by next generation gaming PCs with dual/multi core CPUs (the same game engines that take advantage of the multi core Xbox360 chip will take advantage of these) and dedicated physics processing units. Which, given the extra cost of the PC platform, is exactly as it should be. :)

    5. Re:PowerPC CPU? by Astatine · · Score: 4, Insightful

      That would still be a lot of heat to dissipate from such a small box if the Xbox360's CPU really was equivalent to three G5s as seen in the high end Power Macs. Remember, liquid cooling isn't a "magic wand", connecting a radiator with an 80mm fan (say) to a liquid cooling circuit with the CPU on doesn't give you any benefit if you can attach the same size radiator directly to the CPU, the benefit comes from taking the heat away from the CPU and dissipating it through a much bigger radiator elsewhere (of which there is no sign on the Xbox360 enclosure).

      No, these are stripped-down CPU cores.

    6. Re:PowerPC CPU? by John+Harrison · · Score: 2, Insightful
      I think that your prediction about the system being quikcly outstipped by new PC games might be inaccurate. Remember that the great advantage of a console is that it gives developers a single, stable target. They can write engines that utilize its full potential. Even so, it will take some time before anybody puts together AI and physics systems complex enough to really tax this thing.

      PC games on the other hand, have to target a wider audience. It will probably be some time before PC games are designed with a multi-proc/core system in mind

    7. Re:PowerPC CPU? by artemis67 · · Score: 2, Funny

      The Xbox360 CPU will probably be very fast performing well-defined number cruching tasks with little branching and logic (e.g. physics processing), but bad at game logic (e.g. AI), compared to current general purpose PPC or AMD64 hardware.

      Ah, that explains why the XBox 360 will be shipping with Excel Spreadsheet: The Game.

    8. Re:PowerPC CPU? by aero6dof · · Score: 4, Insightful

      The really funny part is that the XBox PowerPC buy goes to further the research and manufacturing of the core chip technology driving Apple Hardware.

    9. Re:PowerPC CPU? by inkdesign · · Score: 4, Informative
      According to the NYTimes, "The heat generated by all that power will be drawn off by a water-based cooling system, something usually seen only in high-end PC's."

      http://www.nytimes.com/2005/05/13/technology/13xbo x.html

      Sounds crazy to me, but there it is...

    10. Re:PowerPC CPU? by Anonymous Coward · · Score: 2, Insightful
      The really funny part is that the XBox PowerPC buy goes to further the research and manufacturing of the core chip technology driving Apple Hardware.

      Or from a different viewpoint, Apple paid for all the research the led up to the current Xbox chip.

    11. Re:PowerPC CPU? by XxtraLarGe · · Score: 3, Informative
      FYI...

      login: slashdotnyt
      password: slashdotnyt

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    12. Re:PowerPC CPU? by Neutron+Bob · · Score: 2, Informative

      Not quite.

      The Xbox360 CPU's are general purpose, and have the full PPC and Altivec units for each core.(well, almost, some altivec instructions are missing and many more were added, but this is just for x360). The Playstation3 on the otherhand has 1 general purpose PPC CPU and 6 to 8 cell processors, which are SIMD vector (but not altivec) units and not general purpose in the least.

      The Xbox360 is quite capable of running any C++ game logic, while the SIMD nature of the playstation3 cells make C++ not a good choice at all. Your original assesment about it being only a good number crunching machine is not quite right for x360 but totally fits the Playstation3.

      I'm honestly not sure how well this processor would work in a more general purpose PC setting though, mainly due to the fact that each core is running two threads (also issues 2 instructions per clock) so cache space is a bit of a concern. In games its easy to put 2 like threads on a CPU because we have very explicit control over it. On a PC this isn't really the case, and massive cache thrashing would be had.

  3. For the Trolls by Anonymous Coward · · Score: 5, Funny

    The following is being offered free of charge to all those who feel the need to troll the Slashdot Games section. Please print out a copy and keep it with you at all times. If you follow these simple steps, you trolling is guaranteed to improve.

    1. If a game is currently on PS2 and there are plans to bring it out on the Xbox, make sure to claim that no one will want to play that game by the time it gets to the Xbox. For example, by the time Virtua Fighter 4/GTA3 comes to the Xbox, we'll all be playing something new.
    2. Use the reverse logic if it is a game only on the Xbox that may be ported to other systems/PC later. Case in point, Halo. Say something to the effect of "I'll wait for the true version of Halo on the PC". "It will be much better than the Xbox version".
    3. Constantly complain about FPS on consoles ACCEPT for Goldeneye.
    4. Always use Bill Gates name. Act as if he is the one making the games.
    By all means, if you run out of clever or interesting things to troll about, just bring up Mr Gates. Lots of people hate him and will be glad to agree with you.
    5. Complain about the XBox controller. Even if you have never seen or used it, it won't matter. People will believe you when you say it's big. Be sure and try to provide a testimonial about your wife or girlfriend or kid who complains about the size of it. Also claiming to be injured by the controller can be the foundation of a great troll post.
    6. When referring to the Xbox, try to scew the name a bit. Xblox, eggs bocks, the stupider the name, the more favorable of a response you will get.
    7. Be sure and mention Japanese and European sales numbers. If you aren't sure what those sales numbers are, go ahead and make something up. Estimate low, most people will believe you.
    8. Although Xbox owners seem to enjoy there games, make sure to comment on Xbox not having any games with good gameplay. Although the Xbox does share some ports with PS2 and Gamecube, it's okay to assume that the Xbox version of those ports has poor gameplay as well.
    9. Since the Xbox has nice graphics, be sure and find a way to put a negative spin on this. Using the age old formula that states if a game has nice graphics, it must have terrible gameplay, you can convince people that Xbox games are all tech demos.
    10. Defective Xbox stories are excellent to use in trolling. The best part is that they require no proof. I find that "the screen just froze up" works great. Occasionally you can use something really bizarre like "My friend bought an Xbox and it caught on fire and burned down there house. Now they are homeless. F*** Bill Gates."
    11. When all else fails, lie. There are lots of people who will agree with you just because they hate MS

    1. Re:For the Trolls by Tx · · Score: 4, Funny

      People will believe you when you say it's big. Be sure and try to provide a testimonial about your wife or girlfriend or kid who complains about the size of it.

      That's just sick dude, leave the kids out of it ;-).

      --
      Oh no... it's the future.
    2. Re:For the Trolls by Anonymous Coward · · Score: 3, Funny

      I bought an Xblox the other day, and I wish I hadn't. I guess the poor sales number should have warned me (since they only sold 3000 EggsBlockses in Europe, and 12 in Japan). I don't know what Bill Gates was thinking when he designed the controller, but it really hurts my hands. It's way too big!

      I was playing a game with it once, and it started vibrating, jumped right out of my hands, and severely wounded a small child. Also, it's strained my fingers so much, I'm starting to have problems 'viewing' my Natalie Portman image collection! I'm going to sue Bill Gates!
      Sure, some of the games may have nice graphics, but the gameplay is absolutely shocking. I tried to play Halo, but it's nothing but a tech demo!

      You may not believe this, but it's actually impossible to shoot! I played for five minutes, and couldn't kill anything at all, so I took the game back to the shop. It has nothing on Goldeneye. I'm going to wait for the PC version, which should be much better.

      Also, my son really wanted me to buy a console, so that he could play GTA3, so imagine my surprise when I found out it was not yet released on the Xbox! You're a nigger. He had to undergo therapy for several weeks - but I'll get the money back from Bill Gates when I sue him.

      I'm going to sell my XSocks on Ebay now. It'll probably cost me a lot in shipping, because it's really heavy. Bill Gates designed it that way, because he likes to hit immigrants over the head with his. I'll never buy another M$ product!"

    3. Re:For the Trolls by KDR_11k · · Score: 4, Funny

      He's offering something for the grammar trolls as well.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:For the Trolls by Otter · · Score: 4, Funny

      Also, you have to to end with "Anyway, I only bought one because Bill Gates loses money on each one they sell."

    5. Re:For the Trolls by bhsx · · Score: 3, Funny

      1. Noone will want to play Madden 2002 by the time it gets to Xbox.
      2. I'll wait for the GNU/Linux version of Tony Hawk American Wasteland, thank you very much!
      3. I have yet to see decent FPS in consoles lately, I mean I used to get ~22 FPS in Goldeneye.
      4. Besides, Bill Gates writes shitty games.
      5. The Xbox controller ate my baby!
      6. Also, couldn't they have come-up with something more original than Xbochs? I mean, haven't we all (besides slow-ass Debian) switched to Xorg-bochs now anyway?
      7. The Japanese are nuts about consoles, but you know what? Xbox 360 has sold ZERO, that's right, ZERO units there (I'm not making this stuff up!)
      8. The Xbox port of GTA ate my baby!
      9. Um, Xbox games are all tech demos, very little actual gameplay involved my friend.
      10. My mom washed my Xbox, and it BLEW UP!
      11. I have an Xbox 360 and it sucks. I use it now for weighing down my paninis.
      And may I add, WTF? You know these listed posts are supposed to start with 0, right? HAND

      --
      put the what in the where?
  4. 30 minutes? by RasendeRutje · · Score: 4, Funny

    Jeez, a 30 minutes show, and no information at all, (except its uglyness and stupid name...)
    ... oh wait... its MTV what else could you expect?

    --

    If Microsoft was mass, stupidity would be gravity.
    1. Re:30 minutes? by mattmentecky · · Score: 5, Funny

      Jeez, a 30 minutes show, and no information at all, (except its uglyness and stupid name...)

      Hey don't talk about the Ashlee Simpson show like that, she has feelings too ya know! ;)

    2. Re:30 minutes? by slapout · · Score: 5, Funny

      MTV -- "Music Television"

      its MTV what else could you expect?

      Certainly not music.

      --
      Coder's Stone: The programming language quick ref for iPad
    3. Re:30 minutes? by technogoy · · Score: 2, Informative

      The 30 minute show was awful. It can be summed up thus:
      8 minutes of the Killers
      +
      13 minutes of ads
      +
      3 minutes of talk
      +
      6 minutes of actual xbox 360 related stuff

      And I thought it was going to be an uninterrupted 30 minutes of revealing inside info on the product.

    4. Re:30 minutes? by CFTM · · Score: 2, Funny

      And if I can hurt those feelings, I think I've had a pretty good day. As far as I'm concerned the Simpson family is waisting my precious oxygen, as is the hilton family, the ritche family, the reid family (I had the misfortune of going to college with Tara's younger sister...imagine Tara fat and ugly) and I could continue this list on ad naseum but I shall refrain from trolling anymore than I already have this morning...sorta like crack got get me some to start the day!

  5. Backward compat by bunburyist · · Score: 5, Interesting

    No where is it written that the next XBox will play current XBox games.

    According to the title the Xbox 360 will play current XBox games. No where does the article provide any supporting evidence to this claim, and in fact largely runs counter to it. Nvidia says all but no, an unknown independent analyst agrees, ATI says that it is statistically possible, and some other unknown agrees with them. Microsoft says... Nothing. According to other sources Microsoft is "not guaranteeing" backwards compatibility, and if they decide not to include a hard drive such compatibility may not be possible at all.

    nVidia may very well be playing to the press, but that doesn't mean such a thing wouldn't be difficult or expensive. Most systems achieve backwards compatibility by finding uses for the extra hardware. Software emulation for compatibility has never been attempted professionally in the console arena, but amature software emulation tends to lag two systems behind. You can push an XBox to do a meaningful SNES, but Dreamcast emulation is right out. With the right software the SNES could emulate the 2600, but not the NES.

    Personally, I don't see why they don't just include a detachable Xbox chipset as a free add-on with an overpriced "premium" system with two controllers, and sell a regular setup with one controller for 100 dollars less.

    But, as I mentioned before, no such thing has been announced yet.

    1. Re:Backward compat by UnknowingFool · · Score: 4, Insightful

      Microsoft is not guaranteeing backwards compatibility so that nobody can hold them to that promise. If they happen to get it to work, they can trumpet it. If they can't, no one can say that they promised it.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    2. Re:Backward compat by swv3752 · · Score: 4, Interesting

      Well, look at the specs- 3 cores each running at triple the speed of the orignal Xbox. It has 8 times the ram. The GPU is more than twice as fast. There is a reason MS bought Virtual PC.

      --
      Just a Tuna in the Sea of Life
    3. Re:Backward compat by ffejie · · Score: 4, Insightful

      Also, even if they know it's not backwards compatible, they don't want to announce it now. That would hurt current sales of games for the current XBox, because a lot of people see them as an investment. By keeping quiet on it, they can announce no backwards compatibility when it comes out so as to not hurt sales of old games.

      --
      Disagreeing with me does not mean you get to mod me troll.
    4. Re:Backward compat by Troed · · Score: 4, Insightful

      Software emulation for compatibility has never been attempted professionally in the console arena

      Nintendo has NES, SNES and N64 emulators written and used as bonuses in Gamecube games.

    5. Re:Backward compat by angrist · · Score: 2, Insightful

      If they get it to work, they can slap it on a disk and charge $50 for the "enhancement." Just like they did for DVD playback on the original.

    6. Re:Backward compat by Anonymous Coward · · Score: 2, Interesting

      There are a few pictures out there, (http://image.com.com/gamespot/images/2005/news/03 /09/allardkeynote_screen001.jpg)
      That show Forza Motorsports in the new Xbox Live Marketplace. Now this is not definitive proof but it leads to some answers;
      a) X360 is backwards compatible
      or
      b) A new version of Forza is coming for X360

      Now I dont know which one to be true so I guess its wait and see.

  6. Torrent link to the video by AIX-Hood · · Score: 5, Informative

    Here's a torrent link for the OurColony video: XBOX360Vid.wmv.torrent

  7. Sweet! by republican+gourd · · Score: 5, Insightful

    Nothing like 6 months to a year of lead-time to make yourself the next Dreamcast.

    1. Re:Sweet! by aftk2 · · Score: 2, Insightful

      Or the next PS2.

      --
      concrete5: a cms made for marketing, but strong enough for geeks.
  8. Why this strategy from MS? by Anonymous Coward · · Score: 5, Insightful

    The specs look amazing but I have to ask:

    Why is Microsoft making it difficult to write games that run on both PC (Windows XP) and XBox 360?

    One of the primary reasons I use Windows is for games. If game developers stop writing for Windows because they move to XBox 360, then it'll make it even easier for me to go all FreeBSD or Linux or Mac OSX.

    Wouldn't it have been easier for XBox 360 to have a Windows XP or Windows Mobile 2005 foundation with just a custom explorer interface to make it look less-PC?

    1. Re:Why this strategy from MS? by Anonymous Coward · · Score: 2, Informative

      What do you mean that they're making it difficult? Microsoft has developed Xenon, which is a base platform under which games can be developed so that they will run on both XBox 360 and any Windows XP PC. It's basically extensions to DirectX, which is what the regular XBox used.

    2. Re:Why this strategy from MS? by clontzman · · Score: 3, Informative

      Why is Microsoft making it difficult to write games that run on both PC (Windows XP) and XBox 360?

      Read up on XNA -- they have a new architecture they're pushing that'll do just that.

  9. Looks Well by CleverNickedName · · Score: 4, Funny

    Sleek, curvaceous, white exterior with no messy wires?

    They should have called it "iBox".

    --


    Unfortunately, I am not Wil Wheaton
    1. Re:Looks Well by Alizarin+Erythrosin · · Score: 2, Funny

      But why does it look strikingly similar to a white version of the Dell desktop I have sitting here on my desk at work?

      --
      There are only 10 kinds of people in this world... those who understand binary and those who don't
  10. Does it run old X-Box games? by DrXym · · Score: 4, Insightful
    It had better, or it's going to have serious problems convincing people to use it.


    Aside from that, if the BBC site is correct, it seems that device is not a digital media hub at all. It seems rather stupid (to say the least) that they didn't think to make the thing a PVR. The last generation of boxes had the excuse, but a PVR / media station is almost an expectation of something which expects to occupy a permenant space by the TV.


    Still, it'll be interesting to see what Sony produce. If they have sense, they will make it a PVR, and a media jukebox, and a kickass console with backwards compatibility. If it can do all those things when the XBox can't then I don't see they have much to worry about. Better yet if they make it hackable - not so hackable that people can easily pirate games but just enough that people can play around with the box and produce cool things for it.

    1. Re:Does it run old X-Box games? by jason_hutchens · · Score: 4, Insightful

      Backwards compatibility just ain't worth the trouble. I mean, seriously, what percentage of people playes PS1 games on their PS2? If you upgrade from your existing console, why not keep your old console around? And if you're new to the console, why would you buy old games? Playing PS1 games on a PS2 is a gimmick. Nothing more.

      And the reason the 360 doesn't function as a PVR is that there's no way to make money from it. Sure, you sell another 360, but you're probably losing money on that in the first place. Instead, Gates will announce a video-on-demand service at E3, you mark my words. Steal Jobs' thunder AND one-up Sony in one fell move.

      Microsoft need one more big announcement to trump Sony at E3. They can't have revealed their hand yet. Likewise, Sony need to out-do Microsoft. And what do they have? Seriously, it feels that Microsoft might win this one.

      Of course, Apple and Sony could band together. Jobs could announce video-on-demand for the iTMS (which is widely predicted) and Sony could announce that PS3 will be able to access the iTMS. Furthermore, Apple could license iPod production to Sony, so they can get out of that market as it plateaus to focus on turning iTMS into their primary revenue stream.

      Idle speculation, nothing more.

    2. Re:Does it run old X-Box games? by sriram_2001 · · Score: 2, Informative

      It *is* backwards compatible. Part of the show talked about being able to download maps for Halo 2

    3. Re:Does it run old X-Box games? by sriram_2001 · · Score: 2, Informative

      The idea is that the XBox hooks up to your Windows Media Center PC which acts as a PVR

    4. Re:Does it run old X-Box games? by DrXym · · Score: 4, Insightful
      Ask Sony if backwards compatibility is worth the trouble. It's not important how many people play PS1 games now but how many played them around launch time when there is a dearth of titles for the new box but plenty for the old one. It's about continuity - reassuring Mum & Dad that the new console doesn't render Johnny's old games obsolete.


      It's interesting that you mention iTMS. Imagine that Apple produced iPod2 which dumped AAC for something else which is supposedly superior. Would that be a dumb thing or a smart thing to do considering how much people had invested already in AAC?


      As for the PVR, yes there is a way to make money from it. A shitload of money. You sell listings. You bundle them with your XBox Live Platinum subscriptions and make even more money. You sell video & music on demand. You bundle everything into an MSN sub and make even more money.

    5. Re:Does it run old X-Box games? by LightningBolt! · · Score: 2, Informative

      It *is* backwards compatible. Part of the show talked about being able to download maps for Halo 2

      Your assertion isn't backed up by your evidence. Here:

      halo2 map = data
      halo2 executable = code
      data != code

      It's much more likely that there's an early version of Halo 2 built for the 360 which (unsuprisingly) works with Halo 2 maps.
      --
      Old people fall. Young people spring. Rich people summer and winter.
  11. xbox 360 design...uninspired by distantbody · · Score: 4, Interesting
    The designers were very motivated, but they lacked the tallent and high standards to make something truly visually exceptional. The design concept: "inhaling", this sounds like a high school design project. I cant knock them on the hardware front, but its just very visually uninspired (perhaps to motivate clip-on-cover sales?). The consoles exterior belies its future sigificance, which is a bit disappointing. Have a squiz at Inhabitat for a look at the future of design.

    On a different note, congratulations to the xbox 360 marketing team, who pulled out all the stops: constant "leaks" heading up to the launch, the first next-gen console shown off, launched on TV, by a pop show, and by celeberities! Not to mention the whole colony buisness. Full marks Microsoft marketing team.

  12. Free Jeff Minter VLM with every XBox 360 sold by Kanon · · Score: 2, Funny

    http://www.llamasoft.co.uk/neon-screenshots.php

    Jeff Minter code in millions of households soon :)

  13. Comment removed by account_deleted · · Score: 3, Informative

    Comment removed based on user account deletion

  14. Good start by Dark+Paladin · · Score: 5, Interesting

    So far, the specs look pretty good. MS is probably allowing it to be a DVD player out of the box without the annoying "remote control must be there". Surprisingly, it still looks pretty modible - you know that people will be dying to make it into a Linux box first chance they get (and with a removable hard drive, even easier to switch between systems and use those USB peripherals), so we'll have to see what anti-mod abilities it includes.

    The #1 question still is: backwards compatibility. At these specs, there's no reason why a hardware emulator couldn't emulate an older Xbox. And with the Xbox 1 only 4 years old, I believe that backwards compatibility will be a big deal - if not a bigger deal than the other systems. It's the price between $300 - $400 with some games on launch day (of which, if history is a judge from the PS2, Xbox 1, and Gamecube launch, one of those games is worth having, and 6 months afterwards the other "killer apps" show up), or having a good library including the all important Halo 1 and 2.

    Enough to make me buy on launch day? No (but then again, with the current 3 consoles I own plus the GBA and PSP, I have too many games anyway), but we'll have to see how it does the next time out. They've fixed a lot of my previous annoyances with the Xbox 1 (the USB system should let me plug in a keyboard to enter in my own music track information - a pain and a half with the Xbox 1 using a controller, and the free basic Live will bring in people who, like myself, are too damn cheap to pay the $60 or so a year to get onto Live, especially considering how little I play online these days. Three kids, wife, blah, blah, blah.)

    But it's a good showing. I'll be curious to see how the PS3 and Nintendo Revolution respond. (Psst: Nintendo, DVD movies play out of the box. It's reason #1 why you're tied in second place worldwide with the Xbox.)

    1. Re:Good start by UnknowingFool · · Score: 4, Informative
      At these specs, there's no reason why a hardware emulator couldn't emulate an older Xbox.

      The problem is with nVidia, and it's not technical but legal. This is an older article describing some of the problems. While some of the hardware challenges have been overcome, the nVidia problem remains.

      It was widely believed, however, that Microsoft had retained a team of hardware emulation experts to work on the problem - although concerns over the viability of such an endeavour were voiced by some experts, especially regarding the company's ability to emulate the functions of the graphics unit in the Xbox without violating NVIDIA's intellectual property rights.

      IIRC nVidia has patents on some GPU algorithms in their chipsets that the Xbox used. ATI can't simply copy them without permission, and nVidia is unlikely to give them permission. So the problem is that the Xbox 360 GPU will not respond correctly to an Xbox 1 game. Technically Xbox 360 could emulate the functions before passing commands to the ATI GPU, but it's quite a technical challenge to do this.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  15. boy did it suck! by utexaspunk · · Score: 4, Interesting

    Was I the only one who was completely underwhelmed by the 30 minute commercial with commercials? Every new generation of consoles prior to this has been a big leap forward from the previous one. There was hardly any in-game footage shown, but what I saw looked more evolutionary than revolutionary. What did Perfect Dark Zero have that you can't get on Halo 2 with the HD cables for the Xbox? "Fully destructable objects"? (did anyone else catch that? wtf?)

    I have a feeling that Microsoft has screwed up pretty bad with this not being backward compatible- unless they're going to have dual-sytem games, it's going to split their userbase and the developers will not know which unit to design for. People were still releasing games for the PS1 long after the PS2 came out, but they could get away with it because the PS2 was backward compatible.

    Here's hoping it's an abysmal flop.

    1. Re:boy did it suck! by wvitXpert · · Score: 2, Insightful

      As you get closer and closer to photo-realism the size of the leaps gets smaller. Think about the amount of time game developers would have to spend just to take full advantage of the graphics (forgetting about gameplay). It could take years to develop games that fully show off the graphics power of the next-gen consoles. All we saw on MTV were early renders of alpha games. I expect them to look a bit better on release, but still you can only get so realistic.

    2. Re:boy did it suck! by kidgenius · · Score: 4, Informative

      You know, I saw the Perfect Dark pics and was rather underimpressed as well. But, if you looked closely, you could tell it was unfinished. Most of the surfaces had no textures on them. They only had a simple, flat, single color applied to all the surfaces. So, that's why it looked like a hybrid PS1/PS2 quality game. If you look at the ghost recon pics though, they are rather impressive. Personally, I'm waiting for the PS3 because I enjoy Gran Turismo, Final Fantasy, and Metal Gear Solid (which usually comes out first on Sony)

    3. Re:boy did it suck! by chromaphobic · · Score: 2

      Underwhelmed is a perfect description of my feelings towards the XBox 360. I watched the videos and looked at the screenshots and was filled with an overwhelming sense of "Meh" and a shrugging of the shoulders.

      Previous generations of consoles almost always wowed me from the first moment, this just makes me want to go take a nap.

  16. Every game in the Xbox 360 is Live aware... by xtracto · · Score: 5, Interesting

    Well, it seems it the Xbox 360 is the Family All In One multimedia station MS promised it will be...

    Unfrotunately, if every game is Live aware, I am affraid developers will tend to concentrate in the Live gameplay while leaving us the poor unfortunate guys that do not have high speed internet or WiFi (does it comes with an ethernet adaptor?) with 1/3 of the "experience"...

    I certainly will wait until Nintendo and Playstation release their consoles to make a choice... (as I do not have the money to buy the 3 of them... or even 2)

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:Every game in the Xbox 360 is Live aware... by BewireNomali · · Score: 2, Interesting

      i think that's the point though. they're hedging their bets on the fact that the future of gaming in online, for a number of reasons.

      first and foremost - the revenue stream from an online service allows them to sell the unit itself at a justifiable loss if they can demonstrate a consistent percentage of owner uptake to the online service.

      the second thing about consoles that has yet to become a big problem is piracy. As more sophisticated methods of console piracy emerge, serious dents in the revenue stream will be made, as microsoft undoubtedly shares in revenues of games distributed on its console, again to offset the loss from the sale of the unit. So the other reason to hedge bets on online gaming is that the future of gaming plans to be SERVER SIDE - centrally distributed gaming. You'll log on to a service and have to pay for your game which is centrally housed.

      No more disc for you to copy for your cool friends so they can play on their modded x-box. in fact, they're telling you to mod your x-box all you like... if you can't get free games, they couldn't care less.

      if you don't think that's important, look at how the gamecube suffered because it refused to consider the implications of the future, i.e. dvd playback. Sony, ironically, has catchup to do. By not uniting developers on one platform for online gaming (something they're going to have to do eventually) they didn't have the foresight to realize that gaming, like all things, is something most folks like to do together. X-box live is gonna give people a place to do that (especially because of the x-box silver service, which is a FREE tier of x-box live).

      --
      un burrito me trampeó.
  17. And the winner is... by MosesJones · · Score: 3, Insightful


    Well lets face it IBM. If XBox 360 wins (anyone noticed that you do 360 to end up back in the same place?) then its IBM processors at the core. If its PS3, then its... IBM processors at the core.

    All those box numbers, all that volume, all those cheap servers.

    XBox or PS3, doesn't matter as Intel lose.

    (But please let it be PS3 that wins as its actually innovative rather than a re-hash of off the shelf stuff and (as ever with MS) no R&D).

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:And the winner is... by wvitXpert · · Score: 2, Interesting

      In what way is the PS3 inovative? I haven't heard anything but cell processor this, cell processor that... let me guess, it can finally render toy-story quality graphics right?

  18. Details by CleverNickedName · · Score: 4, Informative

    From the BBC:

    - CPU with three IBM PowerPC 3.2Ghz cores
    - ATI 500MHz graphics processor
    - 48 billion shader operations per second
    - 512Mb GDDR3 RAM of memory
    - Removable and upgradeable 20Gb hard drive
    - Three USB ports
    - Windows Media Extender built-in
    - Support for DVD-video, DVD-ROM, DVD-R, DVD+R, CD-DA, CD-R, WMA CD, MP3 CD, Jpeg photo CD

    --


    Unfortunately, I am not Wil Wheaton
  19. Guess what a friend of mine just got in the mail by Nicolasd · · Score: 2, Interesting

    A nice commercial DVD about the Xbox from MS (btw he's the webmaster of an Xbox site here in Belgium) and just to make sure that he can play the DVD... MS kindly provided a Samung portable DVD player... and after that we'll all wonder why the Xbox gets good reviews...

  20. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  21. MTV Special by Deathlizard · · Score: 2, Interesting

    Whoa! I actually felt the 30 Minutes of my life pull from my body after watching that. I don't know which is worse, That Show, The VGA's or G4.

    The 360 definetly looks a little better when there's people standing next to it so you can get a idea what the size of it is. I'm also intreged by the Phantom sounding Marketplace that they talked little about. That's about all you got out of the "Pimp My Crap band and gamers you never heard of with Frodo Baggins and oh. Here's the Xbox 360 show"

    Perfect Dark Zero better be in an alpha state, because I've seen Better Graphics in Quake II. And the frame rate it appeared to be getting in the "competition" was worse than what the N64 Perfect Dark used to get. It had to be somewhere around 2-5FPS (which is probably why they kept the camera's off the screens as much as possible). The other previews for games looked promising. Specificially the Project Gotham and the game that kinda had beefed up Doom III Graphics (missed the name).

    The Ourcolony.net preview in five minutes gave more infomation about the XBox 360 then the entire 30 minutes on MTV. Frankly the power that is in this thing, especially considering it's size, is staggering. 1TFLOPS of processing power (if that number is true) is nothing to sneeze at. Especially when you start imagining a Beowulf Cluster of these and just 100 of them have a good chance of getting you ranked in the top500 list.

  22. official detailed info by tantalus · · Score: 3, Informative

    The official detailed info and specs for the xbox 360 can be found at http://www.xbox.com/en-US/xbox360/factsheet.htm/ and http://www.xbox.com/en-US/xbox360/peripheralsfacts heet.htm/

  23. And, btw, wanna know what happened to Unity?.. by hyphz · · Score: 4, Interesting

    The music visualiser in the Xbox 360 is being done by Jeff Minter, as a massively enhanced version of the engine that was going to drive Unity. ;)

  24. Re:And this goes with ??? by DrEldarion · · Score: 2, Funny

    ... and we all know that gamers are statistically savvy about things like home decor.

  25. Re:Massive processor, not much for graphics though by imsabbel · · Score: 4, Informative

    How do you think its "now much in graphics"?

    The 10MB is EDRAM, (just call it cache:) ), and the gpu also has the 20GB/s access to the 512MB main memory.
    Plus it has 48 Shader pipelines (although not comparable with cureent GPU numbers because this are unified shaders), so it should be al least GF6800 level.

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  26. Re:Massive processor, not much for graphics though by 10Ghz · · Score: 2, Informative

    Not much of a GPU? it has 10MB of EDRAM, and it has 256GB/sec of bandwidth in to it! That's ALOT of bandwidth. No, it's fucking HUGE amount of bandwidth! And in addition, it has the regural GDDR3 at it's disposal as well.

    And it has 48 pipelines running at 500Mhz. Current top of the line PC-GPU's have 16 pipelines running at around 500Mhz. So I think it's pretty safe to say that the GPU on this this is a real monster!

    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  27. Re:Mods by wvitXpert · · Score: 2, Interesting

    I don't know what they've done technically. But the biggest issue is the increased emphasis on Xbox Live. If modding your Xbox means you can't use live it's not going to be a very attractive prospect to most gamers.

  28. It's a nice thought by goldcd · · Score: 4, Interesting

    The problem with the PC platform is that software is designed to run on 'most' PCs out there. If you've got some bleeding edge number cruncher, then you can probably stick up the resolution, have nicer textures and all manner of extra little bits of gilding - but the basic game running underneath it is still constrained by the weakest PC in their target market.
    The 'nice' thing about consoles (and there are many nice things) is that code can be optimized for the hardware (compare a game running on an Xbox with the PC version running on a machine of the same spec) and that everybody has the same base. For example the Xbox360 appears to be able to support a massive chunk of simple raw processing - you can have a game that has complex physics as an integral part - you know it'll run on all machines. If you tried it on low spec PC it just wouldn't run (and I suspect a high-spec PC isn't going to be showing up the 360 any time soon).

    1. Re:It's a nice thought by WNight · · Score: 2, Insightful

      That was true, but now the time to optimize a big game enough to matter through all the machine-specific tricks often isn't available. There are a lot of tricks that depend on having fixed specs - only have one resolution of textures, etc, but the specific register, tweaking code order optimizations just can't be done in a practical time and they are what used to make consoles so amazing. If it can't be done in the API, game developers aren't going to do it. In the days of the NES it was more practical - much of the code would be hand-tweaked ASM anyways.

