Government Love and Hate for Video Games
hapwned writes "Jason Della Rocca, the executive director of the International Game Developers Association, unmasks the hypocrisy of governmental interaction with the video game industry. He expounds: 'Why is it that the cultural and artistic merit of the game medium is so hard to accept? Are games simply too complex for digital immigrants to grok? Why can't they see games for the powerful medium that they are? Is the word 'game' honestly so damaging as to demean the entire creative output of the industry, to reduce it to an empty pastime? Or, are the politicos enacting an entirely different drama where the industry is their hapless whipping boy and the sincerity of their intentions to "save the children" need to be questioned altogether?'"
So, /. has linked to the escapist magazine what, three weeks in a row now? Can we please skip it now? It's an excellent magazine. In fact, it might be close to the best games journalism there is. But please stop linking to it week after week. People who want to read it will subscribe. Stop wasting a story on it.
2) There's an odd bit of projection in the essay. He keeps tossing out these pairs of government action where the same government (or members thereof) promote one aspect of gaming and criticize another, and flips out at how they're supposedly saying VIDEO GAMES GOOD!!!! and VIDEO GAMES BAD!!!! Uhh, hello -- _they're_ making the distinction between some games and others. It's Angry Hat Guy who can't seem to grasp that it's possible to criticize, say, GTA but not the industry as a whole.
3) On the other hand, it's the first positive coverage Kathleen Blanco has had in a while...
What I'm listening to now on Pandora...
Tried reading into it, but with the beginnings the words chopped off along the left side of the page, I just lost interest too quickly.
("Standard." Must be the world's first one-word oxymoron.)
The article heralds gaming as being a priceless cultural artifact and a savior of national economies.
Honestly, I don't think that video games are really that important. I grew up playing them, and to this day it is still one of my favorite hobbies, but I think that all of the fanfare regarding it is kind of a product of the overactive marketting.
The one very good point that I see the article raise is how games are treated very differently from films. In Australia, why aren't games allowed to have adult ratings when films are? I do agree that games that are overly violent or sexual in nature are bad particularly for young children (and adults, mildly), and that's why I agree with censorship and regulation.
I always thought that a good happy medium could be found in countries like Germany, where games that are for adults only are kept behind the counter in stores; they can't be displayed where children can see them, which is okay, and they can't be sold to minors at all, which I think is a good idea. At the end of the day, though, the games are still on the market, and they are still finding their way into the hands of the people that are most fit for playing them.
The socialist libertarian inside of me says that parents should always have the ultimate choice as to what their kids' game consumption habits are, but I think a society that takes some measures to protect children is a good one, as long as these measures don't stifle beneficial aspects of the industry.
When all is said and done, however, what's the big deal? I think that the train of thought that leads to discussions like this stem from that pervasive fear that games are corrupting our children. But, in the past, other mediums like televisions and books were doing the same.
Let's face it; we have to look out for our children, whether we're trying to "save" them from games, movies, comics, Ozzy Osbourne, Socrates, of liberalism (I say that facetiously). However, I think that what truly corrupts a human being takes place at home, and bad parents/societies should stop using scapegoats like video games, which fosters discussions like this.
I understand where this person is coming from but they are viewing the industry in a different way then he is. People can say, "yeah some games are good and not bad influencing, but other games (shooters, GTA, etc) are a bad influence." Though IMO I think this is wrong. I think games give people skills such as multitasking and quick thinking, which are both required in almost every good game out there..
The government response went something like "OMG our families will be destroyed by an infestation of video filth, think of the children!!!!". Exactly the same thing happening here. Once a generation that has grown up with videogames gets old enough to run for office the problem will disappear, just as the last one did.
I am trolling
It's all about the votes. If people are afraid of video games, if they're mad at video games, then it's time to regulate video games. The content doesn't come into play for the people making the decisions.
Against stupidity the Gods themselves contend in vain.
"Blowing the heads of whores is NOT ART!"
However, a whore blowing your head? Now, that's ART!
Did you know theres more explicit sex in a romance novel in a grocery store checkout line than there is in GTA? True fact!
Why is it that the cultural and artistic merit of the game medium is so hard to accept?
While there are some games that are artistic, maybe if we saw some topselling games that didn't feature easter eggs that were sex scenes with hookers, rewards for stealing cars, or woman that look at all realistic, instead of Lara Croft with her need for a cantilevered bra, people might start taking games seriously. When the well known and publicized games appeal to more than the adolescent male ego, with a need for large breasts and testosterone rushes, we'll see others having a different viewpoint.
As long as people keep buying the games that celebrate senseless violence and sexual objects instead of focusing on games that are art, video games will not be seen as art.
http://images.google.com/images?q=%22Jason+Della+R occa
For those interested in what Jason Della Rocca Generally looks like.
What's up with sites with dark text on dark background until the "real" image background loads? That's no fun at all! :
The funny thing is violence in video games suits the government just fine when it is used as a recruiting tool for the military as "America's Army" the video game.
You can't sell a violent game, but the army can give it away for free.
Is the word 'game' honestly so damaging as to demean the entire creative output of the industry, to reduce it to an empty pastime?
Dont worry, in a few years Microsoft and Sony will start calling them "interactive media". The only people who will call them games any more will be Nintendo.
re:"Blowing the heads of whores is NOT ART!"
And dipping crucifixes in urine IS. What the fuck are you talking about asshole? Art is what the artist intends and what the viewer perceives. The rest is up for grabs.
