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World of Warcraft is Infectious

ringbarer writes "News is coming in that the lands of Azeroth have become infected with a deadly plague which the developers never intended to spread. Originating from the new Zul'Gurub instance, the plague has spread from player to player via town NPCs. Entire cities are being wiped out, yet players are finding this surprise content entertaining!" From the article: " Some servers have gotten so bad that you can't go into the major cities without getting the plague (and anyone less than like level 50 nearly immediately die). GM's even tried quarantining players in certain areas, but the players kept escaping the quarantine and infect other players." Commentary on Terra Nova.

32 of 91 comments (clear)

  1. Fixed by interiot · · Score: 5, Informative
    The issue was hotfixed on Friday:
    Beginning at 4:00 AM PDT on 9/17 we will be issuing rolling restarts to all realms to apply a hotfix. We expect this to resolve several issues:

    -Fixed an exploit with drakonids where players could get a head start.
    -Nefarian's drakonids have reduced damaging abilities
    -The wild polymorph cast by Nefarius in Blackwing Lair, can no longer be canceled early by clicking it off.
    -Arathi Basin holiday honor should now be awarding the bonus properly.
    -Hakkar's spell Corrupted Blood can no longer exist outside of Zul'Gurub

    1. Re:Fixed by Gojira+Shipi-Taro · · Score: 5, Informative

      The hotfix didn't work

        It appears that the hotfix remedy concocted to combat the recent Azerothian outbreak has not yielded desired results. At this time, our medical staff is continuing to develop an effective cure. We look forward to ensuring the health and vitality of the citizens of Azeroth in the near future.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:Fixed by Gojira+Shipi-Taro · · Score: 5, Insightful

      Zul'Gurub is an "instance" zone. A fresh copy is created for every group that enters it. (more or less). The disease in question is caused by one of the encounters in the instance. It is not litterally raging in that zone.

      It is in fact normally cured while the group is still in the zone. the current "plague" behavior is being caused by malicious individuals who are intentionally re-calling to populated areas in order to "greif" other players.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    3. Re:Fixed by interiot · · Score: 2, Informative

      Strange. Well, according to the original thread (that now seems to be deleted), you could /pvp to remove the infection. Haven't tried it myself tho.

    4. Re:Fixed by KillShill · · Score: 2, Funny

      Massively Multiplayer Grief.

      --
      Science : Proprietary , Knowledge : Open Source
  2. Sounds familiar... by Anonymous Coward · · Score: 3, Insightful

    Sounds like a return of a Sims add-in for a pet gerbil.

    It was downloaded from TheSims.com, and it could infect players, which could infect other players, etc.

    Some linkage on the item:
    http://www.alexjacobson.com/cgi-bin/mt-comments2.c gi?entry_id=179

  3. Unintentional? by EvilAardvark · · Score: 5, Interesting

    This was unintentional? We had no idea on our server and assumed it was something Blizz had added to add some depth to the game. It was actually quite amusing to watch it spread as people attempted to go about their business between the bank and auction house in Ironforge.

    1. Re:Unintentional? by MindStalker · · Score: 3, Informative

      It was partially intentional. It was supposed to stay inside the instanced quest. Unfortunatly due to a bug it crossed outside the instance. It has been fixed.

    2. Re:Unintentional? by buffer-overflowed · · Score: 2, Insightful

      I wouldn't call it a bug. It was a complete lack of foresight.

      Of course, the unintended consequence of that is probably the most amusing unintentional world event yet.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Unintentional? by Big_Breaker · · Score: 2, Interesting

      No the most amusing was a boss MOB which cursed a player to explode after a brief delay, severely damaging all who surrounded him. The curse could also be put on pets. An enterprising hunter dismissed a cursed pet before the explosion was triggered and resummoned it much later inside the trading hall. MASS extinction ensued as the explosion went off.

    4. Re:Unintentional? by buffer-overflowed · · Score: 2, Informative

      Geddon's living bomb. Yup. But that was over in one explosion, it didn't linger around for hours upon hours. You could only "legitimately" do it once every 6 days. And it only did 2000 fire damage and tossed you almost as far as screwing up reloading the Goblin Mortar does.

      It's also been fixed for quite a while.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  4. Indiscriminate PK by sethstorm · · Score: 5, Funny

    Well, now WoW finally has taken indiscriminate PK to a whole new level with your body itself as the weapon. Question is, would those be honorable or non-honorable kills for every person you spread the disease to (disregarding the rollback)?

    --
    Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
  5. Unintended? I don't care by Red+Flayer · · Score: 5, Insightful

    This is absolutely great. This is an element of gameplay that even if unintended (which I'm not so sure about) can have far-reaching consequences.

    Why shouldn't MMORPG characters get sick? Maybe once you're exposed and recover from a certain illness, you have immunity. Maybe this immunity will be helpful in a later instance.

    I would love for more MMORPGs to release world-affecting things like this into the game. It might be hard to balance, but I think this is fantastic.

    One of the reasons gameplay in MMORPGs gets boring is that typically, the world never changes except for the addition of new material.

    Give me the four horsemen of the apocalypse any day!

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  6. But can you fling an infected player at a town? by antifoidulus · · Score: 4, Interesting

    The Romans used to fling diseased corpses into the towns that they were laying siege to, and not surprisingly the tactic worked quite well. But can you fling a player into a town in WoW?

    1. Re:But can you fling an infected player at a town? by sethstorm · · Score: 2, Funny

      I dont think you'll be able to toss those dwarves or gnomes if you had that in mind.

      --
      Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
  7. Re:Dam that is some plague..... by Impy+the+Impiuos+Imp · · Score: 3, Funny

    Real plagues also affect everyone more or less the same. The world's greatest warrior isn't going to succumb 70,000x slower than some CPA or McDonald's cashier. Only natural variation in your immune system would offer a difference, and because extreme physical exercise actually weakens your immune system, the level 12 billion warrior would likely die more quickly than the CPA.

    Of course, expecting a plague to affect everyone equally in a MMORPG is like expecting a fireball to burn everybody without armor equally.

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  8. Re:Dam that is some plague..... by Anonymous Coward · · Score: 2, Insightful
    Only natural variation in your immune system would offer a difference, and because extreme physical exercise actually weakens your immune system, the level 12 billion warrior would likely die more quickly than the CPA.
    That does not sound right unless there is a point where excercising too much does start to reverse the good side effects.
  9. Re:Evil thoughts by rincebrain · · Score: 2, Funny

    Well fuck me with a chainsaw, that sucks.

    --
    It's only an insult if it's not true.
  10. Sounds hilarious! by Yeechang+Lee · · Score: 5, Interesting
    What I posted on Usenet:

    I'm sorry, but this sounds hilarious (I'm sorry I missed the streets paved with corpses of the dead) and absolutely appropriate. I mean, explorers returning from a remote, mysterious, newly-discovered jungle outpost bring back a highly-contagious disease that decimates the young and weak and severely weakens the strong? Entire books and movies have been written with less to work with!
  11. Re:Unintended? I don't care by Irish_Samurai · · Score: 2, Insightful

    I agree absolutely. The reason I quit playing these MMORPGs was because nothing ever happened. I mean, I could go and try a quest, level some, and then wait in line to kill some MOB for an earring or some boots. It got old really quick.

    I began to read the the article synopsis and got really excited. REAL PLAGUES! Oh yeah, that sounds cool! Unfortunately, it was not by design. I'm aware that it would be expensive and difficult, but thses types of events happening on a regular and accelerated basis would bring me back to MMORPGs in an instant.

  12. Re:'Twas interesting... by BigDork1001 · · Score: 2, Informative

    Easy fix for when you are getting blocked, go to http://babelfish.altavista.com/ and enter forums.worldofwarcraft.com in the appropriate area and have it translate Chinese-simp to English. I'm on a military network and they block most forums and and game related stuff like WoW. This way I still get to surf the forums when I have nothing going on.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
  13. Re:Unintended? I don't care by Red+Flayer · · Score: 2, Funny

    "I began to read the the article synopsis and got really excited. REAL PLAGUES! Oh yeah, that sounds cool! Unfortunately, it was not by design. I'm aware that it would be expensive and difficult, but thses types of events happening on a regular and accelerated basis would bring me back to MMORPGs in an instant. "

    I sure hope Blizzard, et al read slashdot. Oh wait, of course the game companies do -- that's why release dates are pushed back.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  14. Bleh by cpu_fusion · · Score: 3, Funny

    Bleh, I had the same problem on the MUD I was coding in 92. I should have patented it.

  15. Re:Unintended? I don't care by Irish_Samurai · · Score: 2, Insightful

    Even cooler would be if such a plague were to hit the world and a randomly chosen player, or handful of players, were dropped limited amounts of the cure in their inventory, with directions for use.

    Would they charge money for it? Would they give it away for free? Would they try to make copies of it so they could innoculate the whole world? Would they use it on themselves and destroy it?

    Events where players across all levels of acheivement and dedication are allowed to influence the world to a significant degree would really drive subscriptions.

    The question is would the subscriptions outweigh the costs enough to generate a substantial profit?

  16. Heh. by Strell · · Score: 4, Funny

    I think we all know who is to blame. LEEEEROOOOOY JHEEEKIIINS!!!!!!!!

    --
    I'm not scared of anonymous cowards.
  17. Re:Dam that is some plague..... by fuzzybunny · · Score: 2, Funny

    Ah, right, I knew there was a good side to hanging around my apartment in my free time playing games instead of going out jogging.

    My girlfriend with giggle about my gut when SHE's dropping from plague, ha ha.

    --
    Cole's Law: Thinly sliced cabbage
  18. It's not a bug! by Prien715 · · Score: 3, Funny

    It's not a bug, it's a feature!

    --
    -- Political fascism requires a Fuhrer.
  19. City of Heroes too... by antdude · · Score: 2, Informative

    According to Shacknews, City of Heroes are also affected by another disease.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  20. Re:Unintended? I don't care by Gojira+Shipi-Taro · · Score: 2

    This isn't so much an "event" as a way for assholes to grief their fellow players (on the same faction, which is against the TOS, mind you).

    Getting sick as a random event in the game is one thing.

    Getting sick because some shithead decided that it would "teh funnay" to kill you while you were trying to get something done is quite another.

    Bans have already been handed out. More should follow.

    --
    "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
  21. Re:Unintended? I don't care by Gojira+Shipi-Taro · · Score: 2, Insightful

    Events where players across all levels were allowed to affect other players without their consent would really drive subscriptions... into the ground.

    Most people don't play games to roleplay a victim.

    Social experiments don't work outside of games designed to be a social experiment (like ATITD). I certainly don't wish to pay to be part of someone's master's thesis. I have better things to do with my free time.

    Look at what happened to UO. A tiny minority liked the whole dreadlords era. The people that threatened to quit if that crap continued far outweighed that minority, so the game was changed.

    --
    "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
  22. Re:'Twas interesting... by Thing+1 · · Score: 2, Interesting
    Now, expect that to last. 3, 2, ...

    Hang on, why not talk to your fucking supervisor when they're paying you and you've got "nothing going on"?

    --
    I feel fantastic, and I'm still alive.
  23. Speaking of Plagues... by Shirov · · Score: 2, Funny

    Now if only SWG could find a cure for SOE...

    *duck*