Are Video Game Patents Next?
MarcOiL writes "Gamasutra is running an article titled It's Just a Game, Right? Top Mythconceptions on Patent Protection of Video Games where two IP lawyers try to convince the videogame industry of patenting everything in sight: ideas, technical contributions, etc. They show as an example a Microsoft patent on Scoring based upon goals achieved and subjective elements. They also have created a weblog, The Patent Arcade, to promote their business. Will this be the real end of innovation in videogames?"
"where two IP lawyers try to convince the videogame industry of patenting everything in sight: ideas, technical contributions, etc. "
Q. What do you have when you have 2 lawyers buried up to their necks in cement?
A. Not enough cement.
Too bad nobody has patented "really frickin slow load times". Perhaps I should get the patent and then refuse to licence it. That would save us all a lot of trouble.
I saw that on slashdot last week with 'A Gamers' Manifesto'
From the essay: