Xbox 360 User Interface Revealed
Eric writes "BetaNews has some screenshots up of the new Xbox 360 user interface, which appears to be greatly refined over the original Xbox Dashboard. The new UI can be customized by the user and offers access to four main screens: System, Games, Media and Xbox Live. The big focus seems to be on tying Xbox Live into all aspects of the console, be it gaming or entertainment. Consequently, Xbox 360 will ship out of the box with a free Xbox Live Silver-level subscription."
I guess this is the UI we'll have to live with until modchips come out, and we get a dashboard that allows us to do what we want.
I hope that MS learned from the modchips of the past to find out that people want to fully harness the power of the machine, and not be limited to playing only XBox games on it. If they provided a dashboard that allowed for more customization, or the installation of emulators that would be great. I don't ever see that happening.
I'll probably wait to get the new xbox until Team Xecuter figures out the new platform.
/. ++
Who in the fuck would buy a system with "Banner Ads" built into the damned GUI?
Same people who subscribe to 50-60 dolar a month digital cable service and get banner ads on the guide system.
I hate those damn things, in fact, my cable company used to have them right in the show info banner itself! Unfortunately, looks like they are here to stay. I wish it wasnt so.
It will be interesting to see screenshots of the various Faces (themes) that are supposed to ship with it.
Either MS is wanting to suck up to the /. crowd, or they are anticipating really bad virus problems this time round.
"To any truly impartial person, it would be obvious that I am right."
... when they could be playing the games?
It's a nice interface, clean lines and all that, but the thing I notice most about interfaces in video game consoles is that you want to spend as little time as possible in them.
You want to get to the game, after all.
Judging from all the new downloadable content, it seems likely that Microsoft may follow a Halo 2 model when it comes to the new features. Any game that has any popularity at all has the possibility of being plagued by charges each individual new map, weapon, or character.
I'm not opposed at all to being able to acquire and even pay for new content. I've played enough Blizzard games to be familiar with the concept of the expansion pack. It's more some lurking fear about how Microsoft will implement what would otherwise be a nifty feature that has me worried.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
Comparing the specs and all that between the two systems?
The specs don't matter to me one bit. It's the developers and how they use the system to make games that I want to play. I'd buy a system that came with a celeron CPU in it if it had games made by developers who were dedicated to making the games the very best they can.
Get down on your knees, then bend over for some balling by Ballmer. They like you. You probably would buy a celeron console... I have no doubt. I can hear your stupidity loud and clear.
Not owning a game-console, I didn't even know the X-Box (and presumably other consoles as well) had an "interface". Isn't the whole point of these game-consoles that you just pop in the disc and boom, you are instantly playing? No need to muck around with system settings to get a game to play well (or at all).
My God, it even has an option to muck around with NETWORK settings? Isn't that the type of crap people flee to consoles to avoid?
There was a fairly thorough XBOX360/PS3 spec comparison at IGN:
http://xbox360.ign.com/articles/617/617951p1.html
It's IGN, though, so take this with a measure of salt -- the individual articles at AnandTech are much better.
All I have to say when it comes to the new Xbox 360 visualizations is...
HELL YEAH!
Jeff Minter is doing the things, and with what he's done on the Jag and the Nuon platform with lightsynths and trippy effects, it's safe to say that the visualizations on the 360 will be nothing like the poor things on the Xbox. They're sure to be amazing displays, and I'm really looking forward to them!
I think I used my JagCD more for the visualizations than for gaming...
"You know your god is man-made when he hates all the same people you do."
I'ld love to see previews of this nature for the PS3. Please, reply with links if they exist..
Marques Johansson
CPU power; Both platforms are going to deliver a huge leap in power, but the cell is going to deliver more, and it's looking like a lot more.
GPU;Tough call. The PS3's Nvidia claims "twice the performance of two 6800 Ultras", and doesn't talk pipelines, the 360 says 48 pipelines + USA, whatever that means for performance. Both will look amazing, and I think the killer games this generation will be more about pushing physics and simulation than graphics.
I/O; The PS3 is loaded compared to the XBox 360, built in wireless, bluetooth, gigabit ethernet X 3, BluRay, 6 X USB2.0. And don't forget the dual 1080p outputs.
I think the PS3 is the more desirable, at this point, but things can change. One area I see changing is clock speed. The IBM fab tapeouts of the Cell were running faster than that, the memory can handle it, and it's an easy way to one up the competition at the last moment. Other specs can change also. Price is a factor, but I think the market is different this time around. These are not just game machines, but super-slick-media-p2p-internetworking-entertainmen t-thingies, which bring me to my last point; software.
Both consoles have tons of power, and the software is going to mean a lot in how that is delivered. Can I stream HD video over the network to other boxes? Can I use video chat in games? Outside of games? Can I share media? Etc.
"A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
A little more descriptive:
i =2424&p=4
http://www.anandtech.com/tradeshows/showdoc.aspx?
Hah, well get pictures when it exists.
Other than graphics they seem to have made Xbox360 pretty much what I have made my Xbox. Right up to the visualizations that I love so much.
Don't believe anything Sony tells you. The PS1 was shit, the PS2 graphics sucked donkey balls. The demo and specs of the PS2 made it look far more impressive than it turned out. Sony is trying to steal thunder from the 360 which is actually being released this year. Some day when Sony has actualy product and actual in game demos, I'll look.
Just as clarification concerning the excellent points made in response to me.
1) I do in fact realize the maps will be made free via Microsoft's Xbox Live service in a few months. It is notable that you have to pay for the Live service or ~$20 for the physical manifestation appearing in stores.
2) Concerning the tweaks and balances of Blizzard, those are availible for free without any additional cost save for what you already pay for an internet connection. I am not informed as to whether one can download the patches Bungie releases without subscribing to Live.
That said, I'm not complaining about the fact that in the near future console games will be enjoying the same post-release patchability that their desktop based brethren have enjoyed. My greater concern is in how companies decide to dole out gameplay additions (such as maps, weapons, storyline expansions, extra models for character creators etc.) to the gaming public. Honestly Halo 2's approach was perfectly fine. People like myself can readily wait and get them for free via Live (if already paying for that anyway) or wait and buy the actual expansion pack when it comes out. What worries me is how Microsoft and other companies might corrupt the method in order to squeeze money out of gamers.
In any case, I've use Macintosh computers for long enough to be used to being in the minority. Perhaps I will end up dealing with a world where Activision charges $3 for an extra skater for Tony Hawk's Amateur Skater Aboveground 12. Or maybe my fears are baseless and companies will not only do so well as Halo 2 did, but find even better and unique ways of distributing cool add-ons without it being a fleecing.
Thank you for your comments.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!