First Step In DS Wifi Challenge Complete
josath writes "The DS Wifi Bounty Milestone 1 has been completed! (previously on /.) The hardware registers to use the wifi built into the Nintendo DS has been documented. This is a huge step, as this was done with absolutely no documentation on the hardware. Stephen Stair has received ~$1400 for this milestone, and is working towards getting the other half by creating a tcp/ip stack. Once a TCP/IP stack is implemented on top of the hardware layer, homebrew NDS developers can start using the wifi in their own apps/games! This comes before Nintendo has officially released any wifi-capable games."
...yup
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Stephen Stair must pay Nintendo 1000% of that $1400...
Why doesn't Nintendo create an amateur game development kit? Clearly there is a market, perhaps small but there none the less. It's money they'd probably enjoy having that they don't now.
Isn't Animal Crossing DS an announced DS WiFi game? O_o...
1. Buy Nintendo DS
2. Hack Wifi on DS
3. Profit!
4. ???
5. ???
6. Run Linux on DS with Wifi!
Oh wait its the other way around....
The DS is the first portable (besides various TI calculators) I've owned since my original Gameboy. I got it even though I assumed it would be mod-proof like the Gamecube, but have been secretly envious of PSP owners that have been playing homebrew (emulated, copywrited, abandonwarez) games. If this thing can be "compelled" to run arbitrary code, it will have been the wisest investment of my life. Props to Stephen Stair.
Hopefully this leads to advancements in tunneling software to enable System-Link-esque games over the Internet.
For all of you that don't know exactly *why* he did this.
Sgstair has reversed some of the present apps and games that use the wifi capability of the DS in order to get a working homebrew tcp/ip for the community's usage. Nintendo has their own wifi code they they will be using with their games (mario kart, animal crossing, etc) which are due to be released shortly.
The DS is a Nintendo portable game system.
It's 2005. Users aren't allowed to out-innovate Big Corporations! It's ... it's ... it's positively communist!
(NOTE FOR THE HUMOR-IMPAIRED: THE ABOVE IS SARCASM)
With spending like this, exactly what are "conservatives" conserving?
Some random urls:
teh skeen
ds dev
supercard (can't find the M3 and G6 pages longer)
wifime
some info about m3
Emulators for NDS
whatever
I doubt it'll be much longer until SgStair completes Milestones 2 and 3. See his progress at http://akkit.org/dswifi/. Now I'm just wondering which homebrewer will put it in their game or app.
ParrotAtSlashdot
nt
I wonder if the DS will be also used as a cheap wifi phone. I will probably buy one.
BTW, we don't need 'tunneling'. Merely a network connection between 2 IPs would suffice in order to play a game online.
Existing Nintendo DS games use "Ni-Fi", which is not a globally routable protocol, instead of IPv4. In order to route Ni-Fi, you would have to tunnel it inside routable packets.
Yes, this is good news, but - honest to god - it took FOREVER. If it took almost a year for the hackers to get this far, how long is it going to take for them to develop the IM clients, web browsers and media players that everyone has heard so much about ever since the DS was released? If you hold your breath on this one, you'll suffocate.
between games that communicate wirelessly now and WiFi...Then someone said that current games use NiFi, but that didn't help much. There's still the question as to why it matters that N isn't using WiFi (yet) when they have released wireless games.
Did anyone notice that he apparently couldn't get more than a 2Mbit connection going on the nintendo ds. this is a very slow top connection speed. Hopefully some of the registers he doesn't know about will allow the nintendo ds to use wifi at much faster speeds.
Then someone said that current games use NiFi, but that didn't help much.
"Wi-Fi" is a certification mark for products using IEEE 802.11b, a layer 2 protocol; all multiplayer Nintendo DS games use 802.11b. "Ni-Fi" is the name used by gaming journalism and the DS homebrew community for the non-routable layer 3 protocol that current Nintendo DS games use for wireless communication, as opposed to IPv4. Substitute "IPX" or "NetBEUI" wherever you see "Ni-Fi" and see if things make more sense.
There's still the question as to why it matters that N isn't using WiFi (yet) when they have released wireless games.
Games that don't use IPv4 won't be able to communicate over a network that uses IPv4 for routing.
Those Slashdotters amongst you and those curious should check out the following sites for the latest in Nintendo DS Emulation and Homebrew news and downloads PDroms.com - Legal Rom Download and news site.
Drunken Coders - DS Homebrew News Site.
Nintendo DS Emulation News - Nintendo DS Emulation and Homebrew News and Downloads Site/Archive.
DS Development Forums - The Hub of the DS Development Scene.
All those sites provide you with everything you need to know about the Nintendo DS and its Legal Homebrew Community.
Using a wifi phone with any public access points is free. Is there a better way to call someone for free, using a pocket size device ?
Good. With the Wifi cracked it won't be too long til someone manages to get Wifi working under DSLinux. I'm looking forward to being able to use my DS as a portable SSH terminal with a touchpad. It'll come in handy, being able to login at hotspots to get my mail and my servers. Carrying my laptop with me is too much trouble, but I've almost always got my DS with me now.
This page explains it all.
Wi-Fi vs Ni-Fi? no. Ni-Fi is not an alternative to Wi-Fi/802.11. Ni-Fi is a layer 3 protocol on top of 802.11.
The Nintendo DS uses IEEE 802.11b for ALL of its wireless communications. The DS operates at a specific subset of the features of 802.11b, including only operating using short preamble (not sure if this is a software option on the DS), and only operating at 1mbps or 2mbps max (to save power).
Shouldn't You expect more from your DJ?
One has to wonder how easy stuff like this will be in the future of FPGAs? Figure out the hardware and come next firmware update. Presto-chango, back to step one.
Why make it more complicated by throwing in some Korean company that barely anyone has heard of, with a product that might not sell?
Any parallels to Hyundai when it first started selling in the States?
Homebrew developers, on the other hand, have a lot to gain: namely, an inexpensive handheld built for homebrew
On a resume, what will spell "previous console experience" to video game industry HR personnel better: completed GP2X projects, or completed GBA/Nintendo DS projects?