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Games That Deserve New Year Sequels

Retrogaming with Racketboy has a piece looking at 10 Games that 'need' a sequel. Each title is a deserving candidate for an updating, though probably some more than others. From the article: "Possibly one the best games of 2004, Beyond Good and Evil featured a magical combination of action, animation, and storytelling that won it high regard among critics. The game represented high quality and production values when most other games on the market were either re-hashes of other successful games or just plain awful. With all the unimaginative plots in games today, a series like BG&E deserves to live on. Of course, it didn't sell well in its first iteration, but much of the buzz about the game happened just a bit after stores started taking it off their shelves. Now that there is a healthier fan-base, a sequel might just flourish."

93 comments

  1. Starcraft?? by Sierpinski · · Score: 5, Insightful

    I cannot believe that Starcraft didn't make that list.

    1. Re:Starcraft?? by Fred+Or+Alive · · Score: 1

      He does say he isn't much of a PC gamer in the article, maybe he hasn't played / didn't like Starcraft?

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    2. Re:Starcraft?? by Sierpinski · · Score: 1

      That being said, anyone can release games they think should have sequels. Why is that news? Then again I am acknowledging the story by commenting on it... oh well.

    3. Re:Starcraft?? by The+NPS · · Score: 1

      I think the significance is that while starcraft may have been wonderfully implemented, the concept was not unique -- there have been plenty of games that work more or less the same, and therefore no need for a sequel.

    4. Re:Starcraft?? by Anonymous Coward · · Score: 0

      I agree that there have been plenty of similar games both before and after Starcraft. I think the developers of Starcraft did an excellent job of balancing the races, however. I would still love to see a Starcraft sequel, if only to get some continuation or resolution of the storyline that was started in the first one.

  2. Duke Nukem 3d didn't make the list!? by Khopesh · · Score: 4, Insightful
    Duke Nukem Forever is among the most famous vaporware titles out there, as the intended sequel to Duke Nukem 3d ... and somehow doesn't make this list.

    Duke Nukem 3d was one of the best single-person FPS games ever published; the secrets and plot were unparalleled, and the game got shadowed by the release of Quake (which evolved FPS from sprite-based graphics to today's 3-D feel and made the (spirte-based) Duke Nukem "3d" title look ... dumb). Gameplay and overall design were either on-par or superior to Quake, and many people still regard it as the best of the genre. This screams for a sequel.

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    1. Re:Duke Nukem 3d didn't make the list!? by SharpFang · · Score: 1

      Actually there was some sequel for DN3D, for Playstation I.
      It sucked.

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      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    2. Re:Duke Nukem 3d didn't make the list!? by Anonymous Coward · · Score: 0

      DN3D was a decent FPS chalked full of gimicks like jet packs, mirrors, flushing toilets, sexual inuendo, and naughty words.

      When comparing the two games they are a lot closer in the single player department, but throw in multiplayer? Please. Like anything DN3D offered compared to that of Team Fortress. Quake offered style and aesthetics while DN3D offered boobs and pipe bombs.

    3. Re:Duke Nukem 3d didn't make the list!? by Khopesh · · Score: 1

      I was under the impression that was more of a port with a few extras than a sequel, though I haven't played it.

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  3. More Thief, please! by grub · · Score: 1


    Another sequel to Thief! And more in the style of Thief 2, not the lame hub-style system of Thief:Deadly Shadows! Yes, there are fan missions but more Thief is always a good thing.

    --
    Trolling is a art,
    1. Re:More Thief, please! by Roj+Blake · · Score: 1

      Yes, more Thief would be a good thing.

      And while there were drawbacks I did enjoy Deadly Shadows.
      The fog-filled doors between zones were bad and so were the climbing gloves instead of rope arrows, but it did have the best level, in my opinion, of the series: the cradle. That actually creeped me out and had me on the edge of my seat, tense and nervous. It's the only video game to actually do that to me.

      --
      Auron may be different, Cally, but on Earth it is considered ill-mannered to kill your friends while committing suicide.
    2. Re:More Thief, please! by DeepEyes78 · · Score: 1

      Do you want to see a sequel to Thief? Or do you want a game which takes place in the Thief universe?

      Deadly Shadows was the final chapter in a prophecy/story that took three games to tell.
      That being said, a sequel to Deadly Shadows doesn't make any sense, IMO, because it didn't leave any unanswered questions and there's nothing left to explain. What else is there to tell?

      While I'm on the topic of Thief, what I wouldn't mind seeing is a remake of all three games using a modern graphics engine.

  4. Sorry by TheSkepticalOptimist · · Score: 2, Insightful

    No games deserve a sequel, this is the number one problem in the gaming industry today.

    So many clones of existing franchises along with endless tired sequels is driving people away from games.

    Look at Doom3 and Quack4, too highly anticipated sequels that went nowhere. They were simply regurgitations of tired concepts with fancy graphics.

    Why I do believe there are game concepts that warrant revisits, Diablo's style of gameplay comes to mind, this does not mean we need Diablo 3. Why not create a new story with some new innovative features in a new game. Rather then working 4 years to create a Diablo clone that only offers better graphics, come out with new stories using the same engine with novel twists on the concept. I would much rather buy 4 games that are in the style of Diablo 2 that all offer original plots rather then waiting 4 years for a sequel of Diablo 3.

    In all honestly, why can't the entertainment industry get it in their head that sequels kill a franchise, especially when NO effort is made to keep them fresh and original. I am sure XMEN 3 will do well this year, but only because they are banking on repeats by past fans, I am also very sure that XMEN 3 will have vapid and underwhelming story line with lots of duplicated scenes and action. I can't wait for the slew of franchise games based on XMEN 3 this year, we all know that games based on movies do well.

    Not all sequels are bad, Civ 4 was hottly received, but this is more because new technology allows for richer and more intelligent gameplay while tweaking a game engine to make it more streamlined and entertaining. Civ 4 is simply not a regurgitation of Civ3 with better graphics as are most 3rd person shooters and RPG's.

    If you don't have something new to say, then don't say it, same goes for movies and video games. Can't offer anything new and innovative, the simply leave it be. I for one would wish that the game industry be forced to implement money back guarantees, where you are fully reimbursed for the money they attempted to rip off you with another tired sequel.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
    1. Re:Sorry by Anonymous Coward · · Score: 1, Insightful

      And no comic book deserves a second issue. Seriously, do you think before you post?

    2. Re:Sorry by grumbel · · Score: 2, Insightful

      ### Why I do believe there are game concepts that warrant revisits,

      Its not the concept that makes Beyond Good&Evil worth a sequel, its the story. There are still many things pretty much unclear at the end of Beyond Good&Evil and having some of that cleared up in a sequel really wouldn't hurt. If I remember correctly it was planed from the beginning as triology, but due to bad sales, the sequel was put on ice. Sure, on the other side there are many sequels out there that feel kind of pointless, but if the story justifies a sequel I see nothing wrong with that. In the end a game doesn't have to be awufully innovative to be good, sure it can help, but its not a requirement. Many People don't consider Indy4 to be one of the best adventures of all time because it was revolutionary in terms of gameplay, it wasn't, it was basically all the same as you have seen in former LucasArts games, just extremly well put together with a great story.

    3. Re:Sorry by apflwr · · Score: 1

      No games deserve a sequel, this is the number one problem in the gaming industry today.

      Stop right there. There are a lot of great game sequels out there, and a lot of games that could use sequels. If the original was fun and had a great story that came to an end too soon, or had an immersive world that could sustain revisiting there's no reason not to revisit it. I'd love another Starcraft or Fallout. Most of the Zeldas, Marios and Metroids are pretty damn good. I'd keep playing Neverwinter Nights expansion packs if there were more, and I'm looking forward to any sequels. Etc...

      Reinventing the wheel as far as the game mechanics go can be nice, but sometimes it's fun to just return to a game you love. I look at a great franchise like Final Fantasy as an episodic TV series... After all, they didn't make just one Simpsons and call it quits. A lot of the episodes are duds, as are some Final Fantasy games, but there are great ones too.

      And yes, a lot of sequels suck, but just as many if not more original games suck too. We just tend to brush those aside because the disappointment factor isn't as great.

      In all honestly, why can't the entertainment industry get it in their head that sequels kill a franchise, especially when NO effort is made to keep them fresh and original. I am sure XMEN 3 will do well this year, but only because they are banking on repeats by past fans, I am also very sure that XMEN 3 will have vapid and underwhelming story line with lots of duplicated scenes and action. I can't wait for the slew of franchise games based on XMEN 3 this year, we all know that games based on movies do well.

      X-men is based on-- get this-- a comic book. Superhero comic book movies by their very nature are franchises (not all comic book movies, of course, but I'm not talking about Ghost World.) The fact that the sequels often suck is a problem, but it has more to do with filmmakers (and more precisely, studio heads) who have no affinity for (or who probably never even read) the source material. That doesn't mean a good series of comic book movies can't, or shouldn't be done. Spiderman and Spiderman 2 are pretty good, for example.

    4. Re:Sorry by 2008 · · Score: 1

      No. I play games for the gameplay, not what they "say". If a game is good and left me wanting more, then bring on a sequel, please! Hell, if a game is bad then make a sequel where what's wrong is fixed and the game is good.
      Still, it would be nice if developers priced sequels in a way that reflects the amount of work that's gone into them, i.e. new levels with the same gameplay and graphics should be a budget game. This is something that PC gaming is more likely to get right - expansion packs are better than sequels.

      --
      I quit!
    5. Re:Sorry by ShibaInu · · Score: 1

      While you are right about sequels being the creative bane of the entertainment industry, they are money in the bank. Customers know the universe of each sequel, they know what to expect.

      See http://www.slate.com/id/2119701/ for some background on this, at least in the film industry.

    6. Re:Sorry by sesshomaru · · Score: 1
      Look at Doom3 and Quack4, too highly anticipated sequels that went nowhere. They were simply regurgitations of tired concepts with fancy graphics.
      While I've nothing to say about "Quack4," I don't even know what it is, I think it was pretty obvious what the problem with Doom 3 was. Remember the original Doom? I do, and what I remember was a game where everything was easy to see. I didn't get Doom3 despite my fondness for the original Doom and its expansions. Why? I heard it was dark. Not dark as in "scary" or "angsty," but dark as in, "It is dark, you are likely to be eaten by a grue."

