Java Puzzlers
Kylar writes "When you have spare time and decide to do something with a book (That's like an analog webpage, for the neuronauts among us), how often do you turn to a computer related book? How often has it happened in the last year? Right. The problem being that computer books are often either: a) boring, b) difficult to read, c) poorly written, or possibly: d) made of cheese." Read on for the rest of Kylars' review.
Traps, Pitfalls, and Corner Cases - Java Puzzlers
author
Joshua Bloch, Neal Gafter
pages
282
publisher
Addison-Wesley
rating
9 out of 10
reviewer
Tom Byrne
ISBN
0-321-33678-X
summary
95 Corner cases and traps that any serious java developer should be aware of (or entertained by.)
Java Puzzlers is none of the above(*), being well written, amusing, whimsical, and above all, informative. Bloch and Gafter have brought us a book that entertains us with corner-cases, one-in-a-million chances and other happenings that explore the ins, outs, and guts of the Java Programming Language.
Anyone who has been a serious java programmer in the last several years should know the name Josh Bloch, and more importantly, should have read his book Effective Java. Josh, acting as java's platform architect has been directing and guiding Java into it's current incarnation as a mature, robust (Cue the laughter from the peanut gallery) programming language.
This book primarily references the Java 1.5 programming language, and some of the puzzles are 1.5-specific, although a significant portion of the problems are applicable to previous versions. Also, this book is aimed towards people who are competent-to-expert java programmers, and although there is a lot of good information, people who are new to Java will probably be a bit lost. As it stands, I have 7 years of Java experience, and I was only able to figure out about 15% of the puzzles without resorting to code, or more frequently the answer. The reason that I didn't stop to try out most of these problems is that the book is eminently readable, and difficult to put down (unusual for a computer book, and doubly so for one that delves deeply into a language specification document.)
This book dives into a lot of esoteric bits of the Java Language Specification, also known as "The Big Paper That Sometimes Tells Us Why Java Acts Like That," and there are lots of bits in there that don't even make sense, let alone seem intuitive.
Divided into 10 parts, each part presents a series of different code problems that usually present a small method or class that looks innocuous, but in reality exposes a piece of behavior that is strange, spectacular, or, more often, completely confusing. The book exposes flaws in the language, including one of my personal pet peeves, their inability to have a consistent Date object, and this is noted in Puzzle 62 by my favorite line in the book: "The lesson for API designers is: If you can't get it right the first time, at least get it right the second..."
One topic that I found was a continually recurring theme had to do with handling primitives and what happens when they are cast into different types. Java provides a lot of ways to deal with primitives, and for the most part, they play nicely with each other. There are several occurrences that really surprised me. A perfect example is the following innocent statements:
byte b = -1;
char c = (char)b;
so c=-1, right? Wrong. Places like this are things that you could potentially knock your head against the wall trying to figure out why something doesn't do what it appears to do.
(In this case, byte is signed, char isn't, and the widening cast fills in bits, leaving c=65535.)
A good job is also done describing best-practices for API and library designers, as well as us, the more mundane programmers.
The only downside (from my background and point of view - that of an applications architect, and not generally as a language or API designer) - is that some of the amazing optical illustrations can cause dizziness and nausea - although I can't guarantee that won't happen by the loops and twists that your mind will be tied into because of the puzzles.
Lastly, Bloch & Gafter include an appendix that serves as a summary to all the pitfalls and traps that are introduced in the book, and almost could be an appendix to Bloch's 'Effective Java'.
The bottom line is that in reading this book I learned a fair amount about several edge cases and issues that I had actually encountered - and it increased my understanding as to HOW java does things - although I'm fairly certain that I'll never understand the WHY. And most of all - I enjoyed this book, from start to finish, and that's rare, and worth the time.
You can purchase Java Puzzlers from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Java Puzzlers is none of the above(*), being well written, amusing, whimsical, and above all, informative. Bloch and Gafter have brought us a book that entertains us with corner-cases, one-in-a-million chances and other happenings that explore the ins, outs, and guts of the Java Programming Language.
Anyone who has been a serious java programmer in the last several years should know the name Josh Bloch, and more importantly, should have read his book Effective Java. Josh, acting as java's platform architect has been directing and guiding Java into it's current incarnation as a mature, robust (Cue the laughter from the peanut gallery) programming language.
This book primarily references the Java 1.5 programming language, and some of the puzzles are 1.5-specific, although a significant portion of the problems are applicable to previous versions. Also, this book is aimed towards people who are competent-to-expert java programmers, and although there is a lot of good information, people who are new to Java will probably be a bit lost. As it stands, I have 7 years of Java experience, and I was only able to figure out about 15% of the puzzles without resorting to code, or more frequently the answer. The reason that I didn't stop to try out most of these problems is that the book is eminently readable, and difficult to put down (unusual for a computer book, and doubly so for one that delves deeply into a language specification document.)
This book dives into a lot of esoteric bits of the Java Language Specification, also known as "The Big Paper That Sometimes Tells Us Why Java Acts Like That," and there are lots of bits in there that don't even make sense, let alone seem intuitive.
Divided into 10 parts, each part presents a series of different code problems that usually present a small method or class that looks innocuous, but in reality exposes a piece of behavior that is strange, spectacular, or, more often, completely confusing. The book exposes flaws in the language, including one of my personal pet peeves, their inability to have a consistent Date object, and this is noted in Puzzle 62 by my favorite line in the book: "The lesson for API designers is: If you can't get it right the first time, at least get it right the second..."
One topic that I found was a continually recurring theme had to do with handling primitives and what happens when they are cast into different types. Java provides a lot of ways to deal with primitives, and for the most part, they play nicely with each other. There are several occurrences that really surprised me. A perfect example is the following innocent statements:
byte b = -1;
char c = (char)b;
so c=-1, right? Wrong. Places like this are things that you could potentially knock your head against the wall trying to figure out why something doesn't do what it appears to do.
(In this case, byte is signed, char isn't, and the widening cast fills in bits, leaving c=65535.)
A good job is also done describing best-practices for API and library designers, as well as us, the more mundane programmers.
The only downside (from my background and point of view - that of an applications architect, and not generally as a language or API designer) - is that some of the amazing optical illustrations can cause dizziness and nausea - although I can't guarantee that won't happen by the loops and twists that your mind will be tied into because of the puzzles.
Lastly, Bloch & Gafter include an appendix that serves as a summary to all the pitfalls and traps that are introduced in the book, and almost could be an appendix to Bloch's 'Effective Java'.
The bottom line is that in reading this book I learned a fair amount about several edge cases and issues that I had actually encountered - and it increased my understanding as to HOW java does things - although I'm fairly certain that I'll never understand the WHY. And most of all - I enjoyed this book, from start to finish, and that's rare, and worth the time.
You can purchase Java Puzzlers from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
...it took a long time to load the first page. On the other hand, if you drop the book on the ground, it automatically throws itself into the garbage can.
That's not expected??
I doubt that most experienced programmers would get hung up over the byte b example. I'm pretty sure that you'd get similar behaviour with C and a lot of other languages.
If the title of a puzzle book does not contain the letters s,u,d,o,k and u in it, I am not interested. Sorry.
A citizen of America will cross the ocean to fight for democracy, but won't cross the street to vote in an election.
The problem being that Slashdot Headlines are often either: a) Dupes, b) boring, c) difficult to read, d) poorly written, or possibly: q) made of cheese
To the moon, Java!
Is there heaven? Is there Hell? Is that a Tuna Melt I smell?-Primus
I'm somewhat puzzled by the premise of the book. I thought C/C++ was full of puzzlers, and that Java was supposed to fix all that. Puzzlers may be cute, but they are definitely bad (except for job security may be). BTW, my little test shows that this example also applies to C, except that it isn't as surprising since you have to specifically declare the variable as unsigned, e.g.
int b = -1;
unsigned char c = (unsigned char)b;
Without "unsigned", char is -1, as expected.
If that c != -1 example isn't obvious, it may be safe to assume that former VB programmers have started programming in Java! Run!
It is to expose a flaw in the language.
Why should a primitive byte be signed, but not a primitive char?
And why can't I have an unsigned int primitive in Java?
Primitives in Java are a real pain to work with compared to most languages.
1) Code readability.
2) Speed of development.
3) Lack of "cute" features that break easily.
4) Javadoc!!
5) Bazillions of pre-written, pre-tested source-available library functions.
No folly is more costly than the folly of intolerant idealism. - Winston Churchill
I think the whole notion of a "character" type being assigned a numerical value is dubious in the first place. That's not to say the idea of a character coding that translates between characters and numbers isn't sensible, but the character itself is not a number - it's a character. I like Python's approach to the solution - there simply is no "atomic" character type (defining such a thing when character sets have characters that aren't uniform size is questionable anyway)
So given that characters aren't numbers, is it really so hard to imagine that people see that code and can't readily guess what sort of number a character is? I guess one could say that the character set is indexed with non-negative integers, so the character type should be non-negative - but a logical derivation isn't the same as a plain fact, and other languages aren't so sensible in those kinds of decisions...