    2. Re:It's a nice thought by ZephyrXero · · Score: 2, Interesting

      Actually you run into the lowest common denominator problem on consoles too. Most games are released for all the systems, yet since PS2 is so much slower than the Xbox and GC...they don't look that much better on them. You might get larger textures and anti-aliasing but not much more than that. The same thing will happen for this next generation too unless it's an exclusive title.

      --
      "A truly wise man realizes he knows nothing."
    3. Re:It's a nice thought by Nyder · · Score: 2, Interesting

      Babbster posted the following:
      " This is why moving first on their new home console may be a big benefit to Microsoft...."

      Yes, just like the Dreamcast helped Sega.
      or the Jaguar helped Atari?

      Personally, I'm not holding my breath. I haven't seen the Xbox 360 in action, and sure, from it's specs it sounds nice. But then, the Cell chips sound very nice for the PS3. Not to mention Nintendo might actually have something very good this time around (but once again, I'm not holding my breath).

      once the machines are out, and games are out for them, then I can make judgements.

      But the problem with the consoles is technology can rapidly outpace them. Sure, Xbox360 may be nothing like we currently have now, but by the xmas 2005 we will see things like PPU add-in cards (PhysX Chip http://interviews.teamxbox.com/xbox/1117/AGEIA-Tec hnologies-Interview/p1
      )
      Which has the ability to completely change gaming.
      But of course, how much depends on how the final product works.
      There is a chance it's in the Xbox360, but I doubt it. They would of mentioned it by now I would think. Seems to me the addition of one of these chips would be ideal to console makers.

      --
      Be seeing you...
  29. Somewhat OT... by nighthawk127127 · · Score: 2, Interesting

    ... I recall reading that the reason they're calling it "Xbox 360" is because "Xbox 2" would sound less sophisticated than the Playstation 3. Since these two consoles will be duking it out for a while, M$ didn't want to give Sony any advantage. Well that's all well and good, but here's my question: What are they going to call the next iteration of Xbox? They'll always be faced with the dilemma of being one step behind the Playstation. Xbox 3 vs. PS4, you get the idea. How are the going to solve that problem? "Xbox 720," anyone?

    --
    10100111001
  30. The Xbox 360 Offers Nothing To True Gamers by rAiNsT0rm · · Score: 2, Interesting

    Everyone can squawk about hardware specs, looks, controllers (which are nothing new at all, ooh wireless!), Media capabilities... NO MENTION OF GAMES ANYWHERE! Anyone notice this? Give me a B.S. vision of the games to come that will be totally amazing, which will never actually release anyhow, as consoles USED to do to promote a freakin GAMING console!

    Nothing can be said for the games at all and this is supposed to be a gaming console. Sony and MS have missed the mark by miles with these "next gen" efforts. No real gamer cares one bit about processors or a stupid video camera attachment or even a hard drive really... notice how well the eye toy and PS2 hard drive sold? What makes anyone think people are willing to pay through the nose for a console that supports technology people have no interest in? If there is no interest today, nothing is going to change by next year, in fact there will be less enthusiasm by then.

    This will not sell 100 million as is stated by MS, I don't believe the PS3 will even sell 100 million... people are turning away from this rush to produce expensive hardware with no new games and ideas to back them and short life cycles, note the PSP and DS not exactly selling like hotcakes. I can't wait to laugh at the massive losses incurred this round in consoles, Nintendo will also be laughing all the way to the bank by not taking huge losses on hardware and focusing on ease of use and innovative content.

    --
    http://teasphere.wordpress.com - A little spot of tea
  31. Taking Advantage by Tony · · Score: 2, Insightful

    Think about the amount of time game developers would have to spend just to take full advantage of the graphics (forgetting about gameplay).

    No kiddin'. It was years before PS1 games were taking full advantage of the hardware. Same with PS2 games; compare R&C Up Your Aresenal to Rayman or any of the other early PS2 games, or event the first R&C. Big, big difference. The good thing is, it keeps the console fresh.

    The XBox wasn't that big of deal because it was essentially a PC. The difference between Halo and Halo 2 wasn't really that great. With the XBox 360 being a different beast, there might be a huge difference between the first run games and the later games, as people learn to take advantage of the hardware.

    Maybe.

    --
    Microsoft is to software what Budweiser is to beer.
  32. Not about the games?! by Anonymous Coward · · Score: 3, Funny
    With the Xbox 360, Microsoft is announcing that it's not just about games anymore.


    Boy! That's just what us gamers wanted to hear! A new gaming console, but it's not just for games! wiippeee! Yahooo! Yehawww!

    /sarcasm

  33. $500? by Johnny+Mnemonic · · Score: 3, Insightful

    How in the hell is this box supposed to sell for less than $500, even after Microsoft's subsidy? I mean, holy crap. I think either of these things is going on:
    • Those aren't your father's IBM 970s. How much they bear in relation to the 64bit PPCs shipping in Macs I think remains to be seen.
    • Microsoft is going to untold lengths to subsidize these boxes, in the expectation that they'll make it up with Live subscriptions and game licensing. Like cellphone providers.
    • Microsoft could have seriously missed the market. I'm sure they've done extensive market research; they're known for that. Even so, I have hard time believing that anyone is going to pay >$500 for a console. Maybe they know that the the Sony PS3 is going to be $500 too, so they feel safe in developing this kinda thing? Anyways, if it it's more than $150 more than the PS3, I think we can kiss it goodbye, no matter how much it rules.
    If this ships with three real CPUs that are mostly similar to the ones that Apple uses, for less than $500, lots of Apple fanbois, myself included, are going to wonder wtf is up with that, and why Apple can't do the same. I think there is still a lot that remains to be seen.
    --

    --
    $tar -xvf .sig.tar
  34. Re:Windows on the Power Architecture??? by CalTrumpet · · Score: 4, Interesting

    Windows NT originally had a kernel that ran on PPC, so this really isn't a huge jump for them.

