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Distributed Computing on Next Gen Consoles

anonymous lion writes "Wired has a story on the need for Xbox 360 and PlayStation 3 to support distributed computing with a non-gaming purpose. The article goes on to discuss SETI@home, distributed.net, and Folding@Home." From the article: "The next generation of console gaming is going to see a huge increase in machine performance and overall computing power. Already planned for both the Xbox 360 and the PlayStation 3 are multiple 3.2-GHz PowerPC processors capable of handling advanced gaming and graphics simulations, along with out-of-the-box internet capabilities such as Xbox Live Silver. With all that horsepower in a machine that is used for only a fraction of a day, we should offer gamers a chance to put these unused resources to good use."

42 of 251 comments (clear)

  1. "Unused resources"? by imsabbel · · Score: 4, Insightful

    How about switching the thing off?
    Its not that a game console is something like a desktop pc, running the whole day just to be quickly accessable....

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    1. Re:"Unused resources"? by Curtman · · Score: 3, Insightful

      Its not that a game console is something like a desktop pc

      They aren't?

    2. Re:"Unused resources"? by SirShadowlord · · Score: 3, Funny

      So, there are actually two resources that are available - the first is the computing power, the second would be the heat energy.

      I've always thought it was an incredible shame that there are all these electric base board heaters out there that just do that - heat. It seems to my (possibly demented) mind, that it would make more sense to have those heaters consist of processors doing some type of useful calculation.

      So, in houses heated by electricity, maybe it would make sense to leave the PS3/XBox-360s on 24x7 both doing calculations _and_ heating the house.

      They are, after all, an almost 100% efficient heater.

      --
      - Any Day above Ground is a good Day (Michael Rich, 1997)
    3. Re:"Unused resources"? by Gherald · · Score: 2, Informative

      There are many houses that do not have access to natural gas, and so heat with electricity.

      What planet do you live on?

    4. Re:"Unused resources"? by frovingslosh · · Score: 2, Insightful

      I certainly question the wisdom of leaving a device like the Xbox on in the belief that doing so is going to extend it's life. But even if you do believe that (and I'll grant there is some truth to the idea that thermal shock of cycling on and off does in electronics, I just think it's outweighed by other factors in this case), it is still bogus to say With all that horsepower in a machine that is used for only a fraction of a day, we should offer gamers a chance to put these unused resources to good use. Running programs likel Seti or Prime Number searches eats a lot of power over just letting the box sit on but idle. You're likely shortening you console's life by constant operation this way, and your certainly expending a lot of power. Not only does this have a personal cost for you, but a cost for the nation and world in general. I for one don't like the idea of tens of millions of Xboxes and Playststions being left on and cranking up the power usage day and night at the same time oil prices are hitting all time highs and the resource is rapidly running out.

      --
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    5. Re:"Unused resources"? by grumbel · · Score: 2, Interesting

      ### The reason you shouldn't switch off your computer is to keep the electronics at a relatively constant temperature.

      I seriously doubt that this is an issue. I have yet to actually see a single computer that breaks for this reason. Fans, harddisk and the like all break years before your electronics go by by. And a fan constantly rotating 24/7 for sure gets more used then one that only rotates for 40h a week.

      ### It doesn't have anything to do with constant access

      Its *all* about constant access. If computers would be available seconds after you touched the power button, like C64 used to be, people wouldn't bother to let their computer running, noise, heat, powerconsumtion all are very good reason to switch the PC of as soon as you can, but with those long boot times we have these days its just to annoying to wait a minute or longer just to have a quick look at a webpage.

    6. Re:"Unused resources"? by segmond · · Score: 4, Informative

      really? and what components does your computer have outside of disk drives doesn't your television have? people turn on/off their TV tons of times a day, it's the same electronics component. Please!
      Shed the myth! Hard disks for the most part are now better designed than back in the days, systems boot very fast, there is no need to keep your computer on if you will not be using it for a long time.

      --
      ------ Curiosity killed the cat. {satisfaction brought it back | it didn't die ignorant | lack of it is killing mankind
    7. Re:"Unused resources"? by Curtman · · Score: 2, Informative
      (no long boot times, usually longer play sessions, no multitasking) that makes a difference between game console and desktop pc.

      I've never been a big fan of game consoles for that reason. I modchipped a few X-Box's for friends and played with XBMC a bit, but it was very much a toy in my eyes too. It also seemed like Microsoft was fighting our attempts to turn it into a PC at every turn. This next generation is going to be different from the looks of things though. I found this quote particularly interesting in that article I linked to:
      "The kernel will be running on the Cell, and multiple OSes will be running on top of that as applications."
      That very much sounds like multitasking to me, and multitasking at a new level similar to Xen. Very interesting times are ahead. :)
    8. Re:"Unused resources"? by RicktheBrick · · Score: 2, Insightful

      I believe that if people would turn the game off and save the money from wear and tear and electricity and donate that to the cause it would be better especially now that IBM has the big blue gene computer up and running.

    9. Re:"Unused resources"? by richie2000 · · Score: 2, Funny
      Even here in Sweden only a fraction of our energy comes from renewable sources.

      Well, technically you are correct, but that's only because 1/2 is a fraction. Actually, we're at 55% at the moment.

      And while I'm personally a supporter of nuclear power I would even think of putting it in the same group of energy producers as wind, solar or water.

      That depends on the context. If we're talking about renewables, then fission-based nuclear plants are out. If we're talking about cheap, then solar and wind are out (mind you, in the case of nuclear power, it is only cheap because it's heavily subsidized).

      Besides, electrical energy is the most valuable for of energy as it's the most versetile and hardest to create.

      Again, it's a matter of context (as I'm not about to get into the "it's impossible to create energy" debate). Take the hydro-electric dams as examples. What form of energy is easiest to get from them, if not electrical? And how do you propose to transport these other forms of energy all across Sweden - building oil pipelines run by horse-powered pumps? Shipping pressurized hydrogen on diesel-fueled trains?

      Heat is an energyform that is a byproduct of most other forms of energy transformation. Heating using electricity is a humoungous waste of effort and even if electricity was free it shouldn't be done.

      Ah, a man of principles. Even of electricity was free (and presumably generated using all renewable and non-polluting sources as, may I remind you, 55% of our electricity currently is), we should rather burn coal, oil or wood to heat our homes in the winter? Dioxines and greenhouse gases be damned, we have principles to uphold!

      --
      Money for nothing, pix for free
    10. Re:"Unused resources"? by Dahamma · · Score: 2, Insightful

      Shed the myth! Hard disks for the most part are now better designed than back in the days, systems boot very fast, there is no need to keep your computer on if you will not be using it for a long time.

      Shed the myth! Power saving modes for the most part are now better designed than back in the days, systems use very little power in standby, there is no need to turn your computer off if you will not be using it for a long time.

      Sorry, couldn't resist... anyway, I agree with most of your statement, I just think a properly configured machine doesn't have to be manually turned off when you aren't using it.

  2. Most people won't do it by aussie_a · · Score: 5, Insightful

    And most people won't offer to have their console used for Seti or folding or whatever. Something that's needed more then horsepower, is the willingness to bother with it. And that will stop too many of these things from being overly popular.

  3. Unspoken subtext: 'cause they're overpowered by MilenCent · · Score: 4, Insightful

    It's great to help cure cancer, but not if it causes the number of polygons on Lara Croft's breasts to drop.

    Also, will users have a choice concerning whether to so use their consoles' spare cycles, or will it happen without their concent or even overt knowledge? Will they be able to decide which project gets the use of their machine's time? And what if someone comes up with an entertainment use for those cycles...?

    1. Re:Unspoken subtext: 'cause they're overpowered by Gherald · · Score: 3, Insightful

      > It's great to help cure cancer, but not if it causes the number of polygons on Lara Croft's breasts to drop.

      It's the ass, you n00b!

      But this is irrelevant. The most sensible choice and the one Wired is advocating is a distributed client that runs when the system is not being used for gaming.

      > will users have a choice concerning whether to so use their consoles' spare cycles, or will it happen without their concent or even overt knowledge?

      Obviously the more control the user has, the better. But anything would be better than nothing.

      > Will they be able to decide which project gets the use of their machine's time?

      See above.

      > And what if someone comes up with an entertainment use for those cycles...?

      No doubt it will result in a story being submitted to Slashdot.

    2. Re:Unspoken subtext: 'cause they're overpowered by killmenow · · Score: 2, Funny
      It's great to help cure cancer, but not if it causes the number of polygons on Lara Croft's breasts to drop.
      Polygons? Ick! Wake me when they've got realtime rendering of CURVES.
    3. Re:Unspoken subtext: 'cause they're overpowered by Krimszon · · Score: 2, Funny

      "If you decide not to volunteer to the project, there's a higher risk of Lara losing one breast to cancer"

      Run program? [Yes][No]

      That should do it.