      So, from this person's perspective, the problem wasn't the plot but the graphics. Dark==BadGraphics in my mind. Why do I care how many polygons you can push if I can't see them?

      The thing about the original Doom is that it had no real plot. "You are on Mars, there are Demons, kill them," that was the "plot." Painkiller can just as easily be seen as a sequel to Doom, "you are in Purgatory, there are Demons, kill them." It's all about the mindless killing, much as Pac-Man is about mindless dot eating. I hope that if mindless killing ever becomes a "tired concept," that someone will just put a gun to my head and pull the trigger slowly, because I don't want to live in a world like that.

      --
      "MIT betrayed all of its basic principles."
    7. Re:Sorry by grimharvest · · Score: 0, Offtopic

      Uh huh, and the "there's not innovation in video games today" crowd modded this up to 5. Grow the fuck up, people. Stop whining. You don't like the games, find a new hobby.

    8. Re:Sorry by DeepEyes78 · · Score: 1

      I agree with your feelings on Doom 3, but I wanted to point out something: The original Doom had sections which were completely dark (or flickering, even better!) and IMO they were among the scariest parts of the game (there's a part of E1M2 I'm thinking of...). The thing is though, they were the exception not the rule. ID went so overkill with unlit areas in Doom 3 that it quickly became annoying. What good are all those fancy lighting/shading algorithims if you can see anything?

    9. Re:Sorry by dbhankins · · Score: 1

      You are so right. Sequels are always bad and a sign that all the creativity is gone.

      Homer should have stopped after The Iliad. The Odyssey was just a tired hack of Greek mythology written to make money.

    10. Re:Sorry by DrSkwid · · Score: 1

      Quake4 hasn't failed, it's not even finished yet.

      It will be finsihed when Rocket Arena and the other mods are released.

      Then it will be the number 1 online FPS again.

      Mark my word =)

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    11. Re:Sorry by OneWingedgAmer · · Score: 1

      Sequels aren't always a bad thing. They can expand on the previous game's story and fix any problems that previous games may have had. The problem with the gaming industry is that developers are basically putting out the same game with only minor changes, which usually just involve slightly better graphics, and calling it a sequel. I believe that a lot of games deserve sequels. The problem is that commercially successful games that don't deserve sequels are getting them, while original, innovative games never get a second chance.

      --
      "Once I saw a forklift lift a crate of forks.... it was so damn literal." -Mitch Hedberg
    12. Re:Sorry by Bongo+Bill · · Score: 1

      A sequel is created to create either new mechanics or new scenarios. The new mechanics expand upon the gameplay. The new scenarios expand upon the world of the game.

      A sequel that adds both new mechanics and new scenarios is a good sequel.

      A sequel that adds either new mechanics or new scenarios, but not both, is only a good sequel if it's marketed as an expansion or an add-on.

      A sequel that revamps the mechanics or the scenarios with no reference to the original is not, in fact, a sequel at all, but a new game derived from the original.

      --
      ...but is it art?
    13. Re:Sorry by brkello · · Score: 1

      I disagree with you. In fact, you disagree with you. You contradict yourself in the same post by bringing up Civ IV and try to magically differentiate it by saying that it has changed x and y. It doesn't matter if a game or a movie is a sequel...as long as it is well done. Yeah, sequels can be bad when they don't put time and effort in to it. So can brand new "innovative" movies and games be terrible. But if you take a great game that people love to play and improve it (hell, just give it more story and better graphics) and it still will be a game people love to play. Hate bad games, not sequels.

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    14. Re:Sorry by Trepalium · · Score: 1
      The fact that the sequels often suck is a problem, but it has more to do with filmmakers (and more precisely, studio heads) who have no affinity for (or who probably never even read) the source material.
      I'm not sure that's it. I think they're more adverse to taking any risks, so when they make a sequel, they end up remaking the previous movie with the character names changed. In this case, it doesn't matter how closely it follows the source material, or if they did a good job or not. Nothing is more unmemorable than watching a minor variation of a movie you've already watched, especially if the previous one was a very good movie.
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      I used up all my sick days, so I'm calling in dead.
    15. Re:Sorry by Salamande · · Score: 1

      Actually, developers reuse game concepts and features in new games all the time. They're called derivative games, released by competitors. Want an alternative to Diablo II? Sacred is pretty good.

      It's been said many times before, but it bears repeating: companies go where the money is. Sequels sell, so sequels are made. Blame the ever-so-discerning taste of today's gamer. Vote with your dollar, and all that.

    16. Re:Sorry by drsquare · · Score: 1

      So you're saying that Civilisation shouldn't have had any sequals? You contradict yourself saying that NO games deserve a sequal, then go on to list exceptions...

      Imagine if sports games didn't have any sequels, we'd be stuck with fifa 94 and its 2D graphics. Games like madden might have endless rehashed sequels, but would you rather that the only available version was the first one ever made?

      There'd be no mario 64, no zelda 64, no final fantasy XI, no world of warcraft, no elite II, not even streetfigher 2.

      Maybe we should extend your policy to films, so there'd be no godfather II, and no empire strikes back. How about books, no Lord of the Rings for a start.

      There are just as many crap original games as their are crap sequels, and vice versa.