---GEC
I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
Unfortunately, real-life java problems are never very interesting.
Invariably the solution consists of editing an annoying xml config file, or perhaps correcting one of my daily misconceptions about some boring detail in whatever convoluted j2ee framework I am forced to work with.
Why bother? I have 1 HTML/CSS book I keep on hand just because I've used it so much. Everything else, I use google. Its faster (for me) to find designs, references, and code samples online then it is for me to get a book, look up the index and flip through the pages. I even gave up on my old SQL bible as Google can get me syntax and samples faster then I can find them in the book.
-Rick
"Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
I'm sure a book called C Puzzlers would sell at least twice as well as this.
~jennifer.k~
I'm curious as to why this user's post was marked "informative". There are many places to buy the book, and the story provided one. In fact, the only significant difference between this link and the story is that this person has apparently posted a referral link to make some money.
Is there an online version? This seems like the type of thing I'd do on my lunch break or when I need a diversion. Something along the lines of the Python Challenge, would be cool. To me, it seems more natural to do these puzzles in soft form.
Sigh... Not true. Wether chars default to signed or unsigned is vendor specific in the ANSI C spec. If you code depends on chars being signed or not then you have to state it explicitly if you want your code to be portable. I have been bitten by this on one important occasion when I was still in Industry and have never forgotten it.
Atlas stands on the earth and carries the celestial sphere on his shoulders.
Most technical books are: ...
E) Out of date before the ink is dry.
Have any other more interesting/fun examples?
If you want some puzzlers, look for copies of the Sun Java Programmer certification exam. There's lots of "we're not testing to see if you're a good programmer, just testing to see if you can find the unexpected result in the insanity-pepper code" snippets there.
boxlight
Why would anyone use Java?
From now on? Just to piss you off.
My browser and email are actually written in Javascript with a small C core.
"The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
Some of us don't hate gay people, while still hating the word "Neuronaut."
I have freaks! I did something right...
Nope, Gecko is written in C++ but the whole Firefox interface, which is for all means and purposes "my browser" is written in XUL, which is nothing more than Javascript + CSS + XML.
Which is why you can get browsers such as K-Meleon, also based on Gecko and still different browsers (K-Meleon being written in C++/Win32).
"The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
The correct value of is the glyph or other character corresponding to entry 65535 in whatever character encoding Java is currently using. (Assuming UCS-2, it's an invalid codepoint and therefore undefined.)
Yes, for purposes of demonstrating that is stored as a signed value and isn't the example is correct, but that's still a little more of an under-the-hood mentality that's more appropriate to C than to Java.
Well, maybe that's the intended purpose. But its semantics don't sit totally easy with that. What does this print? (from p.25)
System.out.println('H' + 'a');
It prints '169'. The book goes on:
From a linguistic standpoint, the resemblance between char values and strings is illusory. As far as the language is concerned, a char is an unsigned 16-bit primitive integer - nothing more.
Yeah, in practice this sort of thing is mainly irrelevant, because you wouldn't actually USE chars like that. Still, it's interesting stuff.
fud, notfud, yes, no, maybe
Kylar writes "When you have spare time and decide to do something with a book (That's like an analog webpage, for the neuronauts among us), how often do you turn to a computer related book? How often has it happened in the last year? Right. The problem being that computer books are often either: a) boring, b) difficult to read, c) poorly written, or possibly: d) made of cheese. Read on for the rest of Kylars' review.
I know slashdot is hardly the pinnacle of good reporting, but that summary is bordering on the idiotic. Were those daft little bits of meaningless fluffy non-humour put in there simply to up the word count?
C17H21NO4
a) Print "hello hello"
b) Print "hello goodbye"
c) Compile error
d) Other
Some banter of my own, roughly:
Well, let's see. This seems like bad code, since why would you name a class String, but sure. So each bad.String has a java.lang.String inside it, and when you construct a new bad.String you get an object that contains the java.lang.String that you constructed it with. Of course, the toString() method just returns the java.lang.String that it stores. So first we make a String with "hello" and then we print it, followed by a space, and then we make a String with "goodbye", and print "hello" again. So I think this program should print "hello hello".
I'll post the answer later if nobody gets it, but you can always try it yourself. I do recommend thinking about it, though: it's cute. Note that everything I said in the banter, except for what I think the answer is, is true.
Ah, there's nothing more productive than starting up the "your language sucks, you should code in [insert my language of choice here] because it's what real programmers use" argument. I've yet to meet a coder whose ability I truly respected that ever got into such an argument. But, hey, maybe this is really useful. Under that guise, let's run the entire argument here and anytime you feel like a language being discussed is for half-wits, you can reference this.
