Slashdot Mirror


First Xbox 360 Reviews Hitting the Web

An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far."

7 of 563 comments (clear)

  1. Slashdot gives it... by XxtraLarGe · · Score: 4, Funny

    8.0/10.0

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
  2. Re:Hardware = good; Launch...? by oGMo · · Score: 5, Funny
    The platform itself will be a smashing success within two years. I guarentee it.

    Well then, that settles it.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  3. Re:XB360 Better Than You Could Know by dankasfuk · · Score: 5, Funny

    Ballmer,
        Is that you? ;)

    --
    Ban Engadget - moderators censor comments!
  4. Re:Hardware = good; Launch...? by thatguywhoiam · · Score: 5, Funny
    I bought an Xbox about a year and half after its launch, and it was a delight to have over ten excellent games to sit down and play the first day I brought it home

    Dude - you are hardcore... I don't know anyone with ten copies of Halo...

    i kid, i kid.

    --
    If Jesus wants me it knows where to find me.
  5. Re:Nothing but sports and racing? by LoverOfJoy · · Score: 4, Funny
    The real reason Microsoft is happy to have lots of sports titles at launch?

    People will buy extra controllers.

  6. Re:Am I just olde? by apflwr · · Score: 5, Funny

    Name one Nintendo launch title in the last 15 years that hasn't been derivative of a franchise. Take your time. Yeah, you tell 'em. You know what else I hate? The Simpsons. Every week it's the same fucking characters in the same fucking town.

  7. Re:I'm not feeling the X360 love by oGMo · · Score: 4, Funny

    Oh my god! A 5-year lifecycle! It's not like Nintendo has ever had a lifecycle that short.

    You misread. November 15th, 2001 was the XBOX released. November 29th, 2005 the XBOX360 is released. That is 4 years from launch to launch; previous "successful" systems (NES, SNES, GB, GBC, GBA, PSX, PS2, even the N64) had 5+ year spans usually with an additional 3-5 years after that. The PSX was launched in 1994. You can still buy them new today, 11 years later. That was Sony's first console. The NES launched in 1983, and the Super Famicom wasn't even released until 1991; the NES was still going strong in 1993. That was Nintendo's first console.

    Microsoft's first console has lasted barely 4 years.

    As for the library, XBOX had a number of notable exclusives, and with Rare onboard it appears that the 360 will have a number of notable exclusives as well.

    Like... Halo? And what? Fable? What has Rare done since 2002 for the XBOX? Let's see: Grabbed by the Ghoulies, and Conker: Live and Reloaded. Yeah. I bet the 360's going to have lots of Rare games. Nintendo sold their stake for a reason.

    Don't believe Sony's crapola. Most developers have said that the XBOX 360 is roughly equal to the PS3 in terms of graphical muscle. The ATI GPU in the 360 is no pushover, no matter what Sony would have you believe.

    "Most developers"? Which developers are these? Microsoft developers? They don't count, you know. Being "roughly equal" is not a good position for a console whose predecessor sold almost exclusively on technical superiority.

    And I wouldn't call over 200 games "meager" in terms of backwards compatibility.

    Compared to 1500 PS2 titles and 1400 PS1 titles, it's pretty meager.

    And there are interesting games now. Lots of Rare fans like myself have been waiting for another Perfect Dark, there's PGR3, DOA4, and, of course, all the 3rd party sports and racing games.

    Keep waiting. Racing and sports are nice; some of us like a little more variety.

    As for DVD, who gives a crap? DVD-9 holds more than 9 gigabytes of data - it's certainly enough for any PC game out there, and I fail to realize why it's a serious issue for the 360.

    Your failure, Microsoft's failure, not anyone else's. 9 gigs isn't much anymore. High-res textures, geometry, and video eat up lots of space really quick.

    There are multi-DVD PS2 games; next-gen consoles will support far larger textures and geometries. Space is a must.

    You're assuming that Blue-Ray is the format of the future. And that backwards-compatibility is going to be 100% - hell, even newer PS2 revs are having trouble maintaining full backwards-compatibility.

    The PS2 isn't 100% backward-compatible with the PS1... but it's really damn good, and doesn't require downloading binaries or developer interaction. Most people are fine with that.

    The Revolution isn't even competitive in this area. Nintendo has segmented themselves into a different market segment through the odd controller, late launch, different pricepoint, and different hardware specs.

    ...then you say:

    Oh, and I don't see you crapping on Nintendo for choosing DVD-9 for Revolution.

    Go back and read the previous paragraph you wrote for why. Nintendo is on an entirely different playing field of their own making.

    You don't get it, do you? The 360 isn't about improved hardware, it's about improved software. Downloadable demos & movies. Independant games. Intelligent matchmaking. Integrated VoIP. Connectivity with XP Media ce

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage