First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far."
8.0/10.0
Taking guns away from the 99% gives the 1% 100% of the power.
Well then, that settles it.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
Ballmer, ;)
Is that you?
Ban Engadget - moderators censor comments!
Dude - you are hardcore... I don't know anyone with ten copies of Halo...
i kid, i kid.
If Jesus wants me it knows where to find me.
People will buy extra controllers.
Name one Nintendo launch title in the last 15 years that hasn't been derivative of a franchise. Take your time. Yeah, you tell 'em. You know what else I hate? The Simpsons. Every week it's the same fucking characters in the same fucking town.
You misread. November 15th, 2001 was the XBOX released. November 29th, 2005 the XBOX360 is released. That is 4 years from launch to launch; previous "successful" systems (NES, SNES, GB, GBC, GBA, PSX, PS2, even the N64) had 5+ year spans usually with an additional 3-5 years after that. The PSX was launched in 1994. You can still buy them new today, 11 years later. That was Sony's first console. The NES launched in 1983, and the Super Famicom wasn't even released until 1991; the NES was still going strong in 1993. That was Nintendo's first console.
Microsoft's first console has lasted barely 4 years.
Like... Halo? And what? Fable? What has Rare done since 2002 for the XBOX? Let's see: Grabbed by the Ghoulies, and Conker: Live and Reloaded. Yeah. I bet the 360's going to have lots of Rare games. Nintendo sold their stake for a reason.
"Most developers"? Which developers are these? Microsoft developers? They don't count, you know. Being "roughly equal" is not a good position for a console whose predecessor sold almost exclusively on technical superiority.
Compared to 1500 PS2 titles and 1400 PS1 titles, it's pretty meager.
Keep waiting. Racing and sports are nice; some of us like a little more variety.
Your failure, Microsoft's failure, not anyone else's. 9 gigs isn't much anymore. High-res textures, geometry, and video eat up lots of space really quick.
There are multi-DVD PS2 games; next-gen consoles will support far larger textures and geometries. Space is a must.
The PS2 isn't 100% backward-compatible with the PS1... but it's really damn good, and doesn't require downloading binaries or developer interaction. Most people are fine with that.
...then you say:
Go back and read the previous paragraph you wrote for why. Nintendo is on an entirely different playing field of their own making.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage