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Full-Motion Ads Come to Videogames

Carl Bialik from the WSJ writes "'Advertising in videogames, dominated in the past by static ads such as billboards and signposts, is beginning to look more like TV commercials,' according to the Wall Street Journal. Massive, the company that brought still ads to videogames last year, is now introducing full-motion ads to PC-based games (not yet console titles). Massive CEO Mitchell Davis 'says Hollywood movie studios have shown particular interest in running 15-second movie trailers in online games.' Also of note: 'One problem with the full-motion ads is that gamers can easily avoid watching them. The full-motion ads start playing when a player moves near the ad spot on the screen -- and stop playing when the player moves away. As a result, gamers may see only a few seconds of the 15-second ads. Massive says it won't charge advertisers unless the full ad has been viewed.'"

43 of 486 comments (clear)

  1. Yeah, that will work real well... by It+doesn't+come+easy · · Score: 5, Funny

    Player: "Oops, time out while I take 15 seconds to watch this ad..."

    Game Narrator: "As you stand in the same spot for 1.3 seconds, the demon from hell rips your head off and tosses your mangled body over the nearby cliff. Alas, you find yourself dead at the bottom of the ravine. Better luck next time."

    --
    The NSA: The only part of the US government that actually listens.
    1. Re:Yeah, that will work real well... by TimElliott · · Score: 5, Funny

      But did he save the 15% on car insurance?

    2. Re:Yeah, that will work real well... by lukewarmfusion · · Score: 5, Funny

      Like real estate, outdoor advertising is about location. Who would put a billboard next to a demon-guarded ravine?

      Customers are no good to you when they're mangled and decapitated.

    3. Re:Yeah, that will work real well... by Rolan · · Score: 4, Interesting

      My first thought was the people who would get bored, run towards the add, wait 15 seconds, run away from the add, repeat.... That ought to drive up the cost/benefit ratio far enough to make it worthless...

      --
      - AMW
    4. Re:Yeah, that will work real well... by bentcd · · Score: 5, Funny

      Who would put a billboard next to a demon-guarded ravine?
      An undertaker?
      Customers are no good to you when they're mangled and decapitated.
      The undertaker begs to differ :-)

      --
      sigs are hazardous to your health
    5. Re:Yeah, that will work real well... by karnal · · Score: 4, Interesting

      That's perfect!

      Have the advertisers pay for some UT2k4 servers, then set the respawn to 15 seconds, and play adverts after you're gibbed!

      Of course, it would probably just piss me off having to wait 15 seconds to respawn. Sometimes 7 is an eternity.

      --
      Karnal
    6. Re:Yeah, that will work real well... by wild_pointer · · Score: 5, Insightful

      or:

      Game Narrator: "For watching this ad you get XXX gold added to your profile"

      and gamers will flock to watch ads

    7. Re:Yeah, that will work real well... by Golias · · Score: 5, Funny

      "Sears Craftsman Flashbombs"

      That would probably be the first time a "lifetime warranty" would actually make me less confident about using a product.

      --

      Information wants to be anthropomorphized.

    8. Re:Yeah, that will work real well... by Deathlizard · · Score: 4, Funny

      On my mud, after you would have got your head ripped off, you would have to have your deity raise you from the dead. that sounds normal until you realize that all of the deity's were named after fast food characters.

      So after your head got ripped off, you would type resurrect and the next thing you would see is something like "Mayor McCheese resurrects you in his temple" which of course looked like the inside of a McDonalds.

      We also had Dave Thomas, Harland Sanders, The Taco Bell Chihuahua, Ronald McDonald, Long John Silver, The Burger King and The Dairy Queen as deity's. Apprently, I was ahead of my time and was doing it for free when I should have charged for it.

  2. I predict a lucrative market. by BlackCobra43 · · Score: 4, Insightful

    ..of "Ad locations" maps will flourish alongside this intiative. That, or mods to remove them altogether. Although that might chnge the game rating....

    --
    I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
  3. Privacy by wideBlueSkies · · Score: 5, Insightful

    >>Massive says it won't charge advertisers unless the full ad has been viewed.'"

    And how do they intend to track this? This is pretty scary. I kind of thought that the purpose of gaming servers was to facilitate gaming and interaction between players...not to monitor their activity.

    Where does one draw the line as to what is and isn't monitored?

    wbs.