  4. waste power by Anonymous Coward · · Score: 5, Insightful

    Sure,
    the average consumer LOVES to waste power and bandwidth to search for aliens. Folding, Seti & others are good projects, but if Wired thinks the average console owner wants his console to suck power, bandwidth, and make huge fan noise while not doing something with it,they may be seriously mistaken.

    I'm sure the same people that run Linux on their XBOX will run folding on their console, but not the majority of users, even if the console ships with that functionality.

  5. I don't play well with the other kids by nso · · Score: 3, Funny

    I'm fed up with the idea that sharing is caring. I don't like to share. I don't want anyone using my bandwidth, my CPU-cycles, my harddrive or my bathroom. It's not that I don't have a high bandwidth connection or several idle CPU's laying around, it's just that I don't like the idea of giving when all I want is recieving (i.e. torrent) I say we put an end to this hippiecomu P2P and other distributed services once and for all.

  6. Theres a need? by Timesprout · · Score: 4, Insightful

    I think someone has confused something they would like with an actual requirement. I can just see all the parents lining up to subscribe to this 'need' because they really want to use their jumped up electricity bills to help search for extratrestrial life signs

    --
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    1. Re:Theres a need? by imsabbel · · Score: 3, Informative

      A hint for you:
      A 650W PSU doesnt draw 650W if its only under 100W load.
      So my 350W enermaxx is perfectly happy drawing 50W when the pc is idle. Its efficiency may be lower, but thats not THAT huge of a difference.
      AND PLEASE, learn your units. Saying "drawns more voltage then needed" really makes you look stupid.

      If you put a hd, a 50W cpu, 512MB high speed ram and a GPU in a console, it doesnt magically NOT use that much less energy than in a PC.
      And using DC on a console defeats to total purpose: using idle cycles, mostly on little used computers.
      If you turn the computer on to run the DC client, you are doing something wrong (and if you BUY stuff to run DC clients, please die)

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  7. It's the money, stupid. by mrshowtime · · Score: 3, Insightful

    All of the new console makers are going to be losing mega cash for each console sold, so why would they make any incentive for anyone to buy their consoles and use them as computers? The manufacturers lose money on the console and lose any possible revenue from game sales.

    If the console manufacturers provide software that somehow taps the raw horsepower of the new consoles what would stop organizations, legal or not, from buying large quantities of game systems just to make a supercomputer for very cheap? Fuck that.

    If I had not preordered my PS2 a year in advance I would have had to wait NINE months to be able to get one in the states. The demand for the new systems is going to be even greater. The last thing consumers need to hear is that there is a shortage of their favorite game system because Nerd University bought 10,000 systems for their new supercomputer project.

    Shared computing is all fine and good for PC/Mac users, but honestly, for a manufacturer to open the floodgates of their OS to satisfy the wants of .01% of the uber-nerd population is insanity.

    --
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  8. Not feasible by eheien · · Score: 5, Informative

    At least with current platforms architectures. The author seems to do plenty of research on current distributed computing projects, but does none on how the consoles perform.

    I know that SETI@home has been ported and tested at least on the XBox, and it performs miserably. These console gaming systems are designed to play games, not do radio signal analysis or other scientific calculation. For example, there's little need for fast memory writing when you're mostly reading textures from RAM, but there's an extreme need when you do millions of in-place Fourier transforms. Unless Microsoft and Sony change their architectures for some inexplicable reason, I can't imagine future architectures would perform much better.

    This article smacks of ignorance on the part of the author, who clearly did no research into the actual performance of consoles in regard to standard scientific computing.

    1. Re:Not feasible by alexwcovington · · Score: 2, Insightful

      Well, of course the XBox is just a poor-performance PC clone at its heart. But the PS3 could quite possibly run circles around standard desktops. And even if it's not extraordinarily fast ... the offset is that there will be MILLIONS of them.

      --
      (It's never too late to join the Renaissance)
    2. Re:Not feasible by jericho4.0 · · Score: 2, Informative
      The performance of the Cell's in order core has been described as delivering about a third of the performance of a PowerPC 970 at the same clock rate. That still leaves respectable power for word processing, rendering HTML, etc. The only times most people hit 100% load on a workstation is when they are doing stuff the Cell excels at. For many, a computer with an interface that runs somewhat slower than their current machine, but renders hugely complex 3D video in realtime would be a must have.

      The problem though, is that the OS and apps to do this well don't exist yet. But linux and Maya (both announced) might be enough to get a lot of people over.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  9. It's not exactly a free resource. by John_Booty · · Score: 4, Insightful

    Since distributed computing projects crank your CPU to 100%, there's definitely an associated energy and environmental cost to running that stuff. This will become increasingly true in the future, with the increasing prevelence of technologies like Intel's "SpeedStep" or AMD's "Cool And Quiet" that allow CPU clockspeeds to dynamically vary the clockspeed and power consumption of a processor. That will only increase the difference in power consumption between a CPU at rest and a CPU that's pegged at 100% crunching SETI units.

    Distributed computing advocates always seem to neglect this. They think that all those unused CPU cycles are a vast, untapped resource just waiting to accomplish fabulous things. Well, as a guy who used to have a few boxes crunching RC5-64 for Distributed.net, I can tell you that it's not a free resource when you're the one paying the electric bill.

    Joe Consumer isn't necessarily going to think this technology is a great idea when he realizes that he's paying an extra $10 a month on his electricity bill for the "privilege" of crunching numbers for some dubious cause.

    And, let's face it. Not all distributed projects are dubious, but many are. The fundamental problem is that a lot of compute-intensive projects simply aren't embarassingly parallel like SETI or RC5-64. And a lot of other parallelizable applications require access to huge datasets that make them unsuitable for distributed work. For example, 3D rendering can be parallelized pretty well... but the datasets are huge. For your CPU to render a single frame of Pixar's latest movie, it would need access to anywhere from hundreds of MB to several GB of texture and geometry data. A lot of scientific applications are similarly constrained.

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  10. Because this is changing. Maybe... by KingSkippus · · Score: 2, Interesting

    Well, it may not be much of an issue now, but this is quickly changing.

    Both Microsoft and Sony are playing with the idea that these game consoles will do more than merely play games. If it also has DVR functionality, advanced DVD capabilities, etc., then the day will soon arrive where people DO leave them on 24x7.

    I have a TiVo, which is just a special-purpose computer. I wouldn't mind at all if it had a "power down" mode that would run a grid application such as trying to help cure cancer while it's not recording anything and I'm not watching anything.

    And for what it's worth, both my Xbox and PS2 stay on 24x7. When I'm done playing a game, I usually just switch the input on the tv, not actually turn the console off. Am I alone in this?

  11. Altruism is not the best motivator by putko · · Score: 2, Interesting

    If Martz wants to use the video game consoles and electricity of people to do his calculations, let him give the people something they want in return, like free games.

    That would probably be enough to motivate a lot more people to turn their machines over to SETI.

    The idea that people are going to let their machine run their crunching away, for free, for no benefit, is pretty stupid. The first distributed computing project to offer any sort of tschocke is likely to become more help.

    --
    http://www.thebricktestament.com/the_law/when_to_s tone_your_children/dt21_18a.html
  12. Not to burst your bubble... by BackInIraq · · Score: 3, Insightful

    What if some company would find a smart way to pay the users for the use of their CPU cycles?

    Anything like what you described (or any compensation for your CPU cycles) is unlikely to ever happen. Reason? Most of the organizations asking for your CPU cycles are either too poor or too cheap to give you anything in return. They can't even afford to pay for the power usage that you incur, let alone put anything towards your hardware.

    And for what it would cost to create and maintain a MMOG like what you're talking about, at least one people would be interested in playing, they could just buy an assload of computers (think $100 to $200 a pop barebones systems) and plug them in.

    Not that it isn't a cool idea, just not feasible. You have to see the organizations asking you to run this software for what they really are...beggers. Not that that's necessarily a bad thing, as long as you realize they will probably never have anything to offer you (other than the warm and fuzzy feeling of geekiness).

  13. Re:To help who? by Dr.+Weird · · Score: 4, Interesting
    Two points:

    (1) All of the distributed applications that you mention release the results of their research as public scientific publications. Any companies can use the results, but so can anyone else. Subscription to the journals is all that costs money, but generally free "e-prints" are available. All of the distributed applications that you mention are non-profit.

    (2) Even if they were patenting the results (which they aren't -- see 1) it is better to have the patented result that one has to pay for than to have nothing. If I have breast cancer, I would rather pay $1000 for a test than be unable to get a test because no company wanted to invest in it.

