512MB GeForce 6800 Ultra Reviewed
Timmus writes "If you thought the $500 GeForce 6800 Ultra and $550 Radeon X850 XT PE were excessive, wait until you see nVidia's GeForce 6800 Ultra 512MB: it officially retails for $999.99! Firingsquad has a review of the card manufactured by BFG. They ran tests with 6 different configurations (including a pair of 512MB cards running in SLI) with widescreen benchmarks at 1980x1200 as well."
Then buy a PS3.
A grand for a video card? A grand? All I can say is some folks have more dollars than sense, but that's just MHO.
A mirror of the print version is here and a mirror of the full article is here
"I'd rather be a lightning rod than a seismometer." -Ken Kesey
Do you now buy the computer as something to run the graphics card on, rather than vice-versa?
a complete waste of money. For an extra $500 you get maybe 1 or 2 fps. What I find strange is that firingsquad is split over whether or not readers should buy it. The whole review seems to be a better benchmark of how much of an industry shill firingsquad is than the graphics card itself.
Well for Longhorn and Quake4 I think this is now the minimum? Or is it 2 of these in an SLI setup?
I'm still saving up for the 4way multi-core CPU minimum requirement =/
Actually the market for the "size of my video card reflects the size of my penis" niche is bigger than you would expect.
That means it's only $2000 for the _graphics cards_ in a top of the line SLI rig... this month.
This card costs $999 with 512MB DDR3, someone tell me how much the Xbox 360 comes with?
See where I'm going with this? Just how big of a loss are Sony and MS willing to take with their consoles this time around? I mean either way the consumer wins out big.
Even by the time winter rolls around you're not going to see this card or it's 256MB version for $50.
-- taking over the world, we are.
No one needs that much graphics processing... *looks at Longhorn* Nevermind.
MadOgre.com
So for that price, I can buy 3 PS3s, or a PS3 with a large TV, or a PS3 with LOTS of titles.
I have a geforce4ti, and wonder why will I need more GPU power anyway. HL2 and doom3 run fine, and seem to need more memory and cpu bandwidths than triangle-pushers.
Theres a major lackage of a physics processor right now. Given the nice placement of GPU cards... on a high bandwidth bus of the northbridge, I'd say put the physics chip on the video card. Otherwise on a PCIX card.
Anyone care to comment where a card like this Geforce will be REQUIRED?
"Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
The price tags just dont justify what you get in return. So in order to make the "bling ding" cards attractive, they quietly drop support for "obsolete" hardware, that is, you don't see any bug fixes or software features being added in ATI's catylyst set for the 9x00 series anymore.
On top of that, those "obsolete" cards haven't gotten any cheaper as new products usurp them. The 9800 I saw on the shelf last weekend still cost as much as when I bought mine a year ago.
So far all signs point to the next gen of consoles being pretty much on par, visually, with the greatest crap that ATI and nVidia churn out.
It's really hard to see the point of PC gaming anymore. What's it got that consoles dont? Online gaming with annoying mouthy 14 year olds? Check. Overpriced titles, and half-baked content delivery mechanisms? Check. Half finished products that require patches and updates to work correctly? Check.
For what this card costs, I could get a jillion-inch widescreen high-def DLP set to hook my PS3 and XBox 360's up to.
Just posting to keep the "pc gamer" vs "console gamer" wars going strong. It's fun to watch dweebs and simps fight.
I don't need no instructions to know how to rock!!!!
The idea is that anyone with enough money to buy one or two of these 512MB cards is also planning to use a nice display. Thankfully, BFG had the foresight to employ two, dual-link DVI connectors, each of which supports resolutions up to 2048x1536 at 85Hz. You'll get away with up to 1920x 1080 at 60 Hz using the single-link port featured on 256MB Ultra cards. But if you really want to go big, Apple's 30-inch Cinema HD display, for instance, requires a dual-link DVI output for operation (BFG's product manager makes the clarification that the 30-inch Cinema HD is not supported in SLI mode, though). Previously, this was a feature only available on high-end Quadro cards, so including it with the GeForce 6800 Ultra is a big deal for graphics professionals.
I don't think the 30-inch Cinema HD display is supported in this over-priced cards dual-link mode either. According to Apple, the optimum resolution of the 30-inch HD display is 2560 x 1600 pixels. The let's-drop-a-grand card supports a maximum of 2048 x 1536 (according to the article). Do the people who spend the money on these things expect blurriness?
All I can say is that for a grand, this card better blow me and make me toast in the morning.
____
~ |rip/\/\aster /\/\onkey
Game Developers.
If you are starting a new, state of the art game now: by the time you get it out the door, this level of video card will be standard built into motherboards. Almost Every PC game company in the world will need a few of these for testing, if nothing else.
I read the article, the card didn't do that great against ASUS's 256mb card, and in fact, in most of the tests the Asus 256mb card did better. ATI got blown away in pretty much all the tests.
John Walsh once found me while looking for some other kid. He was not amused.
Actually the market for the "size of my video card reflects the size of my penis" niche is bigger than you would expect
Which is why I'm still running a full length CGA card.
http://jesus.everdense.com/
It is very well possible that these GPUs have more processing power than any desktop CPU currently sold, although it is somewhat specialized. This power is one reason why Apple made a developer-accessible API that taps into GPU processing power for image and video manipulation.
Can't they at least sneak an Apple ][ or C64 onto the chipset just to shut the old timers up?! Well, of course it has more X than your first computer did. It's got your first computer in it.
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
Back in my day, we had punch cards. And they weren't those fancy paper ones. Ours where made out of stone. If we made a mistake, you just didn't fill out another one. You had to walk 2 miles uphill to the rock quarry and cut another one. Kids these days.
Well, there's spam egg sausage and spam, that's not got much spam in it.
Damn ricers.
Not content to read punch cards.
Honestly, what is it with you guys and your "CRT Displays"?
Video meliora proboque deteriora sequor - Ovidius
Now, I drive a big block Chevy. I understand the need for more power and performance than sanity admits. But, with this card, are you actually getting more performance? I know I am with my engine mods. Or is this just a big dick exercise in marketing?
I drank what? -- Socrates
What do people not get? Seriously, it's not the amount of VRAM that is included in the card, but the speed of the GPU. I'd rather spend that grand on two equally powerful cards, or a dual GPU card.
Hard drive!? I had to use audio tapes and a tape recorder for my first computer's mass storage! The computer (a Sinclair ZX-81) had 1K of RAM which was shared between video memory and main memory.
And I had to walk uphill to school both ways.
Oolite: Elite-like game. For Mac, Linux and Windows
You can pay an extra $500 for the card, and there is ZERO performance advantage WHATSOEVER.
None.
Zero, zilch, nada.
Their only note is "well, with all that RAM, perhaps tomorrow's games will take advantage of it!"
Thing is, in 1 year, you'll be able to get a card with 512 MB of RAM, which is 2x as fast as this card, for $399. In 2 years, that same card will be $199. So there is ZERO advantage to getting it now, because nothing can use it, and by the time technology *can* use it, it will be old hat.
82% Rating? These guys are on the take.
Right, they're killing it... Sure. Whatever you say.
It might be a pain on the wallet if any titles actually required anything that expensive. But they don't and never will, because, well, a game wouldn't sell if most people couldn't afford the hardware to run it.
No, what they're doing is capitalizing on the people that for one reason or another just absolutely must have the latest, greatest, and most (expensive), despite all sensibility.
This is the same type that buys Rolexes, when a Timex would do just about as well... Do you accuse Rolex, Ferrari, and other luxury manufactuers of killing their respective markets? No, that would be stupid. If anything, the advancements made by high end stuff will eventually trickle down to regular bums.
Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
The only reason I can justify buying a 512mb video card for gaming (the workstation benefits should be far greater, but this is not a workstation card) is to run Doom 3 at the ultra setting without SLI. The textures in ultra mode are larger than 256mb, so a card without that much memory gets drastic performance penalties. If firingsquad wanted to show off the capabilities of the card, they should have shown that in Doom 3, at ultra graphics settings, with one card, the performance gain for the 512mb card should actually be something to talk about.
Nonetheless, even if you justified buying the card on the grounds that you don't need SLI, chances are you still have to upgrade your motherboard to PCI-E, and you still spend $1000 on video cards without the gain in performance achieved with two graphics processors.
But hey, at least you're ready for Half-Life 3.
Hell, my cell phone has more memory the hard drive on my first computer. The first hard drives were around 5 MB. And I remember thinking at the time "When the hell am I going to need that much memory?"
Enter... Porn.
What does it mean if you're running dual video cards in SLI?
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
All I can say is some folks have more dollars than sense, but that's just MHO.
I remember when the "high end" cards were priced around $200, and that wasn't very long ago at all.
From the article:
It employs the same six-pin power input you'd expect on any other high-end PCI Express graphics card, and the board sports a very similar active cooler for its graphics processor.
I also remember when graphics cards didn't require a loud, whining fan to keep from catching on fire, not to mention a secondary power connector direct from the PSU.
What really gets me, though, is how normal firingsquad tries to make it sound. It employs the same six pin power connector and "active cooler" you'd expect. No, I don't expect that. It's bizarre. It's wrong.
Gaming isn't about faster and faster hardware performance. It's about games.
As far as I can tell, the only way out of this mess is to buy used hardware and games two or three years after they're released. By that time, the bugs are ironed out and your friends have already emptied their wallets figuring out what's worth playing.
Cards like this are made for a few reasons. The first is that they're making the chips that will be in the consumer level systems in a year or two. This lets them build and test the product and drivers now instead of waiting until it's cheap.
The second, and most important, is that development houses need the hardware of the future. They don't care if it needs a small bar fridge attached to make it work - the consumer product will cost $200 in a year and will be what their customers will buy.
Then there's PR. It's why car companies sponsor Rally teams who use their cars. It says something that the fastest video card in the world is an nVidia, even if only for a week until ATI claims it, and so on.
I think you'll find that these cards are loss leaders - 512MB of the fastest ram, a smoking GPU, etc, likely cost much more than $1000. When the timing isn't as critical and any ram can be used - and likely comes on 1/4 as many chips, and when the GPU yields are better than the single-digits everything starts at, the card will start to sell, but as an already known product line that has stable (we hope) drivers and games written for them.