    PPC can switch big/little endian, and since the low-level bootstrapping and HAL code already existed, it probably wasn't a huge deal to build XNA (this is their new XBox/Win gaming dev platform) compilers for x86, PPC, x64, and maybe even .Net CLR.

  35. Nintendo also by Luthair · · Score: 2, Informative

    Nintendo is also using PowerPC, I believe they're using 4x 2.5 GHz

  36. Nvidia is the problem... by CalTrumpet · · Score: 2, Insightful

    XBox games don't use a full 3D abstraction layer, like many DirectX or OpenGL games do. They are directly targeted (and optimized) for the Nvidia GPU, and the firmware and GPU compiler technology for the first XBox's graphics system probably belongs to Nvidia.

    After such a big embarassing loss to ATI on the X360, it is highly unlikely that Nvidia would agree to license their technology for inclusion in a software emulator on the new platform.

    Interestingly enough, MSFT has made some acquisitions over the last couple of years that point to building such emulation (VirtualPC, JIT scode conversion technologies), but it might be for naught if there is a legal barrier on the graphics chip.

    I know, sucks.

  37. Re:I hate writers. by oneiron · · Score: 2, Informative

    Chris Morris is one of the better writers out there. He stay's pretty connected to gamers via the shacknews comments community.

    This does differ from what can be done with 'a regular wired ethernet.' How many people have their wireless networks hooked up to their living room entertainment center? To be able to do something like that without 3rd party software or hardware mods is nice.

  38. Re:Introducing a joke you will get sick of quickly by Anonymous+Cow+herd · · Score: 3, Insightful

    I disagree... GTA:SA is the perfect example of a game that's too ambitious for it's hardware; it would have been much better suited to a next-gen console. The graphics were grainy (although the textures were OK), jaggies all over the place, and you get some serious performance issues in key parts of the game. Don't get me wrong, the game itself is pretty good and a blast, but the lackluster hardware performance (especially texture load time! Driving over not-yet-rendered bridges is weird) seriously hampered my enjoyment of the game.

    --
    Ita erat quando hic adveni.
  39. Re:Introducing a joke you will get sick of quickly by tomstdenis · · Score: 2, Insightful

    What? ok... we obviously play games for different reasons.

    BTW the exact reason for the "not yet rendered" [it is actually rendering btw] is CD load time. The model for the city is in memory but not the textures [they're rotated out LRU style]. So if you drive super fast you're going faster than the CD can access/load the data [seems odd]. Thus the game engine just renders transparent surfaces.

    If you drive fast enough you can occasionally see the green backing of the interstate signs blank and just have the white wireframe text up... it's funny.

    Anyways, I find the game a sufficiently pleasant waste of time even with that shortcomming.

    When I look at games like the old Splinter cells [chaos theory is good imo] they're nice looking games that are way too hard to play. I don't play for work ... I play to waste time.

    In GTA I can hop on a quadbike and go on a murder spree. That's not only fun but it's educational in case I have todo it in real life.

    Tom

    --
    Someday, I'll have a real sig.
  40. Re:No video-out... by hollismb · · Score: 2, Informative

    It's not blacked out. It's black. That's a custom video port, into which you plug whatever custom adapter/cable you purchase seperately. Exactly like the current Xbox. Expect COAX, Composite (included in the box), S-video, Component, and hopefully DVI/HDMI.

  41. 169 XBOXs sold in Japan last week by dstyle5 · · Score: 2, Funny

    7. Be sure and mention Japanese and European sales numbers. If you aren't sure what those sales numbers are, go ahead and make something up. Estimate low, most people will believe you.

    According to this http://game-science.com/news/001076.html/ article, the XBOX sold a whopping 169 units in Japan last week, and 6,529 for the whole year. At the other end of the spectrum, the Nintendo DS sold 67,863 units last week. Clearly the XBOX is not doing very well in Japan.

    *** Disclaimer - I own a xb0KZzzz ;)

  42. ...not Intel by tgibbs · · Score: 2, Insightful

    It is interesting, isn't it, that nobody is now using Intel who is not locked into it by a commitment to legacy code? All 3 new game machines are using PowerPC processors.

    And I wouldn't be surprised if the OS of XBox360 is based on Windows. Perhaps Microsoft will follow Apple's example with the 68K to PowerPC transition and release a PowerPC based Windows PC that runs old applications in emulation.

    After all, they already own VirtualPC...

  43. If your PS1 breaks, what do you do? by tepples · · Score: 2, Interesting

    what percentage of people playes PS1 games on their PS2? If you upgrade from your existing console, why not keep your old console around?

    Consoles break, and the makers eventually stop production. Once your PS1 bites the big one, you still have a PS2 to play your existing library of PS1 games (except possibly for Tomba! and about a dozen others that Sony couldn't get 100 percent working). Or where can I buy a new Super NES?

    And if you're new to the console, why would you buy old games?

    Unlike the Final Fantasy compilations, not all classic games are re-released for all consoles. Where can I buy, say, Tecmo Bowl for GameCube?

    Of course, Apple and Sony could band together.

    If Apple and Sony BMG were to enter an agreement with any level of exclusivity, then EMI, Universal, and Warner would feel left out.