So, here's the argument in order from first salvo to coup-de-grace
> When we moved into millions of cycles per second (big big solaris servers) we had similar problems...
When we use big servers, Java 1.5, huge centralized clusters (offsite backup!), connection pooling, application level caching, big Oracle clusters, and pro (expensive) app servers (no tomcat) not only can we handle millions of cycles, we can handle a lot, lot, lot more at 6 sigma reliability and better.
I'm guessing your problem is a deeper architectural issue, not a "bug with Java".
Horns are really just a broken halo.
Hmmm, but proper (internationalized) case conversion is ridiculously more complicated than that.
:-)
Yes it is indeed.
The JavaDoc for the Character class actually bemoans this in detail. My only point was that the Java Language allowed the numerical operations for such purposes. Writing a proper Unicode case converter is something that Sun has already done for us. (Thank God.)
And yet it keeps lots of old C syntax which gives you plenty enough rope to hang yourself with (from which flows several of the puzzles).
That much is easy to answer. Java started its life as a new C++ compiler that didn't require a recompile of the entire project when just one class changed. To meet that goal, Gosling turned to using bytecode. That partly solved the problem, but he found he had to make several language changes to keep classes separate. By the time he was done, a new language had emerged.
Javascript + Nintendo DSi = DSiCade
It never ceases to amaze me how naive people can be when it comes to Java. The truth is, the underlying VM is a different technology than the "Manage it yourself" tradition of C/C++. While garbage collection is an additional process that occurs in a VM environment such as Java or .NET, there are peformance advantages to using such a process. (And no, I am not refering to the programmer laziness argument about not having to manage memory in Java... I am talking about the efficiency of allocation and deallocation that a Java VM affords)
y /j-jtp09275.html?ca=dgr-lnxw01JavaUrbanLegends
I do not plan on engaging in any arguments back and forth about the two types of memory management... But if you are truly interested in an article that means to show the reality of the "performance characteristics" of a Java VM, please read the article listed below. It is truly a well written article and worth the read.
http://www-128.ibm.com/developerworks/java/librar
Or even worse, the lack of an unsigned byte when reading in binary data structures. I don't claim to be a Java expert by any stretch (so I may be missing an obvious way to do this), but do you know how unnecessarily complex it is to convert a read-in byte to it's CORRECT unsigned value? Why isn't there an automatic way to do this at all? You can't just assign the byte to an int, as it'll still be negative (if above 127). I think in the end I just asigned the byte to an int, then did a bitwise-AND to throw out the extra sign bits it tacked on in the widening conversion so that it was back to positive.
InputStream.read() doesn't return a byte. It returns an int between 0 and 255 inclusive. -1 means EOF. The most common idiom is to do something like this:
int i;
int numRead = 0;
while ((i=inputStream.read()) >= 0)
someByteArray[numRead++] = (byte)i;
For bytes with values between 128 and 255 inclusive, the values will become negative. And why do you care? As long as every single one of the eight bits in each byte is correct, signed vs. unsigned is in the eye of the beholder. It doesn't enter into anything unless you start doing arithmetic on the bytes or print their numeric values, both of which involve implicit casts to int. To do arithmetic, Java always converts a byte, char, or short to int using an automatic, implicit cast (it converts float to double as well). If the bytes have unsigned semantics in your program, then never allow the compiler to implement an implicit cast since implicit casts assume signed values. Replace them with explicit casts that mask out the top 24 bits to zero yourself, preserving the semantics with respect to sign:
int intVal = (0xFF & byteVal)
When evaluating this expression, byteVal will be implicitly cast to a signed int and then the & operator zeroes out the sign extension bits to preserve semantics. Is this "unnecessarily complex"? I don't think so. I rarely even need to do it.
This seems to horrify people used to the unsigned-type train wreck in ANSI C but I would not welcome unsigned types being added to Java at all. The existing type system in Java is perfectly adequate for getting work done and you don't have to keep remembering whether variables were declared as signed or not if you know they're always signed.
Since there is a String class that exists within the bad class, this prototype:
public static void main(String[] args)
is the same as this:
public static void main(bad.String[] args)
and java can't find any main to execute because it is looking for:
public static void main(java.lang.String[] args)
See?
If you have a super fast solution to the sudoku puzzle family you should probably write it up. Sudoku is NP-complete... if you've solved it then you've cracked every encryption protocol known to man...
$you = new YOU;
honk() if $you->love(perl)