WoW Supported On New Intel Macs
If you were worried about your Azeroth fix on the new Intel Macs, worry not. Ars Technica reports that World of Warcraft is officially supported on Apple's newest toys. From the article: "What Blizzard did today was pop the cherry on Mac gaming with Intel inside Azeroth. Apple was cool enough to provide a prototype iMac, and Blizzard was cool enough to have been working overtime on the Intel version of Warcraft. WoW for Intel will be publicly available in about three weeks--for free! As if people wouldn't take a Krol Blade to their non-mousing arm in payment for a real FSB for 3D."
Rob from Blizzard was there, manning the little WoW booth in the Apple Design Awards winner's area. He had WoW running on one of the new iMacs, and it looked awfully smooth to me. I didn't ask him what kind of frame rates he was actually seeing, though.
-jcr
The only title of honor that a tyrant can grant is "Enemy of the State."
As if people wouldn't take a Krol Blade to their non-mousing arm in payment for a real FSB for 3D
Thanks for paying attention, but the G5 FSB kicks, has kicked, and still kicks the Intel FSB ass. The high end G5 sports a 1.25 Ghz bus per CPU; and even the iMac G5 had a 667 Mhz bus. So the only real advancement in this regard is on the lousy bus of the PowerBook. So big deal.
It is nice that WoW has announced for the IntelliMac, but going to Intel isn't going to change everything overnight because the G5 didn't really suck that bad.
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$tar -xvf
...a new generation of Slashdot. Gone is "Will it run Linux?" and here to stay is, "Will it run WoW?"
This is World of Warcraft we're talking about here. Owning this game would seem to preclude any actual cherry popping from taking place...
It's a shame that they are using the X1600. It's one of the worst video cards of this generation. The iMacs would be better served with a 1800XL/XT or 7800GT/GTX.
http://www.kubuntu.org/
Blizzard should be working overtime to fix the truckload of bugs they introduced with the 1.9 patch rather than worrying about whether WoW will run on the new Macs. Who wants to play a game that's half broken?
</dork>
And that, ladies and gentlemen, is the sound of me reaching a new personal low. I need to stop playing WoW.
What is "for free" supposed to mean? They'll be giving MacIntel binaries out literally for free? Or does that just mean "if you already own it, we'll give you this version for your Mac for free"?
All I can say is damn you Apple and damn you Blizzard! I'm never going to get off this game!
Yeah, feel free to suggest Guild Wars. I'm sure it's the best thing since sliced toast but until they have a Mac client, I can't play the game. I even inquired about it when it launched asking if I purchased the Windows version and if a Mac version came out, would I be entitled to download it. The result was a rather insulting form letter.
WoW is supported on Windows, PPC Mac, and now x86 Mac. Can you guess why WoW has a huge Mac following and GW does not?
I'll give you a moment to think about your answer.
Well,
I can state with confidence that this is not the case (re money changing hands for a PR stunt). Blizzard is supporting Intel Mac with WoW because our Mac players want it.
In fact, at the start of Macworld we had the Intel binary handy but no hardware to show it on, we had a G5 tower in the booth. After some discussions with Apple staff here and there, we were able to arrange the Intel demo over by the gaming area. It worked out very well and the vast majority of players that subsequently test drove it, were highly satisfied with the performance and stability shown on the new iMac.
We started working on WoW for Intel Mac at the time of the WWDC announcement in June 2005, in order to be prepared for the new hardware's inevitable arrival. The upcoming 1.9.3 patch will contain the first end user shipment of that work in the form of the new universal-binary executable.
One more ignorant article :( :) :P flag for g5 and you get peak this difference) :P G4 laptops are MORE THAN decent. When you see slow game performance on macs, its 90% of the time a poor port of the 39849384938 x86 optimisations that existed in the original. G4 and of course G5 can actually outperform x86 chips in actual day-by-day operations. Yes, its true!!!! :)
Decent FSB - doh... and please don't confuse it with memory latency, which is improved btw in the latest g5s.
Speedier etc? I am tired of hearind those uninformed statemens. "Like real gaming on PC?" Doh doh doh!!!!!!!!!
I have been running wow at my dual g5 2.0ghz since its introduction and never had performance issues. Yes, I do own a gig of ram and a geForce 6800 ultra
All these people who state these new iMacs are soooooo much snappier etc never used a g5 one. And just happen to notice how snappy is a computer out of its case running virtually nothing but a demo. I am not impressed at all. Look closely at the pictures... 46fps? WTF? Try your pc or your 'older' (lol) g5 mac with the camera SO CLOSE to the character so as to avoid far distance drawing and see if it drops so low.... And settings set 'virtually to max'. lol again. That could mean anything - remember 'heavy' settings on wow are just two.
Yes Apple, you can fool pc guys with that 2x statements ******* (****** intel compiler on spec test - we all know what this compiler does-, multithreading on dual core, massively improved subsystems for intel, with --DONT_OPTIMISE
You will not fool your previous high end users (not fanatics - users that chose willingly).
Because we can see the benefits from a superior architecture, we can see that the new MacBook pro (sic) is bulkier, lacks FW800, s-video, modem, DL 8x DVD player has half the battery life than a PB used to have...
Oh, and since I don't post often, I will take this opportunity to state something I always wanted to :
Macs of the current breed feel snappier that x86 pcs with windows. Not the opposite. You dont get slow window redrawings on macs having first the title bar and then the icons one by one, or panes half by half
Hail to the new intel DRM chips. Hail to the new pro-consumer apple. Hail to my new athlon-64 pc
the doc
P.S. Sorry for my English. I tried
So, if WoW runs on a unix system on an intel cpu, how much work would it be to get it running on linux?
"Religion is the most malevolent of all mind viruses." - Arthur C. Clarke.
Given the way the downloadable client works, I'd say you'd be perfectly entitled to use your account with the Mac version if it ever ships.
Unfortunately A.net went with DirectX for everything so porting it anywhere else would be a big job.
The US Army: promoting democracy through unquestioned obedience
There is a very simple story here - Apple is now offering a noticeably higher price/performance ratio on two of its best selling products, which just happen to include a top notch application package, free dev tools, a history of being virus-bulletproof on the internet, and now, noticeably better performance on the top game of the year.
I don't think anyone expects the new iMac to compete with a custom built tricked out PC gaming rig. But anyone claiming that a 2GHz Core Duo plus ATI X1600 graphics isn't a snappy machine, probably needs to readjust their idea of what kind of machine most end users actually have.
I see one group of people claiming that these new machines are "just PC's in a pretty case" and a different group calling them "ultra proprietary". That's baffling.
Might I suggest Guild Wars?
Well maybe for those who are willing to drop "Massive" out of MMORG. You only have a large number of players around when you are in the chat / trade area. Once you and your small party go off to fight / adventure you get put into an instanced world all by yourself. It's much more like Diablo II. Lots of people when you are in Battle.net chat, only a handful are with you when in the game. Nothing wrong with this, GW is an awsome game, it is fun, but it's not quite a MMORG so comparisons to WoW are limited.
... there's a Windows version of WoW?!?
huh. learn somethin' everyday.
If Jesus wants me it knows where to find me.
Shame about PC gaming going into decline, considering Vista hasn't even shipped yet!
So, if WoW runs on a unix system on an intel cpu, how much work would it be to get it running on linux?
The exact same amount as when Mac OS X only ran on PowerPC. The new Intel based Macs change nothing. The problem is that Mac OS X apps are not really written to a "unix api", they are written to Apple proprietary APIs, carbon or coacoa. Mac ports in general get you closer to Linux than Windows-only games, OpenGL is required and things like DirectPlay are avoided, but this is true whether the Mac target is PowerPC or Intel. I suppose if you have a PowerPC only game, no Windows version, then an Intel Mac port would get you closer. However when a Windows vesion already exists then the PowerPC/Intel CPU issues, byte ordering for example, have already been worked out.
According to the WoW Mac Tech Support forum, you can install WoW for Intel-based Macs by two means:
And as a bit of trivia, Blizzard's Mac team used to be a small Mac porting company. Clearly a solid investment by Blizzard.
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
Let me see if I understand the cover story you are attempting to sell us:
1. Apple announces that they will switch all of their computer lines to Intel.
2. A company that has been porting it's games to Mac for over 10 years decided to start porting it's most popular game. A game which is also the most recent, the one to run most poorly under Rosetta emulation, and the one that collects a monthly fee from each player.
Yeah, right, did you really think you could sell the spin above to the sophisticated readers around here?
I think that anyone that plays this game thinks the same at the moment... With the world servers overloaded all the times (it's already fragmented in 50+ small ones in europe), and recently even crashing every other day (EU-Neptulon, thu 2100, today at 1700 till now), Blizzard really need to start fixing stuff instead of dreaming about expansions and new features. I wonder if they are paying any attention, because today, it's one of the two continents that have crashed on my realm. About everyone and his dog has paged a gamemaster and the forum is full of it, but there was no reaction from Blizzard till 3 hours later - [SERVER] Restart in 15:00. I guess it's too much to give an ingame reply, or post it in the status page or forum...
Pop a cherry? Sexist pig.
>WoW is supported on Windows, PPC Mac, and now x86 Mac. Can you guess why WoW has a huge Mac following and GW does not?
And you expect any other conclusion?
Thats like saying "Game X is available on the PS2 but Game Y is not. Guess why Game X is more popular on the PS2 than Game Y." Duh.
The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
I have to admit that I was impressed with the performance on the G5 there and the fact that the binary was completed so fast. The iMac must have been amazing. And this IS big news, given that World of Warcraft has taken the gaming world by storm.
Shame about PC gaming going into decline, considering Vista hasn't even shipped yet!
Blizzard before WoW: Zero Monthly PC/Mac Subscribers.
Blizzard after WoW: Five Million Monthly PC/Mac Subscribers.
Do you think the above is more or less relevant to Blizzard's decision making than some general industry statistic, assuming of course you are quoting the statistic correctly and that it was correct in the first place.
best thing since sliced toast
Maybe, but is it better than sliced bread?
I really not see a reason why Blizzard cannt/wont port games like WoW and WC3 to Linux. If anything is programmed right it will work fine on Linux, Mac, and Windows without much change in the code. This new version for Mac should work fine on Linux, they probably just need to recompile it.
The issues I've seen with WoW on a Mac were more to do with the video codec not coping in high end instances (imps in MC, Razorgore, Vael, etc...) where there were too many items to render. I'm not sure how the intel processor is going to address the OpenGL problems.
Of course, Proudmoore would need to stay live for more than an hour at a time for this to be important at the moment...
Sara
Designer, Gamer, Macgrrl in an XP World
I really not see a reason why Blizzard cannt/wont port games like WoW and WC3 to Linux.
Why do you think Blizzard has something against Linux? It may simply be a sound business decision. Even id has said that supporting Linux clients do not make business sense, they just do it because they think it is cool [old Game Developer Magazine interview].
It is really that Linux gamers offer Blizzard very little. Linux gamers generally dual boot or emulate, so they are already customers. Offering a Linux version would generally not produce a new sale, it would replace a Windows sale with a Linux sale, there is no new money to pay for development and QA costs.
If anything is programmed right it will work fine on Linux, Mac, and Windows without much change in the code. This new version for Mac should work fine on Linux, they probably just need to recompile it.
Things are far more complicated than you suggest. For now I'll just say that Mac OS X apps are not written to some "unix api", they are written to Apple proprietary APIs, carbon or coacoa. Mac ports in general get you closer to Linux than Windows-only games, OpenGL is required and things like DirectPlay networking are avoided, but this is true whether the Mac target is PowerPC or Intel. The new Intel Macs have not changed anything.
"awfully smooth." Does that mean it was running "badly well"? Try to learn the meanings of words before using them.
Finally, more players will be able to cram themselves into the few milimeters of empty space left on the WoW servers.
I don't know whether to laugh or cry.
It is even much easier to get a Linux PC, than an Intel Mac.
Erm, no. It's cheaper to get a Linux PC, certainly, but I don't know about easier. I can walk down to my choice of CompUSA or the nearest large shopping mall with an Apple store, plunk down my American Express, and walk away with an iMac under my arm. And I can plug that sucker into the wall and into my router and be online, playing WoW, today, with basically zero effort.
You can't do that with Linux, at least not right now. You can get a preinstalled Linux machine mail-order, if you know where to order it from (I would suggest that most people probably do not, while pretty much anybody could point you towards a place to buy a Mac), but Linux machines aren't very accessible to most people.
I say this as a person who plays WoW using Cedega on a x86 Linux box -- mostly because it was cheaper for me to get a PC and load Linux and Cedega on it, than it was to either upgrade my Mac's processor and video card or buy a new Mac. The biggest advantage Linux has is that it's cheap, both in terms of licensing costs and that it runs on commodity hardware. They're not something that you just walk down to your local mall and buy, though. And it's still more intimidating to use than a Mac.
Linux has a long way to go before it can realistically be said to be "easier to get" than a Mac.
"Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."