The Future of Windows Gaming
GameDaily.biz has up an interview celebrating the tenth anniversary of DirectX. Their talk with Chris Donahue covers how DirectX has evolved, where the industry is going, and some discussion of Microsoft's XNA initiative. From the article: "With XNA, which incorporates both DirectX and the Xbox/Xbox 360 Development Kits, we're making the tools to make it easier to make games for Microsoft's gaming platforms. We're looking to the game development community to surprise gamers with new ideas of what they can do with these tools--and of course, we're helping developers build games that can take advantage of the huge power of the next generation of hardware, both Xbox 360 and Longhorn."
"Let's make it easier to port games, so people don't have a reason to buy our console."
[...] and of course, we're helping developers build games that can take advantage of the huge power of the next generation of hardware, both Xbox 360 and Longhorn
Longhorn isn't next generation hardware. Longhorn will probably require next generation hardware to run well. Quote from I, Cringely, "For Intel to keep growing, people have to replace their PCs more often and Microsoft's bloatware strategy just isn't making that happen, especially if they keep delaying Longhorn."
You may not agree with Cringely's conspiracy theories but it's been fairly obvious that the Windows/Intel duopoly has long been a mechanism to drive unnecessary computer upgrades under the guise of "innovation". Looks like Chris Donahue agrees that we'll be seeing more of the same.
The NSA: The only part of the US government that actually listens.
Well, here's my take on it. As much as I can't stand Microsoft, and as much as I hate Windows, I have to agree with the article, when it comes to Windows gaming. Windows is the platform to have in gaming, and the Xbox 360 will be nothing short of revolutionary. I know that this is an odd thing to say, coming from a Linux geek, but I am actually looking forward to seeing what happens with the Xbox 360 graphics, APIs and etc. I really like what they're proposing with the XNA and the whole 64 bit thing. Of course, the technology is there to implement this type of solution, and Microsoft has the installed base to pull it off. On the future of DirectX, I have to say that it's definitely the standard. I really wish that they would go to an open standard, but DirectX is the standard, and the way to go when developing games.
And they wonder why I left Windows.....
Windows gaming is kind of the Energizer bunny of gaming platforms--it just keeps going and going. And it keeps on innovating. Windows is where new and innovative technology happens first, and it's where new and exciting game genres show up first.
Are all Microsoft employees required to incessantly spout the same crap over and over again. Microsoft has made some good products, but that last thing I want to hear over and over again is the same BS line about how Microsoft keeps innovating. I can't even look out the window anymore without some Microsoft goon shovel feeding me the same line about inovation.
Honestly, I can never really recall any great innovative product ever really being made by microsoft. I know that they've made some good products, but it seems to me that they've all been done before.
OS software was around long before Microsoft ever stuck its foot in the door. Internet browsers were around before IE came around. Text editors, spreadsheets, and other Office software had been developed before Microsoft made their versions. Gaming consoles and video games had been around a lot longer as well.
Windows and IE aren't the best products in the world, but I'm quite happy with Word and my Xbox. I just wish they'd stop thinking I was born yesterday and will believe that they're revolutionizing the world with every single thing they do. It's almost gotten to the point where someone craps in a box and starts heralding it as the next big thing.
If Microsoft wouldn't hype their stuff up so much, maybe some folks wouldn't be so let down when it doesn't live up to all the promises.
This is great news for PC gamers. Hopefully game production houses will be less likely to enter into any kind of exclusivity contracts that prevent game titles from being realesed to a variety of systems. Or atleast if they do it will be released for Xbox console family units AND PC. The variety of marketing options should increase the profitibality since a more unified dev. kit will reduce production costs. Don't get your hopes up thought. Quality new titles will still be between 45 and 70 bucks.
huge power of the next generation of hardware
,etc, oh piss off.
;-)
What utter bollocks they spout, they say things in the most abstract broad strokes of wow, you can only imagine what it will be like, without longhorn, games will not advance, etc
Who the hell has heard of that site anyway? How can you tell the difference between a 'blog' style site for the sake of a site, and an independant, community focussed site nowwadays?
The ability to put any message anywhere is quite scarey, and Microsoft are doing a good job with all their blogs, which no doubt they will patent and say they invented.
Microsoft are no so much embracing open source, but trying to mimick the actions of an open and adoptive community, those that even fostered such wordfucks like blogging.
So Microsoft are going to great lengths to immitate the spirit of the open and share community, but they just suck.
You know, it wouldn't be that hard for Microsoft to win back a lot of people. Oh yeah it would, I forgot, you can't buy it back, you have to make a change to your core values.
You know, the whole penny arcade 'gabe does xbox' was even more astounding on slashdot.
I cannot believe slashdotters bought into xbox. Anyway, I guess its because the only console I ever had was a CD32
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
We just got one step closer to the inevitable merger between consoles and gaming PC's. With HDTV soon to become the dominant TV platform the "advantage" of gaming PC's (graphic-wise at least) will dissapear. Already some consoles are running modified Linux versions, Its just a matter of time for developers to start adapting or creating productivity suites for the consoles.
$1500 for a new gaming PC
$400 for a new concole
Some people do math...
I hate to tell you this, but "marketing" isn't going away anytime soon...
Go here for teh [sic] funny.
http://www.nofrag.com/2005/jun/30/18062/#c
On the top level, I can see how many developers and gamers would think DirectX has been a help to gaming...but in the large scope of things it hasn't. It has made Windows gaming on IBM/Intel architecture better, but nothing else. If people had put even half the same effort into using real standards that work on multiple platforms we might be seeing much more interesting and innovative games now. If developers would take the time to learn to use OpenGL and SDL instead of DirectX we wouldn't have to worry about MS lock-in...but they just keep taking the easy, but short-sigted way out.
"A truly wise man realizes he knows nothing."
omg lolz totally konsoles > pcs
I see a lot of posts asking people to make a price comparison between a $1500 gaming rig and a $400 console.
The problem with consoles is that there's no homebrew: no shareware, no free software, and no modding! We wouldn't have great games like Counter Strike or Desert Combat if Half-Life or Battlefield had been console-exclusive.
Mod your xbox and you'll find an INSANE amount of community software... I'd expect this trend to continue through to the 360 as well.
Go here for teh [sic] funny.
I swear to God, if I never again hear someone say "Next Generation" when talking about games or computer hardware or consoles or whatnot, it'll be too soon.
Here's an experiment, and I'm ACing it just so you know it's not for personal glory. If you've heard the term "next generation" more than five times this week already, mod up or reply with a mod parent up if it's already at +5. Otherwise, mod down.
I work in television and multimedia. You won't believe the amount of resources we have to purchase and/or build out to keep content in digital form. And I'm talking standard definition television. HDTV is a frickin' nightmare I hope to never deal with. Storage solutions for us are moving towards petabytes.
It won't take an Intel/Microsoft monopoly to drive hardware sales. Believe me.
Probably "HUHUHUH>>> M$ BAD!!!11".
He certainly isn't thinking anything intelligent.
"There are many things about console gaming that we can apply to make the Windows game experience better. Install is one area where we're working with game developers and publishers to simplify the overly-complex install process--do you really need to answer all those questions and click on all those buttons to play the game?"
Because it's so damn hard to click next four times!
Christ, not everybody that plays video games needs it to be f***ing Mario Party 9 for the PC!
How about this for innovation, allow me to boot/load into a streamlined mode whereby I can unload all that windows bloat much like I used to do with booting into DOS.