3D Rendering of Gaming Graphics
Raph Koster's ever-entertaining blog had a post yesterday about using OGLE to print 3D graphics, and other entertaining but questionable uses of technology. From the post: "OGLE: The OpenGLExtractor is a tool that lets you grab 3d data out of an OpenGL application and output it as models again. What does that mean? It means that someone with a 3d printer can get 3d statuettes of their Second Life character. They can send it off to be manufactured, if they like. It means that you can snag any 3d model you like out of someone else's game data, and insert it into your own 3d scene. So much for stealing textures... ;)"
- Is it shit?
- Is it already in use?
- Is it also a word with negative connotations?
- Will it get me shut down by the trademark police?
There are many examples of FOSS software breaking these rule. I don't care enough about this incredibly niche piece of software to check if it's Free though (it's a fairly irrelevant detail anyway).Judging from this site, they apparently aren't yet... at $18.900 :)
For at least six months the DirectX SDK has included a tool called PIX that does just that... it intercepts DirectX commands to the GPU and allows you to record and replay them. Useful development tool. DirectX does let you control at compile time whether you enable this in your app or not, so game developers can prevent people from extracting their graphics data in their shipped games.