    17. Re:Sorry by sesshomaru · · Score: 1
      Right, I had remembered some rooms like that from Doom, but not very well, because they weren't the main part of the game. (And I fire up Doom every now and then... but then again I have a lot of different versions of it.) As an occaisional trap, I think they are fine.

      Flickering is fine, incidentally. One of the best levels in Ninja Gaidan II was when you had to make your way across a level that was only intermittantly lit by lightening flashes. But you weren't completely blind, and the lighting issues were intended as an obstacle on that level.

      --
      "MIT betrayed all of its basic principles."
  5. Master of Magic Dammit! by jayhawk88 · · Score: 3, Insightful

    Four Civs and three MOOs, but not one MOM sequel?

    1. Re:Master of Magic Dammit! by Z0mb1eman · · Score: 1

      Mod parent way, way up.

      Master of Magic is the first game that always comes to mind whenever "sequels that should be made" is mentioned.

      Something with the turn-based depth of the Civilization/MoM games and the real-time battles of Rome:Total War... with all the spells, units, creatures, and items of MoM... and with modern graphics and sound... *drool*

      All the elements are there. The Civ formula has been refined countless times. MoM had brilliant content. The whole D&D/LOTR lore is more popular than ever. Total War finally got the real-time strategy battles set up by a turn-based game formula right (too bad the turn-based part didn't have a bit more depth). Put it all together with a good team of developers and artists, and I simply cannot see how it can't be a huge hit.

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    2. Re:Master of Magic Dammit! by Rhys · · Score: 1

      There are only two MOOs. The third, commonly referred to "MOO" is really MOTRAIG: Master of The Retarded AI Planetary Govenor.

      There was a MOM2 in the works but I think it has slipped release dates by years and been passed hot-potato style amoung developers. I wouldn't count on it anytime soon.

      --
      Slashdot Patriotism: We Support our Dupes!
    3. Re:Master of Magic Dammit! by buffer-overflowed · · Score: 1

      I think the original Master of Magic/Orion dev ended up heading up Nintendo's retro studios for a short stint. No idea where they hell he ended up, or even who has control over the property now. Maybe Hasbro? Who did they sell all that old Microprose stuff to?

      It's kinda funny tho, MoM had countless bugs, and it's still a cult classic.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    4. Re:Master of Magic Dammit! by Surt · · Score: 1

      Where's that slashdot guy making mom++ when you need him.

      Unfortunately, his project seems to be moving at a glacial pace, but here's a link:

      http://mompp.sourceforge.net/

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    5. Re:Master of Magic Dammit! by jayhawk88 · · Score: 1

      1.3 wasn't too bad. I mean it still had a couple issues here and there, but no more than most other games from that era before internet-automatic-updated-v1.9.03x5n78.

  6. System Shock 3!!! by T-Kir · · Score: 3, Insightful

    It's suck a pity that the IP rights got swallowed and divided up when Looking Glass went titsup limiting any feasible official remake (I don't have a link to this info, but AFAIK it was in an interview with Warren Spector somewhere).

    Oh, and add in a Sam and Max sequel... but it is nice to see Grim Fandango in that list though.

    --
    Are you local? There's nothing for you here!
    1. Re:System Shock 3!!! by Ford+Prefect · · Score: 1

      Not a sequel, but there's always BioShock, which everyone seems to be describing as the "spiritual successor" to System Shock 2.

      I haven't heard anything new about the game for ages now, so I can only hope it's still in development - but it's one of the few games I'm actively looking forwards to!

      --
      Tedious Bloggy Stuff - hooray?
  7. A tale of two sequils. by Anonymous Coward · · Score: 0

    first: System Shock 3. This needs to be made.

    second: Chrono Trigger needs to be updated and left the f**k alone. Chrono Cross proves that while individual designers make good games, the companies that own the IP have no ability to faithfully reproduce or even respect the material that goes into a popular game.

    In Chrono Cross they chopped CT's battle system and replaced it with a Final Fantasy like blur-to-an-arena. They chopped the tech system and replaced it with a complicated magic system that is only rewarding if you spend a dozen hours figuring it out. And while they were at it, they made the first 1/4 of the game totally incomprehensible.

    And then they were mystified why it wasnt as popular as the first.

    Did they not actually play CT before making CC? Or were they totally incapable of figuring out what made it fun? Who knows

  8. 6 DoF! by ThePyro · · Score: 1

    We need another Descent clone! My joystick is getting all rusty. How long has it been since there was a 6 degrees-of-freedom game? Descent 3 was released almost seven years ago; it's about time for a new one.

    Or is the genre just not profitable enough to warrant a new game?

    1. Re:6 DoF! by 0racle · · Score: 1

      I want another Freespace Game.

      --
      "I use a Mac because I'm just better than you are."
    2. Re:6 DoF! by Nicolay77 · · Score: 1

      yes we surely need one.

      They really were not profitable enough. Too complex for average people. PCs had no joysticks by default.

      I have high hopes for a Nintendo revolution Descent-like game with the new controller.

      --
      We are Turing O-Machines. The Oracle is out there.
    3. Re:6 DoF! by PapagenoX · · Score: 1

      Hear hear. I loved Descent. Of course, I could go back and actually try to finish Descent 3 first. I got stuck on that mission where you had to make it through the subway tunnels without getting killed by the trains.

    4. Re:6 DoF! by ThePyro · · Score: 1
      I got stuck on that mission where you had to make it through the subway tunnels without getting killed by the trains.

      Yeah, that's my least favorite mission. Well... that and the mission where you're supposed to use stealth to sneak past robot guards. I hate it when game designers take a perfectly good action game and slow it to a crawl with non-action-themed levels. If I wanna sneak around, I'll go play Thief!

      Descent should be about blowing up robots, and precious little else :)

      I'd use a cheat code to skip level 4 if you're getting too bored with it. Levels 5, 7, and 8 are among my favorites - it'd be a shame for you to miss them!

  9. No Syndicate? by *weasel · · Score: 4, Interesting

    You could randomly pluck a Bullfrog game out of a hat and it'd be more in need of a sequel than half those titles.

    --
    // "Can't clowns and pirates just -try- to get along?"
    1. Re:No Syndicate? by Winterblink · · Score: 1

      If any game deserves a modern sequel or even a remake, it's Syndicate. Hell, imagine if it were to be made into an MMO?

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:No Syndicate? by snuf23 · · Score: 1

      I see your Syndicate and raise you another Dungeon Keeper, Magic Carpet or hell even Theme Hospital.

      --
      Sometimes my arms bend back.
  10. Shenmue by wandazulu · · Score: 1

    Shenmue 2 is the only game I've ever played that *obviously* needed a sequel; the villian hasn't been dispatched, the big discovery has been made, but only at the very end and then you don't know what it means....this game clearly was meant to continue. Yes, the game is a bit slow going on the plot, but it's meant to tell a big story. I think Yu Suzuki thought he had a brand new franchise a la Final Fantasy on his hands; but the difference was that it would be one story played out over 10+ games. Clearly that hasn't/won't happen, and now all I want is one more game to tie everything up, bring closure to the series, and presumably see what the big deal was with those freaking mirrors.

    Though rumors abound that yes indeedy, there is a Shenmue 3 waiting in the wings, it's nothing but rumors; Sega doesn't even acknowledge that Shenmue 3 was even developed.

    That said, I'll buy whatever console it comes out on just to play it; anything after that is a bonus.

  11. The Sam and Max sequel is already in the works. by WidescreenFreak · · Score: 1

    The crew of TellTale Games has already acquired the rights to Sam and Max from Steve Purcell. Most of the crew of TTG were the developers of the cancelled "Sam and Max: Freelance Police" and therefore are probably the best team to get the rights to it.

    In order to keep the blindly inept LucasArts off their back, the new game will be completely different from what they were making at LucasArts and will most likely use the engine that they used for Bone. My only gripe is that the game will be episodic, not a complete game at once but "episodes" scattered over time; but as long as all of the great aspects of the original "Sam and Max" are intact (with a 3D engine, of course), I'll be thrilled when this is released.

    From what I understand, it is also an "all-inclusive" license meaning that TTG has the rights to create more than just games using the Sam and Max license. TTG already has started a web comic for Sam and Max as well. Make sure to put the mouse cursor over each comic frame to see the "action".

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  12. Please don't mention MOO 3 by snuf23 · · Score: 1

    All proper MOO players realize that MOO 3 was not MOO 3. It was the evil anti-MOO and should not be dicussed in pleasant company.

    --
    Sometimes my arms bend back.
  13. Sequels suck. by Max_Abernethy · · Score: 1

    What most of those games really awesome was being really different than what came before. Fans always ask for more of the same, but it's better to encourage experimentation and deviation with the faith that someone will come up with something entirely new and entertaining that we had never thought of ourselves. The fun of books, films, and video games alike is having someone put new ideas in your head, not having things repeated that are already there.

    1. Re:Sequels suck. by Bongo+Bill · · Score: 1
      And sequels can't include something new? Once you create a franchise, you should be done with it, rather than expand upon the possibilities it creates?

      I agree that two Madden or Mario party games is one too many. But keep in mind: some of the best games ever made were refinements and expansions of existing concepts in gameplay, design, or setting.

      --
      ...but is it art?
  14. Planescape: Torment by e1618978 · · Score: 1

    Make it a live action RPG like Baldur's Gate: Dark Alliance - the story is already great - pretty much the best story of any game, but turn-based games are old and sucky. For that matter, make Dark Alliance III! With combat combos like Soul Calibur!

  15. I still play American McGee's Alice by SpecialAgentXXX · · Score: 2, Insightful

    That game was awesome when it came out and it's still fun to play today since it's more than eye-candy and had a good plotline. Most of today's FPS has maybe 5 major bad guy characters to kill with similar, repetitive level design (outdoors, indoors). Alice, however, used all of the settings and characters in the novel in the game. From the card-guards to chess pieces, to Cheshire cat, to Army ants, etc. playing it was an adventure. And the levels were colorfully done to keep you interested. i.e. after playing level after level of Doom or FarCry, everything starts looking the same. Not with Alice. The only other FPS that I've played where the levels stayed interesting and creative was Half-Life 2. I would really love to play an American McGee's Alice 2 game.

