First Step In DS Wifi Challenge Complete
josath writes "The DS Wifi Bounty Milestone 1 has been completed! (previously on /.) The hardware registers to use the wifi built into the Nintendo DS has been documented. This is a huge step, as this was done with absolutely no documentation on the hardware. Stephen Stair has received ~$1400 for this milestone, and is working towards getting the other half by creating a tcp/ip stack. Once a TCP/IP stack is implemented on top of the hardware layer, homebrew NDS developers can start using the wifi in their own apps/games! This comes before Nintendo has officially released any wifi-capable games."
Stephen Stair must pay Nintendo 1000% of that $1400...
Why doesn't Nintendo create an amateur game development kit? Clearly there is a market, perhaps small but there none the less. It's money they'd probably enjoy having that they don't now.
Isn't Animal Crossing DS an announced DS WiFi game? O_o...
The DS is the first portable (besides various TI calculators) I've owned since my original Gameboy. I got it even though I assumed it would be mod-proof like the Gamecube, but have been secretly envious of PSP owners that have been playing homebrew (emulated, copywrited, abandonwarez) games. If this thing can be "compelled" to run arbitrary code, it will have been the wisest investment of my life. Props to Stephen Stair.
For all of you that don't know exactly *why* he did this.
Sgstair has reversed some of the present apps and games that use the wifi capability of the DS in order to get a working homebrew tcp/ip for the community's usage. Nintendo has their own wifi code they they will be using with their games (mario kart, animal crossing, etc) which are due to be released shortly.
The DS is a Nintendo portable game system.
Some random urls:
teh skeen
ds dev
supercard (can't find the M3 and G6 pages longer)
wifime
some info about m3
Emulators for NDS
whatever
I doubt it'll be much longer until SgStair completes Milestones 2 and 3. See his progress at http://akkit.org/dswifi/. Now I'm just wondering which homebrewer will put it in their game or app.
ParrotAtSlashdot
I wonder if the DS will be also used as a cheap wifi phone. I will probably buy one.
Then someone said that current games use NiFi, but that didn't help much.
"Wi-Fi" is a certification mark for products using IEEE 802.11b, a layer 2 protocol; all multiplayer Nintendo DS games use 802.11b. "Ni-Fi" is the name used by gaming journalism and the DS homebrew community for the non-routable layer 3 protocol that current Nintendo DS games use for wireless communication, as opposed to IPv4. Substitute "IPX" or "NetBEUI" wherever you see "Ni-Fi" and see if things make more sense.
There's still the question as to why it matters that N isn't using WiFi (yet) when they have released wireless games.
Games that don't use IPv4 won't be able to communicate over a network that uses IPv4 for routing.
Those Slashdotters amongst you and those curious should check out the following sites for the latest in Nintendo DS Emulation and Homebrew news and downloads PDroms.com - Legal Rom Download and news site.
Drunken Coders - DS Homebrew News Site.
Nintendo DS Emulation News - Nintendo DS Emulation and Homebrew News and Downloads Site/Archive.
DS Development Forums - The Hub of the DS Development Scene.
All those sites provide you with everything you need to know about the Nintendo DS and its Legal Homebrew Community.
Three months, actually. The bounty was started in late July. Besides, people have day jobs. The IM clients should be relatively trivial, a port of KHTML would be a few hundred hours, nobody's even vaguely interested in it as a media player, though companies like g6 have had that running since almost month one.
StoneCypher is Full of BS
Good. With the Wifi cracked it won't be too long til someone manages to get Wifi working under DSLinux. I'm looking forward to being able to use my DS as a portable SSH terminal with a touchpad. It'll come in handy, being able to login at hotspots to get my mail and my servers. Carrying my laptop with me is too much trouble, but I've almost always got my DS with me now.
Then someone said that current games use NiFi, but that didn't help much. There's still the question as to why it matters that N isn't using WiFi (yet) when they have released wireless games.
NiFi is a latency intolerant local communication protocol. WiFi is a long-distance routable protocol. WiFi is a lot more intelligent. NiFi connects to whatever is around. WiFi games would require a server infrastructure somewhere to route people's games properly. NiFi is local area and forms a game with whoever is handy.
NiFi is a lot simpler for Nintendo. WiFi implies a lot of backend stuff that the didn't want to deal with for the first generation.
The ______ Agenda
2Mbit really isn't all that slow. For the tasks you'd put the DS to 2Mbit is a lot more than you'll need. Web browsing, Aim, hell even streaming mp3 can all be done at under 2Mbit, for what exactly would you need more?
Hey, it's my OPINION that dogs have eight legs and make a sound like a car horn every time they take a piss.