    --
    Huh?
    1. Re:Privacy by Winkhorst · · Score: 5, Insightful

      Bottom Line: I am not going to buy a game I learn contains advertisements. I no longer watch TV. Do these bozos think I will make an exception for their pathetic little games? If their games aren't good enough to make a profit the old way, they aren't worth playing. These damned advertisers need to learn that it's the quality of their product that drives sales, not how many times they tell me how wonderful it is. I am perfectly capable of determining whether their product is wonderful all by myself. Did I mention how much I hate these folks?

      --
      "Is this Winkhorst a nova criminal?" "No just a technical sergeant wanted for interrogation."
  4. Suspension of disbelief? by Z0mb1eman · · Score: 4, Interesting

    Whatever happened to suspension of disbelief? Games are generally supposed to happen in their own world - especiall online games... how can viewing a movie trailer for a real-life movie possibly fit in with the game world?

    --
    ClutterMe.com - easiest site creation on the Net. Just click and type.
    1. Re:Suspension of disbelief? by KDR_11k · · Score: 5, Insightful

      "suspension of disbelief" is not profitable.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  5. kind of ridiculous by glassjaw+rocks · · Score: 5, Insightful

    So, basically what you're saying is that the 40 gb hard drive I have now will be filled up with advertisements? And furthermore, shouldn't I be able to have a game that's free of advertisements, seeing as I allready paid $49.95 for the game?

    --
    -gjr
  6. Gaming died years ago by Anonymous Coward · · Score: 5, Insightful

    It's true. :-(

  7. Unless the game is free.... by Kenja · · Score: 5, Informative

    Unless the game is free, there should be no adds. If there are adds in the game and there was no warning on the box I would look into a law suit. I'm 90% sure there are disclosure laws that cover this kind of thing. And of course if there is a warning on the box that the game has adds in it, I wont be buying it.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:Unless the game is free.... by bennomatic · · Score: 4, Interesting

      I feel the same way about movies. I actually like seeing a few trailers before a movie, and even the slides before the lights went down weren't too bad, but 30 minutes of ads for TV shows, candy and sodas after the lights go down just pisses me off.

      --
      The CB App. What's your 20?
    2. Re:Unless the game is free.... by Durandal64 · · Score: 4, Funny

      Unfortunately, even commercial game makers must have adds in their games. The ability to add and multiply numbers is just too important to programming to toss out. If you don't like adds, I suggest never using any computer software ever again.

      Or did you mean "ads"?

    3. Re:Unless the game is free.... by wed128 · · Score: 4, Funny

      I love a little ADD in my games...hey look, a squirrel!

    4. Re:Unless the game is free.... by Peyna · · Score: 4, Insightful

      Unless the game is free, there should be no adds. If there are adds in the game and there was no warning on the box I would look into a law suit. I'm 90% sure there are disclosure laws that cover this kind of thing. And of course if there is a warning on the box that the game has adds in it, I wont be buying it.

      People used to say the same thing about Cable TV.

      --
      What?
  8. reminds me of that futurama episode by Some_Llama · · Score: 5, Funny

    Leela: "Didn't you have ads in the 20th century?"

    Fry: "Well sure, but not in our games! Only on tv and radio...and in magazines...and movies. And at ball games, on buses, and milk cartons, and t-shirts, and bananas, and written on the sky. But not in games! No sirree."

    Chalk one up for marketing progress!!!

    1. Re:reminds me of that futurama episode by sprag · · Score: 4, Funny

      damn you're fast...I was looking up that quote.

      Bender: Quit squawking fleshwad nobody's forcing you to buy anything.

      Amy: Yeah. I mean we all have commercials in our dreams but you don't see us running of to buy brand name merchandise at low low prices.

  9. This is great! by sgant · · Score: 5, Insightful

    So this means all our games now will be free...right? Like our commercial TV is free cause we watch all the ads.

    And just like going to the movies is now free cause of all the ads in the beginning...right?

    /Sarcasm mode terminated.

    This is bullshit. If the consumer isn't getting any benefits out of it I guess I'll avoid the privilege of paying for something that throws advertisements at me.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    1. Re:This is great! by Anonymous Coward · · Score: 5, Insightful

      No, this is a way for big game studios to add pennies to their stock price while further pushing more CRAP into games. Advertisers will not bother with small companies. Well, not unless you want to see payday loans and herbal viagra ads in your games.

    2. Re:This is great! by Hej · · Score: 4, Insightful

      "This is bullshit. If the consumer isn't getting any benefits out of it I guess I'll avoid the privilege of paying for something that throws advertisements at me." I take it you don't have cable/satellite TV, then?

  10. Why not during loading screens? by Coventry · · Score: 4, Interesting

    Instead of placing ads IN the game's content, why not play them while levels are loading? It seems modern games like Doom3 and Half-life 2 take well over 15 seconds to load a level anyway. Instead of just a bland progress-bar you could be watching an AD.

    In-game ads would be easier to avoid (don't go near the creek unless you want to watch an ad for the dawson's creek DVD), but would IMHO be much more disruptive to the imersion of the game. Loading screens already hurt (KILL) imersion, so you might as well throw an ad up to take my attention away from watching the progress bar slowly move.

    --
    man is machine
  11. Best idea evar by Monkelectric · · Score: 5, Insightful
    Massive says it won't charge advertisers unless the full ad has been viewed.

    And I wont pay for games which have advertisements. *period*. I play games to *GET AWAY* from the bullshit that i the modern world.

    --

    Religion is a gateway psychosis. -- Dave Foley

  12. Yeah Yeah it was coming by hobotron · · Score: 5, Funny


    Fine. Whatever. Put ads in if you want, because you were going to anyway, nothing stopped you in the movies, but if my character needs a god damn Pizza-Hut ray gun to quash the evil Ceasar overlords Im going to personally shit in your Director of Marketing's coffee.

    --
    There is truth in humor.
  13. Perfect by superultra · · Score: 5, Insightful

    Putting more ads before movies has been working great for that industry.

  14. Idea for ads in games by confusion · · Score: 5, Interesting

    I think they've got it all wrong... No one is going to stop and watch an ad whilest someone is shooting at them or chasing them with a chainsaw or something like that...

    No, I think the characters need to be dressed in outfits like those worn by nascar drivers, full of ads. You can pick your character as the marlboro man, Mrs. exxon mobile, and the Amazon queen.

    Next, to do the movie ads correctly, they need to be displayed on the torso of your opponent, especially if it's a game where you have to work on a big opponent for a while. Then, everyone is stuck watching them.

    See, that wasn't hard.

    Jerry
    http://www.cyvin.org/

  15. More like this... by The-Bus · · Score: 5, Funny
    Why do video ads? Text ads are the way to go...


    It is pitch black. You are likely to be eaten by a grue.

    > WHAT IS A GRUE?

    Sponsored Link
    GRUE
    Browse a huge selection now! Find exactly what you want today.
    www.eBay.com

    Monster - Official Site
    Post Jobs & Search Qualified. Resumes. Find the Right Employees!
    www.Monster.com
    -----------------

    The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.

    >


    The new spelling of Text Adventure Game is Text Ad Venture.
    --

    Small potatoes make the steak look bigger.

  16. Ummm, wherever they want by Sycraft-fu · · Score: 4, Interesting

    Their server, their rules. I personally always assume that when I'm playing on someone's game server they know everything I do in that game universe. For MMORPGs, that's pretty literally true. They have a rather massive database of what happens so they can track down bugs and exploits.

    You have no right to privacy on other people's property. If you come to my house and find microphones and cameras setup everywhere you are welcome to leave, but you cannot pretend like you have some right to stop me from monitoring you.

    If it bothers you, don't play games that use this service, there are plenty that don't. For that matter, there are plenty of games that are offline, they never even try to contact anything on the Internet.

  17. Possible fix by Spy+der+Mann · · Score: 5, Funny

    Alas, you find yourself dead at the bottom of the ravine. Better luck next time."

    (As the screen shows the floor and your blood's dripping, you manage to see an announcement in a nearby wall:

    "Headache? Take advil."

  18. Alienation by Renraku · · Score: 5, Interesting

    What a good way to alienate your gamers.

    I mean, what if you were playing World of Warcraft, and there was a big sign for Coca Cola in the middle of Orgrimmar, that captured your screen and furthur reduced FPS as you approached it. You'd probably avoid Orgrimmar. Also, since that's a vital city to play as the Horde, you'd probably end up quitting. gg.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
  19. Obligatory Bill Hicks by Thaelon · · Score: 5, Insightful
    In the immortal words of the great Bill Hicks:
    By the way, if anyone here is in advertising or marketing, kill yourself. No, this is not a joke: kill yourself . . . I know what the marketing people are thinking now too: 'Oh. He's going for that anti-marketing dollar. That's a good market.' Oh man, I am not doing that, you fucking evil scumbags.

