A Boxless Industry - Digital Downloads
Next Generation is running an article entitled Gaming's Digital Future, discussing the reality that digital downloads are likely to be commonplace in the industry in the near future. Today they've polled publishers for their opinions, with developer and distributor opinions later in the week. From the article: "While the digital distribution of music took that industry by surprise, and Hollywood is still figuring out the best way to utilize digital distribution for movies; the videogame industry has embraced digital distribution as a new revenue stream for videogames new and old, at least on the PC side of the games business."
What purposes will a retailer serve? From the article:
We believe that retail stores will continue to be a key distribution channel for games for the foreseeable future as consumers are still interested in the social experience of shopping to purchase their games.
I go to EB for the 'social experience'? Please. I don't think the other shoppers I run into there, much less the staff, are well known for their 'social skills.' It's not like you're ever going to meet a girl in there.I'd much rather set steam to download in the morning and it's ready when I get home from work.
Sure, act like we haven't been downloading games since the 80's. Sharing games via Pirate BBS pre-dates music sharing on the internet by a long shot.
The government which is strong enough to protect you from everything is strong enough to take everything from you.
See, the Phantom was right all along. They've just been biding their time. Sony and MS are going to be sad in the end. Nintendo kinda got it with the ability to download all their old games. But alas, the phantom will pwn the competition in this next round. /sarcasm
Stop Global Warming!
Just say no to irreversible processes!
"I mean, really," said a publisher who refused to give his name, through teeth barred in a smile around a cigar, "We cut out packaging, artwork, manuals, distribution, and tack on $5 as a convenience charge. Heh. Heh heh. Convenience charge. I thought that one up myself. Oh, I love this business."
Pulp Audio Weekly - Geek News and Reviews
Digital as opposed to what? Those wax cylinders that they squeeze into telephone lines?
Not hard.
I believe that if the price is reasonable, the downloads easy to make (Stored CC number or something), and available to children as well as adults (Quotas), it will succeed far better than the DRM attempts we have today.
I prefer having something tangible when I buy software; a nice box, manual, and disk. I don't care what any shrinkwrap license says: I own this software when I buy it, and the physical nature of it is what makes it my property.
Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
Last week they put out a patch that rendered CS:Source completely unusable. Their solution? Uninstall Steam and redownload everything.
What a load of crap.
What will really be nice is if they give us access to older games for cheap. Sure, Home of the Underdogs has lots of games, but it would be good if the companies gave us an inexpensive and legal way to get the games of yore.
I can't believe there's already about 15 comments and nobody's made the remarkably easy joke yet about how the tech/games industry is definitely "box"-less.
gay pr0n
hahaha
Yes.
I got HL2 via the online purchase and unlike many people, I was able to play it the day it was 'released'. It also stands as the only game that I've purchased in that format. The simple reason being, there is no incentive for me to purchase a download.
I'll bite as soon as they can offer me a significantly cheaper product. Until then, I see no benefit to losing the physical media.
As someone who works in the game industry, I think this is great. If digital distribution can become legitimized, it will allow independents and other small developers to make unique and fun games.
Currently the games market works like the pre-online book market - you need to be famous or spend a lot on shelf space in retail in order to make money. You also have to appeal to the widest possible audience of people who walk in from the mall. This leads to creative stagnation in the industry, and games that might be niche hits not getting made or not selling well.
Digital distribution allows games to benefit from the Long Tail market. There's probably enough fans of hardcore hex-based wargames or 4X games out there to make a profit on those types of games, but there aren't enough of them visiting EB. If you put that type of game on the internet, though, you can succeed (especially since you don't have to pay for shelf space, CD/DVD duplication, or distribution).
My only worry is that the middlemen will sneak in and publishing online will be just like publishing offline, except your publisher saves money. (Sort of what the music industry is like...) But the game industry is still very flexible at this point, so I have some hope.
The biggest coup for digital distrubution would be if one of the console makers opened their licensing for cheap digital distribution. It would be really difficult with the current business models, but the Xbox Live marketplace and the Revolution download service seem like they might be possible steps in that direction.
I yearn for you tragically. A. T. Tappman, Chaplain, U.S. Army.
As a game collector, I always prefer having my games in boxes. And yes, having something tangible makes you feel more like you paid for something, not just blew money. And besides, Id take a backup of the game and print the manual anyway, and they just wouldnt look as neat as the"official" ones.
First of all, I don't think that music downloads took the music industry by surprise. I think they did a good job of acting surprised. It's very important to them that we think of ourselves and each other as thieves who will only feed the starving artists when we're forced to.
Okay, rant over.
As for downloading software, I've seen both ends of the spectrum. Steam, IMO, sucks hard. Downloads and patches take forever, and the decryption takes even longer.
Guild Wars, on the other hand, was a pleasant surprise. Buy your access key online, download the 90k client (which can be downloaded anywhere in case you want to show the game off to a friend or play during a long break at school) and you're playing within 10 minutes. Yes, it downloads the bare minimum to get you logged in and playing, then pulls down the rest of the content while you play.
I doubt very highly that I'll ever buy another Valve game, but I will be ordering Chapter 2 of Guild Wars as soon as it becomes available. The Guild Wars model (no annoying DRM, up and running in 10 minutes) should be blatantly ripped-off by everyone in the industry. It's elegant, simple, convenient and shows respect for the customer.
Okay, a little more ranting:
the last game that I bought in store was Splinter Cell: Chaos Theory. I brought it home to discover that the copy protection software isn't compatible with my drive, so I can't play it. Unfortunately I had to open the box to discover this, so I can't take it back, either. Ubisoft has ignored my e-mails so far (I even went so far as to send them postal mail, also ignored). I could have just downloaded a pre-cracked torrent for free but instead I got burned because I felt I should contribute to their company. So I'd much rather buy my software online if only to get around incredibly stupid copy protection schemes.
The US Army: promoting democracy through unquestioned obedience
Indicates you are not only cynical, but stupid as well. Steal can have different meanings. Try to lighten up, m'kay?
Spell cheek you've failed me four the last thyme!
They would have to cost a lot less than the boxed versions however. I might buy one or two songs on iTunes but, if I want an entire album I'll buy the CD unless I can save a lot of money. With new CDs selling at $14, you'd have to be able to buy all the music for $5 online to make it worth it.
Spell cheek you've failed me four the last thyme!
I have allways been frustrated by the fact that if I choose not to get the box, manual, pretty poster, or whatever other crap they throw in there. I should get a discount.
That's how it works for all other software titles
XP has an oem version, no stuff, just liscense.
for a fair
chunk of change cheaper (say that 3 times fast...)
Thats what I really want! Save money , save time, save the planet by not killing trees... etc!
-dw
How much is your data worth? Back it up now.