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Microsoft: We've Been Killing PC Gaming

MCV has an article up discussing a new intitiative that Microsoft will be launching soon to re-establish the Windows PC as a gaming platform, ahead of the launch of Vista. From the article: "Microsoft has pledged to 'put the game back into Windows', admitting that its lack of investment in PC has been 'killing' the platform. The firm has outlined to MCV details of an 18-month drive to establish Games For Windows as a platform with the credibility of PlayStation and Xbox, ahead of the launch of the Vista operating system."

113 comments

  1. No surprised there by Stargoat · · Score: 3, Funny

    Seeing as how Vista appears to be to XP what ME was to 98, I am not surprised that Microsoft is trying to hype Vista more.

    --
    Hoist Number One and Number Six.
    1. Re:No surprised there by Hythlodaeus · · Score: 0

      Seeing as how Vista appears to be to XP what ME was to 98

      Nah - XP is to 2000 what ME was to 98. I think you'd have to look to Microsoft Bob for a good analogy of how Vista fits in.

      --
      For great justice.
    2. Re:No surprised there by Anonymous Coward · · Score: 0
  2. I like this by Shivetya · · Score: 1

    Sort of.

    Now we can expand this further by establishing easy to follow labels to show games for Windows, MAC, and even Linux.

    While the sales may have been down 10% based on their numbers I do not believe it is because lack of effort. I think the numbers would be lower still if some of the more complex titles on PCs actually make it to game boxes. With the game boxes getting more powerful and support things other than games like email and movies it won't be long before some PC-only type game play moves too.

    Game boxes can already save game states and that opens the door for RTS and TBS games. With a keyboard and mouse for email you could also support FPS and MMORPGs.

    So while MS may think they will be helping improve PC base game sales it may only be in the short term as all their progress on game boxes are leading to a time when PCs aren't required and instead just another avenue for playing.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:I like this by Anonymous Coward · · Score: 0

      Games on MACs? Why would I want to play a game with my ethernet card, because, you know, MAC stands for media access control. Er, wait, are you talking about Mac computers? I doubt it, if you shorten Macintosh, you get Mac, but I don't see any possible reason for capitalizing it, which is pretty much reserved for acronyms.

    2. Re:I like this by falcon5768 · · Score: 1

      FFXI has done quite well supporting PS2. Infact most of their userbase worldwide is PS2 players, surprising when you take into account SE never released a PS2 version of the game in Europe.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    3. Re:I like this by Metasquares · · Score: 1
      I don't see any possible reason for capitalizing it, which is pretty much reserved for acronyms.
      Ironic that I read this right after leaving a discussion on TWAIN scanners :)
    4. Re:I like this by Anonymous Coward · · Score: 0

      The first RTS type game I ever played was "Warzone 2100" for the Playstation. That game got me hooked, although I did not finish it, I almost did, but I ended up moving off to school and my brother kept the Playstation at home. I really need to finish that game.

      Anyway, that game got me into the RTS type of game. I thoroughly enjoy those, but I wish I did not get so immersed in it that I loose track of time and end up realizing I need to go to work since I stayed up all night playing.

    5. Re:I like this by CronoCloud · · Score: 1

      It has mouse support too, the interface actually changes if you plug the PSone mouse in.

      There was also PC version. The developer released the source to it

      http://www.strategyplanet.com/warzone2100/

    6. Re:I like this by KDR_11k · · Score: 1

      I had the PC version, I really loved the "bomb tank" exploit: Built an aircraft with heavy bombs then give it tracks. The heavy bombs will remain and since they are meant to be reloaded at the airfield after each shot they have no reload time. Since tanks have no ammo limit that's a REALLY nasty device. Just make sure you order it to stop after it fires its payload or it'll drive so close to the target that it gets killed in the blast.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. Sign your company is way to big #67 by antifoidulus · · Score: 5, Insightful

    When you find that a success in one sector of your business hurts another sector of your business.....

    1. Re:Sign your company is way to big #67 by nine-times · · Score: 1
      Yeah, the first thing that popped into my head when I read the article summary: Microsoft is a victim of its own success.

      They wanted to play in the game-console arena, so they've been fighting it out with Sony, trying to make the console that everyone wants to play. They've done a good enough job that no one wants to play games on their PCs anymore.

      I think the only reason they really even care is that "playing games" was where a lot of people go stuck with Windows. How often have you heard someone say, "I'd run Linux or buy a Mac, but no one is making games for those operating systems." Well, you'll be hearing less of that.

  4. Please don't! by Anonymous Coward · · Score: 0, Redundant

    I'd like Mac and Linux to be worth the effort for game publishers!

  5. Its lack of investment in PC has been killing it? by dtfinch · · Score: 4, Insightful

    I suspect Microsoft's war on OpenGL might have contributed a bit as well.

  6. What? by Anonymous Coward · · Score: 4, Interesting

    Is this plan B, in case the XBox 360 fizzles out?

    Ok, just so this doesn't sound like a total troll, isn't DirectX set to be replaced by the "Windows Graphic Foundation" when Vista ships? How will this make the job easier for developers, seeing as they've been riding the DirectX bandwagon since Windows 98 (or before - I'm not sure when it started).

    Or are the two really that similar that they won't be causing problems for game developers and hardware vendors?

    1. Re:What? by Anonymous Coward · · Score: 0

      WGF is pretty much the same thing as Direct3D 10.

    2. Re:What? by Scherf · · Score: 3, Interesting

      My guess is that WGF will just be DirectX 10 with a new name which happens to be the API for the xbox 360 too. Perhaps they will break more backwards compatibility than usual but it won't make a that big difference.
      Probalby it's going to be something like what .NET was for the Windows API, just way less different.

    3. Re:What? by AgentX24 · · Score: 2, Informative
    4. Re:What? by Anonymous Coward · · Score: 1, Informative
  7. Ah no by Apreche · · Score: 5, Insightful

    The XBoX has been killing PC gaming. People are playing Halo instead of Counter-Strike. I remember when some people only had one argument against switching to Linux, and that was "there are no games". Well, thanks to MS that's no longer an issue. Personally I dual-boot, but my XP partition is very small and only contains Steam. It doesn't get very much use either, and probably wont anytime soon thanks to Advance Wars: DS.

    Let's see if MS actually makes some quality PC games or just brings some XBoX 360 games over that will only run on Vista. I mean, for a gamer there is really no reason to upgrade to Vista. So MS has to go out and make one.

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:Ah no by Goyuix · · Score: 2, Insightful

      You make some good points, but more importantly than them playing Halo instead of Counter-Strike, it is Halo on the XBox instead of on a PC....

      The bought out bungie, forced a first party release to their console, and only later offered a crippled pile for the PC. Lather, Rinse, Repeat.

      They did similar thing with the Midtown Madness and Crimson Skies franchises, and probably others as well. If they don't want PC gaming to die off, well duh, quit cancelling games that were targetted for it!

    2. Re:Ah no by Koiu+Lpoi · · Score: 1

      Well, I have to agree with Microsoft. Thanks to the state of XBox and PC gaming, I've been playing all my old Dreamcast games. You know, the ones that got re-ported to XBox and PS2.

    3. Re:Ah no by leland242 · · Score: 1

      Somehow I really doubt that CS players are leaving their PC's to play Halo on a console.

      There are probably more people playing CS right now than there are XBox live subscribers.

  8. Quote by RealityMogul · · Score: 4, Funny

    "put the game back into Windows"

    I keep my machine running well, so I don't get to play any of their classic games on my home PC anymore. Although whenever I'm visiting relatives I hop on their pc and play that built-in game of Spyware vs. Spyware.

    1. Re:Quote by VGPowerlord · · Score: 1

      *chooses the Gator character*

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    2. Re:Quote by MongooseKY · · Score: 1
      >>*chooses the Gator character*
      *chooses AIM*

      My army shall trample your lone soldier!
  9. Wishing for "Games for Linux" by craters · · Score: 4, Interesting

    Notwithstanding the efforts by various developers to have linux ports of their games, or the efforts of those trying to get Windows games to work on linux -- I simply wish developers would package both types of binaries on their game CDs. Granted there would be an awful lot of extra work to get two versions of games out there, but once big-time games get to linux, it will be all but over for the Windows Desktop.

    It would be good for the developers anyway because they won't be paying out the nose to MS in dev tools, and they won't have to deal with Windows APIs that always get in the way.

    Ok I know it's a wish for the impossible and maybe it doesn't make a lot of business sense for the devs. However, MS has proven that by ignoring the Windows game devs the past few years that they can't be trusted to help the PC gaming cause anyway. Especially not with a glorified marketing campaign like this.

    PC gaming isn't dead yet, Jim, but it needs resusitated, and linux is the perfect platform to do that.

    1. Re:Wishing for "Games for Linux" by QuantumRiff · · Score: 4, Interesting

      Remember the good old days of building special dos boot floppies for your games to make them run better/faster? Wouldn't it be damn sweet to have a game come on a DVD with knoppix on it? Install it into windows or linux and run it, or boot from the DVD to really make it fly!?

      --

      What are we going to do tonight Brain?
    2. Re:Wishing for "Games for Linux" by DrMorris · · Score: 1

      I don't think it's the perfect platform, but several projects have shown that it is very well possible to port games to GNU/Linux (or even better: they started out the project with portable code). The id software games are maybe the best example how to "do it right". I don't think they make any profit of it, but the fact that they have Linux ports of their games earns them a lot of respect I think.

      Anyway, what's the state of games on GNU/Linux (native ports, not WINE stuff (no, I'm not ignorant and I don't dislike WINE or Cedega or something (well, maybe Cedega, because their code is not open (because they use some win32 interfaces and bindings which you have to lincense or something)) since Loki is out of business (I know about icculus, but other than that))?
      (by (the (way) who 'likes lisp?)):-)

    3. Re:Wishing for "Games for Linux" by DrMorris · · Score: 5, Insightful

      Those days weren't good. I had no special floppies but about 6-8 boot configurations with different memory managers, each with it's own settings. I don't think that DOS gaming was comfortable. But I don't think gaming on anything other than a device (I'm speaking of the console of your choice) built for gaming is comfortable to deal with (if you _only_ want to play games).