    As a side rant (somewhat related to (2)), you say patents are inhibiting progress. But without the financial incentive that the breast cancer patent generated, the medicine would never have been developed. I'm sorry that so many people only work out of greed, but that's reality at the moment. And it actually works pretty well.

  14. The future of business computing? by panurge · · Score: 2, Informative
    If, as someone points out elsewhere, these consoles are optimised to handle rendering of backgrounds rather than general purpose computing, wouldn't it be more interesting to see if, with a suitable architecture, they couldn't be used in thin(ish) client applications? Perhaps an Xbox is just the thing to render Looking Glass (the proposed Sun 3d desktop) when (if) it is eventually commercialised.

    Perhaps IBM doesn't just want to sell chips to these people. Perhaps it has a reason for selling the PC division to Lenovo. Perhaps it sees an opportunity to create a business architecture in which the virtual business world runs on the server farm, while the graphics and sound capability of the very cheap clients delivers a superior user experience that makes users happy not to have a "PC" on their desk. Meanwhile the data mining and compute-intensive activities are farmed out to those clients while they aren't being used. Fault tolerant. Cheap to extend. And round objects to Microsoft.

    --
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  15. another solution by eugene259 · · Score: 2, Insightful

    the article talks about distributed computing on large scale which is not very feasible for all the above mentioned reasons like
    a) companies wouldn't spend money on building this into the console
    b) most consumers cannot be bothered
    There will be people who'd be interested though. I'd try it if I had a ps3... However with more and more use of clustered smaller machines in place of large supercomputers, clusters of consoles have been built in unis and research labs (for example here or here. There are a few advantages to using consoles:
    a) they are cheaper
    b) they are small form factor
    c) they have hardware optimised for computation (at least ps2 does and ps3 will).
    Sony had released linux on ps2 and word is they will be releasing linux for ps3 with extensions for the Cell's SPUs. Once ps3 has a fully featured OS any scientific app can be ported and modified to run on it. Now M$ on the other hand, well, I don't see them releasing any OS for XBOX 2*Pi but maybe the xbox linux crowd will take care of that.

  16. Re:Why is the parent modded as informative? by eheien · · Score: 2, Informative
    > For FFT, the Cell processor in PS3 performs 100 times faster than Pentium 4 in some tests, if properly configured.

    This is exactly my point. Individually the processor may perform well, but when it's placed in the actual system, perform will undoubtedly drop. Right now, I'm doing performance tests on FFTs performed on GPUs (graphics cards). Theoretically, these should perform at the same "incredible" speed as the Cell processor (10 Gflops or better), but in reality bandwidth and cache constricts performance to half a Gflop.

    You'll also note they say nothing about the system they tested on. Was it a PS3? I bet you it wasn't. Let's wait and see the actual performance of the PS3 before we get excited from in house tests done on an unspecified system by a company that is eager to boost impressions of its new chip.

  17. Not an easy article for me to read. by Burz · · Score: 2, Interesting

    1. I bought my first Mac in February. Now it seems PPCs are not in the Mac future.

    2. I run ClimatePrediction.net on my Mac and Linux x86 systems. The program is huge, comes from a mainframe environment, and is married to an INTEL compiler. The PPC version is, needless to say, not very fast. Single work units can take months to complete.

    The other projects in the article would be on my plate, too, if they compared with my concern for climate change.

  18. mobile phones... by jack79 · · Score: 2, Interesting

    Something I've thought about a few times, but done no research on whatsoever, is the possibility of distributed computing on mobile phones. They are getting more and more powerful, more and more ubiquitous, and they are connected to a network. And they're kept on all day with their processors idle for the most part. We could use this computing horsepower for somthing that will benefit all of society, such as processing marketing data.

    1. Re:mobile phones... by An+Onerous+Coward · · Score: 2, Insightful

      I think the problem there is that cell phones are designed in such a way as to minimize the amount of energy used. If there was one place for a processor that didn't use power when it wasn't actually performing calculations, cell phones would be it.

      So to make it happen, consumers would probably have to suffer with shorter battery life or larger batteries. Given how neat everyone thinks it is to have a cell phone which they can lose inside their own ears, I just don't see it happening.

      Maybe something that only ran while the phone was on the charger, but fully powered. But at that point it doesn't seem worth the effort.