    1. Re:I still play American McGee's Alice by Anonymous Coward · · Score: 0

      But the jumping! arghhhh

  16. R.I.P. Bullfrog! by WidescreenFreak · · Score: 2, Interesting

    I would absolutely love to see a Magic Carpet sequel using modern graphics and surround sound. I even went so far as to build a 233 MHz PC with PC-DOS 7 and (just for fun) Windows 3.1 so that I could play Magic Carpet in its native environment. All that I needed was to use a CPU slowdown utility.

    So, even with an Athlon 3200+, GeForce 6600GT, 4.1 sound system, and 21" monitor next to me with BF2, HL2, and a slew of other games installed, the basic simplicity, great gameplay, and truly deformable terrain (which still has not been duplicated in modern games) make the Magic Carpet series scream for a sequel.

    R.I.P., Bullfrog! We miss ya!

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:R.I.P. Bullfrog! by Z0mb1eman · · Score: 1

      I've been thinking of digging up my old Magic Carpet CDs and installing them again... truly one of the more original games I've played, and thoroughly enjoyable. Would be a blast with good graphics... it was sometimes kinda hard to tell what I was flying towards :p

      --
      ClutterMe.com - easiest site creation on the Net. Just click and type.
    2. Re:R.I.P. Bullfrog! by WidescreenFreak · · Score: 1

      Um ... you do remember to use the "R" button to switch to 640x480 resolution, which produced great graphics in the days of 320x200, right? The red/blue and "Magic Eye" kitch were also very impressive for the day. Again, they were added for fun more than a real benefit, but the red/blue 3D was well done and the "Magic Eye" effect was cool when you got used to it, especially when you were flying over a building!

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    3. Re:R.I.P. Bullfrog! by Z0mb1eman · · Score: 1

      Yeah, but I first played it maybe 5 years ago... quite a bit later than the days of 320x200 :p

      Never tried the red/blue thing though.

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      ClutterMe.com - easiest site creation on the Net. Just click and type.
  17. Bilestoad! by thesandtiger · · Score: 1

    Bilestoad - that was the game that got me into gaming. I would play against my brother. I'd run to a chariot, charge him and chop off his axe hand.

    Mangrove Earthshoe for ye olde tyme feeling.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
    1. Re:Bilestoad! by dsyu · · Score: 1

      The author, Marc Goodman, supposedly was working on an updated version of Bilestoad for MacOS (link) but it seems like the project got put on hold, perhaps.

  18. Clueless posters and clueless mods. by Anonymous Coward · · Score: 0

    Not only that, but do the mods actually think before they give such a senseless and CLUELESS diatribe "Insightful" mods? Honestly, I think a lot of the Slashdot mods are more impressed by the number of paragraphs in a post that the content of those paragraphs.

  19. Carmageddon by British · · Score: 1

    There needs to be a new Carmageddon made, with a new graphics engine, and back to the original style of gameplay. Carmageddon TDR(the 3rd game) was done by some other company, and it sucked. It was slower paced, and focused more on missions than just plain 'ol races. Nowhere could I get 5x combos anymore for it was too slow.

    Mind you, the Carmageddon 'races' weren't much for races. You had more fun just driving around, doing crazy stunts, running over peds, dodging cops, and playing chicken with the other racers. But it was fun. It was mindless fun. I can't think of a game like that today that just lets you drive around at your own leisure, aside from Grand Theft Auto.

    Now if you want to see a sequel that should not have existed, try Blood Storm. It was a Mortal Kombat ripoff that was a sequel to Time Killers. It is quite possibly the most godawful gory fighting game ever made since Tatoo Assassins. It's so fun to play since it's so bad.

  20. While we're at it.... by BruceTheBruce · · Score: 1

    I'd like to see a modern day update of Magic Carpet. Flinging meteor after meteor down on an opponent's castle was an awful lot of fun.

  21. I don't want sequels. by MaWeiTao · · Score: 1

    The last thing I want to see is a remake of a game I played growing up. I don't need to see a great game reinterpreted by some hacks who will just try to make it more hardcore or destroy any sense of style by trying to make full use of pixel shaders in an attempt to make it look more realistic than real life.

    I'd like to see developers inspired by the great games of the past. More important than remaking games is to actually be creative, emphasize gameplay, focus on a unique experience or develop story that is truly different.

    How many times do we need to see Tolkien-influenced fantasy games? How more times are we going to be sent through some dark, dreary complex infested by demons? How many ways can we experience soldiers in a firefight?

    Something new is long overdue... In the very least a unique twist on an established theme would be very welcome.

    The gaming industry is already bad enough as it is with its sequels. We dont need developers learning from Hollywood's lazy habit of producing crappy, uninspired remakes.

    1. Re:I don't want sequels. by jclast · · Score: 1

      Sometimes a little reimagining can be a good thing. Ubisoft's new Prince of Persia games are great. The feeling isn't exactly the same, but I've got to admit that I've had more fun playing through Sands of Time and Warrior Within (and The Two Thrones once the price drops) than I ever did with the originals. They were great in their day, but resurrecting an IP isn't always a bad thing.

      As a matter of fact, I'd like to see a new R.C. Pro Am. Man, Rare games were great even on the NES.

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      e2 | LJ
  22. Total Annihilation, anyone? by kutuz_off · · Score: 1

    Honestly, can somebody please please please make a Total Annihilation sequel, or are there some sort of property rights issues?