    4. Re:Wishing for "Games for Linux" by tepples · · Score: 3, Insightful

      Remember the good old days of building special dos boot floppies for your games to make them run better/faster?

      Back then, every video card implemented the same VGA register set.

      Wouldn't it be damn sweet to have a game come on a DVD with knoppix on it?

      Today, different machines use different hardware registers for accelerated 3D graphics. You'll need to have drivers for every 3D card in existence because they're all different. If games came on a DVD, and you tried to play them on your new computer with a new video card model that your old game does not support, then you'd get slow-ass software rendering.

    5. Re:Wishing for "Games for Linux" by tepples · · Score: 1

      But I don't think gaming on anything other than a device (I'm speaking of the console of your choice) built for gaming is comfortable to deal with (if you _only_ want to play games).

      So what device built specifically for games is available to homebrew developers?

    6. Re:Wishing for "Games for Linux" by FiloEleven · · Score: 1

      Linux, in its current state, is absolutely _not_ the place for gaming. Mainly this is because of hardware support - it's not there yet. We can put some blame on vendors, but the fact of the matter is far too many people currently have A/V issues when attempting to run Linux. I've been one of them (I still curse emu10k1, ALSA, and the 2.6 kernel). The standard response of "ask forum members or on IRC" isn't going to cut it - if you're looking for anything even slightly off the beaten path you're out of luck, or at best you'll waste an inordinate amount of time tracking the answer down. Many gamers, myself included, are willing to spend some time to try and fix things. Many are not. I don't know what the breakdown is, but I suspect that the ones who aren't willing make up the majority.

      Having said that, Linux is always improving, and maybe the next time I try a distro I'll change my tune. I would absolutely love to see more games on Linux as that would give me the initiative to drop Windows completely, buy a Mac for writing music, and use Linux on the home computer. I just don't think it'll happen anytime soon.

    7. Re:Wishing for "Games for Linux" by SanityInAnarchy · · Score: 1

      If games came on a DVD, and you tried to play them on your new computer with a new video card model that your old game does not support, then you'd get slow-ass software rendering.

      True. And if developers would actually implement a good system for preventing piracy (something like Steam, maybe), we could allow users to burn a new version with the new drivers. Or install the game to the hard disk, in its own partition or a DVD image. Or just leave a couple of Linux drivers lying around in convenient places.

      --
      Don't thank God, thank a doctor!
    8. Re:Wishing for "Games for Linux" by Jim+Hall · · Score: 1

      Wouldn't it be damn sweet to have a game come on a DVD with knoppix on it? Install it into windows or linux and run it, or boot from the DVD to really make it fly!?

      Or better yet, invent some kind of dedicated system where you insert the game DVD, boot it, and play your game without worrying about OS overhead. That would be sweet!

      Oh wait, that's what a game console does. Never mind.

    9. Re:Wishing for "Games for Linux" by S3D · · Score: 1
      I simply wish developers would package both types of binaries on their game CDs
      It seems there is no money in the Linux gaming. Porting to Linux taking some non-trivial effort (most of game using DierctX now, so it is porting form DirectX to OPenGL and SDL/OpenAL for audio) and supporting game for Linux would be more costly then for Windows - Linux 3d drivers usually less stable then DirectX drivers. From the other hand Linux user are not inclined pay for the games - couple of Linux game porting companies gone broken in last years.
      However, MS has proven that by ignoring the Windows game devs the past few years that they can't be trusted to help the PC gaming cause anyway.
      That is correct. That is why most developers moved to consoles. Windows becoming platform for small, casual games, with occasional port, the same as Mac (not counting MMORPG and multiplayer FPS - they are stay for now).
    10. Re:Wishing for "Games for Linux" by Anonymous Coward · · Score: 0

      So what device built specifically for games is available to homebrew developers?

      If you want to create games then you are doing more than just "only wanting to play games." If you only want to play games then get a PS2, GC, xbox, etc. If you want to do more than just play games (ie: develop games) then get a PC.

    11. Re:Wishing for "Games for Linux" by tepples · · Score: 1

      If you only want to play games then get a PS2, GC, xbox, etc.

      OK, so what if I only want to play games, but I want to play games made by independent developers as well as games made by the Conglomerate?

  10. M$ V.S. M$ by Anonymous Coward · · Score: 1, Interesting

    Sounds to me like M$ is setting itself up to be a direct competitor of itself.

    Windows VS Xbox360.

    A strange but inevitable scenario.

    1. Re:M$ V.S. M$ by Anonymous Coward · · Score: 0

      Dude, windows IS the xbox 360 maaaannn. It's this big conspiracy man, like, they bundle an x360 in with every copy of windows, and you install it on your 360, and throw out your computer, and buy all your apps again as xbox game discs.

      Time for another hit off the bong, talk to you later man.

  11. Cannibalizing the PC Market by Anonymous Coward · · Score: 0
    The trouble is that when Microsoft entered the Console market, they literally started cannibalizing PC Gamers.

    I think they were hoping to be in a better position in the console market by now, and that's why they are suddenly focusing on PC gaming. Well, that and the fact that they want to get their Trusted Computing platform on everyone's home PC and gaming is the only thing that will drive most people to adopt Vista until people buy a new PC.

  12. Microsoft would *love* to kill PC gaming by popo · · Score: 3, Insightful


    The upside potential to be gained from Xbox far outweighs the upside potential from increased PC gaming.

    This is a half-baked effort to make nice with the only segment of the hardware business that has legs. (Gamer's always demand the latest and greatest).

    --
    ------ The best brain training is now totally free : )
    1. Re:Microsoft would *love* to kill PC gaming by KDR_11k · · Score: 4, Interesting

      Not really, no games for Windows would mean a reason less to use Windows over Linux. Productivity apps are a lot easier for opensource to create than games. That way you'd have the choice between the most limited OS out there (seriously, what other OS comes with that few apps out of the box? Not a single programming language, no serious text processor and no other office apps at all?) or any of the alternatives without there being large differences in software support.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  13. Oh god! by Conspiracy_Of_Doves · · Score: 4, Funny

    Does this mean that I actually have to root for Microsoft now?

    *sitting down in the shower, screaming in anguish*

    The dirt! It won't come off!

    1. Re:Oh god! by KillShill · · Score: 1

      have you tried GNUSoap?

      --
      Science : Proprietary , Knowledge : Open Source
  14. Publishers too? by Red+Flayer · · Score: 1

    "And the publishing community is also throwing its weight behind the push, with the major publishers even redesigning their PC boxes to flag up Games for Windows in a similar way to console format branding. "

    I imagine something along the lines of:

    MS: I understand you want to have the words "Microsoft Windows" on your packaging.

    Publisher: Well, yes, we've got to tell our market what platform the game runs on.

    MS: Use "Games for Windows" or don't use "Windows" on your packaging at all. Have you met our litigation department?

    Publisher: Well, since you put it so nicely...

    Not to troll too much here, but to say the publishing industry is putting its weight behind the rebranding, without any more information... well, I get a little suspicious.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    1. Re:Publishers too? by KDR_11k · · Score: 1

      It's completely pointless, too. After all, computer games already come with a sign in the top left corner saying "PC" or "MAC" and "CD" or "DVD". That sign is so uniform it's almost like the console logos on the games. When I look at my games lined up, the PC\nCD logo is exactly where the PS logo is on the PS2 games and the G^3 logo is on the Gamecube games.

      Of course, it says "PC" not "Windows" but really, everybody knows what it means.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Publishers too? by Red+Flayer · · Score: 1

      "Of course, it says "PC" not "Windows" but really, everybody knows what it means. "

      Ands that's a problem for Microsoft. It's a detachment from brand awareness that they would prefer not to happen. They want game players to remember that they're using Windows every time they take the CD out of the box.

      On the plus side, maybe this means games developed for Linux (my glass is half-full, by the way) will say "Games for Linux" and "PC" on them.

      After all, 'PC' can include Linux installad machines...

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  15. I agree totally by Conspiracy_Of_Doves · · Score: 1

    Lack of games for Linux is the only reason I'm still using Windows (2000, btw. I refuse to get XP).

  16. I really hate... by Stormwatch · · Score: 1

    ...when people say "literally" when they mean "figuratively" - the very opposite!

    1. Re:I really hate... by Anonymous Coward · · Score: 0

      Yeah - it literally winds me right up.

    2. Re:I really hate... by Anonymous Coward · · Score: 0
      Ok... that was intended as a (lame) joke... that's why I bolded literally.

      I probably should have included more clues, I guess...

      I wanted to give people the mental image of Bill Gates chowing down on some hapless, PC Gamer victims.

    3. Re:I really hate... by Anonymous Coward · · Score: 0

      are you sure that MS really didn't literally start cannibalizing PC Gamers?

      that bill gates is a awefull scrawny guy and could stand to gain some weight...

  17. Duh by inkless1 · · Score: 1

    Who would have thought burning billions of dollars into a competing market might *gasp* negatively effect the PC?

    1. Re:Duh by Anonymous Coward · · Score: 0

      It's not so much that either.. The fact is, the cost of a PC does more than enough to kill the PC market. Its just that creating great alternatives doesnt help much either.

      I like what I can do with my PC. I don't like the fact that it costs around a thousand dollars to play any new game on it.. (play it as well as a xbox360, anyway)

    2. Re:Duh by inkless1 · · Score: 1

      A $1,000 box is particularly silly when you start to play games designed for a $200 console on it.

      Course, if that $200 console didn't exist, that wouldn't be so much of a problem? The cost of PC's predates the XBox, not the other way around.

  18. I guess all this means is... by JustNiz · · Score: 1

    Flight Sim 2006 will be released just in time for xmas.

  19. You can't fool me f*ckers. by MrCopilot · · Score: 2
    I see this clearly now, MS sees that any discussion involving switching over to linux gets the overwhelming response: "I need to boot Windows to run MY Games." If PC games keep sliding off the shelf we won't need them anymore.

