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Dual GeForce 7800 GT SLI Single Card Performance

Maximus writes "Asus is this first board partner out of the block with a single board, dual GPU design based on NVIDIA's GeForce 7800 GT graphics chip. The Asus Extreme N7800 GT DUAL essentially takes a dual board SLI setup and packs it all into a single PCI Express based card. HotHardware has a performance preview posted that shows this card can even compete in some cases with an GeForce 7800 GTX SLI setup, due to improved latency characteristics with respect to inter-GPU transactions, that are inherent to a single board design . This board is a bit pricey though for sure so only gaming speed freaks need apply."

26 of 129 comments (clear)

  1. Gaming freaks indeed. by Inoshiro · · Score: 5, Interesting

    "This board is a bit pricey though for sure so only gaming speed freaks need apply."

    I'm really, really curious about the high-end sales for ATI and nVidia. What kind of people honestly go out and spend almost 1,000$ USD on a card every year? What benefits are there? Despite the fact that these hot, sexy cards come out, I don't see any real push to get software out that uses them. Windows Vista isn't out. Linux still doesn't have X rendering done via OpenGL. Mac OS X is the only OS that uses 3D everywhere.

    Beyond that, what games push the card? WoW? Doom 3? Half-life 2? Add in Far Cry and UT, and that's pretty much it for 3D games. If you spend that same amount of money on any console, you can buy more than double those number of games.

    What niche does this represent? I'm really curious as to the people that buy this kind of stuff.

    --
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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Gaming freaks indeed. by utuk99 · · Score: 4, Insightful

      Speed freaks. The computer equivilent of the people who buy sports cars to go 20 miles an hour on the freeway. It doesn't matter that you can't use it for anything, just that you have it. Anyway, these function as previews for what normal gamers will be able to buy for $100-$200 in a year or so after the next couple uber video cards come out. The company gets a few sales to the freaks. We get to see whats next. Everybody wins.

    2. Re:Gaming freaks indeed. by fourtyfive · · Score: 2, Interesting

      The people that buy ATI/Nvidia/Matrox's high end cards (the Workstation ones at least, but I dont know of any consumer grade cards that are 1000$+) are usually CAD and DCC people (Digital Content Creation, IE, CGI video, rendering images, etc etc etc). Its usually BUSINESSES that buy these cards, thats why they can afford them at such a cost.

    3. Re:Gaming freaks indeed. by randyest · · Score: 2, Insightful

      I don't think anyone actually buys the top card every year. Everyone's upgrade cycle isn't at the same time, and someone's always upgrading. But to answer your main question: the only piece of software that can use all this power that I know of right now is Battlefield 2. And for me, that's enough to make me consider it (read: want it) but I'll wait until it drops in price a bit.

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      everything in moderation
    4. Re:Gaming freaks indeed. by freidog · · Score: 4, Interesting

      the same market that won't buy a console because they think the graphics suck right now. Or that the ~500 lines of resolution on a TV is woefully insufficient to render the 'proper' graphical detail they desire in their games.
      Or of course, the rich yet clueless. (note: those two are not mutually exclusive...)

      Personally my 9600XT is plenty good for my gaming needs, I'd like to be able to run everything at 1280x1024 (native res for my LCD), but I'm not complaing about 1024x768 or even lower, they look just fine to me. Which is why I'm deffinately not the target audiance for SLI.

      Right now it's deffinately uneeded, but a year from now we may seem games wher 1280x1024 or 1600x1200 bring a 7800GT / GTX to 'marginally' playable frame rates (say about 30 FPS), you already saw Splinter Cell: Chaos theory was brought under 40 FPS at 1600x1200 AA and AF enabled. It's certainly not unreasonable to expect far more graphically demanding games over the next few years.

    5. Re:Gaming freaks indeed. by lewp · · Score: 2, Informative

      What kind of people honestly go out and spend almost 1,000$ USD on a card every year?

      Me. But it's more like $500+ twice a year.

      New cards make the games I play (basically just WoW and occasionally CS:Source now) run more smoothly and let me crank up the resolution to my LCD's native res (1900x1200) with all the eye candy on without turning into a slideshow. Other than that, I don't really think about it that much.

      My gaming PC is on about a (unintentional, I just get the itch about the same time) 6 month upgrade cycle. I figure it ends up costing me somewhere in the neighborhood of $2k/yr to keep it up (since cases, power supplies, displays, and hard drives live through several cycles), which isn't too terribly bad compared to many other hobbies and the hand-me-downs make for nice boxes for me to actually do work on. The video cards end up being the majority of that price, which is fine since they have the biggest impact on the performance of the games.