    1. Re:Total Annihilation, anyone? by chigun · · Score: 1

      Supreme Commander is the "spiritual" sequel from what I hear. I'm getting pretty tired of this "spiritual sequel" crap. I want a System Shock 3 (not bioshock), a TA3 (not supreme commander), and a Xenogears 2 (not the crap-ass Xenosaga) sequel.
      Oh, just to reiterate...

      XENOGEARS 2!!!!!!!!!!!!!!!

      --
      swanker than you
    2. Re:Total Annihilation, anyone? by Supurcell · · Score: 1

      If it is a good game, what does it matter if it isn't in a particular franchise? The problem with sequels is that they are always compared to the original game. While it may be a good game in it's own right, either too little was changed or too much was. A spiritual sequel isn't bound by what was or wasn't in the first game.

      What made Total Annihilation a great game? It was the huge scale of the battles. You had giant robots fighting across city blocks, fleets of battleships conquering the seas, you could blanket the sky with your air force, artillery firing from across the map, and nukes. Everything in the game was of epic scale. If that is the spirit of TA, I, for one, welcome our new Supreme Commander.

    3. Re:Total Annihilation, anyone? by chigun · · Score: 1

      Ok I can be down with that, but what the f@#$ is up with the whole Xeno-wtfever fiasco?

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      swanker than you
    4. Re:Total Annihilation, anyone? by TriezGamer · · Score: 1

      For some reason I've been unable to comprehend, people seem to insist that Xenosaga and Xenogears are part of the same canon, despite overwhelming evidence to the contrary. Personally, I hated Xenogears and love Xenosaga, but that puts me in a minority, I think. And on the topic of Xenosaga II and sequels, it's an example of a sequel that I really wanted to see, until I actually played it.

    5. Re:Total Annihilation, anyone? by chigun · · Score: 1

      I know they aren't technically connected, but they used the "xeno" title as well as the whole idea of Gears. I'm aware of the fact that the original developers of Xenogears jumped ship (what did they end up doing?), but I don't know why they chose to use the "Xeno" title if it wasn't going to really be a continuation of the Xenogears story. A bit misleading, wouldn't you say?

      --
      swanker than you
  23. Even better! by Supurcell · · Score: 1

    Make it a football game! The Nameless One can be QB and Morte is the ball! Then the Nameless Team goes up against the Dustman Team and Thieves' Guild Team. Have John Madden narrate the whole thing. Can't fail.

  24. Supreme Commander by Supurcell · · Score: 2, Informative

    One of the creators of TA is working on Supreme Commander. From the previews I've read, it will take TA to the next level.

    http://pc.gamespy.com/pc/supreme-commander/632026p 1.html Here is a link to the Gamespy preview.

    1. Re:Supreme Commander by kutuz_off · · Score: 1

      Oh, boy. This is exactly what I was thinking of. This is a true TA sequel. Yay. Thanks for good news.

      Now all I need is a new computer :)

  25. Mutant League Football! by Anonymous Coward · · Score: 0

    http://www.gamespot.com/genesis/sports/mutantleagu efootball/ Probably the most enjoyable sports title I've ever played. Play calls were limited but always entertaining.

  26. Honestly good games, or reviewer opinion? by Inoshiro · · Score: 2, Insightful

    I can see some of those games being good enough that the gameplay/story could be looked at again, but let's face some facts.

    Sonic CD has a sequel, called Sonic Rush on the DS. All the same kinds of graphics, and a soundtrack well worth downloading (since the OST is not available outside of Japan). It's a better OST than the Sonic CD one!

    Beyond Good and Evil had some good ideas, but the execution was so poor, that the managers responsible for shoving such a half-baked came out the door should be fired. Yes, it has many good points, like a heroine who isn't just ass and cleavage, and a story that seems interesting at first -- but the story falls flat. It's not nearly as deep as reviewers like this seem to think it is, and the ending sucked royally. A bad ending can make anything good suck (look at Terminator 3; a decent Terminator movie with a terrible ending is not a good movie).

    Alice proved to me that a platformer on the PC does not work. I want deeper gameplay than having to float to the next excruciatingly place toadstool, having to restart if I miss the target. I want boss fights that are interesting, not exercises in shooting a whole lot.

    I think this reviewer has their personal opinion seeping in on games they particularly liked, but which weren't actually that good. Games that are 5/10 or 6/10 (like the ones on the list here) are not ones worth investigating further. The gameplay is not compelling enough, or the story is too half-baked. (I'm not saying they're all bad; I haven't played Grim Fandango through yet, so I reserve judgement on it, but BG&E is a crap fest that deserved to die, and was most certainly not the best game of 2004.)

    --
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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Honestly good games, or reviewer opinion? by Turn-X+Alphonse · · Score: 1

      Oh yea because reviews are all that matters.

      The guy wrote a good article on what he wanted to see, I agree with him and would like to see most of them (except Chrono trigger) get a decent sequal. NiGHTs got a lame GBA port but still it needs a full game on the dreamcast.

      --
      I like muppets.
    2. Re:Honestly good games, or reviewer opinion? by drsquare · · Score: 1

      Sonic CD has a sequel, called Sonic Rush on the DS

      It's crap, you just press 'forwards' and the character runs itself through the game.