    "We're putting the 'game' back in Windows," explained group manager Chris Donohue.

    Start with Halo 2 Jackasses. The loss of the first one for 3 yrs was a bitch. The second feels like its never coming.

    "We're over the hump with Xbox 360 so now ready to build Windows as a platform."

    What the hell was it before you started humping the 360?

    --
    OSGGFG - Open Source Gamers Guide to Free Games
    1. Re:You can't fool me f*ckers. by FLAGGR · · Score: 1

      Too bad Bungie has confirmed the lack of a pc port. Sucker.

    2. Re:You can't fool me f*ckers. by Gamefreak99 · · Score: 1

      Why?

      In my opinion the PC port of Halo 1 was clunky, slow, and generally not right for playing on the PC. I mean, whatever it is you want in Halo 2 you can get in another PC game. Like the vehicles? Try out UT2k4s Onslaught gametype. Like the swords? Try one of those crazy Jedi Academy games. Like Xbox Live? Get TeamSpeak/Ventrilo and Xfire and find a clan.

    3. Re:You can't fool me f*ckers. by MrCopilot · · Score: 1
      Love all the Jedi Knight Games.

      Been Playing UT2k4 for about a year with mod called HaloUT http://torlan.dragonstarelite.com/
      Much more fun halo experience.

      Still i'd like to see a Bungie release for PC. Not getting an XBOX.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    4. Re:You can't fool me f*ckers. by Anonymous Coward · · Score: 0

      1: Showing it to Xbox fanboys and having their jaws drop at the graphics - "Oh shit, you can actually see a reasonable distance".

      2: The single player driving bits were quite good...

      3: OK, got nothing else.

    5. Re:You can't fool me f*ckers. by malf-uk · · Score: 1

      with Co-op mode

      --
      R Tape loading error, 0:1
  20. For many reasons by dereference · · Score: 2, Interesting
    The upside potential to be gained from Xbox far outweighs the upside potential from increased PC gaming.

    I strongly agree, and I'll go even further. I'd suggest that he Xbox represents the way Microsoft can slowly but surely enter the hardware market.

    As game consoles have become more powerful, they have become a more important target, perhaps even than the PC. Microsoft seems to be betting that if they control the software and the hardware, they'll not have any pesky problems of getting things like DRM into the PC chipset. Suddenly you'll find the next generation game machines with a keyboard, mouse, hard drive, removable media, and network card, all comparable to a low-end desktop PC (how close are they already?). When do you suppose we'll start seeing productivity applications (email, word processing, spreadsheet, etc.) for these so-called "gaming" platforms like Xbox? We know that most consumers already need only a mere fraction of what current PCs provide; they do want something that "just works" (think TiVo) and is moderately priced.

    My suspicion has been, for quite some time, that Microsoft has very-long-term plans to abandon the OS as a product and focus entirely on what we now call "gaming" platforms.

    1. Re:For many reasons by CronoCloud · · Score: 1
      I strongly agree, and I'll go even further. I'd suggest that he Xbox represents the way Microsoft can slowly but surely enter the hardware market.


      Right, Microsoft is very dependent on hardware vendors because the average home user doesn't actually directly buy Microsoft software. Go to your local mass market discount store and most of the software on the shelf is games. The Xbox gave MIcrosoft an in, in the game market.

      Suddenly you'll find the next generation game machines with a keyboard, mouse, hard drive, removable media, and network card, all comparable to a low-end desktop PC (how close are they already?).


      Already there, take the Playstation 2 Linux kit for example.

      When do you suppose we'll start seeing productivity applications (email, word processing, spreadsheet, etc.) for these so-called "gaming" platforms like Xbox?


      When? 2002 (2001 in Japan). Again, Sony's PS2 Linux kit, sure it was intended for use as an amateur development platform, but there are people who do use it as a "desktop". Thunderbird, sylpheed, dillo, Firefox, gaim, Xchat, Abiword. Siag. There's performance issues due to the low 32MB of RAM of course.

      My suspicion has been, for quite some time, that Microsoft has very-long-term plans to abandon the OS as a product and focus entirely on what we now call "gaming" platforms.


      I agree, it took them long enough to figure out they needed to do that though. I don't think they figured out they were in trouble in the long term till about 95 or 96.
  21. Saving Windows by blueZhift · · Score: 2, Interesting

    This initiative is really about saving Windows. People aren't going to buy a new home PC in order to run the latest version of Microsoft Office, but they might if there are games they want and cannot mentally justify buying a games console, afterall a PC can do more than just play games, right? So when Jane buys that PC at Best Buy and a bunch of games (and Quicken of course), Microsoft gets its cut of the action via the copy of Windows that is preinstalled on the new PC.

    Granted, PC sales these days don't compare to console sales, but MS needs to keep Windows in play. And if they do a good job with their XNA development platform, they can keep games coming from the PC to the Xbox 360. In a sense, Microsoft really needs to keep the PC out there as a viable game platform to farm new talent and properties. Games are also a strong hedge for them against defections to Macintosh or Linux for most PC users.

  22. Re:Its lack of investment in PC has been killing i by RealityMogul · · Score: 1

    Uh, no its hasn't. Please (anybody) provide some argument that explains how Microsoft providing a development tool (DirectX) has contributed to a drop in PC gaming.

  23. Re:Its lack of investment in PC has been killing i by theantipop · · Score: 1

    +5000 insightful! You bring up a good point of which I hadn't thought about. There is a long list of such things that you could say the same about. In fact, I don't think it was a lack of hype at all that got them in that mess. Tell me again, who is going to benefit from 18 months of PC game hype?

  24. Re:Its lack of investment in PC has been killing i by Gogo0 · · Score: 3, Insightful

    Because game engines can usually be ported from one platform to another with opengl.
    Do you know of any DirectX support in linux/bsd/os9/osx/any other OS other than windows?

  25. They certainly aren't helping w/ DirectX roadmap. by nobodyman · · Score: 3, Insightful



    It's hard to reconcile Microsofts statements about "saving" PC gaming with their statements about the future of DirectX.

    Initially, Microsoft said that DirectX 9.1 would be the last major version of DirectX, and that it would be replaced by Windows Graphics Foundation (essentially putting app and game graphics development under the same umbrella).

    But then they've recently announced that the WGF concept is dead, and there will be, in fact, DirectX 10.

    Incredibly, they've further announced that DirectX 10 will not be backwards compatible with directx 7, 8, or even directx 9.1 !!! Apparently the legacy directx API will run in a software compatibility layer and/or emulation, which means that Directx 9.1 games will run slower after you install DirectX 10.

    Now, the article is from the inquirer so it could be bogus, but I've read this other places as well. I'm hoping someone here can show that it *is* bogus and/or misquoted, because if it's true I fail to see how this is going to do anything but hasten the death of PC gaming regardless of what Microsoft's marketing department does.

  26. Re:Ooops there is few mispellings in the summary.. by TheRealMindChild · · Score: 1

    Would you rather use GDI? Maybe the good ol' Microsoft Graphic Server? A graphic foundtion built on DirectX is a good thing.

    --

    "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
  27. Re:Rather by Anonymous Coward · · Score: 0

    Course, if that $200 console didn't exist, that wouldn't be so much of a problem? The cost of PC's predates the XBox, not the other way around.

    It wouldn't, but I'd like to think of it as a PC problem primarily.

    1. Code is not optimized for your setup, its optimized for lots of setups.

    2. PC construction has about 4x as much overhead as a console construction, even if you do it yourself. 20 different vendors, 5 different shipping companies, 10 different resellers who all want to tack on "for convienence".

    Xbox360's probably get their stuff direct and save.

    3. Licensing from games is supposed to make up for the price difference. Apparently its like the razor and blade trick. So we're forced to look at it like each game is a 10 dollar tax on the price break for the system. I'd love to believe this, except that still puts the damn thing below what you'd pay for a PC, with more graphical prowress.

  28. Have to save.... by 787style · · Score: 3, Insightful

    the gaming industry first. Microsoft hasn't being killing PC gaming, the industry has. Lack of innovation, a sequel based mentality of game development, and the cross-platform release requirement imposed on most titles has screwed the industry. Remember when a group of ten guys could spend a year making a game that would keep you up for weeks, like X-Com? Or an independent developer could release a game like Intelligent Qube and still turn a profit? Now you have 60-100 people trying to make a pretty game that just fun enough for the first three levels, because that's all most of the market will play.

    1. Re:Have to save.... by TheoB · · Score: 1

      Intelligent Qube WAS great. Wish its publisher, Sony, had brought the sequel stateside...
      Challenge: Count the ironies in that statement.

  29. Re:Its lack of investment in PC has been killing i by Anonymous Coward · · Score: 0

    So what? How does that hurt PC Gaming, since ~99% of games are Windows only?

  30. Re:Its lack of investment in PC has been killing i by shadow_slicer · · Score: 3, Informative

    It's not that they provided a competing proprietary standard, but that they only provided a broken implementation of the open one.
    With openGL Microsoft did basically the same thing they did/are doing with Java (they shipped a broken VM and then now are trying to replace Java with C#).
    Microsoft only supports the very first version of the standard, which is from 1992. Most openGL applications require a newer version or extensions that are not present in the version that comes with windows. This paved the way nicely for DirectX which came out 3 years after openGL.

    http://en.wikipedia.org/wiki/Opengl#History

  31. Re:Ooops there is few mispellings in the summary.. by vertinox · · Score: 1

    Would you rather use GDI? Maybe the good ol' Microsoft Graphic Server? A graphic foundtion built on DirectX is a good thing.

    Maybe OpenGL because maybe I don't own a computer that runs Windows anymore?

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
  32. Re:Its lack of investment in PC has been killing i by RealityMogul · · Score: 1

    So? Every game developer is completely capable of shipping their own version of OpenGL DLLs. Its usually a 300KB DLL. Where's the problem?

  33. Re:Its lack of investment in PC has been killing i by Detritus · · Score: 1

    Don't the DLLs have to be customized for the video hardware?