      --

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  19. Re:To help who? by tres3 · · Score: 2, Insightful
    Point 1:
    Ok, I stand corrected here. I have seen distributed computing come up where things were not going to be released back to the public though. Most universities, including the afore mentioned Stanford, are doing research with corporations who get to monopolize the results when something useful comes out of them (and taxpayers subsidize university research departments). Although this article doesn't indicate that one way or the other. It does give a link to the project but I don't really want my organic/bio-chemistry to come flashing back at me. :-) Also many students have graduated from Stanford and started their own companies which are then free to monopolize their findings. And lastly, just because the results are published doesn't mean that they can't also be patented.

    Point 2:
    The company that I was talking about in Utah didn't patent a drug, they patented the gene! It just grants them an exclusive right to persue things related to that gene. They haven't come up with anything more than a test to see if one has the gene. They have used that patent to stop many other companies and universities from persuing drugs and gene therapies related to that gene (source: 60 Minutes). I can see granting the patent on the test, but not the gene! In my opinion that is just wrong.

  20. Large FFTs 100 times faster on Cell by slashflood · · Score: 3, Informative


    The Cell processor (PS3) is made for those applications. At the Power.org convention in Barcelona, IBM presented a programming example of large FFTs on Cell. It turned out, that large FFT calculations are about 100 times faster than on a Xeon 3.2 GHz processor.
    Keep in mind, that this presentation was held in front of super computer professionals and its not that easy to trick them.

  21. Folding Flaws by Mulletproof · · Score: 3, Insightful

    "With all that horsepower in a machine that is used for only a fraction of a day, we should offer gamers a chance to put these unused resources to good use."

    Now the Captain is wondering how many of us actually leave our consoles on when not in use? Show of hands... Now! Hmmm, not too many. Now how many of you would actually like to pay extra in electric bills to do it? Ouch. Even less. And finally, how many are going to mod their PS3 and actually downloard the app to make it happen? That leaves just about... Nobody.

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    1. Re:Folding Flaws by Mulletproof · · Score: 3, Insightful

      You bring up a good point and you're right. Quite a few people never turn off their PCs, probably because they don't want to have to wait for it to boot again. In fact, that trend alone has allowed something like folding@home to succeed-- If you're not going to turn it off, might as well put it to use.

      But consoles are different, probably because just leaving them on doesn't really accomplish anything useful for 90% of the people. They boot nearly instantaneously and will have to load the media from scratch anyway, regardless of whether you leave it on or off. It's like there's no point to do so. Unless I missed a clue somewhere, i can't EVER remember walking into ANYBODIES room to find the console just left on, unless it was purely by accident. It's just not the trend and stuff like Seti and folding can't easily piggyback off something that isn't already an ingrained habit. Not a lot of people are going to change just so they can use their system.

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  22. Give bonus levels, stronger guns as rewards by kanweg · · Score: 2, Insightful

    Apart from the fact that during gaming itself the Distributed Computing program should be (and probably will, as they do now) in the background doing nothing, and that they shouldn't run 100% but rather a bit lower when the console is idle, I could definitely see this happen if the game manufacturers give bonus levels, more bullets, stronger armour or whatever is good, nice and fun in a game. For the game manufacturers it will generate a ton of free publicity when their game helps curing cancer. The gamers get more fun. And if you don't want that, you turn it off. Now how hard is this?

    Bert
    Bonus sllogan: Save a live and you get an additional live.

  23. Re:3.2 GHz PowerPC ? by KDR_11k · · Score: 2, Informative

    MS doesn't have PowerPC CPUs, those cores are in-order PPC-based chips for embedded systems (same goes for the Cell's all-purpose core). They'd perform awfully in PCs. Chris Hecker claimed the chip is 3-10 times slower than a comparably clocked PPC in the Burning Down The House session at GDC. A P4 at a similar clock speed would kick the shit along with the intestines out of that "PPE".

    It's actually not known what kind of chip Nintendo will use, not the clock speed, not the features, nothing except the codename "Broadway".

    --
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  24. Unused entirely by tepples · · Score: 2, Insightful

    Do the "longer play sessions" of a game console continue through the night? This isn't the era of the NES, where 5-hour games didn't have a save feature *cough*Super Mario 3*cough* and players would leave the console on pause overnight. Besides, a TV can be used for only one thing at a time, and if it's not playing games through a console or playing DVDs through a console or other DVD player, it's either off, showing cable TV, or showing satellite TV.