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Xbox 360 Has Nothing On Atari 2600

MBCook writes "Forbes has posted their thoughts on the launch of the Xbox 360. They start out with 'Has there ever been as confused a launch as the Xbox 360?' and it continues from there. Citing multiple confusing variations, unoriginal games, expensive bundles, and complexity of controls (among other things) it concludes: 'If anything, the Xbox 360 is aptly named: Microsoft is trying to give gamers the spin.'" Next Generation's not-so-next-gen impressions are similar. From the article: "The games you can buy today for Xbox 360 at your local retailer are not the future. As evidenced by the litany of solid but not outstanding reviews, and, my own hands-on experiences, they are but a whisper of what this machine (or the next generation of hardware as a whole) will ultimately be capable of."

64 comments

  1. Old systems by SoCalChris · · Score: 3, Interesting

    To me, old systems were a lot more fun than any of the new systems. Back when they couldn't rely on good graphics to sell a game, they actually had to have good gameplay. Atari was great, as was the NES. When the Genesis & SNES came out, is when gameplay started going downhill.

    I have no desire for a PS3 or XBox 360. The Revolution might be interesting, it looks like they are actually trying to innovate, and come up with something new, besides fancier graphics. We'll see though. For now, I'm sticking with my NES.

    1. Re:Old systems by voice_of_all_reason · · Score: 2, Insightful

      I dunno. I mean, I spent hours playing defender and saving up extra lives for bathroom breaks, days trying to figure out what the hell you were supposed to do in Earthworld and Fireworld, and still enjoy popping Adventure in from time to time.

      But many games now allow you build up every aspect of your experience. Grand Theft Auto 3, Dynasty Warriors, any RPG... I've spent far more hours per cart on the newer stuff. A pretty simple benchmark for how fun it is, but applicable.

      Then again, you have the angle that it didn't take much to entertain us back then because Atari was the first widespread video game. Now that we've built up an immunity, so-to-speak, games have to become even more fun to capture our attention.

    2. Re:Old systems by theJML · · Score: 3, Interesting

      I will have to agree with this poster, while there are a few games here and there that are interesting, most of the titles lately are either: A. Obivous sequels adding nothing but another number on the end of the title and promises for better graphics, or B. Wannabe other games. You know, the knock off GTs, or GTAs, the reworked old NES/SNES Game come to next gen consoles, etc...

      Everytime a new console comes out I think "Wow, hopefully this new amazingly fast processor and next gen power inspires people to build new and different games that are both challenging and fun in ways they couldn't do before" but usually it comes out as "oh, wow. another Madden game."

      I still play my NES on a regular basis. It honestly looks sweet on my HD TV and some 21st century audio processing gives it an interesting spin. All 8 bits seem to still be enough for fun.

      /*it may be off topic, but the only beef I have is that I can't seem to get the zapper to work on the HD Screen. I have tried two "known good" zappers and they don't work for somereason... any ideas?*/

      --
      -=JML=-
    3. Re:Old systems by Iriel · · Score: 2, Insightful

      Then again, innovation in the earlier days of gaming was easier in certain ways. Consider this:

      The limitation on what the hardware was capable of was exponentially lower than it is now, but... ...games were not as normal. We expect to use about 10-12 buttons for any given game without including directional pad functions these days. It was always scary to take that bold leap forward, but they hadn't tried as much back then. Now, we complain when a sequel doesn't behave exactly as its predecessor with more features and better graphics with a direct link to the previous plotline.

      Just as the 360 has games that lack originality, so do a lot of popular titles for the xbox or ps2. I practically weep when I hear PC users begging for a port of another banal sequel/rehash of a console title (not really, but it's disheartening none the less). It's funny to read about musicians and their fans pining for the end of the current record label system because it's quite similar to my pining for an end to the pop-culture game trash that makes it rather difficult to find an original game for any system.</gripe></bitch></moan>

      --
      Perfecting Discordia
      www.stevenvansickle.com
    4. Re:Old systems by Gulthek · · Score: 1

      Depends on the screen. If your HDTV anything but CRT you are unfortunately SOL for zapper guns.

      And:

      Of COURSE most titles are reworks and sequels. They sell, they've always sold. There are gems out there, but not every title on the shelf is a new work of art.

      Think of it like this:

      early days of gaming -> everything is NEW
      modern days of gaming -> same number of NEW titles, but lots more sequel titles that drown them out for those without eyes to see

    5. Re:Old systems by Anonymous Coward · · Score: 0

      The zappers work by measuring at what time the scanning beam passes the pixel you're aiming at rather than actually taking a picture or something. If you're not using a CRT, there's no scanner beam to measure. Also, if you're using a widescreen CRT, the timing may be off (especially on a 4:3 game with bars to the left and right, the game would assume that the instant the beam starts a new line would be the first pixel on the side of the display, but the beam doesn't get to the display at all for another couple of inches)

    6. Re:Old systems by radish · · Score: 4, Insightful

      Well, I couldn't disagree more. Sure I like a few old games, Gauntlet has seen some action on my 360 recently (playing online is a hoot), but most of them bore me to tears within a few minutes. I never was any good at Defender, Pacman loses it after a few levels and Space Invaders is hypnotically sleep-inducing. Asteroids was kinda fun in it's day but Geometry Wars 2 takes the same idea and rolls with it, with excellent results.

      When I play a game now I want something else, I want an "experience" (for want of a better word). I like loud noises, music, flashy graphics and online play. I'm sorry if that makes me a lower form of gamer in your eyes, but I play games to be entertained and immersed for a couple of hours. When I get home from work a quick blast of PGR3, or PD0, or Star Wars Battlefront, or even Katamari Damacy does wonders for my relaxation and general well being. If I want intellectual exercise I'll watch a movie or read a book.

      I'm not trying to have a go at the kind of games you like (though I personally think you owe that taste more to fond memories of yesteryear than anything else) but please, leave off the "all modern games suck" cliche. You sound a lot like my parents complaining about this new fangled pop music.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    7. Re:Old systems by Naikrovek · · Score: 4, Insightful

      apparently you don't remember the HUNDREDS of horrible games released for the NES and Atari (and Intellivision, and Atari consoles, and early computers)

      There are only a handful of good games for any particular generation of gaming console, and there are only a handful of good games for any particular period of time in the desktop computer world.

      horrible games are the norm, and they always have been. Its just that as you get older, you notice the horrible games much easier.

    8. Re:Old systems by PeterFranks · · Score: 3, Insightful

      horrible games are the norm, and they always have been. Its just that as you get older, you notice the horrible games much easier.

      Actually, I think it goes more like this: horrible games are the norm, and they always have been. It's just that they usually get forgotten after a month or so. The best games are the only ones that actually get remembered, which makes it seem like there were no horrible games in the first place.

      I agree with your sentiment though.

    9. Re:Old systems by FlopEJoe · · Score: 1
      "Then again, innovation in the earlier days of gaming was easier in certain ways."

      Easier and order of magnitudes cheaper. No one takes a chance because it costs too much to make a game these days. The first Prince of Persia (side scroller) or Commander Keen probably had a handful of people working on 'em. Now you need Sammy L. Jackson to voice act, artists, musicians, etc, etc.

      So who's going to foot the millions when it isn't a sure thing to at least break even? This is the same reson I'm sick of movies these days, as well.

    10. Re:Old systems by Anonymous Coward · · Score: 0

      Newfangled pop music sucks too.

    11. Re:Old systems by Headcase88 · · Score: 1

      " Depends on the screen. If your HDTV anything but CRT you are unfortunately SOL for zapper guns.

      Hey, that just got me thinking. The Revo controller will come in handy when you download Duck Hunt and the old SuperScope games... a good way to relive those games on any new-fangled TV... though for best results it'd be nice to be able to attach the Revo controller to something more gun shaped.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    12. Re:Old systems by StormUP · · Score: 1

      This is not correct in all cases. For example in Duck Hunt, the light guns work by blanking the screen to all black for a frame, followed by an all black screen with white squares where the objects to be hit are located in the next frame. See this patent. I am not sure if there are any games which operate in the manner you proposed, but it is probably feasible to do this using the NES light gun technology.

    13. Re:Old systems by Anonymous Coward · · Score: 0

      Yeah bro, tell me about it... I was so upset when House of the Dead 2 wouldn't work with my VGA monitor :( Curse you Sega, for getting my hopes up!

      Guess this rules out HotD 4 for XBox 360, although I know the Guncon2 does a bit more than most light guns, so maybe we'll see it on the PS3 (or Revolution? - I plan to get both);

      one love,
      r

  2. 'a whisper of the potential' by Anonymous Coward · · Score: 4, Insightful

    What, exactly, is this potential? Sharper graphics? More movie cutscenes? Yet another FPS, this time with accurate gibs?

    What matters in a game system is how much fun it is, not the graphics.

    1. Re:'a whisper of the potential' by generic-man · · Score: 1

      It lets you play games on the Internet in a centralized, integrated way. Having used both Live and several PS2 online games, I'll take Live any day of the week. With Live, you sign up once and you're set for life*; with the PS2 you have to create an account and log in to every vendor's servers. Live 360 also lets you download free trial versions of games you can buy for a reasonable amount of cash. (I still don't understand how classic games like Gauntlet and Joust ballooned up to 35 MB on Live when their old ROMs are so tiny, though. Can't you d/l the emulator once and the ROMs later?)

      * As long as you pay the reasonable fee, of course.

      --
      For more information, click here.
  3. Heh yeah by NanoGator · · Score: 1, Troll

    I wonder why these articles don't shut up the "Slashdot is shilling for Microsoft" whiners.

    --
    "Derp de derp."
    1. Re:Heh yeah by Edgewize · · Score: 1

      They don't even see these articles. The first symptom of whinerism is tunnel vision, the inability to notice things which don't match your opinion.

    2. Re:Heh yeah by mvdwege · · Score: 1
      I wonder why these articles don't shut up the "Slashdot is shilling for Microsoft" whiners.

      Because it is not Slashdot (aka the editorial staff) that is shilling?

      If you want to see real shilling, you have to look at the comments on any Microsoft-related story. That's where you will find the shills, and plenty of them too.

      Hell, they even have a nice little cabal of moderators and metamoderators to make sure they retain their +1 bonus. The amount of positive moderation on pro-MS posts and the aggressive metamoderation on any kind of negative moderation on such posts is obvious to all but the most oblivious.

      But then, you live for trolling on Slashdot, don't you?

      Mart
      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    3. Re:Heh yeah by NanoGator · · Score: 1

      "If you want to see real shilling, you have to look at the comments on any Microsoft-related story. "

      Can't say I've seen much of that. Considering however that BSOD jokes are still 'funny' around here even though BSOD's more or less disappeared in 2000, it isn't the least bit surprising that the anti-MS trolling has finally hit some resistance.

      "But then, you live for trolling on Slashdot, don't you?"

      Mmmm hmmm. I'd be offended by that if you could demonstrate that you knew the difference between a shill and somebody who doesn't share your delusions.

      --
      "Derp de derp."
  4. Game developers, not console manufacturers matter by interiot · · Score: 3, Insightful

    We can't rely on game technology to push gaming forward anymore. Quake 4 was greeted with a collective ho-hum. Now that everything has 3D and 5.1 sound, now we only care about how good the gameplay is. And that's not any particular console's fault, is it?

  5. You don't know what you're talking about by Anonymous Coward · · Score: 0
    What, exactly, is this potential? Sharper graphics? More movie cutscenes? Yet another FPS, this time with accurate gibs?


    Uh, have you heard of a little thing called the internet? Yes, the 360 will have graphics that are way better than the original or PS2, but that isn't the point. You need the graphics for a game to look good on HDTV, anyway. The real point is that you can model larger worlds, use the net, have dozens or hundreds of moving objects on the screen at the same time without the game getting choppy... processing power isn't just about gibs.


    What matters in a game system is how much fun it is, not the graphics.


    Thanks, I think MS knows that.

  6. Disappointed with Article Summary... by WhiteLudaFan · · Score: 1

    like usual. The second article actually seemed positive towards the Xbox 360. It highlighted ease of use and setup and touted the Xbox Live feature of the system. The bias in the summaries and article selection are disappointing if for no other reason than they are commonly misleading.

    1. Re:Disappointed with Article Summary... by Saige · · Score: 1

      I was thinking the same thing - did the submitter actually READ the Next-Gen article? It was totally positive on the 360, and pointing out that the games are going to just get better and better. (And if the graphics on 360 games get substantially better than PGR3, which is already the best-looking game I've ever seen, I think we're in store for some real visual treats

      --
      "You know your god is man-made when he hates all the same people you do."
  7. Forbe's article digresses by notea42 · · Score: 1

    Does anyone else find it odd that only half of the Forbe's article is actually about the Xbox 360, and the other half is a wistful trip down memory lane, longing for the Atari 2600? I agree with their points about the 360 bundles and lack of games, but most of the `criticisms', which the author claims the Atari and "Dragonstomper" performed much better on, are not particular to the Xbox 360 at all, but rather modern gaming systems and games in general. Further, while I'm all for carefully crafted games which offer good gameplay over superfluous graphical glitz, there are many gameplay elements which depend on having a more complex controller available. There's only so much you can do with one button and a joystick without relying on a GUI and deeply nested menus. Even the NES realized the extra latitude provided by a "B" button. Controller design may well have passed the point of extra latitude some years ago and devolved into "Must cram on more buttons than our competitors", but the old Atari joystick is not the answer.

    1. Re:Forbe's article digresses by Golias · · Score: 1

      First of all, the name is "Forbes" not "Forbe."

      Secondly, the article in question was written by Ed Lin, not Steve Forbes. It's a safe bet that Steve Forbes has never been a console gamer of any sort. He's from the generation that thought of the 2600 as something to buy the kids for Christmas.

      --

      Information wants to be anthropomorphized.

    2. Re:Forbe's article digresses by notea42 · · Score: 1

      Alright, thanks for the correction. I wasn't sure how to attribute things.

  8. Article or Rant? by DingerX · · Score: 2, Funny

    Wow. I wonder a lot about the xbox 360 stuff, and I see the "Core System" model as a mistake-by-committee, but dang, that Forbes article was a rant. Yearning for the lost youth, when the whole idea of games was new? Who isn't? Want something fresh and exciting from an era when there was nothing to make a sequel to? Sure. of course.

    Ending the article by declaring the greatest game of all time to be DragonStomper? Okay, this guy is nuts. I mean hell, for few years of my life I'd run into Steve, and while certainly he was held in high esteemed, and was known for his good works in the game field, nobody ever introduced him as "The genius behind DragonStomper" -- and these were his friends!

    What's that guy smoking?

    The other article is much more sensible and balanced, even if not in a huge national business publication.

    1. Re:Article or Rant? by Anonymous Coward · · Score: 0

      This is def. a rant. The author talks about how great the Atari was but forgets to mention how the company destroyed the home video game market for years by crowding the market with horrible games.... I believe there is a landfill somewhere full of copies of E.T.

      Its sad that business proffessionals that have no experience with games will read this article and could possibly go away thinking that DragonStomper was the best game ever invented.

  9. This article is absolutely terrible by loomis · · Score: 2, Insightful

    It's sad to realize that I'm not employed by Forbes to write, even though the writer of this piece (reference intended), Ed Lin, is cashing Forbes paychecks even though his writing is absolutely terrible.

    Let's begin with the gaming controller statements the author makes. The author states that it is a fact that games with more buttons are not as fun as the simple games of yesteryear. While this is true sometimes, it certainly isn't always true.

    The author then exhumes the tired, dead horse, Macintosh one-button mouse example, and states that it "was always easier to use" than the PC two-button mouse. Apparently this is a fact as well.

    The author then states that "The best title ever made in the history of U.S. videogaming was DragonStomper." Was this determined through numerous studies?

    What a joke.

    --
    "The television is the retina of the mind's eye" - Videodrome
    1. Re:This article is absolutely terrible by Anonymous Coward · · Score: 1, Funny

      It's sad to realize that I'm not employed by Forbes to write, even though the writer of this piece (reference intended), Ed Lin, is cashing Forbes paychecks even though his writing is absolutely terrible.

      Perhaps he was hired to write, even though you (whoever you are), loomis, would like to be a writer even though you don't write very well. ... even though you mean well, even though you aren't as good as you think even though you don't think he's as good of a writer as you're clearly not very careful with your own writing even though you think you're so good even though you're not.

      Even though.

  10. Both articles miss many points by porkThreeWays · · Score: 5, Insightful

    The first article could have been written with xbox 360 replaced with any console from the last 3 generations. Old gamers will generally think the games of their time are the best. In reality, the 2600 had a myriad of horrible games. Out of that there were a few good games. The bad games are fogotten and the good ones embraced.

    Same goes for the NES. I still play NES games on emulators to this day. However, going to vimm.net and playing some of those games makes me shudder. There were some horrible ones.

    The last generation of systems had some terrible games too. But there were some gems. Maybe the idea is that the gems are becoming fewer and far between? I can agree with that. The only company still making a console that I find puts out really enjoyable games is Nintendo. I was playing the new Mario Party the other day and someone brought up a point. On what other system can you spend a whole day enjoying a game designed for 8 year olds? Nintendo still produces games today that I would put head to head in enjoyablity with the 2600.

    As for the second article... Have we missed the whole point of the gaming console? Gaming consoles have one purpose. It isn't the GUI (dvorak). It isn't for the graphics. It isn't for the startup music. It isn't for the cool factor. It's definately not for the weight. It's about games. I bought a PC for my PC needs. I bought a home theater for my multimedia needs. Why is my console going to be judged on the same criteria as the previous two?

    And in reality you can't judge a system in it's first months out of the gate. In ten years, no one's going to care about the initial launch. If the games are still lame in a year, then write the system off. It's really too soon to say.

    --
    If an officer ever threatens to taze you, say you have a pacemaker.
    1. Re:Both articles miss many points by Saige · · Score: 1

      And in reality you can't judge a system in it's first months out of the gate. In ten years, no one's going to care about the initial launch. If the games are still lame in a year, then write the system off. It's really too soon to say.

      There are already non-lame games out. Kameo is quite fun, PGR3 is really amazing (and I didn't touch either of the first two), and for what's fun, the #1 game is the Xbox Live Arcade title Geometry Wars Retro Evolved. Seriously. The best game for the system right now may well be a $5 purchase. And that's not an insult to other games - but a statement of how well done Geo Wars really is. Hard-core old-school shooter action with enough eye candy to fit a next-gen system.

      --
      "You know your god is man-made when he hates all the same people you do."
    2. Re:Both articles miss many points by Kuvter · · Score: 0

      I agree with you. I just played Mario Kart DD for the game cube 8 players at a post Thanksgiving party. I had so much fun just throwing blue shells when I was behind. The energy of the room was crazy. Everyone was having a good time even the girls and guys that weren't that great at video game got to laugh when their blue shell hit the first player and slowed them down, or when they got a lightning bolt and watched everyone get slowed. We also played Super Smash Bros. Melee and that was a lot of fun for everyone as well. Then later as the party died down we finally played some Soul Calibur III for the PS2, which technically could have been played on the Game Cube as well. I think Nintendo just makes the best multiplayer games when it comes to consoles.