    --
    Mea navis aericumbens anguillis abundat
  34. How about an Xbox emulator? by Ringthane · · Score: 1

    Maybe an emulator for the Xbox/Xbox 360, allowing PC users to play Xbox games on their PC?

    --
    Friends help you move... Real friends help you move bodies...
  35. Re:Rather by inkless1 · · Score: 1

    #1 and #3 is definately true, although still just FOL of PC life aggravated by the XBox's existence.

    #2 is generally true, although right now I'm trying out a cheap PC rig which might turn out cheaper than an XBox 360. Won't be as powerful, obviously, but still a decent gaming machine. WIll return with the review if it pans out. I'm installing UT2004 now.

  36. Are you kidding me? by Anonymous Coward · · Score: 0

    Why in the world would Microsoft want to move gaming away form Windows and onto consoles? Consider that on the desktop (Windows), MS has a virtual monopoly. If more games are released for PC, that means more demand for desktops, which means more demand for Windows and all the other software they make.
    On the console, otoh, MS is facing stiff competition, so by promoting console they're likely to be helping Sony as much as themselves. More console games implies more consoles, but not necessarily more XBox, due to several viable competitors.
    Stifling the console market might also have less of an impact on MS than other console manufacturers, since MS already has an alternate non-console platform for games.

  37. Re:They certainly aren't helping w/ DirectX roadma by BloodAngel_Au · · Score: 1

    I was wondering when someone would point out the very large problem too...

    Seems MS want the 'games for windows' to mean 'Games for Vista' so buy a new computer sucker...

    Screw MS, and if the game develepors are that stupid to go along with it, screw them too..

  38. Dupe...or Something by PipOC · · Score: 1

    Is it just me or are there like 5 of these stories every week? Does every self-important blogger feels like he's entitled to editorialize on the subject of how gaming is dying, or dead, or about to boom, or experience a renaissance, or experiencing the end of a renaissance? Seriously people, no one wants to read this for the 80th time.

  39. But really by Baloo+Ursidae · · Score: 1

    ...they're just starting to feel the pinch of transgaming, wine, Linux and a world that realizes we don't need them to have game.

    --
    Help us build a better map!
  40. I know what they're planning... by DoktorSeven · · Score: 2, Funny

    Solitaire II and Minesweeper: The Revenge!!!

    Exclusively for MS Vista!

    --
    This is a sig. Deal with it.
  41. Stuck in a rut? by Jacius · · Score: 1

    Linux, in its current state, is absolutely _not_ the place for gaming. Mainly this is because of hardware support - it's not there yet.

    It would seem a bit of a Catch-22, wouldn't it?

    If we had better hardware support, we'd get better game support, because there would be a bigger market for high-end Linux games.

    If we had better game support, we'd get better hardware support, because there would be a bigger market for Linux drivers.

    Fortunately, there are other ways to get better game support. We're already seeing some: cross-platform libraries like OpenGL and SDL, support from a few big-name developers (UT2k3&4, NWN), and support from a handful of indie developers (Gish, Darwinia, etc.).

    With a few "revolutionaries" to break into the Linux game market and prove that it exists, plus easy cross-platform tools, it's inevitable that we'll see increasing game support, and with it increasing hardware support.

    There are also other ways to get hardware support: companies switching to Linux internally will need better hardware support, and will have the cash motive to make it happen. Even if the drivers aren't made open-source at first, the hardware companies will know that there is a demand for Linux drivers for their hardware.

    With a few "revolutionaries" to stretch the Linux hardware market into the corporate sector, plus the momentum already behind general-use Linux adoption, it's inevitable that we'll see increasing hardware support, and with it increasing game support.

    It's a two-front battle, and Linux is making headway on both.

    1. Re:Stuck in a rut? by KDR_11k · · Score: 1

      3d drivers are necessary for 3d applications. Like Blender or Maya. Games aren't the only reason for 3d hardware.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  42. A rose by any other name by tepples · · Score: 1

    But then they've recently announced that the WGF concept is dead, and there will be, in fact, DirectX 10.

    Same concept, different name. There is probably some brand value left in the DirectX mark that Microsoft wants to keep.

    Apparently the legacy directx API will run in a software compatibility layer and/or emulation, which means that Directx 9.1 games will run slower after you install DirectX 10.

    Microsoft had to break away from the Win16 API sometime or other, and it did so with WOW, a library of "thunks" that implement Win16 in terms of Win32 calls. Likewise, DirectX Graphics <= 9.x will be implemented in terms of WGF^H^H^H DirectX Graphics 10, and all cards will finally get truly uniform support for OpenGL 1.x apps through Microsoft's new GL-to-DX10 library.

  43. Re:Its lack of investment in PC has been killing i by SanityInAnarchy · · Score: 1

    You just answered your own question.

    PC gaming is hurting because ~99% of games are Windows only.

    --
    Don't thank God, thank a doctor!
  44. Re:Its lack of investment in PC has been killing i by SanityInAnarchy · · Score: 1

    Not a problem, since nvidia and ati ship their own DLLs. I don't actually know that, but I'm guessing, since Doom 3 actually runs on Windows -- which it wouldn't, if MS had anything to say about it.