  27. I'm on Slashdot? by racketboynick · · Score: 4, Informative

    Wow -- how'd I end up on Slashdot?
    Not that I'm complaining :)

    Anwyay, I must confess, I'm not a big PC gamer and my site primarily covers console games. So that would explain a lot of PC games missing from the list.

    As for the Sonic CD comment, I realize that Sonic Rush is a quality game, but I'm waiting for a full 2D console game that makes the most of the hardware.

    For more of my thoughts on the Sonic topic, check out this post of mine:
    http://www.racketboy.com/retro/2005/12/sega-i-dare -you.html

    And thanks guys, for not chewing my post to pieces :)
    I'm still working on improving my writing.

    1. Re:I'm on Slashdot? by Anonymous Coward · · Score: 0

      Well, I think it's that most of us all want the sequels to, the only fighting is over which should be included, as is bound to happen when it is a top TEN list.

  28. M.U.L.E. by fyrie · · Score: 1

    M.U.L.E. needs a sequel/remake. They'd have to keep the theme song tho.

  29. Games I want to see sequals to by jonwil · · Score: 1

    1.Command & Conquer. NO, Generals does NOT count. I want a C&C 3 (not another red alert game either, a GDI vs Nod game)

    2.Space Quest (sure there were numerous sequals back in the day but a more modern one would be cool)

    3.Transport Tycoon

    4.I second the call (in the origonal article) for a Kid Icarus sequal, that game ROCKED :)

    and 5.Sentinel Worlds: Future Magic. Not necessarily a direct sequal, in fact, any game is the same style but more modern would be COOL.

  30. Smash TV by ReversEngineer · · Score: 1

    I remember how awesome Smash TV was... just room after room after room of a seemingly infinite number of guys whose only purpose are to get mowed down by your machine gun or bash you with a club. Now that's a GAME.

  31. Yes we need Starcraft 2 by Nicolay77 · · Score: 1

    No, no Age of something comes close to the fun. Two hours for a short game? Some Dune versions are better, but also slow compared to the fast pace of starcraft multiplayer.

    There are many wannabes, but Starcraft quality pays off. They even have a new demo in the homepage, and that only means that sales are higher than any other game that old.

    I mean, do you know any other RTS game that get matchs broadcasted on TV? Right now I'm downloading some Yellow's replays. What other RTS has whole websites just for replays?

    We need badly a RTS sequel to starcraft.

    --
    We are Turing O-Machines. The Oracle is out there.
    1. Re:Yes we need Starcraft 2 by Salamande · · Score: 1

      The problem with making a sequel to Starcraft is that the original is just too good. It's too widespread, too entrenched. Any sequel to a game like this had better be the absolute, unadulterated, fucking best RTS ever made, improving upon the original in every conceivable way, or else people aren't going to waste their time. If any review contained the word, "evolution," then Blizzaard would have failed.

      There will be a sequel to Starcraft, eventually -- Blizzrard would be fools not to take advantage of one of (if not the) biggest franchises. But why push it out before it's necessary? They're smart in letting the original run its course before getting folks riled up about a new one.

    2. Re:Yes we need Starcraft 2 by Nicolay77 · · Score: 1

      Thinking about it, you're right.

      There will not be a Starcraft2 while the original is still selling.

      --
      We are Turing O-Machines. The Oracle is out there.
  32. Panzer Dragoon Saga by r_benchley · · Score: 1

    The list from the article was pretty good, but the game that is most in need of a sequel is Panzer Dragoon Saga. Sega did release Panzer Dragoon Orta for the Xbox, but Orta was a rail shooter like the first two PD games. PDS was one of the most amazing RPGs ever released, and it deserves a sequel.

  33. Sonic just doesn't fit the category by silicon+not+in+the+v · · Score: 1
    It's cool that you like that Sonic game and want another one, but it just doesn't fit the description of what your list is about. Here is your intro:
    As just about every gamer has noticed, the gaming market has been flooded with sequel upon sequel (Tony Hawk, anyone?) -- many of which aren't a great improvement over the last increment.

    Yup, that's the large series of Sonic games.
    But wouldn't it be nice if publishers would release sequels of games that have had one lone installment, but are both treasured by fans and could greatly utilize newer hardware?

    That's definitely not Sonic. I'm glad you mentioned Grim Fandango, and I will second someone's vote for Sam and Max.
    --
    We may experience some slight turbulence and then...explode. -Capt. Mal Reynolds
  34. Agreed. by utenaslashed · · Score: 1

    Nights, Guardian heroes definitely. and what about Xenogears? (xenosaga is to xenogears as chrono cross is to chrono trigger i guess) I believe Square/Enix is so tight on budget they make FF series only. How sad.

  35. A games I'd love a sequel for... by ZzzzSleep · · Score: 1

    A game I'd love a sequel for is Ghost Master... I picked this game up a couple of months ago for my PC as a budget title and really enjoyed it. It's kind of a cross between Dungeon Keeper and The Sims. Oh yeah... I wouldn't mind another Dungeon Keeper game either...

  36. Baldur's Gate by Anonymous Coward · · Score: 0

    I am still waiting for another sequel to Baldur's Gate.

  37. Snowblind bought the rights by e1618978 · · Score: 1

    Snowblind bought the rights when Black Isle went out of Business - in two months they are supposed to announce their new title, and many hope that it is Baldur's Gate III.