Slashdot Mirror


20 Reasons Why The 360 Might Fail in Japan

1up.com has an interesting look at the forces ranged against Microsoft in Japan, as the 360 poises for a major push in foreign markets. From the article: "There are enough reasons (we have ten) to believe things will be different next round, and Xbox 360 will eat away at PlayStation's dominance in Japan. Yet there are those who still believe Japan will never embrace a non-Japanese game console (and we've got ten reasons why these arm-chair analysts are correct.) Warm up your typing fingers as we give you ten reasons why Xbox 360 could kick ass in Japan, and ten reasons why it could bomba bomba in Kutaragi's backyard."

9 of 120 comments (clear)

  1. Slashdot a little overzealous in M$ bashing...? by Aeron65432 · · Score: 3, Informative
    Not like I enjoy defending Microsoft, but if you read TFA, it's-

    10 Reasons Why the 360 Might Fail in Japan
    10 Reasons Why the 360 Might Succeed in Japan

  2. Re:Kill my karma by KeeperS · · Score: 4, Informative

    Wireless controllers don't have to suck, they just generally do. The Nintendo Wavebird is a good example of a non-sucking wireless controller. The batteries last seemingly forever, and I've never had any latency or interference problems. If Microsoft and Sony can pull off something similar, it shouldn't be a problem.

    Of course that has very little to do with the 360's potential success in Japan, but I figured I'd mention it anyway.

  3. Re:Does it matter? by Gogo0 · · Score: 3, Informative

    Because some of the biggest and best dev studios are japanese, and if a console is failing in their home country (many times their primary market), they arent going to develop for it.

  4. Re:Kill my karma by Saige · · Score: 5, Informative

    Sorry, wireless is not mandatory on your 360.

    The controllers come with a cable that hooks to the USB port. This cable will let you play wired instead of wireless if you want, and can be attached during play if the batteries lose their charge - you don't have to quit playing.

    BTW, there will also be rechargable battery packs available, so that you don't have to keep buying batteries. And judging by how long the Wavebird lasted on just one battery, I wouldn't expect them to use a lot of batteries either.

    --
    "You know your god is man-made when he hates all the same people you do."
  5. Re:Kill my karma by aliens · · Score: 2, Informative

    When was the last time you used a wireless controller? I'm guessing not in the last 3 years.

    The wavebird is awesome, still haven't changed the batteries, unknown number of hours on it.

    Same with my wireless logitech for my PS2.

    All surrounded by my wireless 802.11bga wireless router and 2.4ghz wireless phone. Never noticed interference.

    You make it sound like changing the batteries once a year if you're playing 8 hours a day is like being asked to climb mount Everest. If you need to change that often perhaps you should get out and get some exercise. /sorry for feeding the dumb troll.

    --
    -- taking over the world, we are.
  6. Re:So sick of reading this bullshit. by gorim · · Score: 4, Informative

    You really need to spend some time in Japan. The size thing *IS* a real issue.

    Its not a matter of stereotypes, its a matter of reality.

    1. With the original Xbox, who the heck wants to carry that thing from a store to their home ? Hint: most people won't throw it in the trunk. They have to hand-walk it out the store, down the street, into the subway, through x number of connecting subway and train lines, back up the street, and up the stairs into their apartment.

    2. Most people *really* don't have room for something as large as an Xbox. Yeah sure, they have room for a TV, but thats one concession people have to make. Think they will make another concession for an xbox when they can just get a PS2 and keep what little space is left ?

    3. The xbox is noisy as hell. Well the original PS2 was noisy too but they quieted it down. In a small space, noise matters.

    Overall, size counts because as someone else said, people buy tons of devices and they are extremely frugal on space and cost.

  7. Re:Why the Japanese hate US games. by Neo-Rio-101 · · Score: 2, Informative

    Yeah, but the original Resident evil COULD be completed with a logical, thought-out plan (although frustrating as it was).
    Even Pacman could be beaten past level 255 with a logically thought out plan.

    I think in one way, the Japanese LOVE difficult masochistic logic puzzles (Resident Evil), but they dislike games in which loss sometimes just can't be helped (e.g. sniper in FPS).

    A good game usually makes the player think that their loss was their own fault - not the game's. A bad game usually makes the player feel that there was nothing they could do and to "suck it up" - usually resulting in the American player sending the controller flying.

    This is also something cultural the US just hasn't grasped yet. In Japan, when people make errors (in games, and in real life), the Japanese NEVER tell anyone directly that they screwed up (lest it cause offence). Rather, they subtly hint in their dialogue that something is wrong. They then expect the person that made the mistake to realise it for themselves that they screwed up - thus averting offence.

    Most Japanese I've met can't handle it when they are told that they made a mistake - you always have to give them a "way out" of their mishap. They can't handle the fact that they're not perfect. If you don't let them off the hook, they just hate you and switch you out. (Yes, the Japanese are just like children)

    --
    READY.
    PRINT ""+-0
  8. Re:Still bad design. by Keeper · · Score: 2, Informative

    think the main design flaw in the Xbox 360 is the games. They aren't designed for Japanese gamers

    They've got every single major Japaneese developer on board (http://www.majornelson.com/2005/07/25/tokyo-xbox- summit/); if they can't produce games "designed for Japanese gamers", nobody can.

  9. the world is larger than Japan and USA by Moraelin · · Score: 2, Informative

    I won't contest what you've said about games made in the USA, because at least a _some_ of them do fit that bill. (But then again, not all.)

    But you've also got to realize that the game-producing world doesn't consist only of USA and Japan. Ever heard for example of Bioware? You know, of KOTOR and Jade Empire fame? They're Canadian actually. Lionhead Studios, makers of Fable? They're in the UK. Etc.

    So the XBox has plenty of games which aren't made in the USA. (And the PC even more of them.)

    The USA actually produces relatively few games. It's not just that the EU produces more games than the USA. The UK alone makes more games and sells more copies than the USA.

    --
    A polar bear is a cartesian bear after a coordinate transform.