      Before the Revolution was announced I didn't think I was interested in this next wave of game consoles. Now there is a possibility that I might get one this time around. I practically bought my PS2 because it was my first DVD player. Though I've gotten my worth out of it with RPGs.

      --
      "To be is to do." --Socrates
      "To do is to be." -- Aristotle
      "Do-Be-Do-Be-Do..." --Sinatra
    3. Re:Both articles miss many points by alvinrod · · Score: 1

      As for the second article... Have we missed the whole point of the gaming console? Gaming consoles have one purpose. It isn't the GUI (dvorak). It isn't for the graphics. It isn't for the startup music. It isn't for the cool factor. It's definately not for the weight. It's about games. I bought a PC for my PC needs. I bought a home theater for my multimedia needs. Why is my console going to be judged on the same criteria as the previous two?

      I think a lot of it has to do with the growing trend for all-in-one electronic devices and an escalating pissing contest between companies. Consider, for example, the capabilities of the next generation consoles.

      The Xbox 360 will be able to play games, play DVD movies, play CDs, stream movies, music, and photos from a PC, interface with other devices such as cameras and iPods, and have a host of other posibilities online through Xbox Live (Local Weather forcast, Stock information, News articles).

      The PS3 will be able to play games, play DVD movies, play CDs, play Blu-Ray movies, function as a computer if you choose to run Linux on it (last I heard it was shipping on every HD), and probably do several other things similar to the Xbox 360.

      The Revolution (or whatever it will be called) will play games and DVD movies if you get the special attachment.

      Sony and Microsoft might be attempting to get additional customers based on the additional functionalities of the console. Sure it can play games, but look what else it can do! Nintendo has realized that they can't compete in such a market and have basically stated they're making a game machine and nothing else. But does the inclusion of all these features really surprise you in a cut-throat business (They are selling these consoles a loss after all) and a world where we've seen a cell phone with iPod functionality, a cell phone that's also a game machine, a hand held game machine that's also a movie viewer, and a PDA that attempts to do all of those?

      It might be a dangerous line of thinking, but so far people have continued to purchase these machines even though they aren't just gaming consoles any more.

    4. Re:Both articles miss many points by PhoenixFlare · · Score: 2, Insightful

      On what other system can you spend a whole day enjoying a game designed for 8 year olds? Nintendo still produces games today that I would put head to head in enjoyablity with the 2600.

      I find it to be that Nintendo produces games that (for the most part) you don't have to be any certain age to enjoy, rather than those that pander to a certain age group.

  11. Re:IMPEACH ZONK!!! by Anonymous Coward · · Score: 0

    If your "concerned" about Slashdot, you should start by reading the FAQ.

    Dupes happen. If there are not many comments when they are noticed, they are removed. If there are lots of comments, they roll with it because Slashdot is as much a discussion forum as it is a news digest.

    If you don't like it, go read Kuro5hin or something.

  12. The Phantom is already obsolete by J-1000 · · Score: 1

    It sounds like Microsoft has already nailed down the most effective use for online distribution: low-budget titles and demos. For big releases they offer physical media purchased from a store, something your typical user will demand. I see no flaw with this approach. Considering today's bandwidth, doesn't this already beat what's being offered by Steam or the proposed Phantom?

    1. Re:The Phantom is already obsolete by Delphiki · · Score: 1

      Their selection may already be better than Steam, but the fact that they don't offer major releases via Xbox Live yet is definitely not a plus in my eyes. It's not like you can't go get a copy of half-life 2 from the store if you want. Personally, I bought it off of Steam because I didn't feel like driving out to the store, or having to worry about losing the disk, etc.

      --

      Feel free to mod me "-1 - Angry Jerk".

    2. Re:The Phantom is already obsolete by J-1000 · · Score: 1

      That's true, but what I was really referring to is the inflexibility that exists with newer Steam titles. Wasn't it impossible to install even store-bought Half-Life 2 without an internet connection and a lengthy download? (I may be misinformed here.) XBox Live is smart in that it does not inconvenience common users. People who download multi-gigabyte games via Steam are not what I would consider a common user.

    3. Re:The Phantom is already obsolete by Delphiki · · Score: 1

      You did need a connection to activate it before you could play the first time, but not a lengthy download. And you're right, most people probably don't want to download multi-gigabyte games, but as broadband penetration and speeds go up it will become a more popular idea. It seems to me like it's bound to become the dominant means for purchasing games at some point. There's really no reason that software needs to come in boxes for people who have an internet connection.

      --

      Feel free to mod me "-1 - Angry Jerk".

