New Fatal1ty Gaming Mouse
steven williamson writes to tell us that Hexus has a quick look at Jonathan 'Fatal1ty' Wendel's approach to a new gaming mouse. At first glace it doesn't seem to have much to offer beyond your average optical mouse. A few of the features are a "four finger" setup with regards to mouse buttons, a mere 1600 DPI but that should be plenty for most, and an exchangeable weight to give it just the right heft.
As a gamer myself I can't wait to play UT with this thing, it will save me a lot of time switching weapons and I like how it looks. With the weights I can keep from jolting to fast, and the buttons allow for endless possibilites. Time to get rid of the old 3 button optical I have.
NO~, I read Slashdot because I think it's stupid.....
Best joystick I ever had was an Amiga Power Stick (Atari variety) -- the ones they sold to finance the development of the chipset which eventually became the heart of the Commodore Amiga. They were the best.
A feeling of having made the same mistake before: Deja Foobar
The article says that other mice have adjustable weights, however I was unaware of this. Can someone provide a list of mice with this feature?
*sarcasm* Wow... a fancy mouse! *sarcasm*
e gory=1&subcategory=208&product=14000) sound system in the same booth was very powerful, and I could feel the chaingun rounds pummeling my chest!
I saw and touched it at the Creative booth at CES 2006. IMHO, it's just another Fatal1ty gimmick, mostly useless bells and whistles. The one touch sensitivity feature was kind of interesting, but seeing as how I only ever adjust the sensitivity ONCE in most games and don't change it much, it is not that practical. The weights might be handy if multiple people game on the same PC, but when I played with it I didn't find a reason to change the weight in the middle of my Quake 4 gaming, for example. I didn't seem to notice the extra accuracy too much. I did feel that the mouse was a little bit small though, somehow didn't have a place to really rest the hand comfortably.
A little off-topic, but the Creative X-Fi (http://www.creative.com/products/product.asp?cat
-6d
While Fatal1ty is capitalizing on his new-found fame, it should be known that Fatal1ty recently lost his self-titled tournament at CES.
Which begs the question: Do we really want to buy a mouse named after someone who loses games? I mean, if you really want to do that, then I will soon announce my WriterMike Mouse. From Zero-To-Throwing the Computer Out The Window in 7.5 seconds.
If Nalgene water bottles are outlawed, only outlaws will have Nalgene water bottles.
... Not since that crap-ass motherboard with the extra fans that failed in like 15 minutes. seriously, just 'cause he's good at fps games does NOT necessarily mean he's good at anything else.
I've thought of hacking together a mouse that had dual optical sensors for axial rotation in addition to the standard translation of a single sensor mouse. User interfaces for 3D CAD programs would benefit - twist to rotate the object. Gaming would benefit - you could circle strafe with one hand by making the twist of the mouse accelerate the strafe. OS GUIs would benefit - click on an object then turn the mouse to activate an option on the context menu.
Good idea, or invitation for wrist-strain lawsuits?
'Be always mindful, even when ditch-digging.' --D. T. Suzuki
Im still waiting for the in-developement Fatal1ty officemouse. They say it will improve chart generationtimes by up to 10%.