    I couldn't agree more.

    From TFA:
    We know the 17 to 34 audience, the male audience, is elusive and quite difficult to reach through traditional broadcast. ... It is incumbent upon us to find ways to reach them," says Gerry Rich, president of world-wide marketing for Paramount Pictures.

    Fuck you Gerry Rich. It's not incumbent on you to reach me. I want you to leave me the fuck alone and keep your god damn ads out of my face. I will never pay for any video game that I know beforehand has full motion ads in it.
    --

    Question everything

  20. Did we skip product placement? by Matimus · · Score: 5, Insightful

    The adds before a movie bother me a little, but if they tried to insert an add in the middle it would really upset me. It seems like this is what they are trying to do with video games. What they could do though is use more product placement. There are plenty of fake branded soda machines in Doom 3 and Halflife that could certainly have been Coke or Pepsi machines. I wouldn't have minded, really. If done correctly I think we can find a happy medium.

    --
    GENERATION 25: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social exper
  21. Re:Note to game developers/publishers by imsoclever · · Score: 4, Funny

    I got 7 but I always make stupid mistakes

  22. that would be ideal by SethJohnson · · Score: 5, Insightful



    Have the advertisers pay for some UT2k4 servers, then set the respawn to 15 seconds, and play adverts after you're gibbed!

    This is how I would like to see advertizers get involved in the gaming industry. If they bring value to the table, consumers will appreciate their involvement. Sadly, these greedheads aren't looking to support gamers by hosting servers and providing bandwidth. They want to exploit gamers as a captive audience for their solicitations. No different from commercials in movie theaters. Advertizers are instead creating a hostile relationship with consumers.

    Support gaming through sponsorship = goodwill generated
    Exploit captive audience = irritating


    Stop invasive commercials in movie theaters.

    Seth

  23. Re:Depends on the game by cowscows · · Score: 4, Insightful

    I sort of agree, as long as it's done well.

    An example of where it's done poorly is Burnout 3. EA got their hands all over that one, and besides shoving a mostly crap soundtrack in it, they also plastered billboards for their games everywhere. Fair enough, when you drive around in real life, you see billboards too. But in Burnout, a lot of the EA billboards look like ass, they've very repetitive, and they don't have normal billboard qualities. Billboards generally have something amusing, or funny, or in some way eyecatching. They usually aren't just a crappy logo and a big title for some product.

    In the grand theft auto games, the cities are full of signs with puns or clever mixups of what you might see in a real city. It doesn't effect the flow of the gameplay much, because it's done in a subtle way, but if you're just wandering around, it brings a little more entertainment to you, which is the whole point of games anyways.

    Not to mention letting the developers/artists have fun. Would you rather draw a nice texture for choco-vitamins sugar pills or whatever goofy product you made up, or would you rather cut and paste logos that some marketing guy threw on your desk? The enthusiasm of the development team shows through. Maybe that's why the EA billboards in Burnout look so crappy.

    --

    One time I threw a brick at a duck.

  24. They aren't the problem here... by gosand · · Score: 4, Insightful
    If it bothers you, don't play games that use this service, there are plenty that don't. For that matter, there are plenty of games that are offline, they never even try to contact anything on the Internet.

    1. As long as they make people CLEARLY aware that this is happening. Which they wouldn't, since most people would then avoid it. There's a reason we had to resort to a do-not-call list in the country, and a reason that advertisers are trying to get rid of it.

    2. My concern is not that people will realize how this is an invasion and avoid these games. It is that people won't care and support it anyway, proving it is a valid form of advertisement. I don't worry about people who hate this kind of crap, I worry about the ones who don't hate it. The ones who respond to spam, the ones who click on popups, the ones who give away personal info for a shiny new pen. Those are the people who are aiding in the proliferation of this crap.

    --

    My beliefs do not require that you agree with them.

  25. Re:They just don't get it. by jayhawk88 · · Score: 4, Insightful

    Exactly. Bitch, whine, moan, but in the end we'll take it just like every other time.

  26. One problem? by DroopyStonx · · Score: 4, Insightful

    One problem with the full-motion ads is that gamers can easily avoid watching them.

    Sorry, but we don't owe you SHIT. If we paid for the game, movie, whatever... we aren't obligated to watch your fucking ads.

    Instead, there will be patches made to circumvent your ads. How bout that?

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!