  13. Atari 2600 hasn't aged well by HunterZ · · Score: 3, Interesting

    Earlier this year I got into eBay and bought an Atari 2600 game lot, more than doubling my collection. I pulled my Atari 2600 - the very one I've had since childhood - out of the closet, dusted it off, hooked it up, and started testing all the cartridges to see which ones still worked... ...And I noticed something: The games weren't nearly as fun any more. As I wandered around the maze in Adventure I realized that my tastes had changed over the years, and the simple gameplay - while still charming and laced with nostalgia - just wasn't as captivating any more as it was 20 years ago. I know that a lot of people will disagree, as evidenced by the popularity of remakes of these games on modern systems and cell phones. In my case however, I gradually gave up my Atari 2600 in favor of more sophisticated PC and Gameboy games. I'm now extremely picky about which games I like - shunning most console titles and playing only a few new PC games each year, along with a growing stash of older titles that still call out to me. I also increased my NES collection via eBay, and it seems to have fared much better in the enjoyment department (so far).

    I still plan to keep my Atari 2600 around, but it will probably not get played very often except perhaps by curious house guests. I imagine that's a better fate than most XBox 360's will see 25 years from now though...

    --
    Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    1. Re:Atari 2600 hasn't aged well by Anonymous Coward · · Score: 0

      I second this comment. I grew up in Modesto in the late 1970s never knowing that Silicon Valley and Apple computer were a stone's throw up the road. When my father brought home an Apple II one day I was entranced. I played a lot of games on it but missed out on others when the unit was sold. Fast forward two decades and I pick up an Apple II emulator and play Akalabeth on my PC. It was fun... for about 5 minutes then I felt incredibly old. I always had a strange fixation on a pair of games called Swashbuckler and Aztec which had somehow wormed their way into the deep crevices of my mind where they lingered, in spite of me never having played either. I played them for 10 minutes and after a massive wave of nostalgia realized you really can't go back. Time to grow up I guess.

  14. Ebay Experiences by dgrgich · · Score: 1

    I'm one of the freaks who was bidding $800 or so for an Xbox 360. I lost about 6-7 auctions and decided to take a rest.

    Guess what? 3 of those auctions were halted by eBay as fraudulent - how did they know?? - and the other 4 have all come to me because the top bidder - we'll call them the collective "King Crazy" - bailed on paying the $1200-1400 that they bid.

    So - if you want an Xbox 360 before Christmas, just have patience. You'll pay a $100-150 premium but considering this is roughly a 20-30% markup over retail, this is not out of line for wanted goods like this.

    1. Re:Ebay Experiences by Serapth · · Score: 1

      LOL, Ill see you my premium bundle for $800. I bought it with the intention of ebaying it ( I got two, they are much easier to get where I live ) but have hesitated because I sorta hate ebay.

  15. this is to be expected.... by moosesocks · · Score: 2, Interesting

    Microsoft has never been about innovation. It's always about the package.

    There was absolutely nothing innovative about the original XBox. All of the basic concepts used by MS in it were either heavily derived from earlier systems or grabbed from the PC world.

    The fact is that the success of the XBox can be attributed to the fact that Microsoft bundled all of these ideas into a package in a manner that had never been done before in the console world. Microsoft has always focused on the sum of the parts rather than the parts themselves.

    Windows 95 was the first consumer OS to successfully combine multitasking with a decent GUI. Unix was without a doubt better at multitasking, and most would argue that the Mac OS GUI was a lot more mature than the Win9x GUI... Of course, this is an over-simplification of the facts, but the point stands.

    Halo was far from an innovative FPS. It's incredibly fun because it took the best aspects of all the successful FPS games from the past few years and combined them into one package. If you pick the XBox apart point by point, you can find another console that outdoes the XBox hin that particular category, but once you compare them as a whole, the XBox comes out on top.

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    -- If you try to fail and succeed, which have you done? - Uli's moose
    1. Re:this is to be expected.... by Delphiki · · Score: 1
      What exactly do you consider innovation? I would consider taking two ideas, and combining them in an interesting and useful way to be innovation. So if Windows 95 tried to combine the power of Unix and the usability of the Macintosh, I would consider that innovation.

      Xbox Live combines all sorts of network services into one (supposedly) seemless package, to create something nobody has used before. A console gaming portal which lets you play games, chat with friends, buy new games and content, etc. To me that seems innovative, even if it doesn't offer any single feature that you couldn't get on another platform.

      That's why I'm much more interesting in the 360 than the revolution or PS3. But that's just me.

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      Feel free to mod me "-1 - Angry Jerk".

    2. Re:this is to be expected.... by Anonymous Coward · · Score: 0

      The fact is that the success of the XBox can be attributed to the fact that Microsoft bundled all of these ideas into a package in a manner that had never been done before in the console world. Microsoft has always focused on the sum of the parts rather than the parts themselves.

      The fact of the matter is that the XBox was 'successful' because Microsoft was willing to spend unprecidented ammounts of money making the XBox 'successful' . Seriously, how does a console company loose 1 Billion dollars a year for a total of 4 Billion dollars (or $200 per system)? They pay developers to develop or port any game for their system; many people don't realize that (atleast in the first year) Microsoft was willing to pay the full development cost of any game that was exclusive to the XBox, they paid developers to produce added content for the XBox versions of games, and they paid developers to port PS2 exclusive games for the XBox.

      Have you ever wondered why the XBox got Grand Theft Auto and Metal Gear 2 while the Gamecube didn't? Trust me, it isn't because the 'XBox is cool' or the 'XBox is for adults'.

    3. Re:this is to be expected.... by samdu · · Score: 1

      Windows 95 was the first consumer OS to successfully combine multitasking with a decent GUI.

      Bzzzt. Thanks for playing. NEXT!

      What about, oh, the Mac? Or, say, the Amiga? Or, to a lesser extent, the Atari XT? Microsoft's strengths have always been in the marketing of not-so-innovative products as SUPER innovative.

  16. Re:Game developers, not console manufacturers matt by Anonymous Coward · · Score: 0

    The technology can assist developers to create new, innovative, games - see the Revolution. But I agree that just adding 10 gazillion gigaflops of 3D processing to a unit won't necessarily make the games better.

    I'm currently finding the games on my Nintendo DS much more interesting and innovative than those produced on XBox/PS2/PC/Cube.

  17. Deja vu, all over again. by Leviathant · · Score: 2, Interesting
    With all this buzz over the XBOX360, I remembered that I had an old USB Gravis Eliminator gamepad that I picked up at a computer show in a $1 box, but never put to use -- at the time, no game emulator I had found could handle USB joysticks.

    So I hit Google and found ZSNES, a really nice Super Nintendo Emulator. Onward, I went looking for ROMs of my favorite games, as well as games that I never owned or rented at the time. To my mild surprise, most of the games I scrolled past were pretty terrible. I downloaded about a dozen, and mostly play Metroid, Megaman games, and Super Mario Allstars. (I don't have time for the two SNES Final Fantasy games.)

    For all the years that the SNES was out, only a handful (or two!) of games were really excellent. The rest, mostly so-so, sometimes really really bad.

    Though that may sound somewhat optimistic for the 360, I think these new consoles suffer the NeoGeo problem -- Lots of hype, lots of tech, but way too expensive for what you get back, in my opinion. The games sure look shiny, but that only gets you so much.

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    I am Leviathant and I approve this message.
    1. Re:Deja vu, all over again. by pappy97 · · Score: 1

      "Though that may sound somewhat optimistic for the 360, I think these new consoles suffer the NeoGeo problem -- Lots of hype, lots of tech, but way too expensive for what you get back, in my opinion. The games sure look shiny, but that only gets you so much."

      But NeoGeo did not have the kind of ridiculous demand that XBOX 360 has...are you suggesting otherwise? Are you even suggesting that the hype for NeoGeo comes anywhere close to that of XBOX 360? Even when PS3 and Revolution come out, I doubt the hype and demand will match that of 360.

      I love the XBOX 360, but I have to say: I think they (M$) watched a certain episode of South Park where Cartman builds Cartmanland, and advertises that no one can enjoy it except him. His point is to keep Kyle away, but it turns out the advertising gets everyone interested. Everyone wants to go to a theme park that they are not allowed to go to. We all want what we can't have.

  18. Fun Games by robbway · · Score: 2, Insightful

    The article in Forbes is obviously both human interest and nostalgic. I'm not sure why a discrete number of buttons is ever considered in rating a game as "fun" or not. Let's face it, if Pac Man had a button and didn't use it, it'd be less fun. If Galaga didn't have the button, but required you tap the joystick down, it'd be less fun. When the buttons match the required utility of a game, the game interface can then be rendered as "natural." Bank Panic and Missile command had Three that were intuitive and felt right. Defender had tons of buttons, including "Reverse," but it was fun to those who played because they learned how to use the complex setup effectively. Since there's the Atari 2600 comparison, Raiders of the Lost Ark required two joysticks for one player because the controller was inadequate.

    I think the real point to walk away with is that a fun game with a bad control scheme is diminished.

  19. Nothing on the 2600? by gnarlyhotep · · Score: 1

    They're right, I doubt the 360 is going to have ET: The Video Game...

    1. Re:Nothing on the 2600? by Anonymous Coward · · Score: 0

      ET 2: The return, guest staring the Care Bears, only for the Xbox 360!

  20. Re:IMPEACH ZONK!!! by Anonymous Coward · · Score: 0

    I agree about the vapid game reviews. Taking the best from open submissions from readers would be a great idea - but Zonk writes like a highly uncreative 4th grader.

  21. A turn by ozTravman · · Score: 1

    So has microsoft decided to take the Xbox down a different path by turning it around 360 degrees?

  22. Terrible article! by obeythefist · · Score: 2, Insightful

    I read the Forbes article and it was terrible! The author complains about how the Xbox 360 was much worse than the Atari 2600. He even mentions that the 2600 was the best console ever - well.. that's probably the NES, given that the progeny of the NES are still being played today, and people are all talking about the Revolution. Can't see anyone mentioning a brand new Atari console coming any time soon.

    The author mentions that the Atari joystick was better because it had one axis and one button, and the Apple mouse is much easier to use because it only has one button. While technically you could say he was speaking the truth, you can't do a lot with only one mouse button (take away a Mac users funky bonus keys on his keyboard then ask him to do something useful with his mouse!) and you can't have intellectually satisfying games with only one joystick button.

    He goes on about how much fun the Atari games were and how he doesn't get any of the same joy from playing 360 games. Well frankly, the article is just misguided. You can't bag the Xbox 360 on the premise it didn't make you 12 years old again, so you can experience all the wonder of discovering computer games once more. But that's just what the author is really doing.

    The Xbox 360 is a great console (despite heat issues, something the PS3 will suffer from as well). It won't make me a kid again. But the games will still be fun to play, and on a face value, I would always choose an Xbox 360 game over Atari. As the consoles have become more sophisticated, people's tastes have followed. Ask anybody you know who's into retro gaming if they've spent an all nighter playing space invaders. Ask any contemporary gamer if, lately, he's stayed up all night playing, say, Civ 4 or any other very addictive new game. I think I know who'll be saying yes.

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    I am government man, come from the government. The government has sent me. -- G.I.R.
  23. Talkies suck by drewmca · · Score: 4, Insightful

    These new "talkie" motion-pictures are horrible! I remember when you had to imagine what people were saying on the screen, or watch ornate subtitle screens with delightful piano music, to follow the plot. And these new plots these "talkies" have: how awful! Whatever happened to tying a damsel to a train track? That little device has a lot of legs on it still, and these "stories" told by "talkies" are just making things more complicated. They take away from why I watch my motion-pictures in the first place!

  24. Closed architecture not games by SgtChaireBourne · · Score: 0
    The Xbox is less about games than it is about working out a platform with a totally closed architecture on commodity hardware. No one takes games or music seriously, they're just entertainment, so it makes an ideal playground to test out digital restrictions technologies without getting the consumer backlash that happened with Palladium.

    Components of digital restriction technology get added to MS' applications (MS Office 2003, Windows Media Player, MSIE, etc) and operating system with most every upgrade or patch. However, messing with the peripherals, BIOS and CPU or other big changes would be too disruptive especially for a company that doesn't get things working until v 3 or so. That's what the Xbox is for. If it worries Nintendo and Sony or someday even hurts their bottom line, then so much the better.

    It's not about games.

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    Beta is broken and the link to classic doesn't work. Stop wasting our time or there won't be anybody left here.
  25. I think you're right. by raygundan · · Score: 1

    This phenomenon is true of just about anything. It explains almost all of the "things used to be built better" arguments. They didn't, but the bad ones are all broken now and only the durable and well-built items remain. Bad games? Forgotten. Good games? Remembered.

  26. the point in gaming is fun...or entertainment? by Anonymous Coward · · Score: 0

    I'm sure we can debate on this, wheter you like to play for fun or just be entertained (u can be entertained while having fun, or while not having as much fun).

    The thing is, the cutscenes, grafx, etc, they all apply to the entertainment aspect of gaming, and in our time, that seems to be the key factor in game manufacturers lately.

    Look at WWE, it's "sports entertainment" and rightly so, it just so happens to be focused on people "wrestling" each other. And Vince McMahon (the genius) managed to accomodate his hollywood passion into his wrestling business.

    So we play games for "fun" but more often than not we play to be entertained, and casual gamers play basically for that alone. Perhaps this is more noticeable as we grow older, we grow more inclined to be entertained than to have fun playing.

    Just my 2 cents.

  27. Developing a closed system, not selling games by SgtChaireBourne · · Score: 1
    The Xbox is less about games than it is about working out a platform with a totally closed architecture on commodity hardware.

    No one takes games or music seriously, they're just entertainment, so it makes an ideal playground to test out digital restrictions technologies without getting the consumer backlash that happened with Palladium. Since that, it's something that MS would like people to not pay attention to.

    Components of digital restriction technology get added to MS' applications (MS Office 2003, Windows Media Player, MSIE, etc) and operating system with most every upgrade or patch. However, messing with the peripherals, BIOS and CPU or other big changes would be too disruptive especially for a company that doesn't get things working until v 3 or so. That's what the Xbox is for. If it worries Nintendo and Sony or someday even hurts their bottom line, then so much the better.

    It's not so much about games as it is about working the bugs out of a closed architecture on commodity hardware.

    --
    Beta is broken and the link to classic doesn't work. Stop wasting our time or there won't be anybody left here.