Shadow of the Colossus Impressions
The Ico sequel Shadow of the Colossus has been showing its stuff on the expo floor since the doors opened on Wednesday. IGN, Gamespot, and Gamespy have looks at the upcoming title. From the Gamespy article: "Following the light from your sword will allow you to locate a colossus, but that doesn't mean your approach will be without difficulty. While Ico was focused on a castle, Shadow is focused on the wider world and its natural features." Update: 05/19 23:40 GMT by Z : 1up.com has a look at the game as well.
Yup.
Yes you still get all the things associated with first post spam .
Such as being moded off-topic, losing karma and being thought of as a juvinile prat by every other poster.
Um, this is not a sequel to ICO, it just happens to look similar and is being made by the same development house, but it is not a continuation of the story at all.
Just want to get that clear.
Ah, good :) I doubt I had any karma to lose. And it was off-topic. And a juvEnile prat.
From the Gamespy article:
The game begins in a temple in the center of the game world. This is where the main character's loved one lies.
Sound familiar to anyone else? We've seen this intro before, many years ago. =)
It seems to me that this game runs the risk of being short and/or boring. 52 areas, 16 colossi, no items to find, no lesser enemies. That leaves 36 areas (most of them) that are just kind of there. Is it just going to be endless puzzles the rest of the time? Once you figure out how to solve all the puzzles and defeat all the colossi, where is the replay value?
Certainly the world looks beautiful, but that's no substitute for gameplay.