    --
    Don't thank God, thank a doctor!
  45. Cedega. by SanityInAnarchy · · Score: 1

    Cedega does this -- DirectX 9.1 implemented in terms of OpenGL. I guess this means that on Linux, Doom 3 will run faster than Half-Life 2, and on Windows, it'll be the other way around? (OpenGL implemented in terms of DirectX)

    Anyway, it'll definitely be cool when I can say that all my old Windows DirectX games run at least as fast under Cedega as on Windows.

    --
    Don't thank God, thank a doctor!
  46. Re:Its lack of investment in PC has been killing i by Anonymous Coward · · Score: 0
    Again, so what? When 95% of computers run Windows, it makes sense that the overwhelming majority of "PC" games are Windows only.

    I still fail to see developing for DirectX and not OpenGL is huring the PC gaming market, considering that almost everyone who owns a computer is able to play DirectX games. Missing out on the everso tiny Mac/Linux market is, I'm sure, not hurting their profits is any serious way. In fact I'm willing to bet the cost to develop their games for multiple platforms would be significantly higher than the payoff.

  47. Aaaand... by ineedbettername · · Score: 1

    In soviet russia, games play windows!

  48. I think what they mean by UndyingShadow · · Score: 1

    I think what they mean is "We're going to try to turn the PC into the DRM-infested device the XBOX is." I've been gaming on my PC quite well for years, and I dont need Microsoft's blessing to acomplish it.

  49. Developers Developers Developers by Kent+Simon · · Score: 1

    To me this seems to imply that Vista may come with some API stuff that make it similar in programability to the XBox360. This is kind of exciting to me, personally, as the bridge between developing for PC games and console games needs to close the gap for many reasons. the most important one being independant developers.

    Perhaps MS will now be known as the console manufacturer that has a nice programming interface, rather than Nintendo... Time will tell

    --
    Kent Simon Multitheft Auto
  50. Point of order by Anonymous Coward · · Score: 0

    Whats with this MAC business? Its Mac, short for Macintosh. Unless you really do mean, MAC, the famous cosmetics company which seems a bit unlikely.

  51. Re:Its lack of investment in PC has been killing i by Scudsucker · · Score: 1

    Again, so what? When 95% of computers run Windows

    And a large chunk of that 95% are computers owned by businesses or the government, and aren't intended for games. Once you look at computers that are actually personal, that percentage is going to drop quite a bit.

  52. Game boxes? by Anonymous Coward · · Score: 0

    Can you spell "incompetent"?

  53. Re:Its lack of investment in PC has been killing i by skreeech · · Score: 2, Insightful

    I think PC gaming is killing the alternate operating system market.

    --
    [20:36] wwwdot/.dotorg
  54. Microsof's attempt at revitalizing PC Gaming.... by SupremoMan · · Score: 0

    This clearly smells like a precursor to Halo for PC with heavy DRM a la Steam.

  55. Why MS *Needs* Games for Windows by Anonymous Coward · · Score: 0

    Microsoft needs Windows games otherwise they're OS monopoly would be in jeopardy. How many people do you know when asking why they don't use OS X or Linux answer with "well, i can't play my games on [whatever OS]." Without games Windows will appear uncool and corporate. With Apple's switch to x86 Microsoft is at an even greater risk of losing they're monopoly on the desktop wars. Old games will be emulated and people will move on to OS X becuase it is "hipper" and easier to use.

  56. I would rather... by lorelorn · · Score: 1
    ...Microsoft continued to ignore Windows as a gaming platform. That's been working great so far.

    I dread to think what would happen if they start paying attention to it.

  57. Re:Its lack of investment in PC has been killing i by MongooseKY · · Score: 1

    Mod this guy up for a simple statement with so much truth. How many people are clinging to Windows simply because they either can't get their favorite games to work on Linux or don't have the knowledge/desire to try?

  58. Re:Its lack of investment in PC has been killing i by westlake · · Score: 1
    And a large chunk of that 95% are computers owned by businesses or the government, and aren't intended for games. Once you look at computers that are actually personal, that percentage is going to drop quite a bit.

    In your dreams.

  59. Boot configs by Lonewolf666 · · Score: 1

    Those were only necessary because DOS was so limited in terms of memory. Had it used a 32bit address space from the start (wishful thinking and impossible on the hardware of that time, I know), there would have been no 640kByte limit and no necessity for EMS and XMS.

    --
    C - the footgun of programming languages
  60. Re:Its lack of investment in PC has been killing i by nine-times · · Score: 1

    It's worth noting, however, that you want to get your drivers directly from Nvidia or ATI, and not anything provided by Microsoft. I haven't checked this out in a while (since I use a Mac these days), but it used to be that OpenGL wasn't really supported by the Nvidia drivers provided through Windows Update. From what I can tell, Microsoft took Nvidia's release and actively removed some level of OpenGL support.

  61. Re:Its lack of investment in PC has been killing i by Scudsucker · · Score: 1

    In your dreams.

    Well, far be it from me to inject some reality, facts, or common sense into your fanboyism.