      Once a machine falls off the end of the ol' upgrade queue (I have 4 right now including my Powerbook, that's enough...) I usually end up packing it up and shipping it off to someone I know who needs a computer.

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      Game... blouses.
    6. Re:Gaming freaks indeed. by Fweeky · · Score: 3, Interesting

      Soft shadows in games like Chronices of Riddick and FEAR really take it out of my 7800GTX, especially at my TFT's native resolution (1600*1200). SLI's probably pretty much the only way to play at such high settings reasonably. Complex maps/situations in other games can also make it chug, and I'm sure it only gets worse at higher resolutions and AA levels (I normally play with 4X AA, an SLI user will probably be breezing along at 16X).

      Then of course there's the people who use 3D hardware as part of their job; CAD, 3D artists, level designers, game engine developers; one of the first SLI forum threads I read was by a guy involved in medical imaging. SLI is also laying the groundwork for future multicore cards; in much the same way that SMP has been the realm of rich bastards and high end professional users until multicore consumer level CPU's, SLI will probably remain in the realm of the same sort of people for a year or two until we start seeing multicore NV chips.

    7. Re:Gaming freaks indeed. by NanoGator · · Score: 2, Interesting

      "What kind of people honestly go out and spend almost 1,000$ USD on a card every year?"

      Do they really need people spending that much money every year? There's enough computers out there that are of various ages and specs, couldn't it be more of a staggered approach to sales? Lots of people have a two year life cycle on their computers. Every couple of years or so they dump a ton of money into a big whiz bang new system intended to 'last' a long time. Get enough people with that sort of mentality buying these things at different times, and ATI and NVidia have a decent revenue stream.

      --
      "Derp de derp."
  2. Re:Cooling? by FidelCatsro · · Score: 4, Funny

    Looking at the price , I believe a Small cottage in Siberia is included , Early orders also receive a free flight .
    Which should amply handle the cooling

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    The only things certain in war are Propaganda and Death. You can never be sure which is which though
  3. Multi-SLI?? by Coleco · · Score: 2, Interesting

    Now they need to figure out how to get two of these things working together in SLI.. or what about *four* of them in gigabyte's crazy quad mb:

    http://www.tomshardware.com/motherboard/20051004/i ndex.html

    sweeeeeeet.

  4. What the announcement didn't mention... by Anonymous Coward · · Score: 2, Funny

    This card doesn't need external power! It runs a fusion reactor off its own heat!

  5. Naa... by Anonymous Coward · · Score: 3, Funny

    The Radeon 9200 in the Mac Mini should be anough for anybody.

  6. Nvidia 2D quality compared to ATI? by blankoboy · · Score: 4, Interesting

    Not looking to create a flamewar between ATI and Nvidia folks here. I am currently putting together my parts list for a new PC and am down to deciding what to do about a VGA card. The two options on the table at the moment, are: - Nvidia 7800 GT (probably going with Albatron as it is the best price) - ATI X1800XL (would most likely be Sapphire) My question is with regard to.... 2D quality...SUPRISE! Back around 3 or so years ago when I was upgrading my PC it was a toss between a Geforce 4400Ti and a Radeon 9700 Pro. I initially bought the Geforce and was horrified by the 2D quality. The store was kind enough to allow me to switch over to the Radeon 9700 Pro which has been serving me well ever since. I know ATI has always had superior 2D quality in the past but is this still the case? Has Nvidia improved in this area? Thanks and I look forward to your objective and knowledgeable opinions!

    1. Re:Nvidia 2D quality compared to ATI? by DeathByDuke · · Score: 2, Insightful

      Ive been using a Geforce 6600 along with Radeon 9600/9500 and 9800s, and have to say, nvidia still need to improve on 2D quality. Text has been blurred in games (even the HUD text was more blurred), squinting at text at 1280x1024 in IRC on a 19" monitor is painful, when going back to a Radeon, never needed to worry, everything was nice and sharp. I used to like Geforces, since they were smaller and faster than Voodoos. When I went form a Geforce 3 to a 9800, I couldn't believe how sharp my monitor picture looked, it was like I've gone from a .28 dot pitch to .24 or something.

    2. Re:Nvidia 2D quality compared to ATI? by FidelCatsro · · Score: 3, Informative

      If you want to use Linux , don't buy ATI.
      Nvidia's 2d quality is excellent these days (under Linux and OS X at least , not sure about Windows ) and certainly on par with ATI, it does not really compare to Matrox cards (in my opinion) though.
      Looking at recent benchmarks , if you want the best performance then you should go with Nvidia ,if you want to have good cross platform support Again Nvidia , If you want a fancy 3D mark score then ATI is a good option .

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    3. Re:Nvidia 2D quality compared to ATI? by Scorchmon · · Score: 5, Interesting

      The Geforce 4s were known for using a certain low quality 2D filter setup in their circuitry. There were user mods to improve the 2D quality with minimal effort. I don't know how their current tech is, but I just wanted to let you know that your previous experience was tarnished by lackluster design. Whether or not this practice continues with the current generation, I can't say.

    4. Re:Nvidia 2D quality compared to ATI? by oneiron · · Score: 2, Informative

      Yea, who cares if there's ghosting on all of your text and everything looks like a blurry mess? Oh wait... I DO. I've always been a fan of nvidia because of their driver performance and stability, but their cards have always been known for their substandard 2d visual clarity. The fact that it's 2005, and 3d is king... That's the problem. It's allowed nvidia to be wildly successful while completely ignoring a very important aspect of the end-user experience. You've never had a problem? Well, you've probably never consciously experienced true 2d clarity. Like all the deaf people out there who think 128kbps mp3s don't sound tinny, you need to open your eyes...

    5. Re:Nvidia 2D quality compared to ATI? by blindbat · · Score: 2, Insightful

      My experience is that the ATI cards are better, much better. But remember, the nVidia cards can come from so many manufacturers and they may use substandard parts.

      The drawback is that I still get driven crazy by ATI and their stupid drivers. Just installed the latest last night and it completely messes up the TV function of the card and I had to remove and reinstall all the software to get it to work. That is why I haven't upgrade the video drivers for so long. Every time I do it it is a big mess. You wonder if they even test the install before sending them out.

    6. Re:Nvidia 2D quality compared to ATI? by Slashcrap · · Score: 2, Informative

      In point of fact the low quality of their filters continue to affect 2D performance when using an analog connection. Even more so when using the DVI to VGA dongle as they don't make these themsevles are of the cheapest supplier variety most of the time.

      And the low quality of ATI's drivers continue to affect 2D performance, 3D performance, stability and user sanity. Great image quality though. When the drivers on my laptop crash every few hours and drop back to VGA mode with a cute little error message, I always take several minutes to admire the lovingly rendered 8bit 640x480 desktop before rebooting! Beat that Nvidia!

      And before you call me a fanboy, consider this. If you have a laptop with an ATI chipset, ATI won't let you install their generic drivers. You have to get an update from your laptop manufacturer. Who almost certainly haven't deemed it necessary to provide them. This makes ATI the Slashcrap award winner for retarded, customer shafting business practice.

      Don't worry though - you can download some hacked drivers instead. I don't know about you, but using hacked video drivers on my work laptop always gives me a warm, fuzzy feeling inside.

      And this is just on Windows.

  7. Vista by CDPatten · · Score: 2, Insightful

    as much as you guys hate microsoft, they are going to be driving higher performance graphic cards with the release of Vista.

  8. external power supply by rathehun · · Score: 3, Interesting

    has anyone else noticed that this ships with an external power supply? This might then be a decent card for systems with only a 350/400 watt SMPS.

  9. Wake up! by voxel · · Score: 2, Insightful

    A single Dual 7800 GT Card costs MORE than TWICE a true TWO-Card 7800 GT SLI Setup.

    So your 4 GPU setup would end up costing alot more than "the price of two!"

    Besides, you can't run these cards in "SLI" mode again. This card is it, you can't add another.

    Wake up from your fantacy!

    --
    Modesty is one of life's greatest attributes
  10. For some, future-proofing. by OwP_Fabricated · · Score: 2, Interesting

    I tend to only build a new box every 2-3 years. I go bleeding edge on most every component, and my system can run every new title at high settings damn near until the time I usually end up building a new one 2-3 years later. The bonus is that I don't usually have to open my system up for anything but cleaning the whole time.

  11. my nVidia Quadro4 smokes my matrox's by gkitty · · Score: 2, Informative

    I build quiet PC's with fanless video cards. One of mine has a Matrox G550, another has an nVidia Quadro4 550XGL. I run these at 1600x1200 analog to a Samsung 213t LCD display, and Samsung includes an "auto pattern" program that displays a black/white checkerboard pattern that is optimal for tuning the LCD a/d clock to the card.

    The nVidia display for this is dead sharp and visually quiet, indistinguishable from DVI. The Matrox isn't generally bad, but this kind of display shows a lot of scanning flicker, which I surmise is indicative of clock jitter or less crisp D/A's. There's just no comparison of the analog video quality, nVidia is way superior.

    Maybe quadro4's (which are intended for engineers and CAD) have better DACs and clocks than their consumer cards, who knows? And you could argue that this isn't a fair test, but IMO it's fair enough; they were both nearly the last generation of mainstream fanless cards from these manufacturers, and the nVidias are cheaper on eBay. Besides video quality, the nVidia smokes the Matrox on 2D and 3D speed, and the Matrox can't even do DVI at 1600x1200.

    If you would argue that a better choice would be a Parahelia, I might agree (though it's way more $$) but then you should probably compare to a modern nVidia and Matrox loses badly again on performance and doesn't play nice with Linux.

    IMO Matrox hasn't been competitive for years and the reputed superiority of Matrox analog quality is just an outdated myth.

  12. My two cents on NVIDIA vs. ATI by antdude · · Score: 2, Interesting

    In my personal experience with NVIDIA cards from GeForce 2 Pro to GeForce 4 Ti4200 and ATI Radeon 9800 Pro AIW (128 MB), I would have to pick NVIDIA cards.

    1. Linux support. ATI's driver in Linux = horrible and harder to set up compared to NVIDIA's.

    2. In Windows, NVIDIA's drivers and software seems to be less buggy than ATI. I use the All-In-Wonder software (MMC), and it is VERY buggy. Sometimes driver don't work like video out to my TV. I have to reboot to make it work. I know NVIDIA doesn't make TV tuner software and stuff, but the bugs bother me.

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    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  13. Tapping the untapped... by MikShapi · · Score: 2, Insightful

    The card offers an humongous amount of horsepower, yet the vast majority of people have monitors that can do 1280x1024 (most mid-sized LCDs out there) or 1600x1200 (most CRT's). So most of the power your card can produce above what a mid-range last-generation card (or high-range 2-gen-old card) can produce is largely unused.

    All of these new cards will give more than playable rates at either of these resolutions on most modern games without breaking a sweat, the heavier game engines requiring you to drop a notch or two on the FSAA or AF.

    In fact, even my trusty OEM Radeon 9700 Pro bought December 2002 for 270$ does that just fine.

    But where is all that horsepower needed? The answer is obvious, and yet promptly ignored. All these cards have two outputs (at least). Which can very well work simultaneously in a game, thank you very much. If one LCD can't go over 1280x1024, why not have two?

    I run a two-monitor setup on my Rad (Dual Samsung 172X's). Both nVidia and ATI drivers support spanning (turning all outputs into one virtual very large screen). Three problems arise that require attention for this to work in gaming:

    1. The game must support using SPAN. Many games (UT2k4, NWN, Fable, etc.) support this reasonably.

    2. Unrelated to Issue #1 above, the game must support *weird* aspect ratios. Contrary to popular belief, unlike 640x480, 800x600 and 1024x768 - the 1280x1024 res, what our modern LCD's do best is not 4x3. It is 5x4. Do the math. The next 4x3 notch is 1280x960. The 5x4 aspect ratio aside, dual monitors give some very new AR's altogether - 8x3 for two 4x3 monitors, or 10x4 AR for two 1280's side by side. Fable, for example, while putting the rendered picture within my virtual 10x4 display area neatly, promptly puts the (quite essential) dialog subs and game choices outside the viewable area because it is unfamiliar with this aspect raito.

    3. Not a showstopper, but very easy to work around if only the game devs would give it one ounce of thought:

    Most action in almost any type of game (bar, perhaps, RTS's) happens dead in the center of your display. Which is good if you're playing with three displays, all important stuff happening flat in the center of your middle one, but with the simple solution 90% of people can affort and implement - purchase an additional monitor and hook it up to their existing dual-head-supporting graphics card - all the action happens right on top of the split between the two monitors. Things like your character in NWN (which properly gets split by 2cm (if you're lucky and chose your monitors wisely - 5cm if you're not) of space in the middle, looking somewhat 'fat') to that little pixel marking the business end of my sniper rifle in UT. VERY annoying (though I got used to it, to an extent, and it's very much worth the wider viewport).

    GAME DEVELOPERS, PLEASE, PRETTY PRETTY PLEASE, PUT AN OPTION IN THE CONFIG TO OFFCENTER THE GAME HAPPENINGS SO THE CENTER OF THE GAME IS ... 40% FROM THE LEFT EDGE AND 60% FROM THE RIGHT (OR OTHERWISE ADJUSTABLE) OF THE DISPLAY. IT'S OUTRIGHT A NEUCANSE! TIA.

    Those issues aside (and with some, at least the former two issues definitely are), two monitors and a 2560x1024 resolution would give even the newest GPU (with FSAA, AF and shadow rendering cranked up to max of course) a very decent workout, and put all that unuseable horsepower on the fringes of the useable realm.

    My two cents.

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