Who are you to "decide" art for anybody? It's the individual's decision - not yours. Fuck you very much,I hope your dog dies - AND THE HORSE YOU RODE IN ON!
it's worse on firefox for wintel. top of the second pages was chopped off too.
CSS for dummies anyone?
As stated by a Chinese culture minister, apparently player versus player or "player killing" (PK) is harmful to kids:
... They are harmful to young people."
"Minors should not be allowed to play online games that have PK content, that allow players to increase the power of their own online game characters by killing other players
Their government took the time to actually learn what was going on in-game before taking a position. And they're addressing something that coud be seen as an actual problem with online gaming. Great... I get owned by chinese rogues and my government gets owned by chinese bureaucrats.
Literalism isn't a form of humor, it's you being irritating.
Reading the replies its like you all have a problem with the female form and violence
I mean is there anything else worth looking at?
My take on political speech is that any time anybody asks you to "think of the children" they're really asking you to stop thinking, and agree with them that their restriction is palatable.
I feel fantastic, and I'm still alive.
Hate to burst your bubble, but, no offense, "art" isn't defined as "that subset which I approve of". It's also not defined as "snotty philosophical stuff that contemplates really deep stuff and/or makes references to obscure 19'th century authors".
Art never was defined like that. A lot of what we today consider classic art never was more than an expensive low-tech version of pornography. (I'll go on a limb and say that in an age where female clothing was such that seeing an ankle counted as arousing, having an oil painting or three of naked women on the wall might have done something for the hormones too, and wasn't there just as a tribute to the beauty of the human body.) A lot of it was just plain old entertainment, e.g., dance music or theatre plays that were just a low-tech sitcom.
Now not everything is _good_ art, and not everything is an intellectual exercise, but
If I paint a picture, it's art. If I sculpt a statue, it's art. Then why isn't it art if I make it a 3D model and apply a texture on top of it?
If I were to choreograph a ballet or a live concert performance, it would be art. IIRC, in at least one country (I don't remember which now) it was ruled that the strippers dancing in a club counts as art, and is therefore exempt from VAT. Why isn't it then art if I script some NPCs to enact it? (The German version of Gothic for example included an in-game concert by the band In Extremo.)
Etc. So, please. Again, it may be bad art or whatever, but classifying it as not art strikes me as just misguided elitism.
"As it is, for the most part games are simply commodities, designed to sell as many copies as possible."
Should we then start excluding from the definition of "art" all the artists who've ever worked just for the money? I can think of quite a few quotes from people who've had the cojones to admit that they're in it primarily for the money, and not for pure art for art's sake.
If art made just for money gets to be non-art, you've just lost for example Leonardo DaVinci, Michelangelo, and all those renaissance "sellouts" who made a living (and in some cases, like Leonardo DaVinci financed their other interests) out of painting or sculpting whatever the client wanted to buy.
Seems to me that if it's ok for a renaissance painter to paint a duke's portrait only because he was paid to do so, and still be art, the same should apply to an artist paid by a game company. A painting of, say, a dragon doesn't cease being art just because it was paid for by Electronic Arts, just as it wouldn't cease being art if it was paid for by a 9'th century Chinese emperor.
"If developers could fix upon one magic formula that would guarantee sales of 10 million units every time, they would use it every time, regardless of how artistic that formula was, or how artistic re-using that formula over and over was. (Does this sound familiar to anyone? This is the ideal game publishers have been working towards for about the last 10 or 15 years.)"
You mean the same as Hollywood is fixed on a handful of tried-and-tested scripts (e.g., "the hero's journey"), and how RIAA is fixed on a small number of tried-and-tested music and lyrics recipes? (Including, yes, girl bands singing about being a total slut, to appeal to teenager males just discovering their testosterone, and conversely boy bands whose only merit is appealing to the hormones of teenage girls.)
So I fail to see why would anyone single out games there. If we're going to redefine art as some prissy, pure and intellectual exercise that it never was, a _lot_ more will start counting as non-art than just video games. In fact, you're left with a world where extremely little art has been created in the last 5000 years straight.
A polar bear is a cartesian bear after a coordinate transform.
because our advocates use words like "Grok"
"I am a kernel in the linux army"
What about Birth of a Nation its stance on race isn't morally justifiable but it still art or how about the Bible there are whores in it and people get killed should it outlawed
Why is it that everyone has this dying urge for people to consider videogames art. Videogames are a form of entertainment and while there are plenty of games that spew style(Katamari) and have tons of artistic overtones(Zelda, esp. Wind Waker) that doesn't mean that it matters whether anyone else thinks it is or is not art. The type of people who appreciate something as an art are the most die hard types of people. The average person doesn't see a movie as an art, but ask Roger Ebert and I'm sure he'll have a different rap for you. The same exists in the Videogame Community, ask a seasoned gamer and they will be able to tell you what is full of artistic genious and what is just mundane garbage.
For right now and some years to come people will just have to accept gaming as a niche in the market for a group of enthusiasts, mainly the younger crowd. But I can assure you when our generation starts to have children (Which has already happened) you will see a wider acceptance of games. Even with games with hooker mutilation and stealing cars, the medium will be widely accepted enough to start considering it art.
And to be perfectly honest, I love video games, it is my number one hobby and form of entertainment, and I couldn't care less whether the general public sees the beauty of video games. Accept the fact that even though you may love your games doesn't mean the whole damn world needs to appreciate it as art for you to keep loving it.