GBA SP Updated with Brighter Backlit Screen
PSXer writes "Nintendo has quietly included a much brighter backlit screen into the new Game Boy Advance SP Graphite and Pearl Blue colors.
From the article: "Though all that's changed between the classic GBA SP system and the updated ones is the screen technology, the difference is night and day. The new system kicks on with incredible brightness and clarity in its display right from the start, and the improvement becomes even more obvious with each game you stick in the system.""
But where's the incredible Gameboy Revolution that you can throw like a dart or kick like a soccer ball?
--
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I have no problems playing with a flashlight in my mouth (and a candle if i need to take the flashlight batteries for my GB)
//WR
The new Game Boy Micro (think GBA SP meets iPod Nano) has been noted for its much brighter display.
http://www.engadget.com/entry/1234000990043834/
I suppose Nintendo has decided to move the technology to the standard size SP as well...all of this development on what is basically a GBA I find puzzling. With the DS having been out for some time now I would think most people looking to buy a Game Boy device would look to the DS, especially considering it can be had for as little as $129 now.
dear slashdot editors,
hey i think you made a mistake in the article posting. i was expecting an article on the new GBA but all i got was an ad. what's up?
But the DS doesn't support regular old GB and GBC games, whereas the GBA and GBA SP do.
http://gameman.loungespot.com/play/index.html
$ strings FTP.EXE | grep Copyright
@(#) Copyright (c) 1983 The Regents of the University of California.
I love the photos with the slightly adjusted 'previous version' gameboy that has just a tad bit more angle on it to increase the viewing angle and thus the increased light effect they are trying to show *cough*buybuysatan*cough*
Plan to win a head to head game:
1. Take your original GBA with dim light
2. Play a game against a person with a new brightly lid GBA.
3. At a certain moment the other one just stops because he ran out of battery power. You will still have some minutes left. => Victory!
My wife's sketchblog Blob[p]: Gastrono-me
1. Change something minor on your product
2. Get loads more free publicity
3. PROFIT!
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To hell with the SP. I just got a Gameboy Micro and it is sweet! It's the same size as my Nokia phone, and way smaller than my Mario Cement Factory Nintendo Game & Watch. The screen, while small is just brilliantly gorgeous. For those of you who have SPs you'll find the screen lacking in size, but for a guy like me who skipped the whole Advance series and was using the original Gameboy as my last portable (we'll ignore the fact I also owned a GameGear and Lynx) the screen size is just fine. It's a real classy device.
I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.
What sort of effect does the new screen have on battery usage? Has battery capacity been increased to compensate?
It can be frustrating when new energy-draining features are added without a corresponding increase in power supply. I now a lot of this is due to battery chemistry restrictions, but isn't the Gameboy battery system rather old? Perhaps some new advances have come out that Nintendo could use to offset the extra drain.
Damn, I had just bought one the these a year ago (classic NES version). They upgrade these things yearly it seems.
Putting some retro-decals on a standard GameBoy SP doesn't really count as an upgrade. This is the first "real" upgrade since the SP came out, and is hardly of the same magnitude as the upgrades the SP had over the plain Advance; let alone the original Advance against previous GameBoys.
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So I guess my question would be, which is brighter, this or the DS? Or are they the same now?
Personally what I wish they release would be a GB with this type of screen, however with the shape and such of the original GBA (which I have and enjoy). The SP form factor while better for protecting the screen I guess, just feels more cramped to me. I've considered getting a DS for this reason. The dual-screen and pen don't mean a whole bunch to me. I just want a brighter screen and be able to comfortably keep my hands apart.
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That's nice!
Try some quote marks next time!
(maybe you meant to comment on that paragraph and hit the submit button too early?)
This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.
Interestingly enough, the main gripe users had with the backlight was the discolouration it had on the screen, tinting everything slightly blue. If this fixes that problem I could see merit in it - but if it not only is just brighter, but uses x amount of battery life to power that, what is the benefit? Personally, what the SP needed was a brightness adjustment, as anybody who has used it late at night will no doubt agree.
I think not, since I've earlier read that:
:), there are to many good games coming out to not buy it, check IGN, 1UP and gamespot for screenshots and movies. Also Joystiq is a good site.
GBA (no light) < GBA SP < NDS < GBA Micro < PSP.
And this one seem to be said to have the same brightness as the Micro.
I've also understood that the PSP and the new GBA SP got slower screens, and the NDS and GBA Micro got faster ones (don't know which one is fastest.)
Some people have complained the GBA SP got a blueish color, and on the example photos it looks like the GBA Micro also got a tint of blue. The new GBA SP seems to have better colors.
So if you compare brightness and colors I'd expect the PSP to be the best one, then the new GBA SP, then the GBA Micro, then the NDS, and then the old GBA SP.
Anyway, I'll probably get the NDS today or in a very short time from now
Those maligning the system as pointless because they already have a GBA SP or a Micro are perhaps missing the point. While I'm sure a few existing GBA or SP users will buy the thing, they're not the target market: like the quieter, DVD-R-able PS2, this is a refinement of the product line aimed at people who haven't got the system yet.
No kidding!!! What do you say at this point?
"I was honestly planning to go to Wal-Mart... Now that there is a new version, I won't look quite so much like a goon buying ancient hardware."
Umm, sorry to mention this, but if you're concerned about looking like a goon while shopping at Wal-Mart... you've got other problems.
"Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
DS doesn't support GBA link cable, which means I can't use it to play Zelda Four Swords :( :( I'm borrowing my friends original GBA with the crappy screen to play it :/
-- The doctor said I wouldn't get so many nose bleeds if I just kept my finger out of there!
Games for the GBA currently occupy 6 of the top 10 highest selling titles in Australia. I didn't realise GBA was so damn popular until I found that out. Pokemon seems like a license to print money.
source
-- The doctor said I wouldn't get so many nose bleeds if I just kept my finger out of there!
I suspect the screen and perhaps the AEM7 are the big items in the power budget
Actually, the big power hogs are the screen, the ARM7, and the Game Pak. The battery runs down more slowly when you play "multiboot" programs (that is, programs that run from internal RAM, such as GameCube connectivity extras, single-pak multiplayer, and small homebrew games) than when you play programs that continuously access ROM.
They may bring out new handhelds quickly, but none of them are strict upgrades. Not one of the new handheld systems is a superset of another, and with each one is a flaw that keeps me from moving on entirely from my GBA.
Flaws:
GBA: No backlight, Start+Select buttons on the right side. No X & Y buttons, an anti-feature plaguing the entire Game Boy line.
GBA SP: No standard headphone jack. Cannot listen to headphones while charging. Too small for my hands (they cramp after a short period of playing on the SP).
GBA Micro: No GB/GBC compatibility. I haven't played one of these, so I don't know whether I'd be able to play it comfortably, but at least it's more like the style of the old GBA.
Nintendo DS: Doesn't play GB/GBC games. Input for native games can be unwieldy (though I guess this is only a flaw for individual games.) Annoying nag screen before each game. Cannot link to other Gameboys/Gamecube.
What I really want is a Nintendo DS with full backwards compatibility, including using the wireless link to replace the standard link cable for GBA games. Unfortunately, it doesn't look like this is going to be a reality.